2006-01-02 19:04:38 +01:00
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2014-06-09 11:08:18 -05:00
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2007-02-09 23:25:21 +09:00
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2020-11-25 13:29:13 -05:00
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tipc: introduce new TIPC server infrastructure
TIPC has two internal servers, one providing a subscription
service for topology events, and another providing the
configuration interface. These servers have previously been running
in BH context, accessing the TIPC-port (aka native) API directly.
Apart from these servers, even the TIPC socket implementation is
partially built on this API.
As this API may simultaneously be called via different paths and in
different contexts, a complex and costly lock policiy is required
in order to protect TIPC internal resources.
To eliminate the need for this complex lock policiy, we introduce
a new, generic service API that uses kernel sockets for message
passing instead of the native API. Once the toplogy and configuration
servers are converted to use this new service, all code pertaining
to the native API can be removed. This entails a significant
reduction in code amount and complexity, and opens up for a complete
rework of the locking policy in TIPC.
The new service also solves another problem:
As the current topology server works in BH context, it cannot easily
be blocked when sending of events fails due to congestion. In such
cases events may have to be silently dropped, something that is
unacceptable. Therefore, the new service keeps a dedicated outbound
queue receiving messages from BH context. Once messages are
inserted into this queue, we will immediately schedule a work from a
special workqueue. This way, messages/events from the topology server
are in reality sent in process context, and the server can block
if necessary.
Analogously, there is a new workqueue for receiving messages. Once a
notification about an arriving message is received in BH context, we
schedule a work from the receive workqueue to do the job of
receiving the message in process context.
As both sending and receive messages are now finished in processes,
subscribed events cannot be dropped any more.
As of this commit, this new server infrastructure is built, but
not actually yet called by the existing TIPC code, but since the
conversion changes required in order to use it are significant,
the addition is kept here as a separate commit.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-06-17 10:54:39 -04:00
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2021-03-16 22:06:08 -04:00
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2006-01-02 19:04:38 +01:00
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2006-01-11 13:30:43 +01:00
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2006-01-02 19:04:38 +01:00
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2006-01-11 13:30:43 +01:00
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2006-01-02 19:04:38 +01:00
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2006-01-11 13:30:43 +01:00
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2006-01-02 19:04:38 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2017-02-02 19:15:33 +01:00
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2006-01-02 19:04:38 +01:00
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2014-06-25 20:41:37 -05:00
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2014-04-24 16:26:47 +02:00
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2014-06-25 20:41:37 -05:00
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tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2014-08-22 18:09:18 -04:00
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2015-05-14 10:46:13 -04:00
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2016-03-04 17:04:42 +01:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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tipc: enable tracepoints in tipc
As for the sake of debugging/tracing, the commit enables tracepoints in
TIPC along with some general trace_events as shown below. It also
defines some 'tipc_*_dump()' functions that allow to dump TIPC object
data whenever needed, that is, for general debug purposes, ie. not just
for the trace_events.
The following trace_events are now available:
- trace_tipc_skb_dump(): allows to trace and dump TIPC msg & skb data,
e.g. message type, user, droppable, skb truesize, cloned skb, etc.
- trace_tipc_list_dump(): allows to trace and dump any TIPC buffers or
queues, e.g. TIPC link transmq, socket receive queue, etc.
- trace_tipc_sk_dump(): allows to trace and dump TIPC socket data, e.g.
sk state, sk type, connection type, rmem_alloc, socket queues, etc.
- trace_tipc_link_dump(): allows to trace and dump TIPC link data, e.g.
link state, silent_intv_cnt, gap, bc_gap, link queues, etc.
- trace_tipc_node_dump(): allows to trace and dump TIPC node data, e.g.
node state, active links, capabilities, link entries, etc.
How to use:
Put the trace functions at any places where we want to dump TIPC data
or events.
Note:
a) The dump functions will generate raw data only, that is, to offload
the trace event's processing, it can require a tool or script to parse
the data but this should be simple.
b) The trace_tipc_*_dump() should be reserved for a failure cases only
(e.g. the retransmission failure case) or where we do not expect to
happen too often, then we can consider enabling these events by default
since they will almost not take any effects under normal conditions,
but once the rare condition or failure occurs, we get the dumped data
fully for post-analysis.
For other trace purposes, we can reuse these trace classes as template
but different events.
c) A trace_event is only effective when we enable it. To enable the
TIPC trace_events, echo 1 to 'enable' files in the events/tipc/
directory in the 'debugfs' file system. Normally, they are located at:
/sys/kernel/debug/tracing/events/tipc/
For example:
To enable the tipc_link_dump event:
echo 1 > /sys/kernel/debug/tracing/events/tipc/tipc_link_dump/enable
To enable all the TIPC trace_events:
echo 1 > /sys/kernel/debug/tracing/events/tipc/enable
To collect the trace data:
cat trace
or
cat trace_pipe > /trace.out &
To disable all the TIPC trace_events:
echo 0 > /sys/kernel/debug/tracing/events/tipc/enable
To clear the trace buffer:
echo > trace
d) Like the other trace_events, the feature like 'filter' or 'trigger'
is also usable for the tipc trace_events.
For more details, have a look at:
Documentation/trace/ftrace.txt
MAINTAINERS | add two new files 'trace.h' & 'trace.c' in tipc
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:56 +07:00
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2012-06-29 00:16:37 -04:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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2018-09-28 20:23:22 +02:00
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2017-10-20 11:21:32 +02:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2020-09-17 21:35:19 -07:00
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2014-08-22 18:09:20 -04:00
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2016-11-01 14:02:43 +01:00
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2016-11-01 14:02:44 +01:00
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2016-11-01 14:02:45 +01:00
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2016-11-01 14:02:46 +01:00
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2016-11-01 14:02:48 +01:00
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2016-11-01 14:02:43 +01:00
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2017-10-13 11:04:24 +02:00
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2014-08-22 18:09:20 -04:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2014-08-22 18:09:20 -04:00
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2020-11-29 10:32:49 -08:00
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2014-08-22 18:09:20 -04:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2014-08-22 18:09:20 -04:00
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2020-11-29 10:32:49 -08:00
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2014-08-22 18:09:20 -04:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2020-11-29 10:32:49 -08:00
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2014-08-22 18:09:20 -04:00
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2020-11-29 10:32:49 -08:00
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2016-11-01 14:02:38 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2017-01-18 13:50:53 -05:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2020-11-29 10:32:49 -08:00
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2021-06-02 13:44:24 -04:00
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2014-08-22 18:09:20 -04:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2014-08-22 18:09:20 -04:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2014-08-22 18:09:20 -04:00
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2018-09-28 20:23:22 +02:00
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2016-11-01 14:02:44 +01:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
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2016-05-02 11:58:46 -04:00
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tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
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2016-11-01 14:02:38 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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|
2017-01-18 13:50:53 -05:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
|
|
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|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
|
|
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|
tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
|
|
|
|
|
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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2018-01-17 16:42:46 +01:00
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2021-03-16 22:06:11 -04:00
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2021-06-02 13:44:24 -04:00
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2014-08-22 18:09:20 -04:00
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2006-01-02 19:04:38 +01:00
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2017-10-13 11:04:20 +02:00
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2014-04-11 16:15:36 -04:00
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2012-08-21 11:16:57 +08:00
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2015-11-22 15:46:05 +08:00
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2014-02-18 16:06:46 +08:00
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2017-03-09 08:09:05 +00:00
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2017-10-30 14:06:45 -07:00
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2021-03-16 22:06:11 -04:00
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2021-03-16 22:06:13 -04:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2015-01-09 15:27:08 +08:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
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2015-03-02 15:37:47 +08:00
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|
|
tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
|
|
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2021-07-22 12:05:41 -04:00
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2006-01-02 19:04:38 +01:00
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2008-02-07 18:18:01 -08:00
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2006-01-02 19:04:38 +01:00
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2015-03-20 21:57:05 +11:00
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2015-02-05 08:36:36 -05:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
|
|
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2014-08-22 18:09:18 -04:00
|
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:18 -04:00
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2020-05-28 07:12:36 +02:00
|
|
|
|
2014-08-22 18:09:18 -04:00
|
|
|
|
2020-05-28 07:12:36 +02:00
|
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2014-08-22 18:09:18 -04:00
|
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2014-03-12 11:31:09 -04:00
|
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2020-05-28 07:12:36 +02:00
|
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2014-08-22 18:09:20 -04:00
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2020-05-28 07:12:36 +02:00
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2014-08-22 18:09:20 -04:00
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tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
2014-08-22 18:09:20 -04:00
|
|
|
|
tipc: resolve connection flow control compatibility problem
In commit 10724cc7bb78 ("tipc: redesign connection-level flow control")
we replaced the previous message based flow control with one based on
1k blocks. In order to ensure backwards compatibility the mechanism
falls back to using message as base unit when it senses that the peer
doesn't support the new algorithm. The default flow control window,
i.e., how many units can be sent before the sender blocks and waits
for an acknowledge (aka advertisement) is 512. This was tested against
the previous version, which uses an acknowledge frequency of on ack per
256 received message, and found to work fine.
However, we missed the fact that versions older than Linux 3.15 use an
acknowledge frequency of 512, which is exactly the limit where a 4.6+
sender will stop and wait for acknowledge. This would also work fine if
it weren't for the fact that if the first sent message on a 4.6+ server
side is an empty SYNACK, this one is also is counted as a sent message,
while it is not counted as a received message on a legacy 3.15-receiver.
This leads to the sender always being one step ahead of the receiver, a
scenario causing the sender to block after 512 sent messages, while the
receiver only has registered 511 read messages. Hence, the legacy
receiver is not trigged to send an acknowledge, with a permanently
blocked sender as result.
We solve this deadlock by simply allowing the sender to send one more
message before it blocks, i.e., by a making minimal change to the
condition used for determining connection congestion.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-11-24 18:47:07 -05:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
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|
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2017-10-13 11:04:26 +02:00
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tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
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2014-08-22 18:09:20 -04:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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2008-04-15 00:22:02 -07:00
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2014-08-22 18:09:18 -04:00
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2020-11-29 10:32:49 -08:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2014-08-22 18:09:18 -04:00
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2006-01-02 19:04:38 +01:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2011-11-04 13:24:29 -04:00
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2006-01-02 19:04:38 +01:00
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tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
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2006-01-02 19:04:38 +01:00
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2014-08-22 18:09:18 -04:00
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2020-11-29 10:32:49 -08:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2020-01-08 09:18:15 +07:00
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2006-01-02 19:04:38 +01:00
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2014-11-26 11:41:55 +08:00
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2008-04-15 00:22:02 -07:00
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tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
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2020-01-08 09:18:15 +07:00
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2006-01-02 19:04:38 +01:00
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2016-11-01 14:02:40 +01:00
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2016-11-01 14:02:49 +01:00
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2016-11-01 14:02:40 +01:00
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2016-11-01 14:02:42 +01:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:17 -04:00
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2014-08-22 18:09:18 -04:00
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2014-08-22 18:09:17 -04:00
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2016-11-01 14:02:40 +01:00
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2018-03-22 20:42:49 +01:00
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2014-08-22 18:09:20 -04:00
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2018-03-22 20:42:49 +01:00
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2014-08-22 18:09:17 -04:00
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2016-11-01 14:02:40 +01:00
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2014-08-22 18:09:17 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:17 -04:00
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2018-03-22 20:42:49 +01:00
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2014-08-22 18:09:17 -04:00
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2018-03-22 20:42:49 +01:00
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2014-08-22 18:09:17 -04:00
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2016-11-01 14:02:43 +01:00
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2016-11-01 14:02:45 +01:00
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2016-11-01 14:02:43 +01:00
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2016-11-01 14:02:45 +01:00
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2016-11-01 14:02:43 +01:00
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2016-11-01 14:02:48 +01:00
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2016-11-01 14:02:45 +01:00
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2016-11-01 14:02:43 +01:00
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2016-11-01 14:02:44 +01:00
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2016-11-01 14:02:48 +01:00
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2016-11-01 14:02:45 +01:00
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2016-11-01 14:02:44 +01:00
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2016-11-01 14:02:46 +01:00
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2016-11-01 14:02:48 +01:00
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2016-11-01 14:02:46 +01:00
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2016-11-01 14:02:43 +01:00
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2017-01-03 10:55:09 -05:00
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2017-05-11 20:28:15 +02:00
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2019-02-25 10:57:20 +07:00
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2017-05-11 20:28:15 +02:00
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2019-02-25 10:57:20 +07:00
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2017-05-11 20:28:15 +02:00
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2019-02-19 11:20:47 +07:00
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2017-05-11 20:28:15 +02:00
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2017-01-03 10:55:09 -05:00
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2006-01-02 19:04:38 +01:00
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tipc: introduce new TIPC server infrastructure
TIPC has two internal servers, one providing a subscription
service for topology events, and another providing the
configuration interface. These servers have previously been running
in BH context, accessing the TIPC-port (aka native) API directly.
Apart from these servers, even the TIPC socket implementation is
partially built on this API.
As this API may simultaneously be called via different paths and in
different contexts, a complex and costly lock policiy is required
in order to protect TIPC internal resources.
To eliminate the need for this complex lock policiy, we introduce
a new, generic service API that uses kernel sockets for message
passing instead of the native API. Once the toplogy and configuration
servers are converted to use this new service, all code pertaining
to the native API can be removed. This entails a significant
reduction in code amount and complexity, and opens up for a complete
rework of the locking policy in TIPC.
The new service also solves another problem:
As the current topology server works in BH context, it cannot easily
be blocked when sending of events fails due to congestion. In such
cases events may have to be silently dropped, something that is
unacceptable. Therefore, the new service keeps a dedicated outbound
queue receiving messages from BH context. Once messages are
inserted into this queue, we will immediately schedule a work from a
special workqueue. This way, messages/events from the topology server
are in reality sent in process context, and the server can block
if necessary.
Analogously, there is a new workqueue for receiving messages. Once a
notification about an arriving message is received in BH context, we
schedule a work from the receive workqueue to do the job of
receiving the message in process context.
As both sending and receive messages are now finished in processes,
subscribed events cannot be dropped any more.
As of this commit, this new server infrastructure is built, but
not actually yet called by the existing TIPC code, but since the
conversion changes required in order to use it are significant,
the addition is kept here as a separate commit.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-06-17 10:54:39 -04:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2009-11-05 22:18:14 -08:00
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2007-02-09 23:25:21 +09:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2020-11-29 10:32:48 -08:00
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2006-01-02 19:04:38 +01:00
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2014-03-12 11:31:12 -04:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2014-03-12 11:31:12 -04:00
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2014-08-22 18:09:13 -04:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2006-06-25 23:47:18 -07:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2015-05-08 21:09:13 -05:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2014-03-12 11:31:12 -04:00
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2014-08-22 18:09:20 -04:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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2014-08-22 18:09:20 -04:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2014-08-22 18:09:20 -04:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2016-11-01 14:02:45 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2022-06-29 14:34:18 +08:00
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|
2016-02-08 20:53:12 +09:00
|
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|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2017-02-11 19:26:46 +08:00
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2018-03-22 20:42:49 +01:00
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2017-02-11 19:26:46 +08:00
|
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|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2017-10-30 14:06:45 -07:00
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2016-11-01 14:02:47 +01:00
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2017-10-13 11:04:20 +02:00
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2013-06-17 10:54:37 -04:00
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2012-08-21 11:16:57 +08:00
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2015-11-22 15:46:05 +08:00
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tipc: compensate for double accounting in socket rcv buffer
The function net/core/sock.c::__release_sock() runs a tight loop
to move buffers from the socket backlog queue to the receive queue.
As a security measure, sk_backlog.len of the receiving socket
is not set to zero until after the loop is finished, i.e., until
the whole backlog queue has been transferred to the receive queue.
During this transfer, the data that has already been moved is counted
both in the backlog queue and the receive queue, hence giving an
incorrect picture of the available queue space for new arriving buffers.
This leads to unnecessary rejection of buffers by sk_add_backlog(),
which in TIPC leads to unnecessarily broken connections.
In this commit, we compensate for this double accounting by adding
a counter that keeps track of it. The function socket.c::backlog_rcv()
receives buffers one by one from __release_sock(), and adds them to the
socket receive queue. If the transfer is successful, it increases a new
atomic counter 'tipc_sock::dupl_rcvcnt' with 'truesize' of the
transferred buffer. If a new buffer arrives during this transfer and
finds the socket busy (owned), we attempt to add it to the backlog.
However, when sk_add_backlog() is called, we adjust the 'limit'
parameter with the value of the new counter, so that the risk of
inadvertent rejection is eliminated.
It should be noted that this change does not invalidate the original
purpose of zeroing 'sk_backlog.len' after the full transfer. We set an
upper limit for dupl_rcvcnt, so that if a 'wild' sender (i.e., one that
doesn't respect the send window) keeps pumping in buffers to
sk_add_backlog(), he will eventually reach an upper limit,
(2 x TIPC_CONN_OVERLOAD_LIMIT). After that, no messages can be added
to the backlog, and the connection will be broken. Ordinary, well-
behaved senders will never reach this buffer limit at all.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2014-05-14 05:39:09 -04:00
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2018-02-26 20:14:04 +01:00
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tipc: compensate for double accounting in socket rcv buffer
The function net/core/sock.c::__release_sock() runs a tight loop
to move buffers from the socket backlog queue to the receive queue.
As a security measure, sk_backlog.len of the receiving socket
is not set to zero until after the loop is finished, i.e., until
the whole backlog queue has been transferred to the receive queue.
During this transfer, the data that has already been moved is counted
both in the backlog queue and the receive queue, hence giving an
incorrect picture of the available queue space for new arriving buffers.
This leads to unnecessary rejection of buffers by sk_add_backlog(),
which in TIPC leads to unnecessarily broken connections.
In this commit, we compensate for this double accounting by adding
a counter that keeps track of it. The function socket.c::backlog_rcv()
receives buffers one by one from __release_sock(), and adds them to the
socket receive queue. If the transfer is successful, it increases a new
atomic counter 'tipc_sock::dupl_rcvcnt' with 'truesize' of the
transferred buffer. If a new buffer arrives during this transfer and
finds the socket busy (owned), we attempt to add it to the backlog.
However, when sk_add_backlog() is called, we adjust the 'limit'
parameter with the value of the new counter, so that the risk of
inadvertent rejection is eliminated.
It should be noted that this change does not invalidate the original
purpose of zeroing 'sk_backlog.len' after the full transfer. We set an
upper limit for dupl_rcvcnt, so that if a 'wild' sender (i.e., one that
doesn't respect the send window) keeps pumping in buffers to
sk_add_backlog(), he will eventually reach an upper limit,
(2 x TIPC_CONN_OVERLOAD_LIMIT). After that, no messages can be added
to the backlog, and the connection will be broken. Ordinary, well-
behaved senders will never reach this buffer limit at all.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2014-05-14 05:39:09 -04:00
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2008-05-12 15:42:28 -07:00
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tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
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2016-11-01 14:02:42 +01:00
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2014-08-22 18:09:20 -04:00
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2008-04-15 00:22:02 -07:00
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2014-08-22 18:09:20 -04:00
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2008-04-15 00:22:02 -07:00
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2019-07-30 20:19:10 +02:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2006-01-02 19:04:38 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2016-11-01 14:02:47 +01:00
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2019-11-28 10:10:07 +07:00
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2016-11-01 14:02:47 +01:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2019-11-28 10:10:08 +07:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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2019-11-28 10:10:08 +07:00
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2018-09-28 20:23:22 +02:00
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2020-01-08 09:18:15 +07:00
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2016-11-01 14:02:47 +01:00
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2016-12-22 07:22:29 -05:00
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2020-01-08 09:18:15 +07:00
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2016-12-22 07:22:29 -05:00
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2020-01-08 09:18:15 +07:00
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2016-12-22 07:22:29 -05:00
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2020-01-08 09:18:15 +07:00
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2016-11-01 14:02:47 +01:00
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2020-01-08 09:18:15 +07:00
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2016-11-01 14:02:47 +01:00
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2006-01-02 19:04:38 +01:00
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2014-02-18 16:06:46 +08:00
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2006-01-02 19:04:38 +01:00
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2007-02-09 23:25:21 +09:00
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2006-01-02 19:04:38 +01:00
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2020-11-29 10:32:48 -08:00
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2006-01-02 19:04:38 +01:00
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2014-02-18 16:06:46 +08:00
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2006-01-02 19:04:38 +01:00
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2014-03-12 11:31:12 -04:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2007-02-09 23:25:21 +09:00
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2014-03-12 11:31:12 -04:00
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2008-04-15 00:22:02 -07:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
|
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2016-11-01 14:02:47 +01:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
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|
2021-03-16 22:06:13 -04:00
|
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|
tipc: smooth change between replicast and broadcast
Currently, a multicast stream may start out using replicast, because
there are few destinations, and then it should ideally switch to
L2/broadcast IGMP/multicast when the number of destinations grows beyond
a certain limit. The opposite should happen when the number decreases
below the limit.
To eliminate the risk of message reordering caused by method change,
a sending socket must stick to a previously selected method until it
enters an idle period of 5 seconds. Means there is a 5 seconds pause
in the traffic from the sender socket.
If the sender never makes such a pause, the method will never change,
and transmission may become very inefficient as the cluster grows.
With this commit, we allow such a switch between replicast and
broadcast without any need for a traffic pause.
Solution is to send a dummy message with only the header, also with
the SYN bit set, via broadcast or replicast. For the data message,
the SYN bit is set and sending via replicast or broadcast (inverse
method with dummy).
Then, at receiving side any messages follow first SYN bit message
(data or dummy message), they will be held in deferred queue until
another pair (dummy or data message) arrived in other link.
v2: reverse christmas tree declaration
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Hoang Le <hoang.h.le@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-03-19 18:49:50 +07:00
|
|
|
|
2015-05-28 13:19:22 +08:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
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|
2006-01-02 19:04:38 +01:00
|
|
|
|
2018-09-03 19:12:41 -07:00
|
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|
2008-04-15 00:22:02 -07:00
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2017-10-13 11:04:22 +02:00
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|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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|
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|
2008-04-15 00:22:02 -07:00
|
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|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2014-04-06 15:56:14 +02:00
|
|
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|
2006-01-02 19:04:38 +01:00
|
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2020-11-25 13:29:13 -05:00
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2006-01-02 19:04:38 +01:00
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2020-11-25 13:29:13 -05:00
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2007-02-09 23:25:21 +09:00
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2021-06-09 23:18:53 -07:00
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2006-01-02 19:04:38 +01:00
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2007-02-09 23:25:21 +09:00
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2020-11-29 10:32:48 -08:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2020-11-25 13:29:13 -05:00
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2006-01-02 19:04:38 +01:00
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2021-03-16 22:06:11 -04:00
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2020-11-25 13:29:13 -05:00
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2021-03-16 22:06:11 -04:00
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2006-01-02 19:04:38 +01:00
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2020-11-25 13:29:13 -05:00
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2021-03-16 22:06:13 -04:00
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2006-01-02 19:04:38 +01:00
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2021-03-16 22:06:11 -04:00
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2007-02-09 23:25:21 +09:00
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2020-11-25 13:29:13 -05:00
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2021-03-16 22:06:11 -04:00
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2021-03-16 22:06:13 -04:00
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2021-03-16 22:06:11 -04:00
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2020-11-25 13:29:13 -05:00
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2013-12-27 10:18:28 +08:00
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2006-01-02 19:04:38 +01:00
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tipc: add stricter control of reserved service types
TIPC reserves 64 service types for current and future internal use.
Therefore, the bind() function is meant to block regular user sockets
from being bound to these values, while it should let through such
bindings from internal users.
However, since we at the design moment saw no way to distinguish
between regular and internal users the filter function ended up
with allowing all bindings of the reserved types which were really
in use ([0,1]), and block all the rest ([2,63]).
This is risky, since a regular user may bind to the service type
representing the topology server (TIPC_TOP_SRV == 1) or the one used
for indicating neighboring node status (TIPC_CFG_SRV == 0), and wreak
havoc for users of those services, i.e., most users.
The reality is however that TIPC_CFG_SRV never is bound through the
bind() function, since it doesn't represent a regular socket, and
TIPC_TOP_SRV can also be made to bypass the checks in tipc_bind()
by introducing a different entry function, tipc_sk_bind().
It should be noted that although this is a change of the API semantics,
there is no risk we will break any currently working applications by
doing this. Any application trying to bind to the values in question
would be badly broken from the outset, so there is no chance we would
find any such applications in real-world production systems.
v2: Added warning printout when a user is blocked from binding,
as suggested by Jakub Kicinski
Acked-by: Yung Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jmaloy@redhat.com>
Link: https://lore.kernel.org/r/20201030012938.489557-1-jmaloy@redhat.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-10-29 21:29:38 -04:00
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2021-03-16 22:06:11 -04:00
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tipc: add stricter control of reserved service types
TIPC reserves 64 service types for current and future internal use.
Therefore, the bind() function is meant to block regular user sockets
from being bound to these values, while it should let through such
bindings from internal users.
However, since we at the design moment saw no way to distinguish
between regular and internal users the filter function ended up
with allowing all bindings of the reserved types which were really
in use ([0,1]), and block all the rest ([2,63]).
This is risky, since a regular user may bind to the service type
representing the topology server (TIPC_TOP_SRV == 1) or the one used
for indicating neighboring node status (TIPC_CFG_SRV == 0), and wreak
havoc for users of those services, i.e., most users.
The reality is however that TIPC_CFG_SRV never is bound through the
bind() function, since it doesn't represent a regular socket, and
TIPC_TOP_SRV can also be made to bypass the checks in tipc_bind()
by introducing a different entry function, tipc_sk_bind().
It should be noted that although this is a change of the API semantics,
there is no risk we will break any currently working applications by
doing this. Any application trying to bind to the values in question
would be badly broken from the outset, so there is no chance we would
find any such applications in real-world production systems.
v2: Added warning printout when a user is blocked from binding,
as suggested by Jakub Kicinski
Acked-by: Yung Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jmaloy@redhat.com>
Link: https://lore.kernel.org/r/20201030012938.489557-1-jmaloy@redhat.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-10-29 21:29:38 -04:00
|
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2021-03-16 22:06:11 -04:00
|
|
|
|
tipc: add stricter control of reserved service types
TIPC reserves 64 service types for current and future internal use.
Therefore, the bind() function is meant to block regular user sockets
from being bound to these values, while it should let through such
bindings from internal users.
However, since we at the design moment saw no way to distinguish
between regular and internal users the filter function ended up
with allowing all bindings of the reserved types which were really
in use ([0,1]), and block all the rest ([2,63]).
This is risky, since a regular user may bind to the service type
representing the topology server (TIPC_TOP_SRV == 1) or the one used
for indicating neighboring node status (TIPC_CFG_SRV == 0), and wreak
havoc for users of those services, i.e., most users.
The reality is however that TIPC_CFG_SRV never is bound through the
bind() function, since it doesn't represent a regular socket, and
TIPC_TOP_SRV can also be made to bypass the checks in tipc_bind()
by introducing a different entry function, tipc_sk_bind().
It should be noted that although this is a change of the API semantics,
there is no risk we will break any currently working applications by
doing this. Any application trying to bind to the values in question
would be badly broken from the outset, so there is no chance we would
find any such applications in real-world production systems.
v2: Added warning printout when a user is blocked from binding,
as suggested by Jakub Kicinski
Acked-by: Yung Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jmaloy@redhat.com>
Link: https://lore.kernel.org/r/20201030012938.489557-1-jmaloy@redhat.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-10-29 21:29:38 -04:00
|
|
|
|
2021-03-16 22:06:11 -04:00
|
|
|
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2020-11-25 13:29:13 -05:00
|
|
|
|
2021-03-16 22:06:11 -04:00
|
|
|
|
tipc: add stricter control of reserved service types
TIPC reserves 64 service types for current and future internal use.
Therefore, the bind() function is meant to block regular user sockets
from being bound to these values, while it should let through such
bindings from internal users.
However, since we at the design moment saw no way to distinguish
between regular and internal users the filter function ended up
with allowing all bindings of the reserved types which were really
in use ([0,1]), and block all the rest ([2,63]).
This is risky, since a regular user may bind to the service type
representing the topology server (TIPC_TOP_SRV == 1) or the one used
for indicating neighboring node status (TIPC_CFG_SRV == 0), and wreak
havoc for users of those services, i.e., most users.
The reality is however that TIPC_CFG_SRV never is bound through the
bind() function, since it doesn't represent a regular socket, and
TIPC_TOP_SRV can also be made to bypass the checks in tipc_bind()
by introducing a different entry function, tipc_sk_bind().
It should be noted that although this is a change of the API semantics,
there is no risk we will break any currently working applications by
doing this. Any application trying to bind to the values in question
would be badly broken from the outset, so there is no chance we would
find any such applications in real-world production systems.
v2: Added warning printout when a user is blocked from binding,
as suggested by Jakub Kicinski
Acked-by: Yung Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jmaloy@redhat.com>
Link: https://lore.kernel.org/r/20201030012938.489557-1-jmaloy@redhat.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-10-29 21:29:38 -04:00
|
|
|
|
2021-03-16 22:06:11 -04:00
|
|
|
|
tipc: add stricter control of reserved service types
TIPC reserves 64 service types for current and future internal use.
Therefore, the bind() function is meant to block regular user sockets
from being bound to these values, while it should let through such
bindings from internal users.
However, since we at the design moment saw no way to distinguish
between regular and internal users the filter function ended up
with allowing all bindings of the reserved types which were really
in use ([0,1]), and block all the rest ([2,63]).
This is risky, since a regular user may bind to the service type
representing the topology server (TIPC_TOP_SRV == 1) or the one used
for indicating neighboring node status (TIPC_CFG_SRV == 0), and wreak
havoc for users of those services, i.e., most users.
The reality is however that TIPC_CFG_SRV never is bound through the
bind() function, since it doesn't represent a regular socket, and
TIPC_TOP_SRV can also be made to bypass the checks in tipc_bind()
by introducing a different entry function, tipc_sk_bind().
It should be noted that although this is a change of the API semantics,
there is no risk we will break any currently working applications by
doing this. Any application trying to bind to the values in question
would be badly broken from the outset, so there is no chance we would
find any such applications in real-world production systems.
v2: Added warning printout when a user is blocked from binding,
as suggested by Jakub Kicinski
Acked-by: Yung Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jmaloy@redhat.com>
Link: https://lore.kernel.org/r/20201030012938.489557-1-jmaloy@redhat.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-10-29 21:29:38 -04:00
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2007-02-09 23:25:21 +09:00
|
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2014-02-18 16:06:46 +08:00
|
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2006-01-02 19:04:38 +01:00
|
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2008-07-14 22:43:32 -07:00
|
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|
2007-02-09 23:25:21 +09:00
|
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2020-11-29 10:32:48 -08:00
|
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2008-04-15 00:22:02 -07:00
|
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2008-07-14 22:43:32 -07:00
|
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|
|
2010-12-31 18:59:32 +00:00
|
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|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2014-02-18 16:06:46 +08:00
|
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|
|
2018-02-12 20:00:20 +01:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
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|
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2016-11-01 14:02:46 +01:00
|
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|
2006-01-02 19:04:38 +01:00
|
|
|
|
2010-10-31 07:10:32 +00:00
|
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2008-04-15 00:22:02 -07:00
|
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|
|
2016-11-01 14:02:49 +01:00
|
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|
|
2016-11-01 14:02:46 +01:00
|
|
|
|
2008-07-14 22:43:32 -07:00
|
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2014-08-22 18:09:20 -04:00
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2008-04-15 00:22:02 -07:00
|
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|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2018-03-22 20:42:49 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2020-11-25 13:29:15 -05:00
|
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|
2006-01-02 19:04:38 +01:00
|
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|
2018-02-12 20:00:20 +01:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
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|
|
2018-06-28 09:43:44 -07:00
|
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|
2006-01-02 19:04:38 +01:00
|
|
|
|
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|
|
|
|
2018-06-28 09:43:44 -07:00
|
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|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2020-11-29 10:32:48 -08:00
|
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2008-03-26 16:48:21 -07:00
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2010-08-17 11:00:06 +00:00
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2006-01-02 19:04:38 +01:00
|
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2018-06-28 09:43:44 -07:00
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2006-01-02 19:04:38 +01:00
|
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2008-03-26 16:48:21 -07:00
|
|
|
|
2014-03-12 11:31:12 -04:00
|
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2017-07-03 00:01:49 -04:00
|
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|
2008-03-26 16:48:21 -07:00
|
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|
|
2018-10-23 13:40:39 +02:00
|
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|
tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2018-06-28 09:43:44 -07:00
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2016-11-01 14:02:47 +01:00
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2018-02-11 14:34:03 -08:00
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2016-11-01 14:02:47 +01:00
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2018-02-11 14:34:03 -08:00
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2016-11-01 14:02:47 +01:00
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2016-11-01 14:02:49 +01:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2018-02-11 14:34:03 -08:00
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2020-08-18 08:07:13 -04:00
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2016-11-01 14:02:49 +01:00
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2019-05-09 07:13:42 +02:00
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2019-10-23 22:44:50 -07:00
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2018-02-11 14:34:03 -08:00
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2016-11-01 14:02:49 +01:00
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2018-01-17 16:42:46 +01:00
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2018-02-11 14:34:03 -08:00
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2017-10-13 11:04:25 +02:00
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2019-10-23 22:44:50 -07:00
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2017-10-13 11:04:25 +02:00
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2018-02-11 14:34:03 -08:00
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2016-11-01 14:02:49 +01:00
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2018-02-11 14:34:03 -08:00
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2016-11-01 14:02:49 +01:00
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2010-08-17 11:00:06 +00:00
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2017-10-13 11:04:25 +02:00
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2006-01-02 19:04:38 +01:00
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2014-07-16 20:41:01 -04:00
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2021-03-16 22:06:17 -04:00
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2014-11-15 01:13:43 -05:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2014-07-16 20:41:01 -04:00
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2020-11-29 10:32:48 -08:00
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2014-07-16 20:41:01 -04:00
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2021-03-16 22:06:17 -04:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2014-07-16 20:41:01 -04:00
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2015-02-05 08:36:36 -05:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2015-01-09 15:27:05 +08:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2017-01-18 13:50:52 -05:00
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2014-07-16 20:41:01 -04:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2017-01-18 13:50:52 -05:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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|
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2016-03-01 11:07:09 +01:00
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|
|
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2017-01-18 13:50:52 -05:00
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|
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2021-03-16 22:06:17 -04:00
|
|
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2017-01-18 13:50:52 -05:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
2017-01-18 13:50:52 -05:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2021-03-16 22:06:17 -04:00
|
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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|
2017-01-18 13:50:52 -05:00
|
|
|
|
2019-08-15 16:42:50 +02:00
|
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|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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|
2014-07-16 20:41:01 -04:00
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2017-01-18 13:50:52 -05:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2021-03-16 22:06:17 -04:00
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2017-01-18 13:50:52 -05:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2017-01-18 13:50:52 -05:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2014-07-16 20:41:01 -04:00
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2017-10-13 11:04:27 +02:00
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2020-11-29 10:32:49 -08:00
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2017-10-13 11:04:27 +02:00
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2017-10-13 11:04:30 +02:00
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tipc: guarantee that group broadcast doesn't bypass group unicast
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:31 +02:00
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2017-10-13 11:04:27 +02:00
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2017-10-13 11:04:30 +02:00
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2017-10-13 11:04:27 +02:00
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2019-08-15 16:42:50 +02:00
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tipc: improve throughput between nodes in netns
Currently, TIPC transports intra-node user data messages directly
socket to socket, hence shortcutting all the lower layers of the
communication stack. This gives TIPC very good intra node performance,
both regarding throughput and latency.
We now introduce a similar mechanism for TIPC data traffic across
network namespaces located in the same kernel. On the send path, the
call chain is as always accompanied by the sending node's network name
space pointer. However, once we have reliably established that the
receiving node is represented by a namespace on the same host, we just
replace the namespace pointer with the receiving node/namespace's
ditto, and follow the regular socket receive patch though the receiving
node. This technique gives us a throughput similar to the node internal
throughput, several times larger than if we let the traffic go though
the full network stacks. As a comparison, max throughput for 64k
messages is four times larger than TCP throughput for the same type of
traffic.
To meet any security concerns, the following should be noted.
- All nodes joining a cluster are supposed to have been be certified
and authenticated by mechanisms outside TIPC. This is no different for
nodes/namespaces on the same host; they have to auto discover each
other using the attached interfaces, and establish links which are
supervised via the regular link monitoring mechanism. Hence, a kernel
local node has no other way to join a cluster than any other node, and
have to obey to policies set in the IP or device layers of the stack.
- Only when a sender has established with 100% certainty that the peer
node is located in a kernel local namespace does it choose to let user
data messages, and only those, take the crossover path to the receiving
node/namespace.
- If the receiving node/namespace is removed, its namespace pointer
is invalidated at all peer nodes, and their neighbor link monitoring
will eventually note that this node is gone.
- To ensure the "100% certainty" criteria, and prevent any possible
spoofing, received discovery messages must contain a proof that the
sender knows a common secret. We use the hash mix of the sending
node/namespace for this purpose, since it can be accessed directly by
all other namespaces in the kernel. Upon reception of a discovery
message, the receiver checks this proof against all the local
namespaces'hash_mix:es. If it finds a match, that, along with a
matching node id and cluster id, this is deemed sufficient proof that
the peer node in question is in a local namespace, and a wormhole can
be opened.
- We should also consider that TIPC is intended to be a cluster local
IPC mechanism (just like e.g. UNIX sockets) rather than a network
protocol, and hence we think it can justified to allow it to shortcut the
lower protocol layers.
Regarding traceability, we should notice that since commit 6c9081a3915d
("tipc: add loopback device tracking") it is possible to follow the node
internal packet flow by just activating tcpdump on the loopback
interface. This will be true even for this mechanism; by activating
tcpdump on the involved nodes' loopback interfaces their inter-name
space messaging can easily be tracked.
v2:
- update 'net' pointer when node left/rejoined
v3:
- grab read/write lock when using node ref obj
v4:
- clone traffics between netns to loopback
Suggested-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Hoang Le <hoang.h.le@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-29 07:51:21 +07:00
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2017-10-13 11:04:27 +02:00
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tipc: guarantee that group broadcast doesn't bypass group unicast
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:31 +02:00
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2017-10-13 11:04:27 +02:00
|
|
|
|
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|
|
tipc: guarantee that group broadcast doesn't bypass group unicast
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:31 +02:00
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2017-10-13 11:04:27 +02:00
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2020-11-29 10:32:48 -08:00
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2017-10-13 11:04:27 +02:00
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2021-03-16 22:06:18 -04:00
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2017-10-13 11:04:27 +02:00
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2021-03-16 22:06:18 -04:00
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2017-10-13 11:04:27 +02:00
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2018-12-11 21:43:51 -08:00
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2017-10-13 11:04:27 +02:00
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2017-10-13 11:04:28 +02:00
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2020-11-29 10:32:48 -08:00
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2017-10-13 11:04:28 +02:00
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2021-03-16 22:06:18 -04:00
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2017-10-13 11:04:28 +02:00
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2018-01-08 21:03:30 +01:00
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2017-10-13 11:04:28 +02:00
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2021-03-16 22:06:18 -04:00
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2017-10-13 11:04:28 +02:00
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2018-12-11 21:43:51 -08:00
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2017-10-13 11:04:28 +02:00
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2021-03-16 22:06:18 -04:00
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2017-10-13 11:04:28 +02:00
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2018-12-11 21:43:51 -08:00
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2017-10-13 11:04:28 +02:00
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2018-12-11 21:43:51 -08:00
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2017-10-13 11:04:28 +02:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
2020-07-13 01:15:14 +02:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2020-11-29 10:32:48 -08:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2021-03-16 22:06:18 -04:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2018-12-16 23:25:12 -08:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
tipc: guarantee that group broadcast doesn't bypass group unicast
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:31 +02:00
|
|
|
|
2017-10-13 11:04:26 +02:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2017-10-13 11:04:26 +02:00
|
|
|
|
2018-12-11 21:43:51 -08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2018-12-16 23:25:12 -08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2021-03-16 22:06:18 -04:00
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
2021-03-16 22:06:18 -04:00
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2017-10-13 11:04:26 +02:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
2018-12-11 21:43:51 -08:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
tipc: guarantee that group broadcast doesn't bypass group unicast
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:31 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2019-08-15 16:42:50 +02:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: guarantee that group broadcast doesn't bypass group unicast
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:31 +02:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2017-10-13 11:04:26 +02:00
|
|
|
|
tipc: guarantee that group broadcast doesn't bypass group unicast
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:31 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2020-11-29 10:32:48 -08:00
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:18 -04:00
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2018-01-08 21:03:30 +01:00
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:18 -04:00
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:18 -04:00
|
|
|
|
|
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
2018-01-08 21:03:30 +01:00
|
|
|
|
2021-03-16 22:06:18 -04:00
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:18 -04:00
|
|
|
|
2017-10-13 11:04:29 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2015-02-05 08:36:44 -05:00
|
|
|
|
|
|
|
|
|
2020-11-29 10:32:49 -08:00
|
|
|
|
2015-02-05 08:36:44 -05:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-07-16 20:41:00 -04:00
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2015-02-05 08:36:44 -05:00
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2014-07-16 20:41:00 -04:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2015-02-05 08:36:44 -05:00
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2018-07-31 17:01:37 +01:00
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2018-01-08 21:03:30 +01:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2018-01-08 21:03:30 +01:00
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2021-03-16 22:06:16 -04:00
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2018-01-08 21:03:30 +01:00
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2015-02-05 08:36:43 -05:00
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2015-02-05 08:36:44 -05:00
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2017-01-03 10:55:10 -05:00
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2021-03-16 22:06:16 -04:00
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2014-07-16 20:41:00 -04:00
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2021-06-02 13:44:26 -04:00
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2015-02-05 08:36:44 -05:00
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2018-01-08 21:03:30 +01:00
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2021-03-16 22:06:16 -04:00
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2021-06-02 13:44:26 -04:00
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2018-01-08 21:03:30 +01:00
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tipc: guarantee that group broadcast doesn't bypass group unicast
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:31 +02:00
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2017-12-11 19:11:55 +01:00
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tipc: guarantee that group broadcast doesn't bypass group unicast
We need a mechanism guaranteeing that group unicasts sent out from a
socket are not bypassed by later sent broadcasts from the same socket.
We do this as follows:
- Each time a unicast is sent, we set a the broadcast method for the
socket to "replicast" and "mandatory". This forces the first
subsequent broadcast message to follow the same network and data path
as the preceding unicast to a destination, hence preventing it from
overtaking the latter.
- In order to make the 'same data path' statement above true, we let
group unicasts pass through the multicast link input queue, instead
of as previously through the unicast link input queue.
- In the first broadcast following a unicast, we set a new header flag,
requiring all recipients to immediately acknowledge its reception.
- During the period before all the expected acknowledges are received,
the socket refuses to accept any more broadcast attempts, i.e., by
blocking or returning EAGAIN. This period should typically not be
longer than a few microseconds.
- When all acknowledges have been received, the sending socket will
open up for subsequent broadcasts, this time giving the link layer
freedom to itself select the best transmission method.
- The forced and/or abrupt transmission method changes described above
may lead to broadcasts arriving out of order to the recipients. We
remedy this by introducing code that checks and if necessary
re-orders such messages at the receiving end.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:31 +02:00
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2018-01-08 21:03:30 +01:00
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2021-03-16 22:06:16 -04:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2018-01-08 21:03:30 +01:00
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2021-06-02 13:44:26 -04:00
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2018-01-08 21:03:30 +01:00
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2017-10-13 11:04:22 +02:00
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2018-01-08 21:03:30 +01:00
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2015-02-05 08:36:44 -05:00
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2014-07-16 20:41:00 -04:00
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2021-06-02 13:44:26 -04:00
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2015-02-05 08:36:44 -05:00
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2021-06-02 13:44:26 -04:00
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2021-05-14 08:23:03 +07:00
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2015-02-05 08:36:44 -05:00
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2014-07-16 20:41:00 -04:00
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2015-02-05 08:36:44 -05:00
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2014-07-16 20:41:00 -04:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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2019-11-28 10:10:08 +07:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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2014-06-25 20:41:41 -05:00
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2017-10-13 11:04:20 +02:00
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2014-06-25 20:41:41 -05:00
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tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
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2020-11-29 10:32:49 -08:00
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2014-06-25 20:41:41 -05:00
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2017-10-13 11:04:20 +02:00
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2018-10-10 17:50:23 +02:00
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2017-10-13 11:04:20 +02:00
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2014-06-25 20:41:41 -05:00
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|
tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
|
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|
2017-10-13 11:04:20 +02:00
|
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|
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|
|
tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
|
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|
tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
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2014-06-25 20:41:41 -05:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2014-06-25 20:41:41 -05:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2014-06-25 20:41:41 -05:00
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2017-04-26 10:05:02 +02:00
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2018-10-10 17:50:23 +02:00
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2017-04-26 10:05:02 +02:00
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2016-11-01 14:02:44 +01:00
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2014-06-25 20:41:41 -05:00
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tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
|
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|
|
2016-06-17 06:35:57 -04:00
|
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|
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|
tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
|
|
|
|
|
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
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2014-06-25 20:41:41 -05:00
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tipc: introduce new tipc_sk_respond() function
Currently, we use the code sequence
if (msg_reverse())
tipc_link_xmit_skb()
at numerous locations in socket.c. The preparation of arguments
for these calls, as well as the sequence itself, makes the code
unecessarily complex.
In this commit, we introduce a new function, tipc_sk_respond(),
that performs this call combination. We also replace some, but not
yet all, of these explicit call sequences with calls to the new
function. Notably, we let the function tipc_sk_proto_rcv() use
the new function to directly send out PROBE_REPLY messages,
instead of deferring this to the calling tipc_sk_rcv() function,
as we do now.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-07-22 10:11:19 -04:00
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2014-06-25 20:41:41 -05:00
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2006-01-02 19:04:38 +01:00
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2014-02-18 16:06:46 +08:00
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2006-01-02 19:04:38 +01:00
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2014-06-25 20:41:37 -05:00
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2007-02-09 23:25:21 +09:00
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2006-01-02 19:04:38 +01:00
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2007-02-09 23:25:21 +09:00
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2006-01-02 19:04:38 +01:00
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2007-02-09 23:25:21 +09:00
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2020-11-29 10:32:48 -08:00
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2006-01-02 19:04:38 +01:00
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2015-03-02 15:37:48 +08:00
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2014-06-25 20:41:37 -05:00
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2015-03-02 15:37:47 +08:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2015-01-09 15:27:05 +08:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2021-03-16 22:06:15 -04:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2021-03-16 22:06:15 -04:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2021-03-16 22:06:15 -04:00
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2006-01-02 19:04:38 +01:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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|
2010-04-20 17:58:24 -04:00
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|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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|
2021-03-16 22:06:15 -04:00
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|
2017-10-13 11:04:27 +02:00
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|
2021-09-03 00:00:11 +01:00
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|
|
2017-10-13 11:04:27 +02:00
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|
2021-03-16 22:06:15 -04:00
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|
2017-10-13 11:04:27 +02:00
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|
2021-03-16 22:06:15 -04:00
|
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|
2017-10-13 11:04:27 +02:00
|
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|
2021-03-16 22:06:15 -04:00
|
|
|
|
2017-10-13 11:04:28 +02:00
|
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|
2021-03-16 22:06:15 -04:00
|
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|
|
2017-10-13 11:04:27 +02:00
|
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2021-03-16 22:06:15 -04:00
|
|
|
|
2017-10-13 11:04:29 +02:00
|
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|
|
2017-10-13 11:04:27 +02:00
|
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|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2021-03-16 22:06:15 -04:00
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2015-03-19 09:02:19 +01:00
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2021-03-29 13:17:31 -04:00
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2015-03-19 09:02:19 +01:00
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|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2016-11-01 14:02:43 +01:00
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2015-03-02 15:37:47 +08:00
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2016-11-01 14:02:45 +01:00
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2015-03-02 15:37:47 +08:00
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2021-06-02 13:44:24 -04:00
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2018-09-28 20:23:21 +02:00
|
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|
2006-01-02 19:04:38 +01:00
|
|
|
|
2014-06-25 20:41:37 -05:00
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2021-12-31 10:35:23 +08:00
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2021-03-16 22:06:15 -04:00
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2021-03-16 22:06:17 -04:00
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2021-03-16 22:06:15 -04:00
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2015-03-02 15:37:47 +08:00
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2021-03-16 22:06:15 -04:00
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2018-04-12 01:15:48 +02:00
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2014-06-25 20:41:37 -05:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
2017-10-13 11:04:22 +02:00
|
|
|
|
2021-03-16 22:06:15 -04:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
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|
2021-03-16 22:06:15 -04:00
|
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tipc: fix retrans failure due to wrong destination
When a user message is sent, TIPC will check if the socket has faced a
congestion at link layer. If that happens, it will make a sleep to wait
for the congestion to disappear. This leaves a gap for other users to
take over the socket (e.g. multi threads) since the socket is released
as well. Also, in case of connectionless (e.g. SOCK_RDM), user is free
to send messages to various destinations (e.g. via 'sendto()'), then
the socket's preformatted header has to be updated correspondingly
prior to the actual payload message building.
Unfortunately, the latter action is done before the first action which
causes a condition issue that the destination of a certain message can
be modified incorrectly in the middle, leading to wrong destination
when that message is built. Consequently, when the message is sent to
the link layer, it gets stuck there forever because the peer node will
simply reject it. After a number of retransmission attempts, the link
is eventually taken down and the retransmission failure is reported.
This commit fixes the problem by rearranging the order of actions to
prevent the race condition from occurring, so the message building is
'atomic' and its header will not be modified by anyone.
Fixes: 365ad353c256 ("tipc: reduce risk of user starvation during link congestion")
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-10 15:21:04 +07:00
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:15 -04:00
|
|
|
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|
|
|
|
|
|
|
|
|
|
2020-11-25 13:29:15 -05:00
|
|
|
|
tipc: fix retrans failure due to wrong destination
When a user message is sent, TIPC will check if the socket has faced a
congestion at link layer. If that happens, it will make a sleep to wait
for the congestion to disappear. This leaves a gap for other users to
take over the socket (e.g. multi threads) since the socket is released
as well. Also, in case of connectionless (e.g. SOCK_RDM), user is free
to send messages to various destinations (e.g. via 'sendto()'), then
the socket's preformatted header has to be updated correspondingly
prior to the actual payload message building.
Unfortunately, the latter action is done before the first action which
causes a condition issue that the destination of a certain message can
be modified incorrectly in the middle, leading to wrong destination
when that message is built. Consequently, when the message is sent to
the link layer, it gets stuck there forever because the peer node will
simply reject it. After a number of retransmission attempts, the link
is eventually taken down and the retransmission failure is reported.
This commit fixes the problem by rearranging the order of actions to
prevent the race condition from occurring, so the message building is
'atomic' and its header will not be modified by anyone.
Fixes: 365ad353c256 ("tipc: reduce risk of user starvation during link congestion")
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-10 15:21:04 +07:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:15 -04:00
|
|
|
|
2019-08-15 16:42:50 +02:00
|
|
|
|
2021-03-16 22:06:15 -04:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
|
|
|
|
|
2015-03-02 15:37:47 +08:00
|
|
|
|
2019-11-28 10:10:05 +07:00
|
|
|
|
|
|
|
|
|
2018-09-28 20:23:22 +02:00
|
|
|
|
2019-11-28 10:10:05 +07:00
|
|
|
|
2014-06-25 20:41:37 -05:00
|
|
|
|
2021-03-16 22:06:15 -04:00
|
|
|
|
tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
|
|
|
|
2021-03-16 22:06:15 -04:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
2021-03-16 22:06:15 -04:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-06-25 20:41:37 -05:00
|
|
|
|
2021-07-22 12:05:41 -04:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
2021-08-15 03:13:36 -04:00
|
|
|
|
2021-07-22 12:05:41 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2006-01-02 19:04:38 +01:00
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2014-06-25 20:41:38 -05:00
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2007-02-09 23:25:21 +09:00
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2014-06-25 20:41:38 -05:00
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2007-02-09 23:25:21 +09:00
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2020-11-29 10:32:48 -08:00
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2014-06-25 20:41:38 -05:00
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2006-01-02 19:04:38 +01:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
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|
2015-03-02 15:37:47 +08:00
|
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
2015-03-02 15:37:47 +08:00
|
|
|
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|
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|
|
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|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2014-01-17 22:53:15 +01:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
|
|
|
|
|
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
|
|
|
|
2016-11-01 14:02:34 +01:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
|
|
|
|
|
2014-06-25 20:41:38 -05:00
|
|
|
|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2021-07-22 12:05:41 -04:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2018-09-25 18:21:58 +02:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2018-09-25 18:21:58 +02:00
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2015-03-02 15:37:47 +08:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2016-03-01 11:07:09 +01:00
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2007-02-09 23:25:21 +09:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2017-01-03 10:55:09 -05:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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2020-06-11 17:07:35 +07:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
|
|
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|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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2020-05-28 22:34:07 +08:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2015-03-02 15:37:47 +08:00
|
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|
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2017-04-24 15:00:42 +02:00
|
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|
2006-01-02 19:04:38 +01:00
|
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2007-02-09 23:25:21 +09:00
|
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|
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2014-06-25 20:41:38 -05:00
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2006-01-02 19:04:38 +01:00
|
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2014-06-25 20:41:38 -05:00
|
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2007-02-09 23:25:21 +09:00
|
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|
|
2014-06-25 20:41:38 -05:00
|
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2007-02-09 23:25:21 +09:00
|
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|
|
2020-11-29 10:32:48 -08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2015-03-02 15:37:48 +08:00
|
|
|
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2006-01-02 19:04:38 +01:00
|
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2014-06-25 20:41:38 -05:00
|
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2006-01-02 19:04:38 +01:00
|
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|
tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:11 -04:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2014-08-22 18:09:20 -04:00
|
|
|
|
2014-08-22 18:09:11 -04:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2015-01-13 17:07:48 +08:00
|
|
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|
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|
|
2014-08-22 18:09:20 -04:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2018-09-28 20:23:21 +02:00
|
|
|
|
2014-08-22 18:09:11 -04:00
|
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tipc: introduce non-blocking socket connect
TIPC has so far only supported blocking connect(), meaning that a call
to connect() doesn't return until either the connection is fully
established, or an error occurs. This has proved insufficient for many
users, so we now introduce non-blocking connect(), analogous to how
this is done in TCP and other protocols.
With this feature, if a connection cannot be established instantly,
connect() will return the error code "-EINPROGRESS".
If the user later calls connect() again, he will either have the
return code "-EALREADY" or "-EISCONN", depending on whether the
connection has been established or not.
The user must have explicitly set the socket to be non-blocking
(SOCK_NONBLOCK or O_NONBLOCK, depending on method used), so unless
for some reason they had set this already (the socket would anyway
remain blocking in current TIPC) this change should be completely
backwards compatible.
It is also now possible to call select() or poll() to wait for the
completion of a connection.
An effect of the above is that the actual completion of a connection
may now be performed asynchronously, independent of the calls from
user space. Therefore, we now execute this code in BH context, in
the function filter_rcv(), which is executed upon reception of
messages in the socket.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
[PG: minor refactoring for improved connect/disconnect function names]
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-11-29 18:51:19 -05:00
|
|
|
|
2017-10-20 11:21:32 +02:00
|
|
|
|
2016-11-01 14:02:44 +01:00
|
|
|
|
2015-01-09 15:27:05 +08:00
|
|
|
|
tipc: improve throughput between nodes in netns
Currently, TIPC transports intra-node user data messages directly
socket to socket, hence shortcutting all the lower layers of the
communication stack. This gives TIPC very good intra node performance,
both regarding throughput and latency.
We now introduce a similar mechanism for TIPC data traffic across
network namespaces located in the same kernel. On the send path, the
call chain is as always accompanied by the sending node's network name
space pointer. However, once we have reliably established that the
receiving node is represented by a namespace on the same host, we just
replace the namespace pointer with the receiving node/namespace's
ditto, and follow the regular socket receive patch though the receiving
node. This technique gives us a throughput similar to the node internal
throughput, several times larger than if we let the traffic go though
the full network stacks. As a comparison, max throughput for 64k
messages is four times larger than TCP throughput for the same type of
traffic.
To meet any security concerns, the following should be noted.
- All nodes joining a cluster are supposed to have been be certified
and authenticated by mechanisms outside TIPC. This is no different for
nodes/namespaces on the same host; they have to auto discover each
other using the attached interfaces, and establish links which are
supervised via the regular link monitoring mechanism. Hence, a kernel
local node has no other way to join a cluster than any other node, and
have to obey to policies set in the IP or device layers of the stack.
- Only when a sender has established with 100% certainty that the peer
node is located in a kernel local namespace does it choose to let user
data messages, and only those, take the crossover path to the receiving
node/namespace.
- If the receiving node/namespace is removed, its namespace pointer
is invalidated at all peer nodes, and their neighbor link monitoring
will eventually note that this node is gone.
- To ensure the "100% certainty" criteria, and prevent any possible
spoofing, received discovery messages must contain a proof that the
sender knows a common secret. We use the hash mix of the sending
node/namespace for this purpose, since it can be accessed directly by
all other namespaces in the kernel. Upon reception of a discovery
message, the receiver checks this proof against all the local
namespaces'hash_mix:es. If it finds a match, that, along with a
matching node id and cluster id, this is deemed sufficient proof that
the peer node in question is in a local namespace, and a wormhole can
be opened.
- We should also consider that TIPC is intended to be a cluster local
IPC mechanism (just like e.g. UNIX sockets) rather than a network
protocol, and hence we think it can justified to allow it to shortcut the
lower protocol layers.
Regarding traceability, we should notice that since commit 6c9081a3915d
("tipc: add loopback device tracking") it is possible to follow the node
internal packet flow by just activating tcpdump on the loopback
interface. This will be true even for this mechanism; by activating
tcpdump on the involved nodes' loopback interfaces their inter-name
space messaging can easily be tracked.
v2:
- update 'net' pointer when node left/rejoined
v3:
- grab read/write lock when using node ref obj
v4:
- clone traffics between netns to loopback
Suggested-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Hoang Le <hoang.h.le@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-29 07:51:21 +07:00
|
|
|
|
2016-05-02 11:58:46 -04:00
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
|
|
|
|
2018-09-28 20:23:22 +02:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
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|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
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|
|
|
|
2017-10-13 11:04:24 +02:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2020-07-13 01:15:14 +02:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2017-10-13 11:04:24 +02:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2017-10-13 11:04:24 +02:00
|
|
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2020-11-25 13:29:15 -05:00
|
|
|
|
2018-05-09 09:50:22 -07:00
|
|
|
|
2017-10-13 11:04:24 +02:00
|
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2020-11-25 13:29:15 -05:00
|
|
|
|
2018-05-09 09:50:22 -07:00
|
|
|
|
2017-10-13 11:04:24 +02:00
|
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2006-01-02 19:04:38 +01:00
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2014-08-22 18:09:20 -04:00
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2006-01-02 19:04:38 +01:00
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2018-11-17 12:17:06 -05:00
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2014-08-22 18:09:20 -04:00
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2007-02-09 23:25:21 +09:00
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2006-01-02 19:04:38 +01:00
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2007-02-09 23:25:21 +09:00
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2020-11-29 10:32:48 -08:00
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2006-01-02 19:04:38 +01:00
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2018-11-17 12:17:06 -05:00
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2014-08-22 18:09:20 -04:00
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2006-01-02 19:04:38 +01:00
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2021-06-02 13:44:25 -04:00
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2006-01-02 19:04:38 +01:00
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2021-06-02 13:44:25 -04:00
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2006-01-02 19:04:38 +01:00
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2021-06-02 13:44:25 -04:00
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2006-01-02 19:04:38 +01:00
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2021-06-02 13:44:25 -04:00
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2006-01-02 19:04:38 +01:00
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2021-06-02 13:44:25 -04:00
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2006-01-02 19:04:38 +01:00
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2021-06-02 13:44:25 -04:00
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2006-01-02 19:04:38 +01:00
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2021-06-02 13:44:25 -04:00
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2010-12-31 18:59:33 +00:00
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2021-06-02 13:44:25 -04:00
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2006-01-02 19:04:38 +01:00
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2020-05-13 19:33:16 +07:00
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2014-08-22 18:09:12 -04:00
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2016-11-01 14:02:40 +01:00
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2014-11-26 11:41:55 +08:00
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2014-08-22 18:09:12 -04:00
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2014-08-22 18:09:20 -04:00
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2014-08-22 18:09:12 -04:00
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2016-11-01 14:02:40 +01:00
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2020-05-13 19:33:16 +07:00
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2015-02-05 08:36:36 -05:00
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2014-11-26 11:41:55 +08:00
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2020-05-13 19:33:16 +07:00
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|
2014-11-26 11:41:55 +08:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
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2020-05-13 19:33:16 +07:00
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2014-08-22 18:09:12 -04:00
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2014-05-23 15:55:12 -04:00
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2014-01-17 09:50:07 +08:00
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2019-02-19 11:20:48 +07:00
|
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2014-05-23 15:55:12 -04:00
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2017-04-26 10:05:01 +02:00
|
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2014-01-17 09:50:07 +08:00
|
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2014-03-06 14:40:18 +01:00
|
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|
2016-11-01 14:02:47 +01:00
|
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2014-01-17 09:50:07 +08:00
|
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2019-02-19 11:20:48 +07:00
|
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2014-01-17 09:50:07 +08:00
|
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2019-02-19 11:20:48 +07:00
|
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2014-01-17 09:50:07 +08:00
|
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2019-02-19 11:20:48 +07:00
|
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2014-01-17 09:50:07 +08:00
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2015-03-09 10:43:42 +01:00
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2017-04-26 10:05:01 +02:00
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2014-01-17 09:50:07 +08:00
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2014-05-23 15:55:12 -04:00
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2014-01-17 09:50:07 +08:00
|
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2007-02-09 23:25:21 +09:00
|
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2014-02-18 16:06:46 +08:00
|
|
|
|
2020-11-29 10:32:49 -08:00
|
|
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|
2006-01-02 19:04:38 +01:00
|
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|
2017-05-02 18:16:53 +02:00
|
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2006-01-02 19:04:38 +01:00
|
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2007-02-09 23:25:21 +09:00
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2006-01-02 19:04:38 +01:00
|
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2020-11-29 10:32:48 -08:00
|
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2006-01-02 19:04:38 +01:00
|
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2017-05-02 18:16:53 +02:00
|
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2006-01-02 19:04:38 +01:00
|
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2008-04-15 00:22:02 -07:00
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|
2017-05-02 18:16:53 +02:00
|
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|
2017-10-13 11:04:25 +02:00
|
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|
2017-05-02 18:16:53 +02:00
|
|
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|
2021-07-16 17:44:07 -04:00
|
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|
2017-10-13 11:04:26 +02:00
|
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2017-10-13 11:04:25 +02:00
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2017-05-02 18:16:53 +02:00
|
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2006-01-02 19:04:38 +01:00
|
|
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|
2008-04-15 00:22:02 -07:00
|
|
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|
2017-05-02 18:16:53 +02:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
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|
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|
2008-04-15 00:22:02 -07:00
|
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|
2017-05-02 18:16:53 +02:00
|
|
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|
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|
2006-01-02 19:04:38 +01:00
|
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|
|
2017-05-02 18:16:53 +02:00
|
|
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2006-01-02 19:04:38 +01:00
|
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|
2017-10-13 11:04:26 +02:00
|
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2017-05-02 18:16:53 +02:00
|
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2021-07-16 17:44:07 -04:00
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2017-05-02 18:16:53 +02:00
|
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2017-10-13 11:04:25 +02:00
|
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2017-05-02 18:16:53 +02:00
|
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|
2014-08-22 18:09:18 -04:00
|
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2017-05-02 18:16:53 +02:00
|
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|
2006-01-02 19:04:38 +01:00
|
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2017-05-02 18:16:53 +02:00
|
|
|
|
2017-10-13 11:04:24 +02:00
|
|
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|
2018-11-17 12:17:06 -05:00
|
|
|
|
2017-05-02 18:16:53 +02:00
|
|
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|
2006-01-02 19:04:38 +01:00
|
|
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|
2018-11-17 12:17:06 -05:00
|
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2006-01-02 19:04:38 +01:00
|
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2017-05-02 18:16:53 +02:00
|
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2021-07-16 17:44:07 -04:00
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2006-01-02 19:04:38 +01:00
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2017-05-02 18:16:53 +02:00
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2021-07-16 17:44:07 -04:00
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2017-05-02 18:16:53 +02:00
|
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2021-07-16 17:44:07 -04:00
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2006-01-02 19:04:38 +01:00
|
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2017-10-13 11:04:25 +02:00
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|
|
|
|
2017-05-02 18:16:53 +02:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2017-10-13 11:04:26 +02:00
|
|
|
|
|
|
|
|
|
2019-08-15 16:42:50 +02:00
|
|
|
|
2017-10-13 11:04:26 +02:00
|
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2021-07-23 13:25:36 -04:00
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2017-10-13 11:04:25 +02:00
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2021-07-23 13:25:36 -04:00
|
|
|
|
2017-05-02 18:16:53 +02:00
|
|
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|
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|
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2017-10-13 11:04:26 +02:00
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2017-05-02 18:16:53 +02:00
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|
2006-01-02 19:04:38 +01:00
|
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|
2008-04-15 00:22:02 -07:00
|
|
|
|
2017-05-02 18:16:53 +02:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
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|
|
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2017-05-02 18:16:54 +02:00
|
|
|
|
2020-11-29 10:32:49 -08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2017-05-02 18:16:54 +02:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
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|
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|
2006-01-02 19:04:38 +01:00
|
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|
|
2020-11-29 10:32:48 -08:00
|
|
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|
2006-01-02 19:04:38 +01:00
|
|
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|
2017-05-02 18:16:54 +02:00
|
|
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|
2006-01-02 19:04:38 +01:00
|
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|
2008-04-15 00:22:02 -07:00
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|
2014-03-12 11:31:12 -04:00
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2017-05-02 18:16:54 +02:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2017-05-02 18:16:54 +02:00
|
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
|
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|
2016-11-01 14:02:45 +01:00
|
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2017-05-02 18:16:54 +02:00
|
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2014-01-17 09:50:07 +08:00
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2006-01-02 19:04:38 +01:00
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2017-05-02 18:16:54 +02:00
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2006-01-02 19:04:38 +01:00
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2017-05-02 18:16:54 +02:00
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2011-02-21 09:45:40 -05:00
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2017-05-02 18:16:54 +02:00
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2011-02-21 09:45:40 -05:00
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2017-05-02 18:16:54 +02:00
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2017-10-13 11:04:24 +02:00
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2018-11-17 12:17:06 -05:00
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2017-05-02 18:16:54 +02:00
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2018-11-17 12:17:06 -05:00
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2017-05-02 18:16:54 +02:00
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2006-01-02 19:04:38 +01:00
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2017-05-02 18:16:54 +02:00
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2006-01-02 19:04:38 +01:00
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2017-05-02 18:16:54 +02:00
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2006-01-02 19:04:38 +01:00
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2017-05-02 18:16:54 +02:00
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tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
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2017-05-02 18:16:54 +02:00
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2020-05-13 19:33:16 +07:00
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2017-05-02 18:16:54 +02:00
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2006-01-02 19:04:38 +01:00
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2017-05-02 18:16:54 +02:00
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2006-01-02 19:04:38 +01:00
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2017-05-02 18:16:54 +02:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2017-05-02 18:16:54 +02:00
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2006-01-02 19:04:38 +01:00
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2012-08-21 11:16:57 +08:00
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2015-11-26 13:55:39 +08:00
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2018-02-11 14:34:03 -08:00
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2012-08-21 11:16:57 +08:00
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2014-04-11 16:15:36 -04:00
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2012-08-21 11:16:57 +08:00
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2015-11-26 13:55:39 +08:00
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2018-02-11 14:34:03 -08:00
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2012-08-21 11:16:57 +08:00
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2015-11-22 15:46:05 +08:00
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2017-10-13 11:04:20 +02:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2017-10-13 11:04:26 +02:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
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|
|
2018-10-10 17:50:23 +02:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
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|
|
2017-10-13 11:04:22 +02:00
|
|
|
|
2019-02-25 10:57:20 +07:00
|
|
|
|
|
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
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2017-10-13 11:04:26 +02:00
|
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|
tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2017-10-13 11:04:26 +02:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
2017-10-13 11:04:26 +02:00
|
|
|
|
2018-01-08 21:03:26 +01:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
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|
2017-10-13 11:04:26 +02:00
|
|
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|
|
2017-10-13 11:04:20 +02:00
|
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|
2012-11-29 18:39:14 -05:00
|
|
|
|
2018-09-28 20:23:20 +02:00
|
|
|
|
2014-03-12 11:31:12 -04:00
|
|
|
|
2018-09-28 20:23:20 +02:00
|
|
|
|
2020-05-13 19:33:16 +07:00
|
|
|
|
2020-11-29 10:32:48 -08:00
|
|
|
|
2012-11-29 18:39:14 -05:00
|
|
|
|
2020-05-13 19:33:16 +07:00
|
|
|
|
|
|
|
|
|
2012-11-29 18:39:14 -05:00
|
|
|
|
2014-03-12 11:31:12 -04:00
|
|
|
|
2015-01-09 15:27:05 +08:00
|
|
|
|
2015-07-22 10:11:20 -04:00
|
|
|
|
2018-09-28 20:23:20 +02:00
|
|
|
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|
2018-09-28 20:23:22 +02:00
|
|
|
|
2012-11-29 18:39:14 -05:00
|
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|
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2015-07-22 10:11:20 -04:00
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|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
|
|
|
|
2012-11-29 18:39:14 -05:00
|
|
|
|
2016-11-01 14:02:48 +01:00
|
|
|
|
|
|
|
|
|
2018-09-28 20:23:20 +02:00
|
|
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|
2019-05-09 07:13:42 +02:00
|
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|
2018-09-28 20:23:20 +02:00
|
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|
tipc: introduce non-blocking socket connect
TIPC has so far only supported blocking connect(), meaning that a call
to connect() doesn't return until either the connection is fully
established, or an error occurs. This has proved insufficient for many
users, so we now introduce non-blocking connect(), analogous to how
this is done in TCP and other protocols.
With this feature, if a connection cannot be established instantly,
connect() will return the error code "-EINPROGRESS".
If the user later calls connect() again, he will either have the
return code "-EALREADY" or "-EISCONN", depending on whether the
connection has been established or not.
The user must have explicitly set the socket to be non-blocking
(SOCK_NONBLOCK or O_NONBLOCK, depending on method used), so unless
for some reason they had set this already (the socket would anyway
remain blocking in current TIPC) this change should be completely
backwards compatible.
It is also now possible to call select() or poll() to wait for the
completion of a connection.
An effect of the above is that the actual completion of a connection
may now be performed asynchronously, independent of the calls from
user space. Therefore, we now execute this code in BH context, in
the function filter_rcv(), which is executed upon reception of
messages in the socket.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
[PG: minor refactoring for improved connect/disconnect function names]
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-11-29 18:51:19 -05:00
|
|
|
|
2018-09-28 20:23:20 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: introduce non-blocking socket connect
TIPC has so far only supported blocking connect(), meaning that a call
to connect() doesn't return until either the connection is fully
established, or an error occurs. This has proved insufficient for many
users, so we now introduce non-blocking connect(), analogous to how
this is done in TCP and other protocols.
With this feature, if a connection cannot be established instantly,
connect() will return the error code "-EINPROGRESS".
If the user later calls connect() again, he will either have the
return code "-EALREADY" or "-EISCONN", depending on whether the
connection has been established or not.
The user must have explicitly set the socket to be non-blocking
(SOCK_NONBLOCK or O_NONBLOCK, depending on method used), so unless
for some reason they had set this already (the socket would anyway
remain blocking in current TIPC) this change should be completely
backwards compatible.
It is also now possible to call select() or poll() to wait for the
completion of a connection.
An effect of the above is that the actual completion of a connection
may now be performed asynchronously, independent of the calls from
user space. Therefore, we now execute this code in BH context, in
the function filter_rcv(), which is executed upon reception of
messages in the socket.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
[PG: minor refactoring for improved connect/disconnect function names]
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-11-29 18:51:19 -05:00
|
|
|
|
2018-09-28 20:23:22 +02:00
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2016-11-01 14:02:45 +01:00
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2016-11-01 14:02:46 +01:00
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2018-09-28 20:23:20 +02:00
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2016-11-01 14:02:45 +01:00
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2012-11-29 18:39:14 -05:00
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2018-09-28 20:23:21 +02:00
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2018-09-28 20:23:20 +02:00
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2015-07-22 10:11:20 -04:00
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2018-09-28 20:23:20 +02:00
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2016-11-01 14:02:49 +01:00
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tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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2016-11-01 14:02:49 +01:00
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2020-05-13 19:33:16 +07:00
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tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
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2020-05-13 19:33:16 +07:00
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|
tipc: add test for Nagle algorithm effectiveness
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.
In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.
In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.
When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.
Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.
This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. >= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.
In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.
Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jmaloy@redhat.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-26 16:38:38 +07:00
|
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|
2020-05-13 19:33:16 +07:00
|
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|
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2018-09-28 20:23:20 +02:00
|
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|
|
2020-05-13 19:33:16 +07:00
|
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|
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2018-09-28 20:23:20 +02:00
|
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|
|
2016-11-01 14:02:49 +01:00
|
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|
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2018-09-28 20:23:20 +02:00
|
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2016-11-01 14:02:49 +01:00
|
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|
|
2012-11-29 18:39:14 -05:00
|
|
|
|
2016-11-01 14:02:45 +01:00
|
|
|
|
2012-11-29 18:39:14 -05:00
|
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|
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2018-09-28 20:23:20 +02:00
|
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2012-11-29 18:39:14 -05:00
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2013-01-20 23:30:09 +01:00
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tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
2013-01-20 23:30:09 +01:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
|
|
|
|
|
2013-01-20 23:30:09 +01:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
|
|
|
|
|
2013-01-20 23:30:09 +01:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-01-20 23:30:09 +01:00
|
|
|
|
2020-11-29 10:32:48 -08:00
|
|
|
|
2013-01-20 23:30:09 +01:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
2013-01-20 23:30:09 +01:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
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2017-10-13 11:04:26 +02:00
|
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2019-10-09 15:21:13 -07:00
|
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|
|
2017-10-13 11:04:26 +02:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
2019-10-09 15:21:13 -07:00
|
|
|
|
2013-01-20 23:30:09 +01:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
2019-10-09 15:21:13 -07:00
|
|
|
|
2013-12-12 09:36:39 +08:00
|
|
|
|
tipc: redesign connection-level flow control
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-02 11:58:47 -04:00
|
|
|
|
2013-01-20 23:30:09 +01:00
|
|
|
|
|
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2015-07-22 10:11:20 -04:00
|
|
|
|
2020-11-29 10:32:49 -08:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2015-02-05 08:36:37 -05:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
2014-03-12 11:31:12 -04:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2015-07-22 10:11:20 -04:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
|
|
|
|
|
2019-03-21 17:25:17 +07:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
2014-06-25 20:41:40 -05:00
|
|
|
|
tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:07 -04:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
|
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2019-03-21 17:25:17 +07:00
|
|
|
|
2019-03-21 17:25:18 +07:00
|
|
|
|
tipc: smooth change between replicast and broadcast
Currently, a multicast stream may start out using replicast, because
there are few destinations, and then it should ideally switch to
L2/broadcast IGMP/multicast when the number of destinations grows beyond
a certain limit. The opposite should happen when the number decreases
below the limit.
To eliminate the risk of message reordering caused by method change,
a sending socket must stick to a previously selected method until it
enters an idle period of 5 seconds. Means there is a 5 seconds pause
in the traffic from the sender socket.
If the sender never makes such a pause, the method will never change,
and transmission may become very inefficient as the cluster grows.
With this commit, we allow such a switch between replicast and
broadcast without any need for a traffic pause.
Solution is to send a dummy message with only the header, also with
the SYN bit set, via broadcast or replicast. For the data message,
the SYN bit is set and sending via replicast or broadcast (inverse
method with dummy).
Then, at receiving side any messages follow first SYN bit message
(data or dummy message), they will be held in deferred queue until
another pair (dummy or data message) arrived in other link.
v2: reverse christmas tree declaration
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Hoang Le <hoang.h.le@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-03-19 18:49:50 +07:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2020-05-13 19:33:16 +07:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
2015-07-22 10:11:20 -04:00
|
|
|
|
2018-03-21 14:37:45 +01:00
|
|
|
|
tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
|
|
|
|
|
|
|
|
|
2018-03-21 14:37:45 +01:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
2018-03-21 14:37:45 +01:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2017-10-13 11:04:20 +02:00
|
|
|
|
tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2017-10-13 11:04:20 +02:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2017-10-13 11:04:20 +02:00
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2015-07-22 10:11:20 -04:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2017-10-13 11:04:20 +02:00
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2008-04-15 00:22:02 -07:00
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2014-11-26 11:41:55 +08:00
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2008-04-15 00:22:02 -07:00
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tipc: split up function tipc_msg_eval()
The function tipc_msg_eval() is in reality doing two related, but
different tasks. First it tries to find a new destination for named
messages, in case there was no first lookup, or if the first lookup
failed. Second, it does what its name suggests, evaluating the validity
of the message and its destination, and returning an appropriate error
code depending on the result.
This is confusing, and in this commit we choose to break it up into two
functions. A new function, tipc_msg_lookup_dest(), first attempts to find
a new destination, if the message is of the right type. If this lookup
fails, or if the message should not be subject to a second lookup, the
already existing tipc_msg_reverse() is called. This function performs
prepares the message for rejection, if applicable.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:39 -05:00
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2008-04-15 00:22:02 -07:00
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2017-10-13 11:04:20 +02:00
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2008-04-15 00:22:02 -07:00
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2017-10-13 11:04:20 +02:00
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2016-06-17 06:35:57 -04:00
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2017-10-13 11:04:20 +02:00
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2008-04-15 00:22:02 -07:00
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2016-06-17 06:35:57 -04:00
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2017-10-13 11:04:20 +02:00
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2016-06-17 06:35:57 -04:00
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2017-10-13 11:04:20 +02:00
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2017-10-13 11:04:21 +02:00
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2008-04-15 00:22:02 -07:00
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2015-02-05 08:36:38 -05:00
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tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2020-11-29 10:32:49 -08:00
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2015-02-05 08:36:38 -05:00
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2015-07-22 10:11:20 -04:00
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2016-06-17 06:35:57 -04:00
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2015-02-05 08:36:38 -05:00
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2021-09-13 16:28:52 +07:00
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2016-06-17 06:35:57 -04:00
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2015-02-05 08:36:38 -05:00
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2016-06-17 06:35:57 -04:00
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tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2015-02-08 11:10:50 -05:00
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2015-07-22 10:11:20 -04:00
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tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2015-07-22 10:11:20 -04:00
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tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2017-10-13 11:04:20 +02:00
|
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2015-07-22 10:11:20 -04:00
|
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|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2015-07-22 10:11:20 -04:00
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|
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|
|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2016-05-02 11:58:45 -04:00
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|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
|
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|
tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
|
|
|
|
2015-07-22 10:11:20 -04:00
|
|
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|
tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
|
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2015-07-22 10:11:20 -04:00
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2016-06-17 06:35:57 -04:00
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2018-03-21 14:37:45 +01:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2016-06-17 06:35:57 -04:00
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|
tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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|
2015-07-22 10:11:20 -04:00
|
|
|
|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2015-02-05 08:36:38 -05:00
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2008-04-15 00:22:02 -07:00
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|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2020-11-29 10:32:49 -08:00
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|
|
|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2008-04-15 00:22:02 -07:00
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2015-07-22 10:11:20 -04:00
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2008-04-15 00:22:02 -07:00
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2016-06-17 06:35:57 -04:00
|
|
|
|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2015-04-23 09:37:39 -04:00
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|
2014-05-14 05:39:15 -04:00
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2015-07-22 10:11:20 -04:00
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2014-05-14 05:39:15 -04:00
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2016-06-17 06:35:57 -04:00
|
|
|
|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
|
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2015-07-22 10:11:20 -04:00
|
|
|
|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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|
2016-06-17 06:35:57 -04:00
|
|
|
|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2016-06-17 06:35:57 -04:00
|
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|
|
2017-10-13 11:04:21 +02:00
|
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|
|
tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2015-07-22 10:11:20 -04:00
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tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
|
|
|
|
tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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tipc: split up function tipc_msg_eval()
The function tipc_msg_eval() is in reality doing two related, but
different tasks. First it tries to find a new destination for named
messages, in case there was no first lookup, or if the first lookup
failed. Second, it does what its name suggests, evaluating the validity
of the message and its destination, and returning an appropriate error
code depending on the result.
This is confusing, and in this commit we choose to break it up into two
functions. A new function, tipc_msg_lookup_dest(), first attempts to find
a new destination, if the message is of the right type. If this lookup
fails, or if the message should not be subject to a second lookup, the
already existing tipc_msg_reverse() is called. This function performs
prepares the message for rejection, if applicable.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:39 -05:00
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2015-07-22 10:11:20 -04:00
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2015-07-16 16:54:24 -04:00
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tipc: resolve race problem at unicast message reception
TIPC handles message cardinality and sequencing at the link layer,
before passing messages upwards to the destination sockets. During the
upcall from link to socket no locks are held. It is therefore possible,
and we see it happen occasionally, that messages arriving in different
threads and delivered in sequence still bypass each other before they
reach the destination socket. This must not happen, since it violates
the sequentiality guarantee.
We solve this by adding a new input buffer queue to the link structure.
Arriving messages are added safely to the tail of that queue by the
link, while the head of the queue is consumed, also safely, by the
receiving socket. Sequentiality is secured per socket by only allowing
buffers to be dequeued inside the socket lock. Since there may be multiple
simultaneous readers of the queue, we use a 'filter' parameter to reduce
the risk that they peek the same buffer from the queue, hence also
reducing the risk of contention on the receiving socket locks.
This solves the sequentiality problem, and seems to cause no measurable
performance degradation.
A nice side effect of this change is that lock handling in the functions
tipc_rcv() and tipc_bcast_rcv() now becomes uniform, something that
will enable future simplifications of those functions.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-02-05 08:36:41 -05:00
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2006-01-02 19:04:38 +01:00
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2014-01-17 09:50:03 +08:00
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2016-11-11 10:20:50 -08:00
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2014-01-17 09:50:03 +08:00
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2020-02-10 15:35:44 +07:00
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2014-01-17 09:50:03 +08:00
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2016-11-11 10:20:50 -08:00
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2020-01-08 09:19:00 +07:00
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2016-11-11 10:20:50 -08:00
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2014-01-17 09:50:03 +08:00
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2019-03-17 18:46:42 +01:00
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2006-01-02 19:04:38 +01:00
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2014-02-18 16:06:46 +08:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2020-11-29 10:32:48 -08:00
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2006-01-02 19:04:38 +01:00
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2014-02-18 16:06:46 +08:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2015-03-19 09:02:19 +01:00
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2008-04-15 00:20:37 -07:00
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2015-03-19 09:02:19 +01:00
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2016-11-01 14:02:48 +01:00
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2015-03-19 09:02:19 +01:00
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2008-04-15 00:20:37 -07:00
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2017-10-13 11:04:18 +02:00
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2008-04-15 00:22:02 -07:00
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tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
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2017-10-13 11:04:18 +02:00
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2015-03-23 15:30:00 -04:00
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2008-04-15 00:22:02 -07:00
|
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|
|
2019-03-17 18:46:42 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
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|
|
2017-10-13 11:04:18 +02:00
|
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|
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2019-03-17 18:46:42 +01:00
|
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2017-10-13 11:04:18 +02:00
|
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2008-04-15 00:22:02 -07:00
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2019-03-17 18:46:42 +01:00
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2008-04-15 00:22:02 -07:00
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2016-11-01 14:02:48 +01:00
|
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2016-11-01 14:02:45 +01:00
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tipc: introduce non-blocking socket connect
TIPC has so far only supported blocking connect(), meaning that a call
to connect() doesn't return until either the connection is fully
established, or an error occurs. This has proved insufficient for many
users, so we now introduce non-blocking connect(), analogous to how
this is done in TCP and other protocols.
With this feature, if a connection cannot be established instantly,
connect() will return the error code "-EINPROGRESS".
If the user later calls connect() again, he will either have the
return code "-EALREADY" or "-EISCONN", depending on whether the
connection has been established or not.
The user must have explicitly set the socket to be non-blocking
(SOCK_NONBLOCK or O_NONBLOCK, depending on method used), so unless
for some reason they had set this already (the socket would anyway
remain blocking in current TIPC) this change should be completely
backwards compatible.
It is also now possible to call select() or poll() to wait for the
completion of a connection.
An effect of the above is that the actual completion of a connection
may now be performed asynchronously, independent of the calls from
user space. Therefore, we now execute this code in BH context, in
the function filter_rcv(), which is executed upon reception of
messages in the socket.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
[PG: minor refactoring for improved connect/disconnect function names]
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-11-29 18:51:19 -05:00
|
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|
2015-03-02 15:37:47 +08:00
|
|
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|
tipc: introduce non-blocking socket connect
TIPC has so far only supported blocking connect(), meaning that a call
to connect() doesn't return until either the connection is fully
established, or an error occurs. This has proved insufficient for many
users, so we now introduce non-blocking connect(), analogous to how
this is done in TCP and other protocols.
With this feature, if a connection cannot be established instantly,
connect() will return the error code "-EINPROGRESS".
If the user later calls connect() again, he will either have the
return code "-EALREADY" or "-EISCONN", depending on whether the
connection has been established or not.
The user must have explicitly set the socket to be non-blocking
(SOCK_NONBLOCK or O_NONBLOCK, depending on method used), so unless
for some reason they had set this already (the socket would anyway
remain blocking in current TIPC) this change should be completely
backwards compatible.
It is also now possible to call select() or poll() to wait for the
completion of a connection.
An effect of the above is that the actual completion of a connection
may now be performed asynchronously, independent of the calls from
user space. Therefore, we now execute this code in BH context, in
the function filter_rcv(), which is executed upon reception of
messages in the socket.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
[PG: minor refactoring for improved connect/disconnect function names]
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-11-29 18:51:19 -05:00
|
|
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|
|
|
|
|
|
|
|
|
|
|
2016-11-01 14:02:48 +01:00
|
|
|
|
tipc: introduce non-blocking socket connect
TIPC has so far only supported blocking connect(), meaning that a call
to connect() doesn't return until either the connection is fully
established, or an error occurs. This has proved insufficient for many
users, so we now introduce non-blocking connect(), analogous to how
this is done in TCP and other protocols.
With this feature, if a connection cannot be established instantly,
connect() will return the error code "-EINPROGRESS".
If the user later calls connect() again, he will either have the
return code "-EALREADY" or "-EISCONN", depending on whether the
connection has been established or not.
The user must have explicitly set the socket to be non-blocking
(SOCK_NONBLOCK or O_NONBLOCK, depending on method used), so unless
for some reason they had set this already (the socket would anyway
remain blocking in current TIPC) this change should be completely
backwards compatible.
It is also now possible to call select() or poll() to wait for the
completion of a connection.
An effect of the above is that the actual completion of a connection
may now be performed asynchronously, independent of the calls from
user space. Therefore, we now execute this code in BH context, in
the function filter_rcv(), which is executed upon reception of
messages in the socket.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
[PG: minor refactoring for improved connect/disconnect function names]
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-11-29 18:51:19 -05:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2020-08-18 08:07:13 -04:00
|
|
|
|
2016-11-01 14:02:48 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-01-17 09:50:03 +08:00
|
|
|
|
2016-11-01 14:02:48 +01:00
|
|
|
|
2014-01-17 09:50:03 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2016-11-01 14:02:49 +01:00
|
|
|
|
|
|
|
|
|
tipc: introduce non-blocking socket connect
TIPC has so far only supported blocking connect(), meaning that a call
to connect() doesn't return until either the connection is fully
established, or an error occurs. This has proved insufficient for many
users, so we now introduce non-blocking connect(), analogous to how
this is done in TCP and other protocols.
With this feature, if a connection cannot be established instantly,
connect() will return the error code "-EINPROGRESS".
If the user later calls connect() again, he will either have the
return code "-EALREADY" or "-EISCONN", depending on whether the
connection has been established or not.
The user must have explicitly set the socket to be non-blocking
(SOCK_NONBLOCK or O_NONBLOCK, depending on method used), so unless
for some reason they had set this already (the socket would anyway
remain blocking in current TIPC) this change should be completely
backwards compatible.
It is also now possible to call select() or poll() to wait for the
completion of a connection.
An effect of the above is that the actual completion of a connection
may now be performed asynchronously, independent of the calls from
user space. Therefore, we now execute this code in BH context, in
the function filter_rcv(), which is executed upon reception of
messages in the socket.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
[PG: minor refactoring for improved connect/disconnect function names]
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-11-29 18:51:19 -05:00
|
|
|
|
2016-11-01 14:02:49 +01:00
|
|
|
|
|
|
|
|
|
tipc: introduce non-blocking socket connect
TIPC has so far only supported blocking connect(), meaning that a call
to connect() doesn't return until either the connection is fully
established, or an error occurs. This has proved insufficient for many
users, so we now introduce non-blocking connect(), analogous to how
this is done in TCP and other protocols.
With this feature, if a connection cannot be established instantly,
connect() will return the error code "-EINPROGRESS".
If the user later calls connect() again, he will either have the
return code "-EALREADY" or "-EISCONN", depending on whether the
connection has been established or not.
The user must have explicitly set the socket to be non-blocking
(SOCK_NONBLOCK or O_NONBLOCK, depending on method used), so unless
for some reason they had set this already (the socket would anyway
remain blocking in current TIPC) this change should be completely
backwards compatible.
It is also now possible to call select() or poll() to wait for the
completion of a connection.
An effect of the above is that the actual completion of a connection
may now be performed asynchronously, independent of the calls from
user space. Therefore, we now execute this code in BH context, in
the function filter_rcv(), which is executed upon reception of
messages in the socket.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
[PG: minor refactoring for improved connect/disconnect function names]
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-11-29 18:51:19 -05:00
|
|
|
|
2016-11-01 14:02:49 +01:00
|
|
|
|
2016-11-01 14:02:48 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
|
|
|
|
|
2008-04-15 00:20:37 -07:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2020-11-29 10:32:48 -08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
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|
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|
|
|
2016-11-01 14:02:43 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2016-11-01 14:02:43 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
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|
|
2014-01-17 09:50:04 +08:00
|
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|
|
|
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|
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|
2021-07-23 09:25:34 +07:00
|
|
|
|
2014-01-17 09:50:04 +08:00
|
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|
2014-03-06 14:40:18 +01:00
|
|
|
|
2021-07-23 09:25:34 +07:00
|
|
|
|
2014-01-17 09:50:04 +08:00
|
|
|
|
2021-07-23 09:25:34 +07:00
|
|
|
|
2014-01-17 09:50:04 +08:00
|
|
|
|
2021-07-23 09:25:34 +07:00
|
|
|
|
2014-01-17 09:50:04 +08:00
|
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2015-03-09 10:43:42 +01:00
|
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2014-01-17 09:50:04 +08:00
|
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2007-02-09 23:25:21 +09:00
|
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|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2020-07-13 01:15:14 +02:00
|
|
|
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2006-01-02 19:04:38 +01:00
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2020-11-29 10:32:49 -08:00
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2007-02-09 23:25:21 +09:00
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2020-11-29 10:32:48 -08:00
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2006-01-02 19:04:38 +01:00
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2017-03-09 08:09:05 +00:00
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2006-01-02 19:04:38 +01:00
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2012-12-04 11:01:55 -05:00
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2014-08-22 18:09:20 -04:00
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2021-07-22 12:05:41 -04:00
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2012-12-04 11:01:55 -05:00
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2021-07-22 12:05:41 -04:00
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2014-01-17 09:50:04 +08:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2016-11-01 14:02:43 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2014-01-17 09:50:04 +08:00
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2008-04-15 00:22:02 -07:00
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2017-03-09 08:09:05 +00:00
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2012-12-04 11:01:55 -05:00
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2015-07-07 09:43:45 -04:00
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2006-01-02 19:04:38 +01:00
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2012-12-04 11:01:55 -05:00
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2014-08-22 18:09:20 -04:00
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2012-12-04 11:01:55 -05:00
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2006-01-02 19:04:38 +01:00
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2012-12-04 11:01:55 -05:00
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2020-01-08 09:18:15 +07:00
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2012-12-04 11:01:55 -05:00
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2014-08-22 18:09:20 -04:00
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2012-12-04 11:01:55 -05:00
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2020-05-28 07:12:36 +02:00
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2012-12-04 11:01:55 -05:00
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2021-06-02 13:44:24 -04:00
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2006-01-02 19:04:38 +01:00
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2012-12-04 11:01:55 -05:00
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2021-07-22 12:05:41 -04:00
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2012-12-04 11:01:55 -05:00
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2014-08-22 18:09:18 -04:00
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2012-12-04 11:01:55 -05:00
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2013-01-20 23:30:09 +01:00
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2012-12-04 11:01:55 -05:00
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2021-07-22 12:05:41 -04:00
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2012-12-04 11:01:55 -05:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2014-02-18 16:06:46 +08:00
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2006-01-02 19:04:38 +01:00
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2008-03-06 15:05:38 -08:00
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2006-01-02 19:04:38 +01:00
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2007-02-09 23:25:21 +09:00
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2020-11-29 10:32:48 -08:00
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2006-01-02 19:04:38 +01:00
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2014-02-18 16:06:46 +08:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2008-03-06 15:05:38 -08:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2016-11-01 14:02:47 +01:00
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2020-09-05 15:14:47 +09:00
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2006-01-02 19:04:38 +01:00
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2016-11-01 14:02:47 +01:00
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2012-10-29 09:38:15 -04:00
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2013-01-20 23:30:08 +01:00
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2012-10-29 09:38:15 -04:00
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2006-01-02 19:04:38 +01:00
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2016-11-01 14:02:47 +01:00
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2006-01-02 19:04:38 +01:00
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tipc: fix shutdown() of connectionless socket
syzbot is reporting hung task at nbd_ioctl() [1], for there are two
problems regarding TIPC's connectionless socket's shutdown() operation.
----------
#include <fcntl.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <linux/nbd.h>
#include <unistd.h>
int main(int argc, char *argv[])
{
const int fd = open("/dev/nbd0", 3);
alarm(5);
ioctl(fd, NBD_SET_SOCK, socket(PF_TIPC, SOCK_DGRAM, 0));
ioctl(fd, NBD_DO_IT, 0); /* To be interrupted by SIGALRM. */
return 0;
}
----------
One problem is that wait_for_completion() from flush_workqueue() from
nbd_start_device_ioctl() from nbd_ioctl() cannot be completed when
nbd_start_device_ioctl() received a signal at wait_event_interruptible(),
for tipc_shutdown() from kernel_sock_shutdown(SHUT_RDWR) from
nbd_mark_nsock_dead() from sock_shutdown() from nbd_start_device_ioctl()
is failing to wake up a WQ thread sleeping at wait_woken() from
tipc_wait_for_rcvmsg() from sock_recvmsg() from sock_xmit() from
nbd_read_stat() from recv_work() scheduled by nbd_start_device() from
nbd_start_device_ioctl(). Fix this problem by always invoking
sk->sk_state_change() (like inet_shutdown() does) when tipc_shutdown() is
called.
The other problem is that tipc_wait_for_rcvmsg() cannot return when
tipc_shutdown() is called, for tipc_shutdown() sets sk->sk_shutdown to
SEND_SHUTDOWN (despite "how" is SHUT_RDWR) while tipc_wait_for_rcvmsg()
needs sk->sk_shutdown set to RCV_SHUTDOWN or SHUTDOWN_MASK. Fix this
problem by setting sk->sk_shutdown to SHUTDOWN_MASK (like inet_shutdown()
does) when the socket is connectionless.
[1] https://syzkaller.appspot.com/bug?id=3fe51d307c1f0a845485cf1798aa059d12bf18b2
Reported-by: syzbot <syzbot+e36f41d207137b5d12f7@syzkaller.appspotmail.com>
Signed-off-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-09-02 22:44:16 +09:00
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2006-01-02 19:04:38 +01:00
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2008-04-15 00:22:02 -07:00
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2006-01-02 19:04:38 +01:00
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2018-09-28 20:23:19 +02:00
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2018-09-28 20:23:22 +02:00
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2022-03-21 11:22:29 +07:00
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2018-09-28 20:23:22 +02:00
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2017-10-30 14:06:45 -07:00
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2014-08-22 18:09:09 -04:00
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2017-10-30 14:06:45 -07:00
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2018-09-28 20:23:19 +02:00
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2018-09-28 20:23:22 +02:00
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2014-08-22 18:09:09 -04:00
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2019-08-15 16:42:50 +02:00
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2014-08-22 18:09:16 -04:00
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2017-10-20 11:21:32 +02:00
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2018-09-28 20:23:19 +02:00
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2019-11-28 10:10:06 +07:00
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2018-09-28 20:23:19 +02:00
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2014-08-22 18:09:09 -04:00
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2018-09-28 20:23:19 +02:00
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2018-09-28 20:23:22 +02:00
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2018-09-28 20:23:19 +02:00
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2014-08-22 18:09:09 -04:00
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2018-09-28 20:23:19 +02:00
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2018-09-28 20:23:22 +02:00
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2018-09-28 20:23:19 +02:00
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2018-09-28 20:23:22 +02:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
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2014-08-22 18:09:09 -04:00
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2021-03-16 22:06:11 -04:00
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2014-08-22 18:09:17 -04:00
|
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|
2016-11-01 14:02:40 +01:00
|
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|
2021-03-16 22:06:11 -04:00
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2014-08-22 18:09:17 -04:00
|
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2016-11-01 14:02:40 +01:00
|
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|
2014-08-22 18:09:17 -04:00
|
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|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2014-08-22 18:09:17 -04:00
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2021-03-16 22:06:11 -04:00
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2014-08-22 18:09:17 -04:00
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2021-03-16 22:06:11 -04:00
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2014-08-22 18:09:20 -04:00
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2021-03-16 22:06:11 -04:00
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2014-08-22 18:09:17 -04:00
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2021-03-16 22:06:13 -04:00
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2014-08-22 18:09:17 -04:00
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2015-01-09 15:27:05 +08:00
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2021-03-16 22:06:13 -04:00
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2014-08-22 18:09:17 -04:00
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2021-03-16 22:06:08 -04:00
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2021-03-16 22:06:13 -04:00
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2014-08-22 18:09:17 -04:00
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2021-03-16 22:06:13 -04:00
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2014-08-22 18:09:17 -04:00
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2021-03-16 22:06:13 -04:00
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2014-08-22 18:09:17 -04:00
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2021-03-16 22:06:13 -04:00
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2014-08-22 18:09:20 -04:00
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2021-03-16 22:06:13 -04:00
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2014-08-22 18:09:17 -04:00
|
|
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2014-08-22 18:09:14 -04:00
|
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2015-01-09 15:27:08 +08:00
|
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|
2014-08-22 18:09:14 -04:00
|
|
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2015-01-09 15:27:08 +08:00
|
|
|
|
2017-02-11 19:26:46 +08:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2014-08-22 18:09:14 -04:00
|
|
|
|
|
|
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|
|
2017-02-11 19:26:46 +08:00
|
|
|
|
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2017-12-04 10:31:41 -08:00
|
|
|
|
2017-02-11 19:26:46 +08:00
|
|
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|
|
|
2018-12-10 11:49:55 -08:00
|
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|
|
|
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|
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|
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|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2018-03-22 20:42:49 +01:00
|
|
|
|
|
|
|
|
|
2018-12-10 11:49:55 -08:00
|
|
|
|
|
|
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|
|
|
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2017-12-04 10:31:41 -08:00
|
|
|
|
2017-02-11 19:26:46 +08:00
|
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|
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|
2018-08-23 16:19:44 -07:00
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|
|
2014-08-22 18:09:14 -04:00
|
|
|
|
|
|
|
|
|
2015-01-09 15:27:08 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
2015-01-09 15:27:08 +08:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2019-11-22 08:15:19 +00:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
|
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
2015-01-09 15:27:08 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
|
|
|
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|
|
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|
|
|
|
|
|
2015-03-20 21:57:05 +11:00
|
|
|
|
|
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
|
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
|
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2015-01-09 15:27:08 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
2015-03-20 21:57:05 +11:00
|
|
|
|
2017-06-30 13:08:01 +03:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2015-03-20 21:57:05 +11:00
|
|
|
|
|
|
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|
|
|
2015-03-24 20:42:19 +00:00
|
|
|
|
2015-03-20 21:57:05 +11:00
|
|
|
|
|
|
|
|
|
2015-01-09 15:27:08 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
2015-01-09 15:27:08 +08:00
|
|
|
|
2015-03-20 21:57:05 +11:00
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
|
|
|
|
|
2015-01-09 15:27:08 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
2015-01-09 15:27:08 +08:00
|
|
|
|
|
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
2015-01-09 15:27:08 +08:00
|
|
|
|
2014-08-22 18:09:19 -04:00
|
|
|
|
|
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
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|
|
|
|
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|
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|
|
|
|
|
|
2021-03-16 22:06:11 -04:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2018-01-08 21:03:30 +01:00
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:11 -04:00
|
|
|
|
|
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
2018-01-17 16:42:46 +01:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:11 -04:00
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:20 -04:00
|
|
|
|
2021-03-16 22:06:11 -04:00
|
|
|
|
2017-10-24 15:44:49 -07:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2017-10-24 15:44:49 -07:00
|
|
|
|
2018-01-10 21:08:50 +01:00
|
|
|
|
2017-10-24 15:44:49 -07:00
|
|
|
|
2018-01-08 21:03:28 +01:00
|
|
|
|
2017-10-13 11:04:32 +02:00
|
|
|
|
|
|
|
|
|
2018-01-08 21:03:28 +01:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:13 -04:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:13 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
2021-03-16 22:06:13 -04:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2020-11-29 10:32:48 -08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
2020-07-23 08:09:07 +02:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2014-03-12 11:31:12 -04:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2017-01-18 13:50:53 -05:00
|
|
|
|
2017-01-24 12:49:35 +03:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2017-01-18 13:50:53 -05:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
|
|
|
|
2017-01-18 13:50:53 -05:00
|
|
|
|
|
|
|
|
|
2020-07-23 08:09:07 +02:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
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|
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|
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|
|
|
|
|
|
|
|
|
2020-07-23 08:09:07 +02:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2017-01-18 13:50:53 -05:00
|
|
|
|
|
|
|
|
|
2020-07-23 08:09:07 +02:00
|
|
|
|
2017-01-18 13:50:53 -05:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2020-05-28 07:12:36 +02:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:20 -04:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:20 -04:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2011-05-26 13:44:34 -04:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2017-01-18 13:50:53 -05:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: add smart nagle feature
We introduce a feature that works like a combination of TCP_NAGLE and
TCP_CORK, but without some of the weaknesses of those. In particular,
we will not observe long delivery delays because of delayed acks, since
the algorithm itself decides if and when acks are to be sent from the
receiving peer.
- The nagle property as such is determined by manipulating a new
'maxnagle' field in struct tipc_sock. If certain conditions are met,
'maxnagle' will define max size of the messages which can be bundled.
If it is set to zero no messages are ever bundled, implying that the
nagle property is disabled.
- A socket with the nagle property enabled enters nagle mode when more
than 4 messages have been sent out without receiving any data message
from the peer.
- A socket leaves nagle mode whenever it receives a data message from
the peer.
In nagle mode, messages smaller than 'maxnagle' are accumulated in the
socket write queue. The last buffer in the queue is marked with a new
'ack_required' bit, which forces the receiving peer to send a CONN_ACK
message back to the sender upon reception.
The accumulated contents of the write queue is transmitted when one of
the following events or conditions occur.
- A CONN_ACK message is received from the peer.
- A data message is received from the peer.
- A SOCK_WAKEUP pseudo message is received from the link level.
- The write queue contains more than 64 1k blocks of data.
- The connection is being shut down.
- There is no CONN_ACK message to expect. I.e., there is currently
no outstanding message where the 'ack_required' bit was set. As a
consequence, the first message added after we enter nagle mode
is always sent directly with this bit set.
This new feature gives a 50-100% improvement of throughput for small
(i.e., less than MTU size) messages, while it might add up to one RTT
to latency time when the socket is in nagle mode.
Acked-by: Ying Xue <ying.xue@windreiver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-10-30 14:00:41 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2020-11-29 10:32:48 -08:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2014-03-12 11:31:12 -04:00
|
|
|
|
2020-11-25 13:29:15 -05:00
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2010-12-31 18:59:33 +00:00
|
|
|
|
|
|
|
|
|
2007-02-09 23:25:21 +09:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:20 -04:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:20 -04:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:20 -04:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2014-08-22 18:09:20 -04:00
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2010-12-31 18:59:32 +00:00
|
|
|
|
tipc: eliminate aggregate sk_receive_queue limit
As a complement to the per-socket sk_recv_queue limit, TIPC keeps a
global atomic counter for the sum of sk_recv_queue sizes across all
tipc sockets. When incremented, the counter is compared to an upper
threshold value, and if this is reached, the message is rejected
with error code TIPC_OVERLOAD.
This check was originally meant to protect the node against
buffer exhaustion and general CPU overload. However, all experience
indicates that the feature not only is redundant on Linux, but even
harmful. Users run into the limit very often, causing disturbances
for their applications, while removing it seems to have no negative
effects at all. We have also seen that overall performance is
boosted significantly when this bottleneck is removed.
Furthermore, we don't see any other network protocols maintaining
such a mechanism, something strengthening our conviction that this
control can be eliminated.
As a result, the atomic variable tipc_queue_size is now unused
and so it can be deleted. There is a getsockopt call that used
to allow reading it; we retain that but just return zero for
maximum compatibility.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Cc: Neil Horman <nhorman@tuxdriver.com>
[PG: phase out tipc_queue_size as pointed out by Neil Horman]
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2012-11-27 06:15:27 -05:00
|
|
|
|
2009-06-30 03:25:39 +00:00
|
|
|
|
2010-12-31 18:59:32 +00:00
|
|
|
|
2009-06-30 03:25:39 +00:00
|
|
|
|
|
|
|
|
|
2019-04-18 21:02:19 +07:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tipc: introduce communication groups
As a preparation for introducing flow control for multicast and datagram
messaging we need a more strictly defined framework than we have now. A
socket must be able keep track of exactly how many and which other
sockets it is allowed to communicate with at any moment, and keep the
necessary state for those.
We therefore introduce a new concept we have named Communication Group.
Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN.
The call takes four parameters: 'type' serves as group identifier,
'instance' serves as an logical member identifier, and 'scope' indicates
the visibility of the group (node/cluster/zone). Finally, 'flags' makes
it possible to set certain properties for the member. For now, there is
only one flag, indicating if the creator of the socket wants to receive
a copy of broadcast or multicast messages it is sending via the socket,
and if wants to be eligible as destination for its own anycasts.
A group is closed, i.e., sockets which have not joined a group will
not be able to send messages to or receive messages from members of
the group, and vice versa.
Any member of a group can send multicast ('group broadcast') messages
to all group members, optionally including itself, using the primitive
send(). The messages are received via the recvmsg() primitive. A socket
can only be member of one group at a time.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 11:04:23 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2008-04-15 00:22:02 -07:00
|
|
|
|
|
|
|
|
|
2010-12-31 18:59:31 +00:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2010-12-31 18:59:31 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2015-01-09 15:27:05 +08:00
|
|
|
|
2014-04-24 16:26:47 +02:00
|
|
|
|
2018-04-25 19:29:36 +02:00
|
|
|
|
|
|
|
|
|
2014-04-24 16:26:47 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2018-04-25 19:29:36 +02:00
|
|
|
|
2015-01-09 15:27:05 +08:00
|
|
|
|
2014-04-24 16:26:47 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2018-04-25 19:29:36 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-04-24 16:26:47 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2017-03-29 11:22:16 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2017-03-29 11:22:17 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2020-11-25 13:29:15 -05:00
|
|
|
|
2017-03-29 11:22:17 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2020-11-25 13:29:15 -05:00
|
|
|
|
2017-03-29 11:22:17 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2017-03-29 11:22:16 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-07-10 10:55:35 +00:00
|
|
|
|
|
|
|
|
|
2008-02-07 18:18:01 -08:00
|
|
|
|
2010-12-31 18:59:32 +00:00
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2017-03-29 11:22:17 +02:00
|
|
|
|
2011-07-06 06:01:13 -04:00
|
|
|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
2018-06-28 09:43:44 -07:00
|
|
|
|
2014-04-24 16:26:47 +02:00
|
|
|
|
2011-07-06 06:01:13 -04:00
|
|
|
|
2014-02-18 16:06:46 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2007-07-19 10:44:56 +09:00
|
|
|
|
|
|
|
|
|
2006-01-02 19:04:38 +01:00
|
|
|
|
|
|
|
|
|
2008-02-07 18:18:01 -08:00
|
|
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2010-12-31 18:59:32 +00:00
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2006-01-02 19:04:38 +01:00
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2014-02-18 16:06:46 +08:00
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2017-03-29 11:22:16 +02:00
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2014-02-18 16:06:46 +08:00
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2018-06-28 09:43:44 -07:00
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2014-04-24 16:26:47 +02:00
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2014-02-18 16:06:46 +08:00
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2007-07-19 10:44:56 +09:00
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2006-01-02 19:04:38 +01:00
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2008-02-07 18:18:01 -08:00
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2010-12-31 18:59:32 +00:00
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2006-01-02 19:04:38 +01:00
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2014-02-18 16:06:46 +08:00
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2017-03-29 11:22:16 +02:00
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2014-02-18 16:06:46 +08:00
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2018-06-28 09:43:44 -07:00
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2014-04-24 16:26:47 +02:00
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2014-02-18 16:06:46 +08:00
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tipc: reduce risk of user starvation during link congestion
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-03 10:55:11 -05:00
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2017-05-02 18:16:54 +02:00
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2007-07-19 10:44:56 +09:00
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2006-01-02 19:04:38 +01:00
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2008-02-07 18:18:01 -08:00
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2010-12-31 18:59:32 +00:00
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2006-01-02 19:04:38 +01:00
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tipc: introduce new TIPC server infrastructure
TIPC has two internal servers, one providing a subscription
service for topology events, and another providing the
configuration interface. These servers have previously been running
in BH context, accessing the TIPC-port (aka native) API directly.
Apart from these servers, even the TIPC socket implementation is
partially built on this API.
As this API may simultaneously be called via different paths and in
different contexts, a complex and costly lock policiy is required
in order to protect TIPC internal resources.
To eliminate the need for this complex lock policiy, we introduce
a new, generic service API that uses kernel sockets for message
passing instead of the native API. Once the toplogy and configuration
servers are converted to use this new service, all code pertaining
to the native API can be removed. This entails a significant
reduction in code amount and complexity, and opens up for a complete
rework of the locking policy in TIPC.
The new service also solves another problem:
As the current topology server works in BH context, it cannot easily
be blocked when sending of events fails due to congestion. In such
cases events may have to be silently dropped, something that is
unacceptable. Therefore, the new service keeps a dedicated outbound
queue receiving messages from BH context. Once messages are
inserted into this queue, we will immediately schedule a work from a
special workqueue. This way, messages/events from the topology server
are in reality sent in process context, and the server can block
if necessary.
Analogously, there is a new workqueue for receiving messages. Once a
notification about an arriving message is received in BH context, we
schedule a work from the receive workqueue to do the job of
receiving the message in process context.
As both sending and receive messages are now finished in processes,
subscribed events cannot be dropped any more.
As of this commit, this new server infrastructure is built, but
not actually yet called by the existing TIPC code, but since the
conversion changes required in order to use it are significant,
the addition is kept here as a separate commit.
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-06-17 10:54:39 -04:00
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2006-01-02 19:04:38 +01:00
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2013-06-17 10:54:37 -04:00
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2006-01-02 19:04:38 +01:00
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2006-01-18 00:38:21 +01:00
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2007-02-09 23:25:21 +09:00
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2020-11-29 10:32:48 -08:00
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2006-01-02 19:04:38 +01:00
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2006-01-18 00:38:21 +01:00
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2006-01-02 19:04:38 +01:00
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2007-02-09 23:25:21 +09:00
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2006-01-02 19:04:38 +01:00
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2012-06-29 00:16:37 -04:00
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2006-01-02 19:04:38 +01:00
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2012-06-29 00:16:37 -04:00
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2006-01-02 19:04:38 +01:00
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2006-01-18 00:38:21 +01:00
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2006-01-02 19:04:38 +01:00
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2006-01-18 00:38:21 +01:00
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2006-01-02 19:04:38 +01:00
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2014-11-20 10:29:10 +01:00
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2014-11-24 11:10:29 +01:00
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2014-11-20 10:29:10 +01:00
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2021-06-02 13:44:24 -04:00
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2014-11-20 10:29:10 +01:00
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2021-06-02 13:44:24 -04:00
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2019-04-26 11:13:06 +02:00
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2019-03-16 16:46:05 -05:00
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2014-11-20 10:29:10 +01:00
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2021-06-02 13:44:24 -04:00
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2014-11-20 10:29:10 +01:00
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2021-06-02 13:44:24 -04:00
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2014-11-20 10:29:10 +01:00
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2021-06-02 13:44:24 -04:00
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2014-11-20 10:29:10 +01:00
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2018-03-21 14:37:43 +01:00
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2018-03-22 20:42:49 +01:00
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2018-03-21 14:37:43 +01:00
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2014-11-20 10:29:10 +01:00
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2014-11-24 11:10:29 +01:00
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2014-11-20 10:29:10 +01:00
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2018-03-21 14:37:43 +01:00
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2014-11-20 10:29:10 +01:00
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2015-02-09 09:50:03 +01:00
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2014-11-20 10:29:10 +01:00
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2019-04-26 11:13:06 +02:00
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2014-11-20 10:29:10 +01:00
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2018-03-21 14:37:43 +01:00
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2014-11-20 10:29:10 +01:00
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2018-03-21 14:37:44 +01:00
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2014-11-20 10:29:10 +01:00
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2018-09-04 14:54:55 -07:00
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2018-03-21 14:37:43 +01:00
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2014-11-20 10:29:10 +01:00
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2018-08-24 12:28:06 -07:00
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2015-01-16 12:30:40 +01:00
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2018-08-24 12:28:06 -07:00
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2015-01-16 12:30:40 +01:00
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2018-08-24 12:28:06 -07:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2018-08-24 12:28:06 -07:00
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2014-11-20 10:29:10 +01:00
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2018-08-24 12:28:06 -07:00
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2015-01-16 12:30:40 +01:00
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2014-11-20 10:29:10 +01:00
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2018-03-21 14:37:44 +01:00
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2018-08-24 12:28:06 -07:00
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2018-09-04 14:54:55 -07:00
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2018-08-24 12:28:06 -07:00
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2018-09-04 14:54:55 -07:00
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2018-08-24 12:28:06 -07:00
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2018-09-04 14:54:55 -07:00
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2018-08-24 12:28:06 -07:00
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2018-04-06 18:54:52 -07:00
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2018-03-21 14:37:44 +01:00
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2019-04-26 11:13:06 +02:00
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2018-03-21 14:37:44 +01:00
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2018-04-06 18:54:52 -07:00
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2018-04-04 14:49:47 +02:00
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2018-03-21 14:37:44 +01:00
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2019-04-26 11:13:06 +02:00
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2018-03-21 14:37:44 +01:00
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2018-03-21 14:37:45 +01:00
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2018-03-21 14:37:44 +01:00
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2018-06-29 13:26:18 +02:00
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2018-03-21 14:37:44 +01:00
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2014-11-20 10:29:11 +01:00
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2018-03-21 14:37:43 +01:00
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2018-03-21 14:37:44 +01:00
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2018-03-21 14:37:43 +01:00
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2014-11-20 10:29:11 +01:00
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2014-11-24 11:10:29 +01:00
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2014-11-20 10:29:11 +01:00
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2015-02-09 09:50:03 +01:00
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2014-11-20 10:29:11 +01:00
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2019-04-26 11:13:06 +02:00
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2014-11-20 10:29:11 +01:00
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2021-03-16 22:06:08 -04:00
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2014-11-20 10:29:11 +01:00
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2021-03-16 22:06:08 -04:00
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2014-11-20 10:29:11 +01:00
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2021-03-16 22:06:08 -04:00
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2014-11-20 10:29:11 +01:00
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2014-11-24 11:10:29 +01:00
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2014-11-20 10:29:11 +01:00
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2018-03-15 16:48:55 +01:00
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2014-11-20 10:29:11 +01:00
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2022-02-22 16:43:12 +03:00
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2014-11-20 10:29:11 +01:00
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2018-03-15 16:48:55 +01:00
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2014-11-20 10:29:11 +01:00
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2018-03-15 16:48:55 +01:00
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2014-11-20 10:29:11 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2014-11-20 10:29:11 +01:00
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2015-01-09 15:27:08 +08:00
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2014-11-20 10:29:11 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2019-10-05 20:04:39 +02:00
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2014-11-20 10:29:11 +01:00
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2016-05-16 11:14:54 +02:00
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netlink: make validation more configurable for future strictness
We currently have two levels of strict validation:
1) liberal (default)
- undefined (type >= max) & NLA_UNSPEC attributes accepted
- attribute length >= expected accepted
- garbage at end of message accepted
2) strict (opt-in)
- NLA_UNSPEC attributes accepted
- attribute length >= expected accepted
Split out parsing strictness into four different options:
* TRAILING - check that there's no trailing data after parsing
attributes (in message or nested)
* MAXTYPE - reject attrs > max known type
* UNSPEC - reject attributes with NLA_UNSPEC policy entries
* STRICT_ATTRS - strictly validate attribute size
The default for future things should be *everything*.
The current *_strict() is a combination of TRAILING and MAXTYPE,
and is renamed to _deprecated_strict().
The current regular parsing has none of this, and is renamed to
*_parse_deprecated().
Additionally it allows us to selectively set one of the new flags
even on old policies. Notably, the UNSPEC flag could be useful in
this case, since it can be arranged (by filling in the policy) to
not be an incompatible userspace ABI change, but would then going
forward prevent forgetting attribute entries. Similar can apply
to the POLICY flag.
We end up with the following renames:
* nla_parse -> nla_parse_deprecated
* nla_parse_strict -> nla_parse_deprecated_strict
* nlmsg_parse -> nlmsg_parse_deprecated
* nlmsg_parse_strict -> nlmsg_parse_deprecated_strict
* nla_parse_nested -> nla_parse_nested_deprecated
* nla_validate_nested -> nla_validate_nested_deprecated
Using spatch, of course:
@@
expression TB, MAX, HEAD, LEN, POL, EXT;
@@
-nla_parse(TB, MAX, HEAD, LEN, POL, EXT)
+nla_parse_deprecated(TB, MAX, HEAD, LEN, POL, EXT)
@@
expression NLH, HDRLEN, TB, MAX, POL, EXT;
@@
-nlmsg_parse(NLH, HDRLEN, TB, MAX, POL, EXT)
+nlmsg_parse_deprecated(NLH, HDRLEN, TB, MAX, POL, EXT)
@@
expression NLH, HDRLEN, TB, MAX, POL, EXT;
@@
-nlmsg_parse_strict(NLH, HDRLEN, TB, MAX, POL, EXT)
+nlmsg_parse_deprecated_strict(NLH, HDRLEN, TB, MAX, POL, EXT)
@@
expression TB, MAX, NLA, POL, EXT;
@@
-nla_parse_nested(TB, MAX, NLA, POL, EXT)
+nla_parse_nested_deprecated(TB, MAX, NLA, POL, EXT)
@@
expression START, MAX, POL, EXT;
@@
-nla_validate_nested(START, MAX, POL, EXT)
+nla_validate_nested_deprecated(START, MAX, POL, EXT)
@@
expression NLH, HDRLEN, MAX, POL, EXT;
@@
-nlmsg_validate(NLH, HDRLEN, MAX, POL, EXT)
+nlmsg_validate_deprecated(NLH, HDRLEN, MAX, POL, EXT)
For this patch, don't actually add the strict, non-renamed versions
yet so that it breaks compile if I get it wrong.
Also, while at it, make nla_validate and nla_parse go down to a
common __nla_validate_parse() function to avoid code duplication.
Ultimately, this allows us to have very strict validation for every
new caller of nla_parse()/nlmsg_parse() etc as re-introduced in the
next patch, while existing things will continue to work as is.
In effect then, this adds fully strict validation for any new command.
Signed-off-by: Johannes Berg <johannes.berg@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-04-26 14:07:28 +02:00
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2014-11-20 10:29:11 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2014-11-20 10:29:11 +01:00
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2015-01-09 15:27:08 +08:00
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2014-11-20 10:29:11 +01:00
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tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
|
|
|
|
2014-11-20 10:29:11 +01:00
|
|
|
|
tipc: convert tipc reference table to use generic rhashtable
As tipc reference table is statically allocated, its memory size
requested on stack initialization stage is quite big even if the
maximum port number is just restricted to 8191 currently, however,
the number already becomes insufficient in practice. But if the
maximum ports is allowed to its theory value - 2^32, its consumed
memory size will reach a ridiculously unacceptable value. Apart from
this, heavy tipc users spend a considerable amount of time in
tipc_sk_get() due to the read-lock on ref_table_lock.
If tipc reference table is converted with generic rhashtable, above
mentioned both disadvantages would be resolved respectively: making
use of the new resizable hash table can avoid locking on the lookup;
smaller memory size is required at initial stage, for example, 256
hash bucket slots are requested at the beginning phase instead of
allocating the entire 8191 slots in old mode. The hash table will
grow if entries exceeds 75% of table size up to a total table size
of 1M, and it will automatically shrink if usage falls below 30%,
but the minimum table size is allowed down to 256.
Also converts ref_table_lock to a separate mutex to protect hash table
mutations on write side. Lastly defers the release of the socket
reference using call_rcu() to allow using an RCU read-side protected
call to rhashtable_lookup().
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Erik Hugne <erik.hugne@ericsson.com>
Cc: Thomas Graf <tgraf@suug.ch>
Acked-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
2015-01-07 13:41:58 +08:00
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2014-11-20 10:29:11 +01:00
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tipc: enable tracepoints in tipc
As for the sake of debugging/tracing, the commit enables tracepoints in
TIPC along with some general trace_events as shown below. It also
defines some 'tipc_*_dump()' functions that allow to dump TIPC object
data whenever needed, that is, for general debug purposes, ie. not just
for the trace_events.
The following trace_events are now available:
- trace_tipc_skb_dump(): allows to trace and dump TIPC msg & skb data,
e.g. message type, user, droppable, skb truesize, cloned skb, etc.
- trace_tipc_list_dump(): allows to trace and dump any TIPC buffers or
queues, e.g. TIPC link transmq, socket receive queue, etc.
- trace_tipc_sk_dump(): allows to trace and dump TIPC socket data, e.g.
sk state, sk type, connection type, rmem_alloc, socket queues, etc.
- trace_tipc_link_dump(): allows to trace and dump TIPC link data, e.g.
link state, silent_intv_cnt, gap, bc_gap, link queues, etc.
- trace_tipc_node_dump(): allows to trace and dump TIPC node data, e.g.
node state, active links, capabilities, link entries, etc.
How to use:
Put the trace functions at any places where we want to dump TIPC data
or events.
Note:
a) The dump functions will generate raw data only, that is, to offload
the trace event's processing, it can require a tool or script to parse
the data but this should be simple.
b) The trace_tipc_*_dump() should be reserved for a failure cases only
(e.g. the retransmission failure case) or where we do not expect to
happen too often, then we can consider enabling these events by default
since they will almost not take any effects under normal conditions,
but once the rare condition or failure occurs, we get the dumped data
fully for post-analysis.
For other trace purposes, we can reuse these trace classes as template
but different events.
c) A trace_event is only effective when we enable it. To enable the
TIPC trace_events, echo 1 to 'enable' files in the events/tipc/
directory in the 'debugfs' file system. Normally, they are located at:
/sys/kernel/debug/tracing/events/tipc/
For example:
To enable the tipc_link_dump event:
echo 1 > /sys/kernel/debug/tracing/events/tipc/tipc_link_dump/enable
To enable all the TIPC trace_events:
echo 1 > /sys/kernel/debug/tracing/events/tipc/enable
To collect the trace data:
cat trace
or
cat trace_pipe > /trace.out &
To disable all the TIPC trace_events:
echo 0 > /sys/kernel/debug/tracing/events/tipc/enable
To clear the trace buffer:
echo > trace
d) Like the other trace_events, the feature like 'filter' or 'trigger'
is also usable for the tipc trace_events.
For more details, have a look at:
Documentation/trace/ftrace.txt
MAINTAINERS | add two new files 'trace.h' & 'trace.c' in tipc
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:56 +07:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2020-11-29 10:32:49 -08:00
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2020-11-29 10:32:50 -08:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2020-11-29 10:32:48 -08:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2021-03-16 22:06:08 -04:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2021-06-02 13:44:24 -04:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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tipc: enable tracepoints in tipc
As for the sake of debugging/tracing, the commit enables tracepoints in
TIPC along with some general trace_events as shown below. It also
defines some 'tipc_*_dump()' functions that allow to dump TIPC object
data whenever needed, that is, for general debug purposes, ie. not just
for the trace_events.
The following trace_events are now available:
- trace_tipc_skb_dump(): allows to trace and dump TIPC msg & skb data,
e.g. message type, user, droppable, skb truesize, cloned skb, etc.
- trace_tipc_list_dump(): allows to trace and dump any TIPC buffers or
queues, e.g. TIPC link transmq, socket receive queue, etc.
- trace_tipc_sk_dump(): allows to trace and dump TIPC socket data, e.g.
sk state, sk type, connection type, rmem_alloc, socket queues, etc.
- trace_tipc_link_dump(): allows to trace and dump TIPC link data, e.g.
link state, silent_intv_cnt, gap, bc_gap, link queues, etc.
- trace_tipc_node_dump(): allows to trace and dump TIPC node data, e.g.
node state, active links, capabilities, link entries, etc.
How to use:
Put the trace functions at any places where we want to dump TIPC data
or events.
Note:
a) The dump functions will generate raw data only, that is, to offload
the trace event's processing, it can require a tool or script to parse
the data but this should be simple.
b) The trace_tipc_*_dump() should be reserved for a failure cases only
(e.g. the retransmission failure case) or where we do not expect to
happen too often, then we can consider enabling these events by default
since they will almost not take any effects under normal conditions,
but once the rare condition or failure occurs, we get the dumped data
fully for post-analysis.
For other trace purposes, we can reuse these trace classes as template
but different events.
c) A trace_event is only effective when we enable it. To enable the
TIPC trace_events, echo 1 to 'enable' files in the events/tipc/
directory in the 'debugfs' file system. Normally, they are located at:
/sys/kernel/debug/tracing/events/tipc/
For example:
To enable the tipc_link_dump event:
echo 1 > /sys/kernel/debug/tracing/events/tipc/tipc_link_dump/enable
To enable all the TIPC trace_events:
echo 1 > /sys/kernel/debug/tracing/events/tipc/enable
To collect the trace data:
cat trace
or
cat trace_pipe > /trace.out &
To disable all the TIPC trace_events:
echo 0 > /sys/kernel/debug/tracing/events/tipc/enable
To clear the trace buffer:
echo > trace
d) Like the other trace_events, the feature like 'filter' or 'trigger'
is also usable for the tipc trace_events.
For more details, have a look at:
Documentation/trace/ftrace.txt
MAINTAINERS | add two new files 'trace.h' & 'trace.c' in tipc
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:56 +07:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2020-11-29 10:32:48 -08:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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2020-11-29 10:32:48 -08:00
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tipc: add trace_events for tipc socket
The commit adds the new trace_events for TIPC socket object:
trace_tipc_sk_create()
trace_tipc_sk_poll()
trace_tipc_sk_sendmsg()
trace_tipc_sk_sendmcast()
trace_tipc_sk_sendstream()
trace_tipc_sk_filter_rcv()
trace_tipc_sk_advance_rx()
trace_tipc_sk_rej_msg()
trace_tipc_sk_drop_msg()
trace_tipc_sk_release()
trace_tipc_sk_shutdown()
trace_tipc_sk_overlimit1()
trace_tipc_sk_overlimit2()
Also, enables the traces for the following cases:
- When user creates a TIPC socket;
- When user calls poll() on TIPC socket;
- When user sends a dgram/mcast/stream message.
- When a message is put into the socket 'sk_receive_queue';
- When a message is released from the socket 'sk_receive_queue';
- When a message is rejected (e.g. due to no port, invalid, etc.);
- When a message is dropped (e.g. due to wrong message type);
- When socket is released;
- When socket is shutdown;
- When socket rcvq's allocation is overlimit (> 90%);
- When socket rcvq + bklq's allocation is overlimit (> 90%);
- When the 'TIPC_ERR_OVERLOAD/2' issue happens;
Note:
a) All the socket traces are designed to be able to trace on a specific
socket by either using the 'event filtering' feature on a known socket
'portid' value or the sysctl file:
/proc/sys/net/tipc/sk_filter
The file determines a 'tuple' for what socket should be traced:
(portid, sock type, name type, name lower, name upper)
where:
+ 'portid' is the socket portid generated at socket creating, can be
found in the trace outputs or the 'tipc socket list' command printouts;
+ 'sock type' is the socket type (1 = SOCK_TREAM, ...);
+ 'name type', 'name lower' and 'name upper' are the service name being
connected to or published by the socket.
Value '0' means 'ANY', the default tuple value is (0, 0, 0, 0, 0) i.e.
the traces happen for every sockets with no filter.
b) The 'tipc_sk_overlimit1/2' event is also a conditional trace_event
which happens when the socket receive queue (and backlog queue) is
about to be overloaded, when the queue allocation is > 90%. Then, when
the trace is enabled, the last skbs leading to the TIPC_ERR_OVERLOAD/2
issue can be traced.
The trace event is designed as an 'upper watermark' notification that
the other traces (e.g. 'tipc_sk_advance_rx' vs 'tipc_sk_filter_rcv') or
actions can be triggerred in the meanwhile to see what is going on with
the socket queue.
In addition, the 'trace_tipc_sk_dump()' is also placed at the
'TIPC_ERR_OVERLOAD/2' case, so the socket and last skb can be dumped
for post-analysis.
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:58 +07:00
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tipc: enable tracepoints in tipc
As for the sake of debugging/tracing, the commit enables tracepoints in
TIPC along with some general trace_events as shown below. It also
defines some 'tipc_*_dump()' functions that allow to dump TIPC object
data whenever needed, that is, for general debug purposes, ie. not just
for the trace_events.
The following trace_events are now available:
- trace_tipc_skb_dump(): allows to trace and dump TIPC msg & skb data,
e.g. message type, user, droppable, skb truesize, cloned skb, etc.
- trace_tipc_list_dump(): allows to trace and dump any TIPC buffers or
queues, e.g. TIPC link transmq, socket receive queue, etc.
- trace_tipc_sk_dump(): allows to trace and dump TIPC socket data, e.g.
sk state, sk type, connection type, rmem_alloc, socket queues, etc.
- trace_tipc_link_dump(): allows to trace and dump TIPC link data, e.g.
link state, silent_intv_cnt, gap, bc_gap, link queues, etc.
- trace_tipc_node_dump(): allows to trace and dump TIPC node data, e.g.
node state, active links, capabilities, link entries, etc.
How to use:
Put the trace functions at any places where we want to dump TIPC data
or events.
Note:
a) The dump functions will generate raw data only, that is, to offload
the trace event's processing, it can require a tool or script to parse
the data but this should be simple.
b) The trace_tipc_*_dump() should be reserved for a failure cases only
(e.g. the retransmission failure case) or where we do not expect to
happen too often, then we can consider enabling these events by default
since they will almost not take any effects under normal conditions,
but once the rare condition or failure occurs, we get the dumped data
fully for post-analysis.
For other trace purposes, we can reuse these trace classes as template
but different events.
c) A trace_event is only effective when we enable it. To enable the
TIPC trace_events, echo 1 to 'enable' files in the events/tipc/
directory in the 'debugfs' file system. Normally, they are located at:
/sys/kernel/debug/tracing/events/tipc/
For example:
To enable the tipc_link_dump event:
echo 1 > /sys/kernel/debug/tracing/events/tipc/tipc_link_dump/enable
To enable all the TIPC trace_events:
echo 1 > /sys/kernel/debug/tracing/events/tipc/enable
To collect the trace data:
cat trace
or
cat trace_pipe > /trace.out &
To disable all the TIPC trace_events:
echo 0 > /sys/kernel/debug/tracing/events/tipc/enable
To clear the trace buffer:
echo > trace
d) Like the other trace_events, the feature like 'filter' or 'trigger'
is also usable for the tipc trace_events.
For more details, have a look at:
Documentation/trace/ftrace.txt
MAINTAINERS | add two new files 'trace.h' & 'trace.c' in tipc
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:56 +07:00
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2021-06-02 13:44:24 -04:00
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tipc: enable tracepoints in tipc
As for the sake of debugging/tracing, the commit enables tracepoints in
TIPC along with some general trace_events as shown below. It also
defines some 'tipc_*_dump()' functions that allow to dump TIPC object
data whenever needed, that is, for general debug purposes, ie. not just
for the trace_events.
The following trace_events are now available:
- trace_tipc_skb_dump(): allows to trace and dump TIPC msg & skb data,
e.g. message type, user, droppable, skb truesize, cloned skb, etc.
- trace_tipc_list_dump(): allows to trace and dump any TIPC buffers or
queues, e.g. TIPC link transmq, socket receive queue, etc.
- trace_tipc_sk_dump(): allows to trace and dump TIPC socket data, e.g.
sk state, sk type, connection type, rmem_alloc, socket queues, etc.
- trace_tipc_link_dump(): allows to trace and dump TIPC link data, e.g.
link state, silent_intv_cnt, gap, bc_gap, link queues, etc.
- trace_tipc_node_dump(): allows to trace and dump TIPC node data, e.g.
node state, active links, capabilities, link entries, etc.
How to use:
Put the trace functions at any places where we want to dump TIPC data
or events.
Note:
a) The dump functions will generate raw data only, that is, to offload
the trace event's processing, it can require a tool or script to parse
the data but this should be simple.
b) The trace_tipc_*_dump() should be reserved for a failure cases only
(e.g. the retransmission failure case) or where we do not expect to
happen too often, then we can consider enabling these events by default
since they will almost not take any effects under normal conditions,
but once the rare condition or failure occurs, we get the dumped data
fully for post-analysis.
For other trace purposes, we can reuse these trace classes as template
but different events.
c) A trace_event is only effective when we enable it. To enable the
TIPC trace_events, echo 1 to 'enable' files in the events/tipc/
directory in the 'debugfs' file system. Normally, they are located at:
/sys/kernel/debug/tracing/events/tipc/
For example:
To enable the tipc_link_dump event:
echo 1 > /sys/kernel/debug/tracing/events/tipc/tipc_link_dump/enable
To enable all the TIPC trace_events:
echo 1 > /sys/kernel/debug/tracing/events/tipc/enable
To collect the trace data:
cat trace
or
cat trace_pipe > /trace.out &
To disable all the TIPC trace_events:
echo 0 > /sys/kernel/debug/tracing/events/tipc/enable
To clear the trace buffer:
echo > trace
d) Like the other trace_events, the feature like 'filter' or 'trigger'
is also usable for the tipc trace_events.
For more details, have a look at:
Documentation/trace/ftrace.txt
MAINTAINERS | add two new files 'trace.h' & 'trace.c' in tipc
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:56 +07:00
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2021-06-02 13:44:24 -04:00
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tipc: enable tracepoints in tipc
As for the sake of debugging/tracing, the commit enables tracepoints in
TIPC along with some general trace_events as shown below. It also
defines some 'tipc_*_dump()' functions that allow to dump TIPC object
data whenever needed, that is, for general debug purposes, ie. not just
for the trace_events.
The following trace_events are now available:
- trace_tipc_skb_dump(): allows to trace and dump TIPC msg & skb data,
e.g. message type, user, droppable, skb truesize, cloned skb, etc.
- trace_tipc_list_dump(): allows to trace and dump any TIPC buffers or
queues, e.g. TIPC link transmq, socket receive queue, etc.
- trace_tipc_sk_dump(): allows to trace and dump TIPC socket data, e.g.
sk state, sk type, connection type, rmem_alloc, socket queues, etc.
- trace_tipc_link_dump(): allows to trace and dump TIPC link data, e.g.
link state, silent_intv_cnt, gap, bc_gap, link queues, etc.
- trace_tipc_node_dump(): allows to trace and dump TIPC node data, e.g.
node state, active links, capabilities, link entries, etc.
How to use:
Put the trace functions at any places where we want to dump TIPC data
or events.
Note:
a) The dump functions will generate raw data only, that is, to offload
the trace event's processing, it can require a tool or script to parse
the data but this should be simple.
b) The trace_tipc_*_dump() should be reserved for a failure cases only
(e.g. the retransmission failure case) or where we do not expect to
happen too often, then we can consider enabling these events by default
since they will almost not take any effects under normal conditions,
but once the rare condition or failure occurs, we get the dumped data
fully for post-analysis.
For other trace purposes, we can reuse these trace classes as template
but different events.
c) A trace_event is only effective when we enable it. To enable the
TIPC trace_events, echo 1 to 'enable' files in the events/tipc/
directory in the 'debugfs' file system. Normally, they are located at:
/sys/kernel/debug/tracing/events/tipc/
For example:
To enable the tipc_link_dump event:
echo 1 > /sys/kernel/debug/tracing/events/tipc/tipc_link_dump/enable
To enable all the TIPC trace_events:
echo 1 > /sys/kernel/debug/tracing/events/tipc/enable
To collect the trace data:
cat trace
or
cat trace_pipe > /trace.out &
To disable all the TIPC trace_events:
echo 0 > /sys/kernel/debug/tracing/events/tipc/enable
To clear the trace buffer:
echo > trace
d) Like the other trace_events, the feature like 'filter' or 'trigger'
is also usable for the tipc trace_events.
For more details, have a look at:
Documentation/trace/ftrace.txt
MAINTAINERS | add two new files 'trace.h' & 'trace.c' in tipc
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:56 +07:00
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2021-03-16 22:06:08 -04:00
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tipc: enable tracepoints in tipc
As for the sake of debugging/tracing, the commit enables tracepoints in
TIPC along with some general trace_events as shown below. It also
defines some 'tipc_*_dump()' functions that allow to dump TIPC object
data whenever needed, that is, for general debug purposes, ie. not just
for the trace_events.
The following trace_events are now available:
- trace_tipc_skb_dump(): allows to trace and dump TIPC msg & skb data,
e.g. message type, user, droppable, skb truesize, cloned skb, etc.
- trace_tipc_list_dump(): allows to trace and dump any TIPC buffers or
queues, e.g. TIPC link transmq, socket receive queue, etc.
- trace_tipc_sk_dump(): allows to trace and dump TIPC socket data, e.g.
sk state, sk type, connection type, rmem_alloc, socket queues, etc.
- trace_tipc_link_dump(): allows to trace and dump TIPC link data, e.g.
link state, silent_intv_cnt, gap, bc_gap, link queues, etc.
- trace_tipc_node_dump(): allows to trace and dump TIPC node data, e.g.
node state, active links, capabilities, link entries, etc.
How to use:
Put the trace functions at any places where we want to dump TIPC data
or events.
Note:
a) The dump functions will generate raw data only, that is, to offload
the trace event's processing, it can require a tool or script to parse
the data but this should be simple.
b) The trace_tipc_*_dump() should be reserved for a failure cases only
(e.g. the retransmission failure case) or where we do not expect to
happen too often, then we can consider enabling these events by default
since they will almost not take any effects under normal conditions,
but once the rare condition or failure occurs, we get the dumped data
fully for post-analysis.
For other trace purposes, we can reuse these trace classes as template
but different events.
c) A trace_event is only effective when we enable it. To enable the
TIPC trace_events, echo 1 to 'enable' files in the events/tipc/
directory in the 'debugfs' file system. Normally, they are located at:
/sys/kernel/debug/tracing/events/tipc/
For example:
To enable the tipc_link_dump event:
echo 1 > /sys/kernel/debug/tracing/events/tipc/tipc_link_dump/enable
To enable all the TIPC trace_events:
echo 1 > /sys/kernel/debug/tracing/events/tipc/enable
To collect the trace data:
cat trace
or
cat trace_pipe > /trace.out &
To disable all the TIPC trace_events:
echo 0 > /sys/kernel/debug/tracing/events/tipc/enable
To clear the trace buffer:
echo > trace
d) Like the other trace_events, the feature like 'filter' or 'trigger'
is also usable for the tipc trace_events.
For more details, have a look at:
Documentation/trace/ftrace.txt
MAINTAINERS | add two new files 'trace.h' & 'trace.c' in tipc
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:56 +07:00
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2019-10-09 15:41:03 -07:00
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tipc: enable tracepoints in tipc
As for the sake of debugging/tracing, the commit enables tracepoints in
TIPC along with some general trace_events as shown below. It also
defines some 'tipc_*_dump()' functions that allow to dump TIPC object
data whenever needed, that is, for general debug purposes, ie. not just
for the trace_events.
The following trace_events are now available:
- trace_tipc_skb_dump(): allows to trace and dump TIPC msg & skb data,
e.g. message type, user, droppable, skb truesize, cloned skb, etc.
- trace_tipc_list_dump(): allows to trace and dump any TIPC buffers or
queues, e.g. TIPC link transmq, socket receive queue, etc.
- trace_tipc_sk_dump(): allows to trace and dump TIPC socket data, e.g.
sk state, sk type, connection type, rmem_alloc, socket queues, etc.
- trace_tipc_link_dump(): allows to trace and dump TIPC link data, e.g.
link state, silent_intv_cnt, gap, bc_gap, link queues, etc.
- trace_tipc_node_dump(): allows to trace and dump TIPC node data, e.g.
node state, active links, capabilities, link entries, etc.
How to use:
Put the trace functions at any places where we want to dump TIPC data
or events.
Note:
a) The dump functions will generate raw data only, that is, to offload
the trace event's processing, it can require a tool or script to parse
the data but this should be simple.
b) The trace_tipc_*_dump() should be reserved for a failure cases only
(e.g. the retransmission failure case) or where we do not expect to
happen too often, then we can consider enabling these events by default
since they will almost not take any effects under normal conditions,
but once the rare condition or failure occurs, we get the dumped data
fully for post-analysis.
For other trace purposes, we can reuse these trace classes as template
but different events.
c) A trace_event is only effective when we enable it. To enable the
TIPC trace_events, echo 1 to 'enable' files in the events/tipc/
directory in the 'debugfs' file system. Normally, they are located at:
/sys/kernel/debug/tracing/events/tipc/
For example:
To enable the tipc_link_dump event:
echo 1 > /sys/kernel/debug/tracing/events/tipc/tipc_link_dump/enable
To enable all the TIPC trace_events:
echo 1 > /sys/kernel/debug/tracing/events/tipc/enable
To collect the trace data:
cat trace
or
cat trace_pipe > /trace.out &
To disable all the TIPC trace_events:
echo 0 > /sys/kernel/debug/tracing/events/tipc/enable
To clear the trace buffer:
echo > trace
d) Like the other trace_events, the feature like 'filter' or 'trigger'
is also usable for the tipc trace_events.
For more details, have a look at:
Documentation/trace/ftrace.txt
MAINTAINERS | add two new files 'trace.h' & 'trace.c' in tipc
Acked-by: Ying Xue <ying.xue@windriver.com>
Tested-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Tuong Lien <tuong.t.lien@dektech.com.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2018-12-19 09:17:56 +07:00
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