linux/include/uapi/drm/drm_fourcc.h

1615 lines
69 KiB

drm/fourcc: document modifier uniqueness requirements There have suggestions to bake pitch alignment, address alignment, contiguous memory or other placement (hidden VRAM, GTT/BAR, etc) constraints into modifiers. Last time this was brought up it seemed like the consensus was to not allow this. Document this in drm_fourcc.h. There are several reasons for this. - Encoding all of these constraints in the modifiers would explode the search space pretty quickly (we only have 64 bits to work with). - Modifiers need to be unambiguous: a buffer can only have a single modifier. - Modifier users aren't expected to parse modifiers (except drivers). v2: add paragraph about aliases (Daniel) v3: fix unrelated changes sent with the patch v4: disambiguate users between driver and higher-level programs (Brian, Daniel) v5: fix AFBC example (Brian, Daniel) v6: remove duplicated paragraph (Daniel) Signed-off-by: Simon Ser <contact@emersion.fr> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Brian Starkey <brian.starkey@arm.com> Cc: Daniel Stone <daniel@fooishbar.org> Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Cc: Dave Airlie <airlied@gmail.com> Cc: Marek Olšák <maraeo@gmail.com> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Neil Armstrong <narmstrong@baylibre.com> Cc: Michel Dänzer <michel@daenzer.net> Link: https://patchwork.freedesktop.org/patch/msgid/MGwgeXojKNdNXjCxuMhRlwcJM4vdYph_WJcMeGPPGMcRKtHV41XAXlh2tCc-pPJZCAhS3gwbWMWTd8f03NBA2ZYKfr0QxLhcPivpopr5c6M=@emersion.fr
2020-06-24 13:01:31 +00:00
drm/fourcc: document modifier uniqueness requirements There have suggestions to bake pitch alignment, address alignment, contiguous memory or other placement (hidden VRAM, GTT/BAR, etc) constraints into modifiers. Last time this was brought up it seemed like the consensus was to not allow this. Document this in drm_fourcc.h. There are several reasons for this. - Encoding all of these constraints in the modifiers would explode the search space pretty quickly (we only have 64 bits to work with). - Modifiers need to be unambiguous: a buffer can only have a single modifier. - Modifier users aren't expected to parse modifiers (except drivers). v2: add paragraph about aliases (Daniel) v3: fix unrelated changes sent with the patch v4: disambiguate users between driver and higher-level programs (Brian, Daniel) v5: fix AFBC example (Brian, Daniel) v6: remove duplicated paragraph (Daniel) Signed-off-by: Simon Ser <contact@emersion.fr> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Brian Starkey <brian.starkey@arm.com> Cc: Daniel Stone <daniel@fooishbar.org> Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Cc: Dave Airlie <airlied@gmail.com> Cc: Marek Olšák <maraeo@gmail.com> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Neil Armstrong <narmstrong@baylibre.com> Cc: Michel Dänzer <michel@daenzer.net> Link: https://patchwork.freedesktop.org/patch/msgid/MGwgeXojKNdNXjCxuMhRlwcJM4vdYph_WJcMeGPPGMcRKtHV41XAXlh2tCc-pPJZCAhS3gwbWMWTd8f03NBA2ZYKfr0QxLhcPivpopr5c6M=@emersion.fr
2020-06-24 13:01:31 +00:00
drm/fourcc: Fix conflicting Y41x definitions There has unfortunately been a conflict with the following 3 commits: commit e9961ab95af81b8d29054361cd5f0c575102cf87 Author: Ayan Kumar Halder <ayan.halder@arm.com> Date: Fri Nov 9 17:21:12 2018 +0000 drm: Added a new format DRM_FORMAT_XVYU2101010 commit 7ba0fee247ee7a36b3bfbed68f6988d980aa3aa3 Author: Brian Starkey <brian.starkey@arm.com> Date: Fri Oct 5 10:27:00 2018 +0100 drm/fourcc: Add AFBC yuv fourccs for Mali and commit 50bf5d7d595fd0705ef3785f80e679b6da501e5b Author: Swati Sharma <swati2.sharma@intel.com> Date: Mon Mar 4 17:26:33 2019 +0530 drm: Add Y2xx and Y4xx (xx:10/12/16) format definitions and fourcc Unfortunately gcc didn't warn about the redefinitions, because the double defines were the set to same value, and gcc apparently no longer warns about that. Fix this by using new XYVU for i915, without alpha, and making the Y41x definitions match msdn, with alpha. Fortunately we caught it early, and the conflict hasn't even landed in drm-next yet. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Brian Starkey <Brian.Starkey@arm.com> Cc: Swati Sharma <swati2.sharma@intel.com> Cc: Ayan Kumar Halder <ayan.halder@arm.com> Cc: malidp@foss.arm.com Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Maxime Ripard <maxime.ripard@bootlin.com> Cc: Sean Paul <sean@poorly.run> Cc: Dave Airlie <airlied@linux.ie> Cc: Liviu Dudau <Liviu.Dudau@arm.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190319121702.6814-1-maarten.lankhorst@linux.intel.com Acked-by: Jani Nikula <jani.nikula@intel.com> #irc Acked-by: Sean Paul <sean@poorly.run> Reviewed-by: Ayan Kumar halder <ayan.halder@arm.com>
2019-03-19 13:17:02 +01:00
drm/fourcc: Add AFBC yuv fourccs for Mali As we look to enable AFBC using DRM format modifiers, we run into problems which we've historically handled via vendor-private details (i.e. gralloc, on Android). AFBC (as an encoding) is fully flexible, and for example YUV data can be encoded into 1, 2 or 3 encoded "planes", much like the linear equivalents. Component order is also meaningful, as AFBC doesn't necessarily care about what each "channel" of the data it encodes contains. Therefore ABGR8888 and RGBA8888 can be encoded in AFBC with different representations. Similarly, 'X' components may be encoded into AFBC streams in cases where a decoder expects to decode a 4th component. In addition, AFBC is a licensable IP, meaning that to support the ecosystem we need to ensure that _all_ AFBC users are able to describe the encodings that they need. This is much better achieved by preserving meaning in the fourcc codes when they are combined with an AFBC modifier. In essence, we want to use the modifier to describe the parameters of the AFBC encode/decode, and use the fourcc code to describe the data being encoded/decoded. To do anything different would be to introduce redundancy - we would need to duplicate in the modifier information which is _already_ conveyed clearly and non-ambigiously by a fourcc code. I hope that for RGB this is non-controversial. (BGRA8888 + MODIFIER_AFBC) is a different format from (RGBA8888 + MODIFIER_AFBC). Possibly more controversial is that (XBGR8888 + MODIFIER_AFBC) is different from (BGR888 + MODIFIER_AFBC). I understand that in some schemes it is not the case - but in AFBC it is so. Where we run into problems is where there are not already fourcc codes which represent the data which the AFBC encoder/decoder is processing. To that end, we want to introduce new fourcc codes to describe the data being encoded/decoded, in the places where none of the existing fourcc codes are applicable. Where we don't support an equivalent non-compressed layout, or where no "obvious" linear layout exists, we are proposing adding fourcc codes which have no associated linear layout - because any layout we proposed would be completely arbitrary. Some formats are following the naming conventions from [2]. The summary of the new formats is: DRM_FORMAT_VUY888 - Packed 8-bit YUV 444. Y followed by U then V. DRM_FORMAT_VUY101010 - Packed 10-bit YUV 444. Y followed by U then V. No defined linear encoding. DRM_FORMAT_Y210 - Packed 10-bit YUV 422. Y followed by U (then Y) then V. 10-bit samples in 16-bit words. DRM_FORMAT_Y410 - Packed 10-bit YUV 444, with 2-bit alpha. DRM_FORMAT_P210 - Semi-planar 10-bit YUV 422. Y plane, followed by interleaved U-then-V plane. 10-bit samples in 16-bit words. DRM_FORMAT_YUV420_8BIT - Packed 8-bit YUV 420. Y followed by U then V. No defined linear encoding DRM_FORMAT_YUV420_10BIT - Packed 10-bit YUV 420. Y followed by U then V. No defined linear encoding Please also note that in the absence of AFBC, we would still need to add Y410, Y210 and P210. Full rationale follows: YUV 444 8-bit, 1-plane ---------------------- The currently defined AYUV format encodes a 4th alpha component, which makes it unsuitable for representing a 3-component YUV 444 AFBC stream. The proposed[1] XYUV format which is supported by Mali-DP in linear layout is also unsuitable, because the component order is the opposite of the AFBC version, and it encodes a 4th 'X' component. DRM_FORMAT_VUY888 is the "obvious" format for a 3-component, packed, YUV 444 8-bit format, with the component order which our HW expects to encode/decode. It conforms to the same naming convention as the existing packed YUV 444 format. The naming here is meant to be consistent with DRM_FORMAT_AYUV and DRM_FORMAT_XYUV[1] YUV 444 10-bit, 1-plane ----------------------- There is no currently-defined YUV 444 10-bit format in drm_fourcc.h, irrespective of number of planes. The proposed[1] XVYU2101010 format which is supported by Mali-DP in linear layout uses the wrong component order, and also encodes a 4th 'X' component, which doesn't match the AFBC version of YUV 444 10-bit which we support. DRM_FORMAT_Y410 is the same layout as XVYU2101010, but with 2 bits of alpha. This format is supported with linear layout by Mali GPUs. The naming follows[2]. There is no "obvious" linear encoding for a 3-component 10:10:10 packed format, and so DRM_FORMAT_VUY101010 defines a component order, but not a bit encoding. Again, the naming is meant to be consistent with DRM_FORMAT_AYUV. YUV 422 8-bit, 1-plane ---------------------- The existing DRM_FORMAT_YUYV (and the other component orders) are single-planar YUV 422 8-bit formats. Following the convention of the component orders of the RGB formats, YUYV has the correct component order for our AFBC encoding (Y followed by U followed by V). We can use YUYV for AFBC YUV 422 8-bit. YUV 422 10-bit, 1-plane ----------------------- There is no currently-defined YUV 422 10-bit format in drm_fourcc.h DRM_FORMAT_Y210 is analogous to YUYV, but with 10-bits per sample packed into the upper 10-bits of 16-bit samples. This format is supported in both linear and AFBC by Mali GPUs. YUV 422 10-bit, 2-plane ----------------------- The recently defined DRM_FORMAT_P010 format is a 10-bit semi-planar YUV 420 format, which has the correct component ordering for an AFBC 2-plane YUV 420 buffer. The linear layout contains meaningless padding bits, which will not be encoded in an AFBC stream. YUV 420 8-bit, 1-plane ---------------------- There is no currently defined single-planar YUV 420, 8-bit format in drm_fourcc.h. There's differing opinions on whether using the existing fourcc-implied n_planes where possible is a good idea or not when using modifiers. For me, it's much more "obvious" to use NV12 for 2-plane AFBC and YUV420 for 3-plane AFBC. This keeps the aforementioned separation between the AFBC codec settings (in the modifier) and the pixel data format (in the fourcc). With different vendors using AFBC, this helps to ensure that there is no confusion in interoperation. It also ensures that the AFBC modifiers describe AFBC itself (which is a licensable component), and not implementation details which are not defined by AFBC. The proposed[1] X0L0 format which Mali-DP supports with Linear layout is unsuitable, as it contains a 4th 'X' component, and our AFBC decoder expects only 3 components. To that end, we propose a new YUV 420 8-bit format. There is no "obvious" linear encoding for a 3-component 8:8:8, 420, packed format, and so DRM_FORMAT_YUV420_8BIT defines a component order, but not a bit encoding. I'm happy to hear different naming suggestions. YUV 420 8-bit, 2-, 3-plane -------------------------- These already exist, we can use NV12 and YUV420. YUV 420 10-bit, 1-plane ----------------------- As above, no current definition exists, and X0L2 encodes a 4th 'X' channel. Analogous to DRM_FORMAT_YUV420_8BIT, we define DRM_FORMAT_YUV420_10BIT. [1] https://lists.freedesktop.org/archives/dri-devel/2018-July/184598.html [2] https://docs.microsoft.com/en-us/windows/desktop/medfound/10-bit-and-16-bit-yuv-video-formats Changes since RFC v1: - Fix confusing subsampling vs bit-depth X:X:X notation in descriptions (danvet) - Rename DRM_FORMAT_AVYU1101010 to DRM_FORMAT_Y410 (Lisa Wu) - Add drm_format_info structures for the new formats, using the new 'bpp' field for those with non-integer bytes-per-pixel - Rebase, including Juha-Pekka Heikkila's format definitions Changes since RFC v2: - Rebase on top of latest changes in drm-misc-next - Change the description of DRM_FORMAT_P210 in __drm_format_info and drm_fourcc.h so as to make it consistent with other DRM_FORMAT_PXXX formats. Changes since v3: - Added the ack - Rebased on the latest drm-misc-next Signed-off-by: Brian Starkey <brian.starkey@arm.com> Signed-off-by: Ayan Kumar Halder <ayan.halder@arm.com> Reviewed-by: Liviu Dudau <liviu.dudau@arm.com> Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Link: https://patchwork.freedesktop.org/patch/291759/?series=57895&rev=1
2018-10-05 10:27:00 +01:00
drm: Add Y2xx and Y4xx (xx:10/12/16) format definitions and fourcc The following pixel formats are packed format that follows 4:2:2 chroma sampling. For memory represenation each component is allocated 16 bits each. Thus each pixel occupies 32bit. Y210: For each component, valid data occupies MSB 10 bits. LSB 6 bits are filled with zeroes. Y212: For each component, valid data occupies MSB 12 bits. LSB 4 bits are filled with zeroes. Y216: For each component valid data occupies 16 bits, doesn't require any padding bits. First 16 bits stores the Y value and the next 16 bits stores one of the chroma samples alternatively. The first luma sample will be accompanied by first U sample and second luma sample is accompanied by the first V sample. The following pixel formats are packed format that follows 4:4:4 chroma sampling. Channels are arranged in the order UYVA in increasing memory order. Y410: Each color component occupies 10 bits and X component takes 2 bits, thus each pixel occupies 32 bits. Y412: Each color component is 16 bits where valid data occupies MSB 12 bits. LSB 4 bits are filled with zeroes. Thus, each pixel occupies 64 bits. Y416: Each color component occupies 16 bits for valid data, doesn't require any padding bits. Thus, each pixel occupies 64 bits. v3: fixed missing tab for XYUV8888 (JP) Signed-off-by: Swati Sharma <swati2.sharma@intel.com> Signed-off-by: Vidya Srinivas <vidya.srinivas@intel.com> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/1551700595-21481-5-git-send-email-swati2.sharma@intel.com
2019-03-04 17:26:33 +05:30
drm/fourcc: Fix conflicting Y41x definitions There has unfortunately been a conflict with the following 3 commits: commit e9961ab95af81b8d29054361cd5f0c575102cf87 Author: Ayan Kumar Halder <ayan.halder@arm.com> Date: Fri Nov 9 17:21:12 2018 +0000 drm: Added a new format DRM_FORMAT_XVYU2101010 commit 7ba0fee247ee7a36b3bfbed68f6988d980aa3aa3 Author: Brian Starkey <brian.starkey@arm.com> Date: Fri Oct 5 10:27:00 2018 +0100 drm/fourcc: Add AFBC yuv fourccs for Mali and commit 50bf5d7d595fd0705ef3785f80e679b6da501e5b Author: Swati Sharma <swati2.sharma@intel.com> Date: Mon Mar 4 17:26:33 2019 +0530 drm: Add Y2xx and Y4xx (xx:10/12/16) format definitions and fourcc Unfortunately gcc didn't warn about the redefinitions, because the double defines were the set to same value, and gcc apparently no longer warns about that. Fix this by using new XYVU for i915, without alpha, and making the Y41x definitions match msdn, with alpha. Fortunately we caught it early, and the conflict hasn't even landed in drm-next yet. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Brian Starkey <Brian.Starkey@arm.com> Cc: Swati Sharma <swati2.sharma@intel.com> Cc: Ayan Kumar Halder <ayan.halder@arm.com> Cc: malidp@foss.arm.com Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Maxime Ripard <maxime.ripard@bootlin.com> Cc: Sean Paul <sean@poorly.run> Cc: Dave Airlie <airlied@linux.ie> Cc: Liviu Dudau <Liviu.Dudau@arm.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190319121702.6814-1-maarten.lankhorst@linux.intel.com Acked-by: Jani Nikula <jani.nikula@intel.com> #irc Acked-by: Sean Paul <sean@poorly.run> Reviewed-by: Ayan Kumar halder <ayan.halder@arm.com>
2019-03-19 13:17:02 +01:00
drm: Add Y2xx and Y4xx (xx:10/12/16) format definitions and fourcc The following pixel formats are packed format that follows 4:2:2 chroma sampling. For memory represenation each component is allocated 16 bits each. Thus each pixel occupies 32bit. Y210: For each component, valid data occupies MSB 10 bits. LSB 6 bits are filled with zeroes. Y212: For each component, valid data occupies MSB 12 bits. LSB 4 bits are filled with zeroes. Y216: For each component valid data occupies 16 bits, doesn't require any padding bits. First 16 bits stores the Y value and the next 16 bits stores one of the chroma samples alternatively. The first luma sample will be accompanied by first U sample and second luma sample is accompanied by the first V sample. The following pixel formats are packed format that follows 4:4:4 chroma sampling. Channels are arranged in the order UYVA in increasing memory order. Y410: Each color component occupies 10 bits and X component takes 2 bits, thus each pixel occupies 32 bits. Y412: Each color component is 16 bits where valid data occupies MSB 12 bits. LSB 4 bits are filled with zeroes. Thus, each pixel occupies 64 bits. Y416: Each color component occupies 16 bits for valid data, doesn't require any padding bits. Thus, each pixel occupies 64 bits. v3: fixed missing tab for XYUV8888 (JP) Signed-off-by: Swati Sharma <swati2.sharma@intel.com> Signed-off-by: Vidya Srinivas <vidya.srinivas@intel.com> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/1551700595-21481-5-git-send-email-swati2.sharma@intel.com
2019-03-04 17:26:33 +05:30
drm/fourcc: Fix conflicting Y41x definitions There has unfortunately been a conflict with the following 3 commits: commit e9961ab95af81b8d29054361cd5f0c575102cf87 Author: Ayan Kumar Halder <ayan.halder@arm.com> Date: Fri Nov 9 17:21:12 2018 +0000 drm: Added a new format DRM_FORMAT_XVYU2101010 commit 7ba0fee247ee7a36b3bfbed68f6988d980aa3aa3 Author: Brian Starkey <brian.starkey@arm.com> Date: Fri Oct 5 10:27:00 2018 +0100 drm/fourcc: Add AFBC yuv fourccs for Mali and commit 50bf5d7d595fd0705ef3785f80e679b6da501e5b Author: Swati Sharma <swati2.sharma@intel.com> Date: Mon Mar 4 17:26:33 2019 +0530 drm: Add Y2xx and Y4xx (xx:10/12/16) format definitions and fourcc Unfortunately gcc didn't warn about the redefinitions, because the double defines were the set to same value, and gcc apparently no longer warns about that. Fix this by using new XYVU for i915, without alpha, and making the Y41x definitions match msdn, with alpha. Fortunately we caught it early, and the conflict hasn't even landed in drm-next yet. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Brian Starkey <Brian.Starkey@arm.com> Cc: Swati Sharma <swati2.sharma@intel.com> Cc: Ayan Kumar Halder <ayan.halder@arm.com> Cc: malidp@foss.arm.com Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Maxime Ripard <maxime.ripard@bootlin.com> Cc: Sean Paul <sean@poorly.run> Cc: Dave Airlie <airlied@linux.ie> Cc: Liviu Dudau <Liviu.Dudau@arm.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190319121702.6814-1-maarten.lankhorst@linux.intel.com Acked-by: Jani Nikula <jani.nikula@intel.com> #irc Acked-by: Sean Paul <sean@poorly.run> Reviewed-by: Ayan Kumar halder <ayan.halder@arm.com>
2019-03-19 13:17:02 +01:00
drm: Add Y2xx and Y4xx (xx:10/12/16) format definitions and fourcc The following pixel formats are packed format that follows 4:2:2 chroma sampling. For memory represenation each component is allocated 16 bits each. Thus each pixel occupies 32bit. Y210: For each component, valid data occupies MSB 10 bits. LSB 6 bits are filled with zeroes. Y212: For each component, valid data occupies MSB 12 bits. LSB 4 bits are filled with zeroes. Y216: For each component valid data occupies 16 bits, doesn't require any padding bits. First 16 bits stores the Y value and the next 16 bits stores one of the chroma samples alternatively. The first luma sample will be accompanied by first U sample and second luma sample is accompanied by the first V sample. The following pixel formats are packed format that follows 4:4:4 chroma sampling. Channels are arranged in the order UYVA in increasing memory order. Y410: Each color component occupies 10 bits and X component takes 2 bits, thus each pixel occupies 32 bits. Y412: Each color component is 16 bits where valid data occupies MSB 12 bits. LSB 4 bits are filled with zeroes. Thus, each pixel occupies 64 bits. Y416: Each color component occupies 16 bits for valid data, doesn't require any padding bits. Thus, each pixel occupies 64 bits. v3: fixed missing tab for XYUV8888 (JP) Signed-off-by: Swati Sharma <swati2.sharma@intel.com> Signed-off-by: Vidya Srinivas <vidya.srinivas@intel.com> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/1551700595-21481-5-git-send-email-swati2.sharma@intel.com
2019-03-04 17:26:33 +05:30
drm/fourcc: Add AFBC yuv fourccs for Mali As we look to enable AFBC using DRM format modifiers, we run into problems which we've historically handled via vendor-private details (i.e. gralloc, on Android). AFBC (as an encoding) is fully flexible, and for example YUV data can be encoded into 1, 2 or 3 encoded "planes", much like the linear equivalents. Component order is also meaningful, as AFBC doesn't necessarily care about what each "channel" of the data it encodes contains. Therefore ABGR8888 and RGBA8888 can be encoded in AFBC with different representations. Similarly, 'X' components may be encoded into AFBC streams in cases where a decoder expects to decode a 4th component. In addition, AFBC is a licensable IP, meaning that to support the ecosystem we need to ensure that _all_ AFBC users are able to describe the encodings that they need. This is much better achieved by preserving meaning in the fourcc codes when they are combined with an AFBC modifier. In essence, we want to use the modifier to describe the parameters of the AFBC encode/decode, and use the fourcc code to describe the data being encoded/decoded. To do anything different would be to introduce redundancy - we would need to duplicate in the modifier information which is _already_ conveyed clearly and non-ambigiously by a fourcc code. I hope that for RGB this is non-controversial. (BGRA8888 + MODIFIER_AFBC) is a different format from (RGBA8888 + MODIFIER_AFBC). Possibly more controversial is that (XBGR8888 + MODIFIER_AFBC) is different from (BGR888 + MODIFIER_AFBC). I understand that in some schemes it is not the case - but in AFBC it is so. Where we run into problems is where there are not already fourcc codes which represent the data which the AFBC encoder/decoder is processing. To that end, we want to introduce new fourcc codes to describe the data being encoded/decoded, in the places where none of the existing fourcc codes are applicable. Where we don't support an equivalent non-compressed layout, or where no "obvious" linear layout exists, we are proposing adding fourcc codes which have no associated linear layout - because any layout we proposed would be completely arbitrary. Some formats are following the naming conventions from [2]. The summary of the new formats is: DRM_FORMAT_VUY888 - Packed 8-bit YUV 444. Y followed by U then V. DRM_FORMAT_VUY101010 - Packed 10-bit YUV 444. Y followed by U then V. No defined linear encoding. DRM_FORMAT_Y210 - Packed 10-bit YUV 422. Y followed by U (then Y) then V. 10-bit samples in 16-bit words. DRM_FORMAT_Y410 - Packed 10-bit YUV 444, with 2-bit alpha. DRM_FORMAT_P210 - Semi-planar 10-bit YUV 422. Y plane, followed by interleaved U-then-V plane. 10-bit samples in 16-bit words. DRM_FORMAT_YUV420_8BIT - Packed 8-bit YUV 420. Y followed by U then V. No defined linear encoding DRM_FORMAT_YUV420_10BIT - Packed 10-bit YUV 420. Y followed by U then V. No defined linear encoding Please also note that in the absence of AFBC, we would still need to add Y410, Y210 and P210. Full rationale follows: YUV 444 8-bit, 1-plane ---------------------- The currently defined AYUV format encodes a 4th alpha component, which makes it unsuitable for representing a 3-component YUV 444 AFBC stream. The proposed[1] XYUV format which is supported by Mali-DP in linear layout is also unsuitable, because the component order is the opposite of the AFBC version, and it encodes a 4th 'X' component. DRM_FORMAT_VUY888 is the "obvious" format for a 3-component, packed, YUV 444 8-bit format, with the component order which our HW expects to encode/decode. It conforms to the same naming convention as the existing packed YUV 444 format. The naming here is meant to be consistent with DRM_FORMAT_AYUV and DRM_FORMAT_XYUV[1] YUV 444 10-bit, 1-plane ----------------------- There is no currently-defined YUV 444 10-bit format in drm_fourcc.h, irrespective of number of planes. The proposed[1] XVYU2101010 format which is supported by Mali-DP in linear layout uses the wrong component order, and also encodes a 4th 'X' component, which doesn't match the AFBC version of YUV 444 10-bit which we support. DRM_FORMAT_Y410 is the same layout as XVYU2101010, but with 2 bits of alpha. This format is supported with linear layout by Mali GPUs. The naming follows[2]. There is no "obvious" linear encoding for a 3-component 10:10:10 packed format, and so DRM_FORMAT_VUY101010 defines a component order, but not a bit encoding. Again, the naming is meant to be consistent with DRM_FORMAT_AYUV. YUV 422 8-bit, 1-plane ---------------------- The existing DRM_FORMAT_YUYV (and the other component orders) are single-planar YUV 422 8-bit formats. Following the convention of the component orders of the RGB formats, YUYV has the correct component order for our AFBC encoding (Y followed by U followed by V). We can use YUYV for AFBC YUV 422 8-bit. YUV 422 10-bit, 1-plane ----------------------- There is no currently-defined YUV 422 10-bit format in drm_fourcc.h DRM_FORMAT_Y210 is analogous to YUYV, but with 10-bits per sample packed into the upper 10-bits of 16-bit samples. This format is supported in both linear and AFBC by Mali GPUs. YUV 422 10-bit, 2-plane ----------------------- The recently defined DRM_FORMAT_P010 format is a 10-bit semi-planar YUV 420 format, which has the correct component ordering for an AFBC 2-plane YUV 420 buffer. The linear layout contains meaningless padding bits, which will not be encoded in an AFBC stream. YUV 420 8-bit, 1-plane ---------------------- There is no currently defined single-planar YUV 420, 8-bit format in drm_fourcc.h. There's differing opinions on whether using the existing fourcc-implied n_planes where possible is a good idea or not when using modifiers. For me, it's much more "obvious" to use NV12 for 2-plane AFBC and YUV420 for 3-plane AFBC. This keeps the aforementioned separation between the AFBC codec settings (in the modifier) and the pixel data format (in the fourcc). With different vendors using AFBC, this helps to ensure that there is no confusion in interoperation. It also ensures that the AFBC modifiers describe AFBC itself (which is a licensable component), and not implementation details which are not defined by AFBC. The proposed[1] X0L0 format which Mali-DP supports with Linear layout is unsuitable, as it contains a 4th 'X' component, and our AFBC decoder expects only 3 components. To that end, we propose a new YUV 420 8-bit format. There is no "obvious" linear encoding for a 3-component 8:8:8, 420, packed format, and so DRM_FORMAT_YUV420_8BIT defines a component order, but not a bit encoding. I'm happy to hear different naming suggestions. YUV 420 8-bit, 2-, 3-plane -------------------------- These already exist, we can use NV12 and YUV420. YUV 420 10-bit, 1-plane ----------------------- As above, no current definition exists, and X0L2 encodes a 4th 'X' channel. Analogous to DRM_FORMAT_YUV420_8BIT, we define DRM_FORMAT_YUV420_10BIT. [1] https://lists.freedesktop.org/archives/dri-devel/2018-July/184598.html [2] https://docs.microsoft.com/en-us/windows/desktop/medfound/10-bit-and-16-bit-yuv-video-formats Changes since RFC v1: - Fix confusing subsampling vs bit-depth X:X:X notation in descriptions (danvet) - Rename DRM_FORMAT_AVYU1101010 to DRM_FORMAT_Y410 (Lisa Wu) - Add drm_format_info structures for the new formats, using the new 'bpp' field for those with non-integer bytes-per-pixel - Rebase, including Juha-Pekka Heikkila's format definitions Changes since RFC v2: - Rebase on top of latest changes in drm-misc-next - Change the description of DRM_FORMAT_P210 in __drm_format_info and drm_fourcc.h so as to make it consistent with other DRM_FORMAT_PXXX formats. Changes since v3: - Added the ack - Rebased on the latest drm-misc-next Signed-off-by: Brian Starkey <brian.starkey@arm.com> Signed-off-by: Ayan Kumar Halder <ayan.halder@arm.com> Reviewed-by: Liviu Dudau <liviu.dudau@arm.com> Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Link: https://patchwork.freedesktop.org/patch/291759/?series=57895&rev=1
2018-10-05 10:27:00 +01:00
drm/fourcc: Add AFBC yuv fourccs for Mali As we look to enable AFBC using DRM format modifiers, we run into problems which we've historically handled via vendor-private details (i.e. gralloc, on Android). AFBC (as an encoding) is fully flexible, and for example YUV data can be encoded into 1, 2 or 3 encoded "planes", much like the linear equivalents. Component order is also meaningful, as AFBC doesn't necessarily care about what each "channel" of the data it encodes contains. Therefore ABGR8888 and RGBA8888 can be encoded in AFBC with different representations. Similarly, 'X' components may be encoded into AFBC streams in cases where a decoder expects to decode a 4th component. In addition, AFBC is a licensable IP, meaning that to support the ecosystem we need to ensure that _all_ AFBC users are able to describe the encodings that they need. This is much better achieved by preserving meaning in the fourcc codes when they are combined with an AFBC modifier. In essence, we want to use the modifier to describe the parameters of the AFBC encode/decode, and use the fourcc code to describe the data being encoded/decoded. To do anything different would be to introduce redundancy - we would need to duplicate in the modifier information which is _already_ conveyed clearly and non-ambigiously by a fourcc code. I hope that for RGB this is non-controversial. (BGRA8888 + MODIFIER_AFBC) is a different format from (RGBA8888 + MODIFIER_AFBC). Possibly more controversial is that (XBGR8888 + MODIFIER_AFBC) is different from (BGR888 + MODIFIER_AFBC). I understand that in some schemes it is not the case - but in AFBC it is so. Where we run into problems is where there are not already fourcc codes which represent the data which the AFBC encoder/decoder is processing. To that end, we want to introduce new fourcc codes to describe the data being encoded/decoded, in the places where none of the existing fourcc codes are applicable. Where we don't support an equivalent non-compressed layout, or where no "obvious" linear layout exists, we are proposing adding fourcc codes which have no associated linear layout - because any layout we proposed would be completely arbitrary. Some formats are following the naming conventions from [2]. The summary of the new formats is: DRM_FORMAT_VUY888 - Packed 8-bit YUV 444. Y followed by U then V. DRM_FORMAT_VUY101010 - Packed 10-bit YUV 444. Y followed by U then V. No defined linear encoding. DRM_FORMAT_Y210 - Packed 10-bit YUV 422. Y followed by U (then Y) then V. 10-bit samples in 16-bit words. DRM_FORMAT_Y410 - Packed 10-bit YUV 444, with 2-bit alpha. DRM_FORMAT_P210 - Semi-planar 10-bit YUV 422. Y plane, followed by interleaved U-then-V plane. 10-bit samples in 16-bit words. DRM_FORMAT_YUV420_8BIT - Packed 8-bit YUV 420. Y followed by U then V. No defined linear encoding DRM_FORMAT_YUV420_10BIT - Packed 10-bit YUV 420. Y followed by U then V. No defined linear encoding Please also note that in the absence of AFBC, we would still need to add Y410, Y210 and P210. Full rationale follows: YUV 444 8-bit, 1-plane ---------------------- The currently defined AYUV format encodes a 4th alpha component, which makes it unsuitable for representing a 3-component YUV 444 AFBC stream. The proposed[1] XYUV format which is supported by Mali-DP in linear layout is also unsuitable, because the component order is the opposite of the AFBC version, and it encodes a 4th 'X' component. DRM_FORMAT_VUY888 is the "obvious" format for a 3-component, packed, YUV 444 8-bit format, with the component order which our HW expects to encode/decode. It conforms to the same naming convention as the existing packed YUV 444 format. The naming here is meant to be consistent with DRM_FORMAT_AYUV and DRM_FORMAT_XYUV[1] YUV 444 10-bit, 1-plane ----------------------- There is no currently-defined YUV 444 10-bit format in drm_fourcc.h, irrespective of number of planes. The proposed[1] XVYU2101010 format which is supported by Mali-DP in linear layout uses the wrong component order, and also encodes a 4th 'X' component, which doesn't match the AFBC version of YUV 444 10-bit which we support. DRM_FORMAT_Y410 is the same layout as XVYU2101010, but with 2 bits of alpha. This format is supported with linear layout by Mali GPUs. The naming follows[2]. There is no "obvious" linear encoding for a 3-component 10:10:10 packed format, and so DRM_FORMAT_VUY101010 defines a component order, but not a bit encoding. Again, the naming is meant to be consistent with DRM_FORMAT_AYUV. YUV 422 8-bit, 1-plane ---------------------- The existing DRM_FORMAT_YUYV (and the other component orders) are single-planar YUV 422 8-bit formats. Following the convention of the component orders of the RGB formats, YUYV has the correct component order for our AFBC encoding (Y followed by U followed by V). We can use YUYV for AFBC YUV 422 8-bit. YUV 422 10-bit, 1-plane ----------------------- There is no currently-defined YUV 422 10-bit format in drm_fourcc.h DRM_FORMAT_Y210 is analogous to YUYV, but with 10-bits per sample packed into the upper 10-bits of 16-bit samples. This format is supported in both linear and AFBC by Mali GPUs. YUV 422 10-bit, 2-plane ----------------------- The recently defined DRM_FORMAT_P010 format is a 10-bit semi-planar YUV 420 format, which has the correct component ordering for an AFBC 2-plane YUV 420 buffer. The linear layout contains meaningless padding bits, which will not be encoded in an AFBC stream. YUV 420 8-bit, 1-plane ---------------------- There is no currently defined single-planar YUV 420, 8-bit format in drm_fourcc.h. There's differing opinions on whether using the existing fourcc-implied n_planes where possible is a good idea or not when using modifiers. For me, it's much more "obvious" to use NV12 for 2-plane AFBC and YUV420 for 3-plane AFBC. This keeps the aforementioned separation between the AFBC codec settings (in the modifier) and the pixel data format (in the fourcc). With different vendors using AFBC, this helps to ensure that there is no confusion in interoperation. It also ensures that the AFBC modifiers describe AFBC itself (which is a licensable component), and not implementation details which are not defined by AFBC. The proposed[1] X0L0 format which Mali-DP supports with Linear layout is unsuitable, as it contains a 4th 'X' component, and our AFBC decoder expects only 3 components. To that end, we propose a new YUV 420 8-bit format. There is no "obvious" linear encoding for a 3-component 8:8:8, 420, packed format, and so DRM_FORMAT_YUV420_8BIT defines a component order, but not a bit encoding. I'm happy to hear different naming suggestions. YUV 420 8-bit, 2-, 3-plane -------------------------- These already exist, we can use NV12 and YUV420. YUV 420 10-bit, 1-plane ----------------------- As above, no current definition exists, and X0L2 encodes a 4th 'X' channel. Analogous to DRM_FORMAT_YUV420_8BIT, we define DRM_FORMAT_YUV420_10BIT. [1] https://lists.freedesktop.org/archives/dri-devel/2018-July/184598.html [2] https://docs.microsoft.com/en-us/windows/desktop/medfound/10-bit-and-16-bit-yuv-video-formats Changes since RFC v1: - Fix confusing subsampling vs bit-depth X:X:X notation in descriptions (danvet) - Rename DRM_FORMAT_AVYU1101010 to DRM_FORMAT_Y410 (Lisa Wu) - Add drm_format_info structures for the new formats, using the new 'bpp' field for those with non-integer bytes-per-pixel - Rebase, including Juha-Pekka Heikkila's format definitions Changes since RFC v2: - Rebase on top of latest changes in drm-misc-next - Change the description of DRM_FORMAT_P210 in __drm_format_info and drm_fourcc.h so as to make it consistent with other DRM_FORMAT_PXXX formats. Changes since v3: - Added the ack - Rebased on the latest drm-misc-next Signed-off-by: Brian Starkey <brian.starkey@arm.com> Signed-off-by: Ayan Kumar Halder <ayan.halder@arm.com> Reviewed-by: Liviu Dudau <liviu.dudau@arm.com> Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Link: https://patchwork.freedesktop.org/patch/291759/?series=57895&rev=1
2018-10-05 10:27:00 +01:00
drm: add support for tiled/compressed/etc modifier in addfb2 In DRM/KMS we are lacking a good way to deal with tiled/compressed formats. Especially in the case of dmabuf/prime buffer sharing, where we cannot always rely on under-the-hood flags passed to driver specific gem-create ioctl to pass around these extra flags. The proposal is to add a per-plane format modifier. This allows to, if necessary, use different tiling patters for sub-sampled planes, etc. The format modifiers are added at the end of the ioctl struct, so for legacy userspace it will be zero padded. v1: original v1.5: increase modifier to 64b v2: Incorporate review comments from the big thread, plus a few more. - Add a getcap so that userspace doesn't have to jump through hoops. - Allow modifiers only when a flag is set. That way drivers know when they're dealing with old userspace and need to fish out e.g. tiling from other information. - After rolling out checks for ->modifier to all drivers I've decided that this is way too fragile and needs an explicit opt-in flag. So do that instead. - Add a define (just for documentation really) for the "NONE" modifier. Imo we don't need to add mask #defines since drivers really should only do exact matches against values defined with fourcc_mod_code. - Drop the Samsung tiling modifier on Rob's request since he's not yet sure whether that one is accurate. v3: - Also add a new ->modifier[] array to struct drm_framebuffer and fill it in drm_helper_mode_fill_fb_struct. Requested by Tvrkto Uruslin. - Remove TODO in comment and add code comment that modifiers should be properly documented, requested by Rob. Cc: Rob Clark <robdclark@gmail.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Daniel Stone <daniel@fooishbar.org> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Michel Dänzer <michel@daenzer.net> Signed-off-by: Rob Clark <robdclark@gmail.com> (v1.5) Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2015-02-05 14:41:52 +00:00
drm: add support for tiled/compressed/etc modifier in addfb2 In DRM/KMS we are lacking a good way to deal with tiled/compressed formats. Especially in the case of dmabuf/prime buffer sharing, where we cannot always rely on under-the-hood flags passed to driver specific gem-create ioctl to pass around these extra flags. The proposal is to add a per-plane format modifier. This allows to, if necessary, use different tiling patters for sub-sampled planes, etc. The format modifiers are added at the end of the ioctl struct, so for legacy userspace it will be zero padded. v1: original v1.5: increase modifier to 64b v2: Incorporate review comments from the big thread, plus a few more. - Add a getcap so that userspace doesn't have to jump through hoops. - Allow modifiers only when a flag is set. That way drivers know when they're dealing with old userspace and need to fish out e.g. tiling from other information. - After rolling out checks for ->modifier to all drivers I've decided that this is way too fragile and needs an explicit opt-in flag. So do that instead. - Add a define (just for documentation really) for the "NONE" modifier. Imo we don't need to add mask #defines since drivers really should only do exact matches against values defined with fourcc_mod_code. - Drop the Samsung tiling modifier on Rob's request since he's not yet sure whether that one is accurate. v3: - Also add a new ->modifier[] array to struct drm_framebuffer and fill it in drm_helper_mode_fill_fb_struct. Requested by Tvrkto Uruslin. - Remove TODO in comment and add code comment that modifiers should be properly documented, requested by Rob. Cc: Rob Clark <robdclark@gmail.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Daniel Stone <daniel@fooishbar.org> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Michel Dänzer <michel@daenzer.net> Signed-off-by: Rob Clark <robdclark@gmail.com> (v1.5) Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2015-02-05 14:41:52 +00:00
drm: add support for tiled/compressed/etc modifier in addfb2 In DRM/KMS we are lacking a good way to deal with tiled/compressed formats. Especially in the case of dmabuf/prime buffer sharing, where we cannot always rely on under-the-hood flags passed to driver specific gem-create ioctl to pass around these extra flags. The proposal is to add a per-plane format modifier. This allows to, if necessary, use different tiling patters for sub-sampled planes, etc. The format modifiers are added at the end of the ioctl struct, so for legacy userspace it will be zero padded. v1: original v1.5: increase modifier to 64b v2: Incorporate review comments from the big thread, plus a few more. - Add a getcap so that userspace doesn't have to jump through hoops. - Allow modifiers only when a flag is set. That way drivers know when they're dealing with old userspace and need to fish out e.g. tiling from other information. - After rolling out checks for ->modifier to all drivers I've decided that this is way too fragile and needs an explicit opt-in flag. So do that instead. - Add a define (just for documentation really) for the "NONE" modifier. Imo we don't need to add mask #defines since drivers really should only do exact matches against values defined with fourcc_mod_code. - Drop the Samsung tiling modifier on Rob's request since he's not yet sure whether that one is accurate. v3: - Also add a new ->modifier[] array to struct drm_framebuffer and fill it in drm_helper_mode_fill_fb_struct. Requested by Tvrkto Uruslin. - Remove TODO in comment and add code comment that modifiers should be properly documented, requested by Rob. Cc: Rob Clark <robdclark@gmail.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Daniel Stone <daniel@fooishbar.org> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Michel Dänzer <michel@daenzer.net> Signed-off-by: Rob Clark <robdclark@gmail.com> (v1.5) Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2015-02-05 14:41:52 +00:00
drm/vc4: Add T-format scanout support. The T tiling format is what V3D uses for textures, with no raster support at all until later revisions of the hardware (and always at a large 3D performance penalty). If we can't scan out V3D's format, then we often need to do a relayout at some stage of the pipeline, either right before texturing from the scanout buffer (common in X11 without a compositor) or between a tiled screen buffer right before scanout (an option I've considered in trying to resolve this inconsistency, but which means needing to use the dirty fb ioctl and having some update policy). T-format scanout lets us avoid either of those shadow copies, for a massive, obvious performance improvement to X11 window dragging without a compositor. Unfortunately, enabling a compositor to work around the discrepancy has turned out to be too costly in memory consumption for the Raspbian distribution. Because the HVS operates a scanline at a time, compositing from T does increase the memory bandwidth cost of scanout. On my 1920x1080@32bpp display on a RPi3, we go from about 15% of system memory bandwidth with linear to about 20% with tiled. However, for X11 this still ends up being a huge performance win in active usage. This patch doesn't yet handle src_x/src_y offsetting within the tiled buffer. However, we fail to do so for untiled buffers already. Signed-off-by: Eric Anholt <eric@anholt.net> Link: http://patchwork.freedesktop.org/patch/msgid/20170608001336.12842-1-eric@anholt.net Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
2017-06-07 17:13:35 -07:00
drm/fourcc: Add modifier definitions for describing Amlogic Video Framebuffer Compression Amlogic uses a proprietary lossless image compression protocol and format for their hardware video codec accelerators, either video decoders or video input encoders. It considerably reduces memory bandwidth while writing and reading frames in memory. The underlying storage is considered to be 3 components, 8bit or 10-bit per component, YCbCr 420, single plane : - DRM_FORMAT_YUV420_8BIT - DRM_FORMAT_YUV420_10BIT This modifier will be notably added to DMA-BUF frames imported from the V4L2 Amlogic VDEC decoder. This introduces the basic layout composed of: - a body content organized in 64x32 superblocks with 4096 bytes per superblock in default mode. - a 32 bytes per 128x64 header block This layout is tranferrable between Amlogic SoCs supporting this modifier. The Memory Saving option exist changing the layout superblock size to save memory when using 8bit components pixels size. Finally is also adds the Scatter Memory layout, meaning the header contains IOMMU references to the compressed frames content to optimize memory access and layout. In this mode, only the header memory address is needed, thus the content memory organization is tied to the current producer execution and cannot be saved/dumped neither transferrable between Amlogic SoCs supporting this modifier. Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Tested-by: Kevin Hilman <khilman@baylibre.com> Reviewed-by: Kevin Hilman <khilman@baylibre.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200703080728.25207-2-narmstrong@baylibre.com
2020-07-03 10:07:23 +02:00
drm: add support for tiled/compressed/etc modifier in addfb2 In DRM/KMS we are lacking a good way to deal with tiled/compressed formats. Especially in the case of dmabuf/prime buffer sharing, where we cannot always rely on under-the-hood flags passed to driver specific gem-create ioctl to pass around these extra flags. The proposal is to add a per-plane format modifier. This allows to, if necessary, use different tiling patters for sub-sampled planes, etc. The format modifiers are added at the end of the ioctl struct, so for legacy userspace it will be zero padded. v1: original v1.5: increase modifier to 64b v2: Incorporate review comments from the big thread, plus a few more. - Add a getcap so that userspace doesn't have to jump through hoops. - Allow modifiers only when a flag is set. That way drivers know when they're dealing with old userspace and need to fish out e.g. tiling from other information. - After rolling out checks for ->modifier to all drivers I've decided that this is way too fragile and needs an explicit opt-in flag. So do that instead. - Add a define (just for documentation really) for the "NONE" modifier. Imo we don't need to add mask #defines since drivers really should only do exact matches against values defined with fourcc_mod_code. - Drop the Samsung tiling modifier on Rob's request since he's not yet sure whether that one is accurate. v3: - Also add a new ->modifier[] array to struct drm_framebuffer and fill it in drm_helper_mode_fill_fb_struct. Requested by Tvrkto Uruslin. - Remove TODO in comment and add code comment that modifiers should be properly documented, requested by Rob. Cc: Rob Clark <robdclark@gmail.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Daniel Stone <daniel@fooishbar.org> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Michel Dänzer <michel@daenzer.net> Signed-off-by: Rob Clark <robdclark@gmail.com> (v1.5) Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2015-02-05 14:41:52 +00:00
drm: add support for tiled/compressed/etc modifier in addfb2 In DRM/KMS we are lacking a good way to deal with tiled/compressed formats. Especially in the case of dmabuf/prime buffer sharing, where we cannot always rely on under-the-hood flags passed to driver specific gem-create ioctl to pass around these extra flags. The proposal is to add a per-plane format modifier. This allows to, if necessary, use different tiling patters for sub-sampled planes, etc. The format modifiers are added at the end of the ioctl struct, so for legacy userspace it will be zero padded. v1: original v1.5: increase modifier to 64b v2: Incorporate review comments from the big thread, plus a few more. - Add a getcap so that userspace doesn't have to jump through hoops. - Allow modifiers only when a flag is set. That way drivers know when they're dealing with old userspace and need to fish out e.g. tiling from other information. - After rolling out checks for ->modifier to all drivers I've decided that this is way too fragile and needs an explicit opt-in flag. So do that instead. - Add a define (just for documentation really) for the "NONE" modifier. Imo we don't need to add mask #defines since drivers really should only do exact matches against values defined with fourcc_mod_code. - Drop the Samsung tiling modifier on Rob's request since he's not yet sure whether that one is accurate. v3: - Also add a new ->modifier[] array to struct drm_framebuffer and fill it in drm_helper_mode_fill_fb_struct. Requested by Tvrkto Uruslin. - Remove TODO in comment and add code comment that modifiers should be properly documented, requested by Rob. Cc: Rob Clark <robdclark@gmail.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Daniel Stone <daniel@fooishbar.org> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Michel Dänzer <michel@daenzer.net> Signed-off-by: Rob Clark <robdclark@gmail.com> (v1.5) Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2015-02-05 14:41:52 +00:00
drm: add support for tiled/compressed/etc modifier in addfb2 In DRM/KMS we are lacking a good way to deal with tiled/compressed formats. Especially in the case of dmabuf/prime buffer sharing, where we cannot always rely on under-the-hood flags passed to driver specific gem-create ioctl to pass around these extra flags. The proposal is to add a per-plane format modifier. This allows to, if necessary, use different tiling patters for sub-sampled planes, etc. The format modifiers are added at the end of the ioctl struct, so for legacy userspace it will be zero padded. v1: original v1.5: increase modifier to 64b v2: Incorporate review comments from the big thread, plus a few more. - Add a getcap so that userspace doesn't have to jump through hoops. - Allow modifiers only when a flag is set. That way drivers know when they're dealing with old userspace and need to fish out e.g. tiling from other information. - After rolling out checks for ->modifier to all drivers I've decided that this is way too fragile and needs an explicit opt-in flag. So do that instead. - Add a define (just for documentation really) for the "NONE" modifier. Imo we don't need to add mask #defines since drivers really should only do exact matches against values defined with fourcc_mod_code. - Drop the Samsung tiling modifier on Rob's request since he's not yet sure whether that one is accurate. v3: - Also add a new ->modifier[] array to struct drm_framebuffer and fill it in drm_helper_mode_fill_fb_struct. Requested by Tvrkto Uruslin. - Remove TODO in comment and add code comment that modifiers should be properly documented, requested by Rob. Cc: Rob Clark <robdclark@gmail.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Daniel Stone <daniel@fooishbar.org> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Michel Dänzer <michel@daenzer.net> Signed-off-by: Rob Clark <robdclark@gmail.com> (v1.5) Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2015-02-05 14:41:52 +00:00
drm: add support for tiled/compressed/etc modifier in addfb2 In DRM/KMS we are lacking a good way to deal with tiled/compressed formats. Especially in the case of dmabuf/prime buffer sharing, where we cannot always rely on under-the-hood flags passed to driver specific gem-create ioctl to pass around these extra flags. The proposal is to add a per-plane format modifier. This allows to, if necessary, use different tiling patters for sub-sampled planes, etc. The format modifiers are added at the end of the ioctl struct, so for legacy userspace it will be zero padded. v1: original v1.5: increase modifier to 64b v2: Incorporate review comments from the big thread, plus a few more. - Add a getcap so that userspace doesn't have to jump through hoops. - Allow modifiers only when a flag is set. That way drivers know when they're dealing with old userspace and need to fish out e.g. tiling from other information. - After rolling out checks for ->modifier to all drivers I've decided that this is way too fragile and needs an explicit opt-in flag. So do that instead. - Add a define (just for documentation really) for the "NONE" modifier. Imo we don't need to add mask #defines since drivers really should only do exact matches against values defined with fourcc_mod_code. - Drop the Samsung tiling modifier on Rob's request since he's not yet sure whether that one is accurate. v3: - Also add a new ->modifier[] array to struct drm_framebuffer and fill it in drm_helper_mode_fill_fb_struct. Requested by Tvrkto Uruslin. - Remove TODO in comment and add code comment that modifiers should be properly documented, requested by Rob. Cc: Rob Clark <robdclark@gmail.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Daniel Stone <daniel@fooishbar.org> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: Michel Dänzer <michel@daenzer.net> Signed-off-by: Rob Clark <robdclark@gmail.com> (v1.5) Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2015-02-05 14:41:52 +00:00
drm/i915: Implement .get_format_info() hook for CCS SKL+ display engine can scan out certain kinds of compressed surfaces produced by the render engine. This involved telling the display engine the location of the color control surfae (CCS) which describes which parts of the main surface are compressed and which are not. The location of CCS is provided by userspace as just another plane with its own offset. By providing our own format information for the CCS formats, we should be able to make framebuffer_check() do the right thing for the CCS surface as well. Note that we'll return the same format info for both Y and Yf tiled format as that's what happens with the non-CCS Y vs. Yf as well. If desired, we could potentially return a unique pointer for each pixel_format+tiling+ccs combination, in which case we immediately be able to tell if any of that stuff changed by just comparing the pointers. But that does sound a bit wasteful space wise. v2: Drop the 'dev' argument from the hook v3: Include the description of the CCS surface layout v4: Pretend CCS tiles are regular 128 byte wide Y tiles (Jason) v5: Re-drop 'dev', fix commit message, add missing drm_fourcc.h description of CCS layout. (daniels) Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ben Widawsky <ben@bwidawsk.net> Cc: Jason Ekstrand <jason@jlekstrand.net> Acked-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Ben Widawsky <ben@bwidawsk.net> (v3) Reviewed-by: Daniel Stone <daniels@collabora.com> Signed-off-by: Ville Syrjä <ville.syrjala@linux.intel.com> Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Stone <daniels@collabora.com>
2017-08-01 09:58:12 -07:00
drm: Generalized NV Block Linear DRM format mod Builds upon the existing NVIDIA 16Bx2 block linear format modifiers by adding more "fields" to the existing parameterized DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier macro that allow fully defining a unique-across- all-NVIDIA-hardware bit layout using a minimal set of fields and values. The new modifier macro DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D is effectively backwards compatible with the existing macro, introducing a superset of the previously definable format modifiers. Backwards compatibility has two quirks. First, the zero value for the "kind" field, which is implied by the DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK macro, must be special cased in drivers and assumed to map to the pre-Turing generic kind of 0xfe, since a kind of "zero" is reserved for linear buffer layouts on all GPUs. Second, it is assumed backwards compatibility is only needed when running on Tegra GPUs, and specifically Tegra GPUs prior to Xavier. This is based on two assertions: -Tegra GPUs prior to Xavier used a slightly different raw bit layout than desktop GPUs, making it impossible to directly share block linear buffers between the two. -Support for the existing block linear modifiers was incomplete, making them useful only for exporting buffers created by nouveau and importing them to Tegra DRM as framebuffers for scan out. There was no support for adding framebuffers using format modifiers in nouveau, nor importing dma-buf/PRIME GEM objects into nouveau userspace drivers with modifiers in Mesa. Hence it is assumed the prior modifiers were not intended for use on desktop GPUs, and as a corollary, were not intended to support sharing block linear buffers across two different NVIDIA GPUs. v2: - Added canonicalize helper function v3: - Added additional bit to compression field to support Tesla (NV5x,G8x,G9x,GT1xx,GT2xx) class chips. Signed-off-by: James Jones <jajones@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2019-12-11 12:55:47 -08:00
drm: Generalized NV Block Linear DRM format mod Builds upon the existing NVIDIA 16Bx2 block linear format modifiers by adding more "fields" to the existing parameterized DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier macro that allow fully defining a unique-across- all-NVIDIA-hardware bit layout using a minimal set of fields and values. The new modifier macro DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D is effectively backwards compatible with the existing macro, introducing a superset of the previously definable format modifiers. Backwards compatibility has two quirks. First, the zero value for the "kind" field, which is implied by the DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK macro, must be special cased in drivers and assumed to map to the pre-Turing generic kind of 0xfe, since a kind of "zero" is reserved for linear buffer layouts on all GPUs. Second, it is assumed backwards compatibility is only needed when running on Tegra GPUs, and specifically Tegra GPUs prior to Xavier. This is based on two assertions: -Tegra GPUs prior to Xavier used a slightly different raw bit layout than desktop GPUs, making it impossible to directly share block linear buffers between the two. -Support for the existing block linear modifiers was incomplete, making them useful only for exporting buffers created by nouveau and importing them to Tegra DRM as framebuffers for scan out. There was no support for adding framebuffers using format modifiers in nouveau, nor importing dma-buf/PRIME GEM objects into nouveau userspace drivers with modifiers in Mesa. Hence it is assumed the prior modifiers were not intended for use on desktop GPUs, and as a corollary, were not intended to support sharing block linear buffers across two different NVIDIA GPUs. v2: - Added canonicalize helper function v3: - Added additional bit to compression field to support Tesla (NV5x,G8x,G9x,GT1xx,GT2xx) class chips. Signed-off-by: James Jones <jajones@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2019-12-11 12:55:47 -08:00
drm: Generalized NV Block Linear DRM format mod Builds upon the existing NVIDIA 16Bx2 block linear format modifiers by adding more "fields" to the existing parameterized DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier macro that allow fully defining a unique-across- all-NVIDIA-hardware bit layout using a minimal set of fields and values. The new modifier macro DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D is effectively backwards compatible with the existing macro, introducing a superset of the previously definable format modifiers. Backwards compatibility has two quirks. First, the zero value for the "kind" field, which is implied by the DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK macro, must be special cased in drivers and assumed to map to the pre-Turing generic kind of 0xfe, since a kind of "zero" is reserved for linear buffer layouts on all GPUs. Second, it is assumed backwards compatibility is only needed when running on Tegra GPUs, and specifically Tegra GPUs prior to Xavier. This is based on two assertions: -Tegra GPUs prior to Xavier used a slightly different raw bit layout than desktop GPUs, making it impossible to directly share block linear buffers between the two. -Support for the existing block linear modifiers was incomplete, making them useful only for exporting buffers created by nouveau and importing them to Tegra DRM as framebuffers for scan out. There was no support for adding framebuffers using format modifiers in nouveau, nor importing dma-buf/PRIME GEM objects into nouveau userspace drivers with modifiers in Mesa. Hence it is assumed the prior modifiers were not intended for use on desktop GPUs, and as a corollary, were not intended to support sharing block linear buffers across two different NVIDIA GPUs. v2: - Added canonicalize helper function v3: - Added additional bit to compression field to support Tesla (NV5x,G8x,G9x,GT1xx,GT2xx) class chips. Signed-off-by: James Jones <jajones@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2019-12-11 12:55:47 -08:00
drm: Generalized NV Block Linear DRM format mod Builds upon the existing NVIDIA 16Bx2 block linear format modifiers by adding more "fields" to the existing parameterized DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier macro that allow fully defining a unique-across- all-NVIDIA-hardware bit layout using a minimal set of fields and values. The new modifier macro DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D is effectively backwards compatible with the existing macro, introducing a superset of the previously definable format modifiers. Backwards compatibility has two quirks. First, the zero value for the "kind" field, which is implied by the DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK macro, must be special cased in drivers and assumed to map to the pre-Turing generic kind of 0xfe, since a kind of "zero" is reserved for linear buffer layouts on all GPUs. Second, it is assumed backwards compatibility is only needed when running on Tegra GPUs, and specifically Tegra GPUs prior to Xavier. This is based on two assertions: -Tegra GPUs prior to Xavier used a slightly different raw bit layout than desktop GPUs, making it impossible to directly share block linear buffers between the two. -Support for the existing block linear modifiers was incomplete, making them useful only for exporting buffers created by nouveau and importing them to Tegra DRM as framebuffers for scan out. There was no support for adding framebuffers using format modifiers in nouveau, nor importing dma-buf/PRIME GEM objects into nouveau userspace drivers with modifiers in Mesa. Hence it is assumed the prior modifiers were not intended for use on desktop GPUs, and as a corollary, were not intended to support sharing block linear buffers across two different NVIDIA GPUs. v2: - Added canonicalize helper function v3: - Added additional bit to compression field to support Tesla (NV5x,G8x,G9x,GT1xx,GT2xx) class chips. Signed-off-by: James Jones <jajones@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2019-12-11 12:55:47 -08:00
drm: Generalized NV Block Linear DRM format mod Builds upon the existing NVIDIA 16Bx2 block linear format modifiers by adding more "fields" to the existing parameterized DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier macro that allow fully defining a unique-across- all-NVIDIA-hardware bit layout using a minimal set of fields and values. The new modifier macro DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D is effectively backwards compatible with the existing macro, introducing a superset of the previously definable format modifiers. Backwards compatibility has two quirks. First, the zero value for the "kind" field, which is implied by the DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK macro, must be special cased in drivers and assumed to map to the pre-Turing generic kind of 0xfe, since a kind of "zero" is reserved for linear buffer layouts on all GPUs. Second, it is assumed backwards compatibility is only needed when running on Tegra GPUs, and specifically Tegra GPUs prior to Xavier. This is based on two assertions: -Tegra GPUs prior to Xavier used a slightly different raw bit layout than desktop GPUs, making it impossible to directly share block linear buffers between the two. -Support for the existing block linear modifiers was incomplete, making them useful only for exporting buffers created by nouveau and importing them to Tegra DRM as framebuffers for scan out. There was no support for adding framebuffers using format modifiers in nouveau, nor importing dma-buf/PRIME GEM objects into nouveau userspace drivers with modifiers in Mesa. Hence it is assumed the prior modifiers were not intended for use on desktop GPUs, and as a corollary, were not intended to support sharing block linear buffers across two different NVIDIA GPUs. v2: - Added canonicalize helper function v3: - Added additional bit to compression field to support Tesla (NV5x,G8x,G9x,GT1xx,GT2xx) class chips. Signed-off-by: James Jones <jajones@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2019-12-11 12:55:47 -08:00
drm: Generalized NV Block Linear DRM format mod Builds upon the existing NVIDIA 16Bx2 block linear format modifiers by adding more "fields" to the existing parameterized DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier macro that allow fully defining a unique-across- all-NVIDIA-hardware bit layout using a minimal set of fields and values. The new modifier macro DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D is effectively backwards compatible with the existing macro, introducing a superset of the previously definable format modifiers. Backwards compatibility has two quirks. First, the zero value for the "kind" field, which is implied by the DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK macro, must be special cased in drivers and assumed to map to the pre-Turing generic kind of 0xfe, since a kind of "zero" is reserved for linear buffer layouts on all GPUs. Second, it is assumed backwards compatibility is only needed when running on Tegra GPUs, and specifically Tegra GPUs prior to Xavier. This is based on two assertions: -Tegra GPUs prior to Xavier used a slightly different raw bit layout than desktop GPUs, making it impossible to directly share block linear buffers between the two. -Support for the existing block linear modifiers was incomplete, making them useful only for exporting buffers created by nouveau and importing them to Tegra DRM as framebuffers for scan out. There was no support for adding framebuffers using format modifiers in nouveau, nor importing dma-buf/PRIME GEM objects into nouveau userspace drivers with modifiers in Mesa. Hence it is assumed the prior modifiers were not intended for use on desktop GPUs, and as a corollary, were not intended to support sharing block linear buffers across two different NVIDIA GPUs. v2: - Added canonicalize helper function v3: - Added additional bit to compression field to support Tesla (NV5x,G8x,G9x,GT1xx,GT2xx) class chips. Signed-off-by: James Jones <jajones@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2019-12-11 12:55:47 -08:00
drm: Generalized NV Block Linear DRM format mod Builds upon the existing NVIDIA 16Bx2 block linear format modifiers by adding more "fields" to the existing parameterized DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier macro that allow fully defining a unique-across- all-NVIDIA-hardware bit layout using a minimal set of fields and values. The new modifier macro DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D is effectively backwards compatible with the existing macro, introducing a superset of the previously definable format modifiers. Backwards compatibility has two quirks. First, the zero value for the "kind" field, which is implied by the DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK macro, must be special cased in drivers and assumed to map to the pre-Turing generic kind of 0xfe, since a kind of "zero" is reserved for linear buffer layouts on all GPUs. Second, it is assumed backwards compatibility is only needed when running on Tegra GPUs, and specifically Tegra GPUs prior to Xavier. This is based on two assertions: -Tegra GPUs prior to Xavier used a slightly different raw bit layout than desktop GPUs, making it impossible to directly share block linear buffers between the two. -Support for the existing block linear modifiers was incomplete, making them useful only for exporting buffers created by nouveau and importing them to Tegra DRM as framebuffers for scan out. There was no support for adding framebuffers using format modifiers in nouveau, nor importing dma-buf/PRIME GEM objects into nouveau userspace drivers with modifiers in Mesa. Hence it is assumed the prior modifiers were not intended for use on desktop GPUs, and as a corollary, were not intended to support sharing block linear buffers across two different NVIDIA GPUs. v2: - Added canonicalize helper function v3: - Added additional bit to compression field to support Tesla (NV5x,G8x,G9x,GT1xx,GT2xx) class chips. Signed-off-by: James Jones <jajones@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2019-12-11 12:55:47 -08:00
drm: Generalized NV Block Linear DRM format mod Builds upon the existing NVIDIA 16Bx2 block linear format modifiers by adding more "fields" to the existing parameterized DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK format modifier macro that allow fully defining a unique-across- all-NVIDIA-hardware bit layout using a minimal set of fields and values. The new modifier macro DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D is effectively backwards compatible with the existing macro, introducing a superset of the previously definable format modifiers. Backwards compatibility has two quirks. First, the zero value for the "kind" field, which is implied by the DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK macro, must be special cased in drivers and assumed to map to the pre-Turing generic kind of 0xfe, since a kind of "zero" is reserved for linear buffer layouts on all GPUs. Second, it is assumed backwards compatibility is only needed when running on Tegra GPUs, and specifically Tegra GPUs prior to Xavier. This is based on two assertions: -Tegra GPUs prior to Xavier used a slightly different raw bit layout than desktop GPUs, making it impossible to directly share block linear buffers between the two. -Support for the existing block linear modifiers was incomplete, making them useful only for exporting buffers created by nouveau and importing them to Tegra DRM as framebuffers for scan out. There was no support for adding framebuffers using format modifiers in nouveau, nor importing dma-buf/PRIME GEM objects into nouveau userspace drivers with modifiers in Mesa. Hence it is assumed the prior modifiers were not intended for use on desktop GPUs, and as a corollary, were not intended to support sharing block linear buffers across two different NVIDIA GPUs. v2: - Added canonicalize helper function v3: - Added additional bit to compression field to support Tesla (NV5x,G8x,G9x,GT1xx,GT2xx) class chips. Signed-off-by: James Jones <jajones@nvidia.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2019-12-11 12:55:47 -08:00
drm/vc4: Add T-format scanout support. The T tiling format is what V3D uses for textures, with no raster support at all until later revisions of the hardware (and always at a large 3D performance penalty). If we can't scan out V3D's format, then we often need to do a relayout at some stage of the pipeline, either right before texturing from the scanout buffer (common in X11 without a compositor) or between a tiled screen buffer right before scanout (an option I've considered in trying to resolve this inconsistency, but which means needing to use the dirty fb ioctl and having some update policy). T-format scanout lets us avoid either of those shadow copies, for a massive, obvious performance improvement to X11 window dragging without a compositor. Unfortunately, enabling a compositor to work around the discrepancy has turned out to be too costly in memory consumption for the Raspbian distribution. Because the HVS operates a scanline at a time, compositing from T does increase the memory bandwidth cost of scanout. On my 1920x1080@32bpp display on a RPi3, we go from about 15% of system memory bandwidth with linear to about 20% with tiled. However, for X11 this still ends up being a huge performance win in active usage. This patch doesn't yet handle src_x/src_y offsetting within the tiled buffer. However, we fail to do so for untiled buffers already. Signed-off-by: Eric Anholt <eric@anholt.net> Link: http://patchwork.freedesktop.org/patch/msgid/20170608001336.12842-1-eric@anholt.net Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
2017-06-07 17:13:35 -07:00
drm/fourcc: Add modifier definitions for describing Amlogic Video Framebuffer Compression Amlogic uses a proprietary lossless image compression protocol and format for their hardware video codec accelerators, either video decoders or video input encoders. It considerably reduces memory bandwidth while writing and reading frames in memory. The underlying storage is considered to be 3 components, 8bit or 10-bit per component, YCbCr 420, single plane : - DRM_FORMAT_YUV420_8BIT - DRM_FORMAT_YUV420_10BIT This modifier will be notably added to DMA-BUF frames imported from the V4L2 Amlogic VDEC decoder. This introduces the basic layout composed of: - a body content organized in 64x32 superblocks with 4096 bytes per superblock in default mode. - a 32 bytes per 128x64 header block This layout is tranferrable between Amlogic SoCs supporting this modifier. The Memory Saving option exist changing the layout superblock size to save memory when using 8bit components pixels size. Finally is also adds the Scatter Memory layout, meaning the header contains IOMMU references to the compressed frames content to optimize memory access and layout. In this mode, only the header memory address is needed, thus the content memory organization is tied to the current producer execution and cannot be saved/dumped neither transferrable between Amlogic SoCs supporting this modifier. Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Tested-by: Kevin Hilman <khilman@baylibre.com> Reviewed-by: Kevin Hilman <khilman@baylibre.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200703080728.25207-2-narmstrong@baylibre.com
2020-07-03 10:07:23 +02:00
drm/fourcc: Add modifier definitions for describing Amlogic Video Framebuffer Compression Amlogic uses a proprietary lossless image compression protocol and format for their hardware video codec accelerators, either video decoders or video input encoders. It considerably reduces memory bandwidth while writing and reading frames in memory. The underlying storage is considered to be 3 components, 8bit or 10-bit per component, YCbCr 420, single plane : - DRM_FORMAT_YUV420_8BIT - DRM_FORMAT_YUV420_10BIT This modifier will be notably added to DMA-BUF frames imported from the V4L2 Amlogic VDEC decoder. This introduces the basic layout composed of: - a body content organized in 64x32 superblocks with 4096 bytes per superblock in default mode. - a 32 bytes per 128x64 header block This layout is tranferrable between Amlogic SoCs supporting this modifier. The Memory Saving option exist changing the layout superblock size to save memory when using 8bit components pixels size. Finally is also adds the Scatter Memory layout, meaning the header contains IOMMU references to the compressed frames content to optimize memory access and layout. In this mode, only the header memory address is needed, thus the content memory organization is tied to the current producer execution and cannot be saved/dumped neither transferrable between Amlogic SoCs supporting this modifier. Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Tested-by: Kevin Hilman <khilman@baylibre.com> Reviewed-by: Kevin Hilman <khilman@baylibre.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200703080728.25207-2-narmstrong@baylibre.com
2020-07-03 10:07:23 +02:00
drm/fourcc: Add modifier definitions for describing Amlogic Video Framebuffer Compression Amlogic uses a proprietary lossless image compression protocol and format for their hardware video codec accelerators, either video decoders or video input encoders. It considerably reduces memory bandwidth while writing and reading frames in memory. The underlying storage is considered to be 3 components, 8bit or 10-bit per component, YCbCr 420, single plane : - DRM_FORMAT_YUV420_8BIT - DRM_FORMAT_YUV420_10BIT This modifier will be notably added to DMA-BUF frames imported from the V4L2 Amlogic VDEC decoder. This introduces the basic layout composed of: - a body content organized in 64x32 superblocks with 4096 bytes per superblock in default mode. - a 32 bytes per 128x64 header block This layout is tranferrable between Amlogic SoCs supporting this modifier. The Memory Saving option exist changing the layout superblock size to save memory when using 8bit components pixels size. Finally is also adds the Scatter Memory layout, meaning the header contains IOMMU references to the compressed frames content to optimize memory access and layout. In this mode, only the header memory address is needed, thus the content memory organization is tied to the current producer execution and cannot be saved/dumped neither transferrable between Amlogic SoCs supporting this modifier. Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Tested-by: Kevin Hilman <khilman@baylibre.com> Reviewed-by: Kevin Hilman <khilman@baylibre.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200703080728.25207-2-narmstrong@baylibre.com
2020-07-03 10:07:23 +02:00
drm/fourcc: Add modifier definitions for describing Amlogic Video Framebuffer Compression Amlogic uses a proprietary lossless image compression protocol and format for their hardware video codec accelerators, either video decoders or video input encoders. It considerably reduces memory bandwidth while writing and reading frames in memory. The underlying storage is considered to be 3 components, 8bit or 10-bit per component, YCbCr 420, single plane : - DRM_FORMAT_YUV420_8BIT - DRM_FORMAT_YUV420_10BIT This modifier will be notably added to DMA-BUF frames imported from the V4L2 Amlogic VDEC decoder. This introduces the basic layout composed of: - a body content organized in 64x32 superblocks with 4096 bytes per superblock in default mode. - a 32 bytes per 128x64 header block This layout is tranferrable between Amlogic SoCs supporting this modifier. The Memory Saving option exist changing the layout superblock size to save memory when using 8bit components pixels size. Finally is also adds the Scatter Memory layout, meaning the header contains IOMMU references to the compressed frames content to optimize memory access and layout. In this mode, only the header memory address is needed, thus the content memory organization is tied to the current producer execution and cannot be saved/dumped neither transferrable between Amlogic SoCs supporting this modifier. Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Tested-by: Kevin Hilman <khilman@baylibre.com> Reviewed-by: Kevin Hilman <khilman@baylibre.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200703080728.25207-2-narmstrong@baylibre.com
2020-07-03 10:07:23 +02:00
drm/fourcc: Add modifier definitions for describing Amlogic Video Framebuffer Compression Amlogic uses a proprietary lossless image compression protocol and format for their hardware video codec accelerators, either video decoders or video input encoders. It considerably reduces memory bandwidth while writing and reading frames in memory. The underlying storage is considered to be 3 components, 8bit or 10-bit per component, YCbCr 420, single plane : - DRM_FORMAT_YUV420_8BIT - DRM_FORMAT_YUV420_10BIT This modifier will be notably added to DMA-BUF frames imported from the V4L2 Amlogic VDEC decoder. This introduces the basic layout composed of: - a body content organized in 64x32 superblocks with 4096 bytes per superblock in default mode. - a 32 bytes per 128x64 header block This layout is tranferrable between Amlogic SoCs supporting this modifier. The Memory Saving option exist changing the layout superblock size to save memory when using 8bit components pixels size. Finally is also adds the Scatter Memory layout, meaning the header contains IOMMU references to the compressed frames content to optimize memory access and layout. In this mode, only the header memory address is needed, thus the content memory organization is tied to the current producer execution and cannot be saved/dumped neither transferrable between Amlogic SoCs supporting this modifier. Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Tested-by: Kevin Hilman <khilman@baylibre.com> Reviewed-by: Kevin Hilman <khilman@baylibre.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200703080728.25207-2-narmstrong@baylibre.com
2020-07-03 10:07:23 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00
drm/fourcc: Add AMD DRM modifiers. This adds modifiers for GFX9+ AMD GPUs. As the modifiers need a lot of parameters I split things out in getters and setters. - Advantage: simplifies the code a lot - Disadvantage: Makes it harder to check that you're setting all the required fields. The tiling modes seem to change every generation, but the structure of what each tiling mode is good for stays really similar. As such the core of the modifier is - the tiling mode - a version. Not explicitly a GPU generation, but splitting out a new set of tiling equations. Sometimes one or two tiling modes stay the same and for those we specify a canonical version. Then we have a bunch of parameters on how the compression works. Different HW units have different requirements for these and we actually have some conflicts here. e.g. the render backends need a specific alignment but the display unit only works with unaligned compression surfaces. To work around that we have a DCC_RETILE option where both an aligned and unaligned compression surface are allocated and a writer has to sync the aligned surface to the unaligned surface on handoff. Finally there are some GPU parameters that participate in the tiling equations. These are constant for each GPU on the rendering/texturing side. The display unit is very flexible however and supports all of them :| Some estimates: - Single GPU, render+texture: ~10 modifiers - All possible configs in a gen, display: ~1000 modifiers - Configs of actually existing GPUs in a gen: ~100 modifiers For formats with a single plane everything gets put in a separate DRM plane. However, this doesn't fit for some YUV formats, so if the format has >1 plane, we let the driver pack the surfaces into 1 DRM plane per format plane. This way we avoid X11 rendering onto the frontbuffer with DCC, but still fit into 4 DRM planes. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-05-30 12:58:17 +02:00