linux/init/Kconfig

654 lines
22 KiB

[PATCH] uml: use DEFCONFIG_LIST to avoid reading host's config This should make sure that, for UML, host's configuration files are not considered, which avoids various pains to the user. Our dependency are such that the obtained Kconfig will be valid and will lead to successful compilation - however they cannot prevent an user from disabling any boot device, and if an option is not set in the read .config (say /boot/config-XXX), with make menuconfig ARCH=um, it is not set. This always disables UBD and all console I/O channels, which leads to non-working UML kernels, so this bothers users - especially now, since it will happen on almost every machine (/boot/config-`uname -r` exists almost on every machine). It can be workarounded with make defconfig ARCH=um, but it is non-obvious and can be avoided, so please _do_ merge this patch. Given the existence of options, it could be interesting to implement (additionally) "option required" - with it, Kconfig will refuse reading a .config file (from wherever it comes) if the given option is not set. With this, one could mark with it the option characteristic of the given architecture (it was an old proposal of Roman Zippel, when I pointed out our problem): config UML option required default y However this should be further discussed: *) for x86, it must support constructs like: ==arch/i386/Kconfig== config 64BIT option required default n where Kconfig must require that CONFIG_64BIT is disabled or not present in the read .config. *) do we want to do such checks only for the starting defconfig or also for .config? Which leads to: *) I may want to port a x86_64 .config to x86 and viceversa, or even among more different archs. Should that be allowed, and in which measure (the user may force skipping the check for a .config or it is only given a warning by default)? Cc: Roman Zippel <zippel@linux-m68k.org> Cc: <kbuild-devel@lists.sourceforge.net> Signed-off-by: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it> Cc: Jeff Dike <jdike@addtoit.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-10-19 23:28:23 -07:00
[PATCH] BLOCK: Make it possible to disable the block layer [try #6] Make it possible to disable the block layer. Not all embedded devices require it, some can make do with just JFFS2, NFS, ramfs, etc - none of which require the block layer to be present. This patch does the following: (*) Introduces CONFIG_BLOCK to disable the block layer, buffering and blockdev support. (*) Adds dependencies on CONFIG_BLOCK to any configuration item that controls an item that uses the block layer. This includes: (*) Block I/O tracing. (*) Disk partition code. (*) All filesystems that are block based, eg: Ext3, ReiserFS, ISOFS. (*) The SCSI layer. As far as I can tell, even SCSI chardevs use the block layer to do scheduling. Some drivers that use SCSI facilities - such as USB storage - end up disabled indirectly from this. (*) Various block-based device drivers, such as IDE and the old CDROM drivers. (*) MTD blockdev handling and FTL. (*) JFFS - which uses set_bdev_super(), something it could avoid doing by taking a leaf out of JFFS2's book. (*) Makes most of the contents of linux/blkdev.h, linux/buffer_head.h and linux/elevator.h contingent on CONFIG_BLOCK being set. sector_div() is, however, still used in places, and so is still available. (*) Also made contingent are the contents of linux/mpage.h, linux/genhd.h and parts of linux/fs.h. (*) Makes a number of files in fs/ contingent on CONFIG_BLOCK. (*) Makes mm/bounce.c (bounce buffering) contingent on CONFIG_BLOCK. (*) set_page_dirty() doesn't call __set_page_dirty_buffers() if CONFIG_BLOCK is not enabled. (*) fs/no-block.c is created to hold out-of-line stubs and things that are required when CONFIG_BLOCK is not set: (*) Default blockdev file operations (to give error ENODEV on opening). (*) Makes some /proc changes: (*) /proc/devices does not list any blockdevs. (*) /proc/diskstats and /proc/partitions are contingent on CONFIG_BLOCK. (*) Makes some compat ioctl handling contingent on CONFIG_BLOCK. (*) If CONFIG_BLOCK is not defined, makes sys_quotactl() return -ENODEV if given command other than Q_SYNC or if a special device is specified. (*) In init/do_mounts.c, no reference is made to the blockdev routines if CONFIG_BLOCK is not defined. This does not prohibit NFS roots or JFFS2. (*) The bdflush, ioprio_set and ioprio_get syscalls can now be absent (return error ENOSYS by way of cond_syscall if so). (*) The seclvl_bd_claim() and seclvl_bd_release() security calls do nothing if CONFIG_BLOCK is not set, since they can't then happen. Signed-Off-By: David Howells <dhowells@redhat.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2006-09-30 20:45:40 +02:00
blackfin architecture This adds support for the Analog Devices Blackfin processor architecture, and currently supports the BF533, BF532, BF531, BF537, BF536, BF534, and BF561 (Dual Core) devices, with a variety of development platforms including those avaliable from Analog Devices (BF533-EZKit, BF533-STAMP, BF537-STAMP, BF561-EZKIT), and Bluetechnix! Tinyboards. The Blackfin architecture was jointly developed by Intel and Analog Devices Inc. (ADI) as the Micro Signal Architecture (MSA) core and introduced it in December of 2000. Since then ADI has put this core into its Blackfin processor family of devices. The Blackfin core has the advantages of a clean, orthogonal,RISC-like microprocessor instruction set. It combines a dual-MAC (Multiply/Accumulate), state-of-the-art signal processing engine and single-instruction, multiple-data (SIMD) multimedia capabilities into a single instruction-set architecture. The Blackfin architecture, including the instruction set, is described by the ADSP-BF53x/BF56x Blackfin Processor Programming Reference http://blackfin.uclinux.org/gf/download/frsrelease/29/2549/Blackfin_PRM.pdf The Blackfin processor is already supported by major releases of gcc, and there are binary and source rpms/tarballs for many architectures at: http://blackfin.uclinux.org/gf/project/toolchain/frs There is complete documentation, including "getting started" guides available at: http://docs.blackfin.uclinux.org/ which provides links to the sources and patches you will need in order to set up a cross-compiling environment for bfin-linux-uclibc This patch, as well as the other patches (toolchain, distribution, uClibc) are actively supported by Analog Devices Inc, at: http://blackfin.uclinux.org/ We have tested this on LTP, and our test plan (including pass/fails) can be found at: http://docs.blackfin.uclinux.org/doku.php?id=testing_the_linux_kernel [m.kozlowski@tuxland.pl: balance parenthesis in blackfin header files] Signed-off-by: Bryan Wu <bryan.wu@analog.com> Signed-off-by: Mariusz Kozlowski <m.kozlowski@tuxland.pl> Signed-off-by: Aubrey Li <aubrey.li@analog.com> Signed-off-by: Jie Zhang <jie.zhang@analog.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-06 14:50:22 -07:00
[PATCH] sysctl: Undeprecate sys_sysctl The basic issue is that despite have been deprecated and warned about as a very bad thing in the man pages since its inception there are a few real users of sys_sysctl. It was my assumption that because sysctl had been deprecated for all of 2.6 there would be no user space users by this point, so I initially gave sys_sysctl a very short deprecation period. Now that I know there are a few real users the only sane way to proceed with deprecation is to push the time limit out to a year or two work and work with distributions that have big testing pools like fedora core to find these last remaining users. Which means that the sys_sysctl interface needs to be maintained in the meantime. Since I have provided a technical measure that allows us to add new sysctl entries without reserving more binary numbers I believe that is enough to fix the sys_sysctl binary interface maintenance problems, because there is no longer a need to change the binary interface at all. Since the sys_sysctl implementation needs to stay around for a while and the worst of the maintenance issues that caused us to occasionally break the ABI have been addressed I don't see any advantage in continuing with the removal of sys_sysctl. So instead of merely increasing the deprecation period this patch removes the deprecation of sys_sysctl and modifies the kernel to compile the code in by default. With committing to maintain sys_sysctl we get all of the advantages of a fast interface for anything that needs it. Currently sys_sysctl is about 5x faster than /proc/sys, for the same string data. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Acked-by: Alan Cox <alan@redhat.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-11-08 17:44:51 -08:00
[PATCH] sysctl: Undeprecate sys_sysctl The basic issue is that despite have been deprecated and warned about as a very bad thing in the man pages since its inception there are a few real users of sys_sysctl. It was my assumption that because sysctl had been deprecated for all of 2.6 there would be no user space users by this point, so I initially gave sys_sysctl a very short deprecation period. Now that I know there are a few real users the only sane way to proceed with deprecation is to push the time limit out to a year or two work and work with distributions that have big testing pools like fedora core to find these last remaining users. Which means that the sys_sysctl interface needs to be maintained in the meantime. Since I have provided a technical measure that allows us to add new sysctl entries without reserving more binary numbers I believe that is enough to fix the sys_sysctl binary interface maintenance problems, because there is no longer a need to change the binary interface at all. Since the sys_sysctl implementation needs to stay around for a while and the worst of the maintenance issues that caused us to occasionally break the ABI have been addressed I don't see any advantage in continuing with the removal of sys_sysctl. So instead of merely increasing the deprecation period this patch removes the deprecation of sys_sysctl and modifies the kernel to compile the code in by default. With committing to maintain sys_sysctl we get all of the advantages of a fast interface for anything that needs it. Currently sys_sysctl is about 5x faster than /proc/sys, for the same string data. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Acked-by: Alan Cox <alan@redhat.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-11-08 17:44:51 -08:00
[PATCH] sysctl: Undeprecate sys_sysctl The basic issue is that despite have been deprecated and warned about as a very bad thing in the man pages since its inception there are a few real users of sys_sysctl. It was my assumption that because sysctl had been deprecated for all of 2.6 there would be no user space users by this point, so I initially gave sys_sysctl a very short deprecation period. Now that I know there are a few real users the only sane way to proceed with deprecation is to push the time limit out to a year or two work and work with distributions that have big testing pools like fedora core to find these last remaining users. Which means that the sys_sysctl interface needs to be maintained in the meantime. Since I have provided a technical measure that allows us to add new sysctl entries without reserving more binary numbers I believe that is enough to fix the sys_sysctl binary interface maintenance problems, because there is no longer a need to change the binary interface at all. Since the sys_sysctl implementation needs to stay around for a while and the worst of the maintenance issues that caused us to occasionally break the ABI have been addressed I don't see any advantage in continuing with the removal of sys_sysctl. So instead of merely increasing the deprecation period this patch removes the deprecation of sys_sysctl and modifies the kernel to compile the code in by default. With committing to maintain sys_sysctl we get all of the advantages of a fast interface for anything that needs it. Currently sys_sysctl is about 5x faster than /proc/sys, for the same string data. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Acked-by: Alan Cox <alan@redhat.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-11-08 17:44:51 -08:00
[PATCH] sysctl: Undeprecate sys_sysctl The basic issue is that despite have been deprecated and warned about as a very bad thing in the man pages since its inception there are a few real users of sys_sysctl. It was my assumption that because sysctl had been deprecated for all of 2.6 there would be no user space users by this point, so I initially gave sys_sysctl a very short deprecation period. Now that I know there are a few real users the only sane way to proceed with deprecation is to push the time limit out to a year or two work and work with distributions that have big testing pools like fedora core to find these last remaining users. Which means that the sys_sysctl interface needs to be maintained in the meantime. Since I have provided a technical measure that allows us to add new sysctl entries without reserving more binary numbers I believe that is enough to fix the sys_sysctl binary interface maintenance problems, because there is no longer a need to change the binary interface at all. Since the sys_sysctl implementation needs to stay around for a while and the worst of the maintenance issues that caused us to occasionally break the ABI have been addressed I don't see any advantage in continuing with the removal of sys_sysctl. So instead of merely increasing the deprecation period this patch removes the deprecation of sys_sysctl and modifies the kernel to compile the code in by default. With committing to maintain sys_sysctl we get all of the advantages of a fast interface for anything that needs it. Currently sys_sysctl is about 5x faster than /proc/sys, for the same string data. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Acked-by: Alan Cox <alan@redhat.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-11-08 17:44:51 -08:00
[PATCH] Light weight event counters The remaining counters in page_state after the zoned VM counter patches have been applied are all just for show in /proc/vmstat. They have no essential function for the VM. We use a simple increment of per cpu variables. In order to avoid the most severe races we disable preempt. Preempt does not prevent the race between an increment and an interrupt handler incrementing the same statistics counter. However, that race is exceedingly rare, we may only loose one increment or so and there is no requirement (at least not in kernel) that the vm event counters have to be accurate. In the non preempt case this results in a simple increment for each counter. For many architectures this will be reduced by the compiler to a single instruction. This single instruction is atomic for i386 and x86_64. And therefore even the rare race condition in an interrupt is avoided for both architectures in most cases. The patchset also adds an off switch for embedded systems that allows a building of linux kernels without these counters. The implementation of these counters is through inline code that hopefully results in only a single instruction increment instruction being emitted (i386, x86_64) or in the increment being hidden though instruction concurrency (EPIC architectures such as ia64 can get that done). Benefits: - VM event counter operations usually reduce to a single inline instruction on i386 and x86_64. - No interrupt disable, only preempt disable for the preempt case. Preempt disable can also be avoided by moving the counter into a spinlock. - Handling is similar to zoned VM counters. - Simple and easily extendable. - Can be omitted to reduce memory use for embedded use. References: RFC http://marc.theaimsgroup.com/?l=linux-kernel&m=113512330605497&w=2 RFC http://marc.theaimsgroup.com/?l=linux-kernel&m=114988082814934&w=2 local_t http://marc.theaimsgroup.com/?l=linux-kernel&m=114991748606690&w=2 V2 http://marc.theaimsgroup.com/?t=115014808400007&r=1&w=2 V3 http://marc.theaimsgroup.com/?l=linux-kernel&m=115024767022346&w=2 V4 http://marc.theaimsgroup.com/?l=linux-kernel&m=115047968808926&w=2 Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-30 01:55:45 -07:00
[PATCH] Light weight event counters The remaining counters in page_state after the zoned VM counter patches have been applied are all just for show in /proc/vmstat. They have no essential function for the VM. We use a simple increment of per cpu variables. In order to avoid the most severe races we disable preempt. Preempt does not prevent the race between an increment and an interrupt handler incrementing the same statistics counter. However, that race is exceedingly rare, we may only loose one increment or so and there is no requirement (at least not in kernel) that the vm event counters have to be accurate. In the non preempt case this results in a simple increment for each counter. For many architectures this will be reduced by the compiler to a single instruction. This single instruction is atomic for i386 and x86_64. And therefore even the rare race condition in an interrupt is avoided for both architectures in most cases. The patchset also adds an off switch for embedded systems that allows a building of linux kernels without these counters. The implementation of these counters is through inline code that hopefully results in only a single instruction increment instruction being emitted (i386, x86_64) or in the increment being hidden though instruction concurrency (EPIC architectures such as ia64 can get that done). Benefits: - VM event counter operations usually reduce to a single inline instruction on i386 and x86_64. - No interrupt disable, only preempt disable for the preempt case. Preempt disable can also be avoided by moving the counter into a spinlock. - Handling is similar to zoned VM counters. - Simple and easily extendable. - Can be omitted to reduce memory use for embedded use. References: RFC http://marc.theaimsgroup.com/?l=linux-kernel&m=113512330605497&w=2 RFC http://marc.theaimsgroup.com/?l=linux-kernel&m=114988082814934&w=2 local_t http://marc.theaimsgroup.com/?l=linux-kernel&m=114991748606690&w=2 V2 http://marc.theaimsgroup.com/?t=115014808400007&r=1&w=2 V3 http://marc.theaimsgroup.com/?l=linux-kernel&m=115024767022346&w=2 V4 http://marc.theaimsgroup.com/?l=linux-kernel&m=115047968808926&w=2 Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-30 01:55:45 -07:00
SLUB core This is a new slab allocator which was motivated by the complexity of the existing code in mm/slab.c. It attempts to address a variety of concerns with the existing implementation. A. Management of object queues A particular concern was the complex management of the numerous object queues in SLAB. SLUB has no such queues. Instead we dedicate a slab for each allocating CPU and use objects from a slab directly instead of queueing them up. B. Storage overhead of object queues SLAB Object queues exist per node, per CPU. The alien cache queue even has a queue array that contain a queue for each processor on each node. For very large systems the number of queues and the number of objects that may be caught in those queues grows exponentially. On our systems with 1k nodes / processors we have several gigabytes just tied up for storing references to objects for those queues This does not include the objects that could be on those queues. One fears that the whole memory of the machine could one day be consumed by those queues. C. SLAB meta data overhead SLAB has overhead at the beginning of each slab. This means that data cannot be naturally aligned at the beginning of a slab block. SLUB keeps all meta data in the corresponding page_struct. Objects can be naturally aligned in the slab. F.e. a 128 byte object will be aligned at 128 byte boundaries and can fit tightly into a 4k page with no bytes left over. SLAB cannot do this. D. SLAB has a complex cache reaper SLUB does not need a cache reaper for UP systems. On SMP systems the per CPU slab may be pushed back into partial list but that operation is simple and does not require an iteration over a list of objects. SLAB expires per CPU, shared and alien object queues during cache reaping which may cause strange hold offs. E. SLAB has complex NUMA policy layer support SLUB pushes NUMA policy handling into the page allocator. This means that allocation is coarser (SLUB does interleave on a page level) but that situation was also present before 2.6.13. SLABs application of policies to individual slab objects allocated in SLAB is certainly a performance concern due to the frequent references to memory policies which may lead a sequence of objects to come from one node after another. SLUB will get a slab full of objects from one node and then will switch to the next. F. Reduction of the size of partial slab lists SLAB has per node partial lists. This means that over time a large number of partial slabs may accumulate on those lists. These can only be reused if allocator occur on specific nodes. SLUB has a global pool of partial slabs and will consume slabs from that pool to decrease fragmentation. G. Tunables SLAB has sophisticated tuning abilities for each slab cache. One can manipulate the queue sizes in detail. However, filling the queues still requires the uses of the spin lock to check out slabs. SLUB has a global parameter (min_slab_order) for tuning. Increasing the minimum slab order can decrease the locking overhead. The bigger the slab order the less motions of pages between per CPU and partial lists occur and the better SLUB will be scaling. G. Slab merging We often have slab caches with similar parameters. SLUB detects those on boot up and merges them into the corresponding general caches. This leads to more effective memory use. About 50% of all caches can be eliminated through slab merging. This will also decrease slab fragmentation because partial allocated slabs can be filled up again. Slab merging can be switched off by specifying slub_nomerge on boot up. Note that merging can expose heretofore unknown bugs in the kernel because corrupted objects may now be placed differently and corrupt differing neighboring objects. Enable sanity checks to find those. H. Diagnostics The current slab diagnostics are difficult to use and require a recompilation of the kernel. SLUB contains debugging code that is always available (but is kept out of the hot code paths). SLUB diagnostics can be enabled via the "slab_debug" option. Parameters can be specified to select a single or a group of slab caches for diagnostics. This means that the system is running with the usual performance and it is much more likely that race conditions can be reproduced. I. Resiliency If basic sanity checks are on then SLUB is capable of detecting common error conditions and recover as best as possible to allow the system to continue. J. Tracing Tracing can be enabled via the slab_debug=T,<slabcache> option during boot. SLUB will then protocol all actions on that slabcache and dump the object contents on free. K. On demand DMA cache creation. Generally DMA caches are not needed. If a kmalloc is used with __GFP_DMA then just create this single slabcache that is needed. For systems that have no ZONE_DMA requirement the support is completely eliminated. L. Performance increase Some benchmarks have shown speed improvements on kernbench in the range of 5-10%. The locking overhead of slub is based on the underlying base allocation size. If we can reliably allocate larger order pages then it is possible to increase slub performance much further. The anti-fragmentation patches may enable further performance increases. Tested on: i386 UP + SMP, x86_64 UP + SMP + NUMA emulation, IA64 NUMA + Simulator SLUB Boot options slub_nomerge Disable merging of slabs slub_min_order=x Require a minimum order for slab caches. This increases the managed chunk size and therefore reduces meta data and locking overhead. slub_min_objects=x Mininum objects per slab. Default is 8. slub_max_order=x Avoid generating slabs larger than order specified. slub_debug Enable all diagnostics for all caches slub_debug=<options> Enable selective options for all caches slub_debug=<o>,<cache> Enable selective options for a certain set of caches Available Debug options F Double Free checking, sanity and resiliency R Red zoning P Object / padding poisoning U Track last free / alloc T Trace all allocs / frees (only use for individual slabs). To use SLUB: Apply this patch and then select SLUB as the default slab allocator. [hugh@veritas.com: fix an oops-causing locking error] [akpm@linux-foundation.org: various stupid cleanups and small fixes] Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Hugh Dickins <hugh@veritas.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-06 14:49:36 -07:00
SLUB core This is a new slab allocator which was motivated by the complexity of the existing code in mm/slab.c. It attempts to address a variety of concerns with the existing implementation. A. Management of object queues A particular concern was the complex management of the numerous object queues in SLAB. SLUB has no such queues. Instead we dedicate a slab for each allocating CPU and use objects from a slab directly instead of queueing them up. B. Storage overhead of object queues SLAB Object queues exist per node, per CPU. The alien cache queue even has a queue array that contain a queue for each processor on each node. For very large systems the number of queues and the number of objects that may be caught in those queues grows exponentially. On our systems with 1k nodes / processors we have several gigabytes just tied up for storing references to objects for those queues This does not include the objects that could be on those queues. One fears that the whole memory of the machine could one day be consumed by those queues. C. SLAB meta data overhead SLAB has overhead at the beginning of each slab. This means that data cannot be naturally aligned at the beginning of a slab block. SLUB keeps all meta data in the corresponding page_struct. Objects can be naturally aligned in the slab. F.e. a 128 byte object will be aligned at 128 byte boundaries and can fit tightly into a 4k page with no bytes left over. SLAB cannot do this. D. SLAB has a complex cache reaper SLUB does not need a cache reaper for UP systems. On SMP systems the per CPU slab may be pushed back into partial list but that operation is simple and does not require an iteration over a list of objects. SLAB expires per CPU, shared and alien object queues during cache reaping which may cause strange hold offs. E. SLAB has complex NUMA policy layer support SLUB pushes NUMA policy handling into the page allocator. This means that allocation is coarser (SLUB does interleave on a page level) but that situation was also present before 2.6.13. SLABs application of policies to individual slab objects allocated in SLAB is certainly a performance concern due to the frequent references to memory policies which may lead a sequence of objects to come from one node after another. SLUB will get a slab full of objects from one node and then will switch to the next. F. Reduction of the size of partial slab lists SLAB has per node partial lists. This means that over time a large number of partial slabs may accumulate on those lists. These can only be reused if allocator occur on specific nodes. SLUB has a global pool of partial slabs and will consume slabs from that pool to decrease fragmentation. G. Tunables SLAB has sophisticated tuning abilities for each slab cache. One can manipulate the queue sizes in detail. However, filling the queues still requires the uses of the spin lock to check out slabs. SLUB has a global parameter (min_slab_order) for tuning. Increasing the minimum slab order can decrease the locking overhead. The bigger the slab order the less motions of pages between per CPU and partial lists occur and the better SLUB will be scaling. G. Slab merging We often have slab caches with similar parameters. SLUB detects those on boot up and merges them into the corresponding general caches. This leads to more effective memory use. About 50% of all caches can be eliminated through slab merging. This will also decrease slab fragmentation because partial allocated slabs can be filled up again. Slab merging can be switched off by specifying slub_nomerge on boot up. Note that merging can expose heretofore unknown bugs in the kernel because corrupted objects may now be placed differently and corrupt differing neighboring objects. Enable sanity checks to find those. H. Diagnostics The current slab diagnostics are difficult to use and require a recompilation of the kernel. SLUB contains debugging code that is always available (but is kept out of the hot code paths). SLUB diagnostics can be enabled via the "slab_debug" option. Parameters can be specified to select a single or a group of slab caches for diagnostics. This means that the system is running with the usual performance and it is much more likely that race conditions can be reproduced. I. Resiliency If basic sanity checks are on then SLUB is capable of detecting common error conditions and recover as best as possible to allow the system to continue. J. Tracing Tracing can be enabled via the slab_debug=T,<slabcache> option during boot. SLUB will then protocol all actions on that slabcache and dump the object contents on free. K. On demand DMA cache creation. Generally DMA caches are not needed. If a kmalloc is used with __GFP_DMA then just create this single slabcache that is needed. For systems that have no ZONE_DMA requirement the support is completely eliminated. L. Performance increase Some benchmarks have shown speed improvements on kernbench in the range of 5-10%. The locking overhead of slub is based on the underlying base allocation size. If we can reliably allocate larger order pages then it is possible to increase slub performance much further. The anti-fragmentation patches may enable further performance increases. Tested on: i386 UP + SMP, x86_64 UP + SMP + NUMA emulation, IA64 NUMA + Simulator SLUB Boot options slub_nomerge Disable merging of slabs slub_min_order=x Require a minimum order for slab caches. This increases the managed chunk size and therefore reduces meta data and locking overhead. slub_min_objects=x Mininum objects per slab. Default is 8. slub_max_order=x Avoid generating slabs larger than order specified. slub_debug Enable all diagnostics for all caches slub_debug=<options> Enable selective options for all caches slub_debug=<o>,<cache> Enable selective options for a certain set of caches Available Debug options F Double Free checking, sanity and resiliency R Red zoning P Object / padding poisoning U Track last free / alloc T Trace all allocs / frees (only use for individual slabs). To use SLUB: Apply this patch and then select SLUB as the default slab allocator. [hugh@veritas.com: fix an oops-causing locking error] [akpm@linux-foundation.org: various stupid cleanups and small fixes] Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Hugh Dickins <hugh@veritas.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-06 14:49:36 -07:00
SLUB core This is a new slab allocator which was motivated by the complexity of the existing code in mm/slab.c. It attempts to address a variety of concerns with the existing implementation. A. Management of object queues A particular concern was the complex management of the numerous object queues in SLAB. SLUB has no such queues. Instead we dedicate a slab for each allocating CPU and use objects from a slab directly instead of queueing them up. B. Storage overhead of object queues SLAB Object queues exist per node, per CPU. The alien cache queue even has a queue array that contain a queue for each processor on each node. For very large systems the number of queues and the number of objects that may be caught in those queues grows exponentially. On our systems with 1k nodes / processors we have several gigabytes just tied up for storing references to objects for those queues This does not include the objects that could be on those queues. One fears that the whole memory of the machine could one day be consumed by those queues. C. SLAB meta data overhead SLAB has overhead at the beginning of each slab. This means that data cannot be naturally aligned at the beginning of a slab block. SLUB keeps all meta data in the corresponding page_struct. Objects can be naturally aligned in the slab. F.e. a 128 byte object will be aligned at 128 byte boundaries and can fit tightly into a 4k page with no bytes left over. SLAB cannot do this. D. SLAB has a complex cache reaper SLUB does not need a cache reaper for UP systems. On SMP systems the per CPU slab may be pushed back into partial list but that operation is simple and does not require an iteration over a list of objects. SLAB expires per CPU, shared and alien object queues during cache reaping which may cause strange hold offs. E. SLAB has complex NUMA policy layer support SLUB pushes NUMA policy handling into the page allocator. This means that allocation is coarser (SLUB does interleave on a page level) but that situation was also present before 2.6.13. SLABs application of policies to individual slab objects allocated in SLAB is certainly a performance concern due to the frequent references to memory policies which may lead a sequence of objects to come from one node after another. SLUB will get a slab full of objects from one node and then will switch to the next. F. Reduction of the size of partial slab lists SLAB has per node partial lists. This means that over time a large number of partial slabs may accumulate on those lists. These can only be reused if allocator occur on specific nodes. SLUB has a global pool of partial slabs and will consume slabs from that pool to decrease fragmentation. G. Tunables SLAB has sophisticated tuning abilities for each slab cache. One can manipulate the queue sizes in detail. However, filling the queues still requires the uses of the spin lock to check out slabs. SLUB has a global parameter (min_slab_order) for tuning. Increasing the minimum slab order can decrease the locking overhead. The bigger the slab order the less motions of pages between per CPU and partial lists occur and the better SLUB will be scaling. G. Slab merging We often have slab caches with similar parameters. SLUB detects those on boot up and merges them into the corresponding general caches. This leads to more effective memory use. About 50% of all caches can be eliminated through slab merging. This will also decrease slab fragmentation because partial allocated slabs can be filled up again. Slab merging can be switched off by specifying slub_nomerge on boot up. Note that merging can expose heretofore unknown bugs in the kernel because corrupted objects may now be placed differently and corrupt differing neighboring objects. Enable sanity checks to find those. H. Diagnostics The current slab diagnostics are difficult to use and require a recompilation of the kernel. SLUB contains debugging code that is always available (but is kept out of the hot code paths). SLUB diagnostics can be enabled via the "slab_debug" option. Parameters can be specified to select a single or a group of slab caches for diagnostics. This means that the system is running with the usual performance and it is much more likely that race conditions can be reproduced. I. Resiliency If basic sanity checks are on then SLUB is capable of detecting common error conditions and recover as best as possible to allow the system to continue. J. Tracing Tracing can be enabled via the slab_debug=T,<slabcache> option during boot. SLUB will then protocol all actions on that slabcache and dump the object contents on free. K. On demand DMA cache creation. Generally DMA caches are not needed. If a kmalloc is used with __GFP_DMA then just create this single slabcache that is needed. For systems that have no ZONE_DMA requirement the support is completely eliminated. L. Performance increase Some benchmarks have shown speed improvements on kernbench in the range of 5-10%. The locking overhead of slub is based on the underlying base allocation size. If we can reliably allocate larger order pages then it is possible to increase slub performance much further. The anti-fragmentation patches may enable further performance increases. Tested on: i386 UP + SMP, x86_64 UP + SMP + NUMA emulation, IA64 NUMA + Simulator SLUB Boot options slub_nomerge Disable merging of slabs slub_min_order=x Require a minimum order for slab caches. This increases the managed chunk size and therefore reduces meta data and locking overhead. slub_min_objects=x Mininum objects per slab. Default is 8. slub_max_order=x Avoid generating slabs larger than order specified. slub_debug Enable all diagnostics for all caches slub_debug=<options> Enable selective options for all caches slub_debug=<o>,<cache> Enable selective options for a certain set of caches Available Debug options F Double Free checking, sanity and resiliency R Red zoning P Object / padding poisoning U Track last free / alloc T Trace all allocs / frees (only use for individual slabs). To use SLUB: Apply this patch and then select SLUB as the default slab allocator. [hugh@veritas.com: fix an oops-causing locking error] [akpm@linux-foundation.org: various stupid cleanups and small fixes] Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Hugh Dickins <hugh@veritas.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-06 14:49:36 -07:00
SLUB core This is a new slab allocator which was motivated by the complexity of the existing code in mm/slab.c. It attempts to address a variety of concerns with the existing implementation. A. Management of object queues A particular concern was the complex management of the numerous object queues in SLAB. SLUB has no such queues. Instead we dedicate a slab for each allocating CPU and use objects from a slab directly instead of queueing them up. B. Storage overhead of object queues SLAB Object queues exist per node, per CPU. The alien cache queue even has a queue array that contain a queue for each processor on each node. For very large systems the number of queues and the number of objects that may be caught in those queues grows exponentially. On our systems with 1k nodes / processors we have several gigabytes just tied up for storing references to objects for those queues This does not include the objects that could be on those queues. One fears that the whole memory of the machine could one day be consumed by those queues. C. SLAB meta data overhead SLAB has overhead at the beginning of each slab. This means that data cannot be naturally aligned at the beginning of a slab block. SLUB keeps all meta data in the corresponding page_struct. Objects can be naturally aligned in the slab. F.e. a 128 byte object will be aligned at 128 byte boundaries and can fit tightly into a 4k page with no bytes left over. SLAB cannot do this. D. SLAB has a complex cache reaper SLUB does not need a cache reaper for UP systems. On SMP systems the per CPU slab may be pushed back into partial list but that operation is simple and does not require an iteration over a list of objects. SLAB expires per CPU, shared and alien object queues during cache reaping which may cause strange hold offs. E. SLAB has complex NUMA policy layer support SLUB pushes NUMA policy handling into the page allocator. This means that allocation is coarser (SLUB does interleave on a page level) but that situation was also present before 2.6.13. SLABs application of policies to individual slab objects allocated in SLAB is certainly a performance concern due to the frequent references to memory policies which may lead a sequence of objects to come from one node after another. SLUB will get a slab full of objects from one node and then will switch to the next. F. Reduction of the size of partial slab lists SLAB has per node partial lists. This means that over time a large number of partial slabs may accumulate on those lists. These can only be reused if allocator occur on specific nodes. SLUB has a global pool of partial slabs and will consume slabs from that pool to decrease fragmentation. G. Tunables SLAB has sophisticated tuning abilities for each slab cache. One can manipulate the queue sizes in detail. However, filling the queues still requires the uses of the spin lock to check out slabs. SLUB has a global parameter (min_slab_order) for tuning. Increasing the minimum slab order can decrease the locking overhead. The bigger the slab order the less motions of pages between per CPU and partial lists occur and the better SLUB will be scaling. G. Slab merging We often have slab caches with similar parameters. SLUB detects those on boot up and merges them into the corresponding general caches. This leads to more effective memory use. About 50% of all caches can be eliminated through slab merging. This will also decrease slab fragmentation because partial allocated slabs can be filled up again. Slab merging can be switched off by specifying slub_nomerge on boot up. Note that merging can expose heretofore unknown bugs in the kernel because corrupted objects may now be placed differently and corrupt differing neighboring objects. Enable sanity checks to find those. H. Diagnostics The current slab diagnostics are difficult to use and require a recompilation of the kernel. SLUB contains debugging code that is always available (but is kept out of the hot code paths). SLUB diagnostics can be enabled via the "slab_debug" option. Parameters can be specified to select a single or a group of slab caches for diagnostics. This means that the system is running with the usual performance and it is much more likely that race conditions can be reproduced. I. Resiliency If basic sanity checks are on then SLUB is capable of detecting common error conditions and recover as best as possible to allow the system to continue. J. Tracing Tracing can be enabled via the slab_debug=T,<slabcache> option during boot. SLUB will then protocol all actions on that slabcache and dump the object contents on free. K. On demand DMA cache creation. Generally DMA caches are not needed. If a kmalloc is used with __GFP_DMA then just create this single slabcache that is needed. For systems that have no ZONE_DMA requirement the support is completely eliminated. L. Performance increase Some benchmarks have shown speed improvements on kernbench in the range of 5-10%. The locking overhead of slub is based on the underlying base allocation size. If we can reliably allocate larger order pages then it is possible to increase slub performance much further. The anti-fragmentation patches may enable further performance increases. Tested on: i386 UP + SMP, x86_64 UP + SMP + NUMA emulation, IA64 NUMA + Simulator SLUB Boot options slub_nomerge Disable merging of slabs slub_min_order=x Require a minimum order for slab caches. This increases the managed chunk size and therefore reduces meta data and locking overhead. slub_min_objects=x Mininum objects per slab. Default is 8. slub_max_order=x Avoid generating slabs larger than order specified. slub_debug Enable all diagnostics for all caches slub_debug=<options> Enable selective options for all caches slub_debug=<o>,<cache> Enable selective options for a certain set of caches Available Debug options F Double Free checking, sanity and resiliency R Red zoning P Object / padding poisoning U Track last free / alloc T Trace all allocs / frees (only use for individual slabs). To use SLUB: Apply this patch and then select SLUB as the default slab allocator. [hugh@veritas.com: fix an oops-causing locking error] [akpm@linux-foundation.org: various stupid cleanups and small fixes] Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Hugh Dickins <hugh@veritas.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-06 14:49:36 -07:00
SLUB core This is a new slab allocator which was motivated by the complexity of the existing code in mm/slab.c. It attempts to address a variety of concerns with the existing implementation. A. Management of object queues A particular concern was the complex management of the numerous object queues in SLAB. SLUB has no such queues. Instead we dedicate a slab for each allocating CPU and use objects from a slab directly instead of queueing them up. B. Storage overhead of object queues SLAB Object queues exist per node, per CPU. The alien cache queue even has a queue array that contain a queue for each processor on each node. For very large systems the number of queues and the number of objects that may be caught in those queues grows exponentially. On our systems with 1k nodes / processors we have several gigabytes just tied up for storing references to objects for those queues This does not include the objects that could be on those queues. One fears that the whole memory of the machine could one day be consumed by those queues. C. SLAB meta data overhead SLAB has overhead at the beginning of each slab. This means that data cannot be naturally aligned at the beginning of a slab block. SLUB keeps all meta data in the corresponding page_struct. Objects can be naturally aligned in the slab. F.e. a 128 byte object will be aligned at 128 byte boundaries and can fit tightly into a 4k page with no bytes left over. SLAB cannot do this. D. SLAB has a complex cache reaper SLUB does not need a cache reaper for UP systems. On SMP systems the per CPU slab may be pushed back into partial list but that operation is simple and does not require an iteration over a list of objects. SLAB expires per CPU, shared and alien object queues during cache reaping which may cause strange hold offs. E. SLAB has complex NUMA policy layer support SLUB pushes NUMA policy handling into the page allocator. This means that allocation is coarser (SLUB does interleave on a page level) but that situation was also present before 2.6.13. SLABs application of policies to individual slab objects allocated in SLAB is certainly a performance concern due to the frequent references to memory policies which may lead a sequence of objects to come from one node after another. SLUB will get a slab full of objects from one node and then will switch to the next. F. Reduction of the size of partial slab lists SLAB has per node partial lists. This means that over time a large number of partial slabs may accumulate on those lists. These can only be reused if allocator occur on specific nodes. SLUB has a global pool of partial slabs and will consume slabs from that pool to decrease fragmentation. G. Tunables SLAB has sophisticated tuning abilities for each slab cache. One can manipulate the queue sizes in detail. However, filling the queues still requires the uses of the spin lock to check out slabs. SLUB has a global parameter (min_slab_order) for tuning. Increasing the minimum slab order can decrease the locking overhead. The bigger the slab order the less motions of pages between per CPU and partial lists occur and the better SLUB will be scaling. G. Slab merging We often have slab caches with similar parameters. SLUB detects those on boot up and merges them into the corresponding general caches. This leads to more effective memory use. About 50% of all caches can be eliminated through slab merging. This will also decrease slab fragmentation because partial allocated slabs can be filled up again. Slab merging can be switched off by specifying slub_nomerge on boot up. Note that merging can expose heretofore unknown bugs in the kernel because corrupted objects may now be placed differently and corrupt differing neighboring objects. Enable sanity checks to find those. H. Diagnostics The current slab diagnostics are difficult to use and require a recompilation of the kernel. SLUB contains debugging code that is always available (but is kept out of the hot code paths). SLUB diagnostics can be enabled via the "slab_debug" option. Parameters can be specified to select a single or a group of slab caches for diagnostics. This means that the system is running with the usual performance and it is much more likely that race conditions can be reproduced. I. Resiliency If basic sanity checks are on then SLUB is capable of detecting common error conditions and recover as best as possible to allow the system to continue. J. Tracing Tracing can be enabled via the slab_debug=T,<slabcache> option during boot. SLUB will then protocol all actions on that slabcache and dump the object contents on free. K. On demand DMA cache creation. Generally DMA caches are not needed. If a kmalloc is used with __GFP_DMA then just create this single slabcache that is needed. For systems that have no ZONE_DMA requirement the support is completely eliminated. L. Performance increase Some benchmarks have shown speed improvements on kernbench in the range of 5-10%. The locking overhead of slub is based on the underlying base allocation size. If we can reliably allocate larger order pages then it is possible to increase slub performance much further. The anti-fragmentation patches may enable further performance increases. Tested on: i386 UP + SMP, x86_64 UP + SMP + NUMA emulation, IA64 NUMA + Simulator SLUB Boot options slub_nomerge Disable merging of slabs slub_min_order=x Require a minimum order for slab caches. This increases the managed chunk size and therefore reduces meta data and locking overhead. slub_min_objects=x Mininum objects per slab. Default is 8. slub_max_order=x Avoid generating slabs larger than order specified. slub_debug Enable all diagnostics for all caches slub_debug=<options> Enable selective options for all caches slub_debug=<o>,<cache> Enable selective options for a certain set of caches Available Debug options F Double Free checking, sanity and resiliency R Red zoning P Object / padding poisoning U Track last free / alloc T Trace all allocs / frees (only use for individual slabs). To use SLUB: Apply this patch and then select SLUB as the default slab allocator. [hugh@veritas.com: fix an oops-causing locking error] [akpm@linux-foundation.org: various stupid cleanups and small fixes] Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Hugh Dickins <hugh@veritas.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-06 14:49:36 -07:00
SLUB core This is a new slab allocator which was motivated by the complexity of the existing code in mm/slab.c. It attempts to address a variety of concerns with the existing implementation. A. Management of object queues A particular concern was the complex management of the numerous object queues in SLAB. SLUB has no such queues. Instead we dedicate a slab for each allocating CPU and use objects from a slab directly instead of queueing them up. B. Storage overhead of object queues SLAB Object queues exist per node, per CPU. The alien cache queue even has a queue array that contain a queue for each processor on each node. For very large systems the number of queues and the number of objects that may be caught in those queues grows exponentially. On our systems with 1k nodes / processors we have several gigabytes just tied up for storing references to objects for those queues This does not include the objects that could be on those queues. One fears that the whole memory of the machine could one day be consumed by those queues. C. SLAB meta data overhead SLAB has overhead at the beginning of each slab. This means that data cannot be naturally aligned at the beginning of a slab block. SLUB keeps all meta data in the corresponding page_struct. Objects can be naturally aligned in the slab. F.e. a 128 byte object will be aligned at 128 byte boundaries and can fit tightly into a 4k page with no bytes left over. SLAB cannot do this. D. SLAB has a complex cache reaper SLUB does not need a cache reaper for UP systems. On SMP systems the per CPU slab may be pushed back into partial list but that operation is simple and does not require an iteration over a list of objects. SLAB expires per CPU, shared and alien object queues during cache reaping which may cause strange hold offs. E. SLAB has complex NUMA policy layer support SLUB pushes NUMA policy handling into the page allocator. This means that allocation is coarser (SLUB does interleave on a page level) but that situation was also present before 2.6.13. SLABs application of policies to individual slab objects allocated in SLAB is certainly a performance concern due to the frequent references to memory policies which may lead a sequence of objects to come from one node after another. SLUB will get a slab full of objects from one node and then will switch to the next. F. Reduction of the size of partial slab lists SLAB has per node partial lists. This means that over time a large number of partial slabs may accumulate on those lists. These can only be reused if allocator occur on specific nodes. SLUB has a global pool of partial slabs and will consume slabs from that pool to decrease fragmentation. G. Tunables SLAB has sophisticated tuning abilities for each slab cache. One can manipulate the queue sizes in detail. However, filling the queues still requires the uses of the spin lock to check out slabs. SLUB has a global parameter (min_slab_order) for tuning. Increasing the minimum slab order can decrease the locking overhead. The bigger the slab order the less motions of pages between per CPU and partial lists occur and the better SLUB will be scaling. G. Slab merging We often have slab caches with similar parameters. SLUB detects those on boot up and merges them into the corresponding general caches. This leads to more effective memory use. About 50% of all caches can be eliminated through slab merging. This will also decrease slab fragmentation because partial allocated slabs can be filled up again. Slab merging can be switched off by specifying slub_nomerge on boot up. Note that merging can expose heretofore unknown bugs in the kernel because corrupted objects may now be placed differently and corrupt differing neighboring objects. Enable sanity checks to find those. H. Diagnostics The current slab diagnostics are difficult to use and require a recompilation of the kernel. SLUB contains debugging code that is always available (but is kept out of the hot code paths). SLUB diagnostics can be enabled via the "slab_debug" option. Parameters can be specified to select a single or a group of slab caches for diagnostics. This means that the system is running with the usual performance and it is much more likely that race conditions can be reproduced. I. Resiliency If basic sanity checks are on then SLUB is capable of detecting common error conditions and recover as best as possible to allow the system to continue. J. Tracing Tracing can be enabled via the slab_debug=T,<slabcache> option during boot. SLUB will then protocol all actions on that slabcache and dump the object contents on free. K. On demand DMA cache creation. Generally DMA caches are not needed. If a kmalloc is used with __GFP_DMA then just create this single slabcache that is needed. For systems that have no ZONE_DMA requirement the support is completely eliminated. L. Performance increase Some benchmarks have shown speed improvements on kernbench in the range of 5-10%. The locking overhead of slub is based on the underlying base allocation size. If we can reliably allocate larger order pages then it is possible to increase slub performance much further. The anti-fragmentation patches may enable further performance increases. Tested on: i386 UP + SMP, x86_64 UP + SMP + NUMA emulation, IA64 NUMA + Simulator SLUB Boot options slub_nomerge Disable merging of slabs slub_min_order=x Require a minimum order for slab caches. This increases the managed chunk size and therefore reduces meta data and locking overhead. slub_min_objects=x Mininum objects per slab. Default is 8. slub_max_order=x Avoid generating slabs larger than order specified. slub_debug Enable all diagnostics for all caches slub_debug=<options> Enable selective options for all caches slub_debug=<o>,<cache> Enable selective options for a certain set of caches Available Debug options F Double Free checking, sanity and resiliency R Red zoning P Object / padding poisoning U Track last free / alloc T Trace all allocs / frees (only use for individual slabs). To use SLUB: Apply this patch and then select SLUB as the default slab allocator. [hugh@veritas.com: fix an oops-causing locking error] [akpm@linux-foundation.org: various stupid cleanups and small fixes] Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Hugh Dickins <hugh@veritas.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-06 14:49:36 -07:00