linux/drivers/video/fbdev/hyperv_fb.c

1370 lines
34 KiB

kernel.h: split out panic and oops helpers kernel.h is being used as a dump for all kinds of stuff for a long time. Here is the attempt to start cleaning it up by splitting out panic and oops helpers. There are several purposes of doing this: - dropping dependency in bug.h - dropping a loop by moving out panic_notifier.h - unload kernel.h from something which has its own domain At the same time convert users tree-wide to use new headers, although for the time being include new header back to kernel.h to avoid twisted indirected includes for existing users. [akpm@linux-foundation.org: thread_info.h needs limits.h] [andriy.shevchenko@linux.intel.com: ia64 fix] Link: https://lkml.kernel.org/r/20210520130557.55277-1-andriy.shevchenko@linux.intel.com Link: https://lkml.kernel.org/r/20210511074137.33666-1-andriy.shevchenko@linux.intel.com Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org> Co-developed-by: Andrew Morton <akpm@linux-foundation.org> Acked-by: Mike Rapoport <rppt@linux.ibm.com> Acked-by: Corey Minyard <cminyard@mvista.com> Acked-by: Christian Brauner <christian.brauner@ubuntu.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Kees Cook <keescook@chromium.org> Acked-by: Wei Liu <wei.liu@kernel.org> Acked-by: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Acked-by: Sebastian Reichel <sre@kernel.org> Acked-by: Luis Chamberlain <mcgrof@kernel.org> Acked-by: Stephen Boyd <sboyd@kernel.org> Acked-by: Thomas Bogendoerfer <tsbogend@alpha.franken.de> Acked-by: Helge Deller <deller@gmx.de> # parisc Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2021-06-30 18:54:59 -07:00
fbdev: Track deferred-I/O pages in pageref struct Store the per-page state for fbdev's deferred I/O in struct fb_deferred_io_pageref. Maintain a list of pagerefs for the pages that have to be written back to video memory. Update all affected drivers. As with pages before, fbdev acquires a pageref when an mmaped page of the framebuffer is being written to. It holds the pageref in a list of all currently written pagerefs until it flushes the written pages to video memory. Writeback occurs periodically. After writeback fbdev releases all pagerefs and builds up a new dirty list until the next writeback occurs. Using pagerefs has a number of benefits. For pages of the framebuffer, the deferred I/O code used struct page.lru as an entry into the list of dirty pages. The lru field is owned by the page cache, which makes deferred I/O incompatible with some memory pages (e.g., most notably DRM's GEM SHMEM allocator). struct fb_deferred_io_pageref now provides an entry into a list of dirty framebuffer pages, freeing lru for use with the page cache. Drivers also assumed that struct page.index is the page offset into the framebuffer. This is not true for DRM buffers, which are located at various offset within a mapped area. struct fb_deferred_io_pageref explicitly stores an offset into the framebuffer. struct page.index is now only the page offset into the mapped area. These changes will allow DRM to use fbdev deferred I/O without an intermediate shadow buffer. v3: * use pageref->offset for sorting * fix grammar in comment v2: * minor fixes in commit message Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220429100834.18898-3-tzimmermann@suse.de
2022-04-29 12:08:31 +02:00
video: hyperv_fb: Fix validation of screen resolution In the WIN10 version of the Synthetic Video protocol with Hyper-V, Hyper-V reports a list of supported resolutions as part of the protocol negotiation. The driver calculates the maximum width and height from the list of resolutions, and uses those maximums to validate any screen resolution specified in the video= option on the kernel boot line. This method of validation is incorrect. For example, the list of supported resolutions could contain 1600x1200 and 1920x1080, both of which fit in an 8 Mbyte frame buffer. But calculating the max width and height yields 1920 and 1200, and 1920x1200 resolution does not fit in an 8 Mbyte frame buffer. Unfortunately, this resolution is accepted, causing a kernel fault when the driver accesses memory outside the frame buffer. Instead, validate the specified screen resolution by calculating its size, and comparing against the frame buffer size. Delete the code for calculating the max width and height from the list of resolutions, since these max values have no use. Also add the frame buffer size to the info message to aid in understanding why a resolution might be rejected. Fixes: 67e7cdb4829d ("video: hyperv: hyperv_fb: Obtain screen resolution from Hyper-V host") Signed-off-by: Michael Kelley <mikelley@microsoft.com> Reviewed-by: Haiyang Zhang <haiyangz@microsoft.com> Acked-by: Helge Deller <deller@gmx.de> Link: https://lore.kernel.org/r/1642360711-2335-1-git-send-email-mikelley@microsoft.com Signed-off-by: Wei Liu <wei.liu@kernel.org>
2022-01-16 11:18:31 -08:00
video: hyperv_fb: Fix the cache type when mapping the VRAM x86 Hyper-V used to essentially always overwrite the effective cache type of guest memory accesses to WB. This was problematic in cases where there is a physical device assigned to the VM, since that often requires that the VM should have control over cache types. Thus, on newer Hyper-V since 2018, Hyper-V always honors the VM's cache type, but unexpectedly Linux VM users start to complain that Linux VM's VRAM becomes very slow, and it turns out that Linux VM should not map the VRAM uncacheable by ioremap(). Fix this slowness issue by using ioremap_cache(). On ARM64, ioremap_cache() is also required as the host also maps the VRAM cacheable, otherwise VM Connect can't display properly with ioremap() or ioremap_wc(). With this change, the VRAM on new Hyper-V is as fast as regular RAM, so it's no longer necessary to use the hacks we added to mitigate the slowness, i.e. we no longer need to allocate physical memory and use it to back up the VRAM in Generation-1 VM, and we also no longer need to allocate physical memory to back up the framebuffer in a Generation-2 VM and copy the framebuffer to the real VRAM. A further big change will address these for v5.11. Fixes: 68a2d20b79b1 ("drivers/video: add Hyper-V Synthetic Video Frame Buffer Driver") Tested-by: Boqun Feng <boqun.feng@gmail.com> Signed-off-by: Dexuan Cui <decui@microsoft.com> Reviewed-by: Michael Kelley <mikelley@microsoft.com> Reviewed-by: Haiyang Zhang <haiyangz@microsoft.com> Link: https://lore.kernel.org/r/20201118000305.24797-1-decui@microsoft.com Signed-off-by: Wei Liu <wei.liu@kernel.org>
2020-11-17 16:03:05 -08:00
video: hyperv_fb: Fix validation of screen resolution In the WIN10 version of the Synthetic Video protocol with Hyper-V, Hyper-V reports a list of supported resolutions as part of the protocol negotiation. The driver calculates the maximum width and height from the list of resolutions, and uses those maximums to validate any screen resolution specified in the video= option on the kernel boot line. This method of validation is incorrect. For example, the list of supported resolutions could contain 1600x1200 and 1920x1080, both of which fit in an 8 Mbyte frame buffer. But calculating the max width and height yields 1920 and 1200, and 1920x1200 resolution does not fit in an 8 Mbyte frame buffer. Unfortunately, this resolution is accepted, causing a kernel fault when the driver accesses memory outside the frame buffer. Instead, validate the specified screen resolution by calculating its size, and comparing against the frame buffer size. Delete the code for calculating the max width and height from the list of resolutions, since these max values have no use. Also add the frame buffer size to the info message to aid in understanding why a resolution might be rejected. Fixes: 67e7cdb4829d ("video: hyperv: hyperv_fb: Obtain screen resolution from Hyper-V host") Signed-off-by: Michael Kelley <mikelley@microsoft.com> Reviewed-by: Haiyang Zhang <haiyangz@microsoft.com> Acked-by: Helge Deller <deller@gmx.de> Link: https://lore.kernel.org/r/1642360711-2335-1-git-send-email-mikelley@microsoft.com Signed-off-by: Wei Liu <wei.liu@kernel.org>
2022-01-16 11:18:31 -08:00
drivers: hv, hyperv_fb: Untangle and refactor Hyper-V panic notifiers Currently Hyper-V guests are among the most relevant users of the panic infrastructure, like panic notifiers, kmsg dumpers, etc. The reasons rely both in cleaning-up procedures (closing hypervisor <-> guest connection, disabling some paravirtualized timer) as well as to data collection (sending panic information to the hypervisor) and framebuffer management. The thing is: some notifiers are related to others, ordering matters, some functionalities are duplicated and there are lots of conditionals behind sending panic information to the hypervisor. As part of an effort to clean-up the panic notifiers mechanism and better document things, we hereby address some of the issues/complexities of Hyper-V panic handling through the following changes: (a) We have die and panic notifiers on vmbus_drv.c and both have goals of sending panic information to the hypervisor, though the panic notifier is also responsible for a cleaning-up procedure. This commit clears the code by splitting the panic notifier in two, one for closing the vmbus connection whereas the other is only for sending panic info to hypervisor. With that, it was possible to merge the die and panic notifiers in a single/well-documented function, and clear some conditional complexities on sending such information to the hypervisor. (b) There is a Hyper-V framebuffer panic notifier, which relies in doing a vmbus operation that demands a valid connection. So, we must order this notifier with the panic notifier from vmbus_drv.c, to guarantee that the framebuffer code executes before the vmbus connection is unloaded. Also, this commit removes a useless header. Although there is code rework and re-ordering, we expect that this change has no functional regressions but instead optimize the path and increase panic reliability on Hyper-V. This was tested on Hyper-V with success. Cc: Andrea Parri (Microsoft) <parri.andrea@gmail.com> Cc: Dexuan Cui <decui@microsoft.com> Cc: Haiyang Zhang <haiyangz@microsoft.com> Cc: "K. Y. Srinivasan" <kys@microsoft.com> Cc: Petr Mladek <pmladek@suse.com> Cc: Stephen Hemminger <sthemmin@microsoft.com> Cc: Tianyu Lan <Tianyu.Lan@microsoft.com> Cc: Wei Liu <wei.liu@kernel.org> Reviewed-by: Michael Kelley <mikelley@microsoft.com> Tested-by: Fabio A M Martins <fabiomirmar@gmail.com> Signed-off-by: Guilherme G. Piccoli <gpiccoli@igalia.com> Tested-by: Michael Kelley <mikelley@microsoft.com> Link: https://lore.kernel.org/r/20220819221731.480795-11-gpiccoli@igalia.com Signed-off-by: Wei Liu <wei.liu@kernel.org>
2022-08-19 19:17:30 -03:00