linux/drivers/video/fbdev/udlfb.c

1990 lines
51 KiB

include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 17:04:11 +09:00
fbdev: udlfb: Fix endpoint check The syzbot fuzzer detected a problem in the udlfb driver, caused by an endpoint not having the expected type: usb 1-1: Read EDID byte 0 failed: -71 usb 1-1: Unable to get valid EDID from device/display ------------[ cut here ]------------ usb 1-1: BOGUS urb xfer, pipe 3 != type 1 WARNING: CPU: 0 PID: 9 at drivers/usb/core/urb.c:504 usb_submit_urb+0xed6/0x1880 drivers/usb/core/urb.c:504 Modules linked in: CPU: 0 PID: 9 Comm: kworker/0:1 Not tainted 6.4.0-rc1-syzkaller-00016-ga4422ff22142 #0 Hardware name: Google Google Compute Engine/Google Compute Engine, BIOS Google 04/28/2023 Workqueue: usb_hub_wq hub_event RIP: 0010:usb_submit_urb+0xed6/0x1880 drivers/usb/core/urb.c:504 ... Call Trace: <TASK> dlfb_submit_urb+0x92/0x180 drivers/video/fbdev/udlfb.c:1980 dlfb_set_video_mode+0x21f0/0x2950 drivers/video/fbdev/udlfb.c:315 dlfb_ops_set_par+0x2a7/0x8d0 drivers/video/fbdev/udlfb.c:1111 dlfb_usb_probe+0x149a/0x2710 drivers/video/fbdev/udlfb.c:1743 The current approach for this issue failed to catch the problem because it only checks for the existence of a bulk-OUT endpoint; it doesn't check whether this endpoint is the one that the driver will actually use. We can fix the problem by instead checking that the endpoint used by the driver does exist and is bulk-OUT. Reported-and-tested-by: syzbot+0e22d63dcebb802b9bc8@syzkaller.appspotmail.com Signed-off-by: Alan Stern <stern@rowland.harvard.edu> CC: Pavel Skripkin <paskripkin@gmail.com> Fixes: aaf7dbe07385 ("video: fbdev: udlfb: properly check endpoint type") Signed-off-by: Helge Deller <deller@gmx.de>
2023-05-19 15:32:30 -04:00
fbdev: Track deferred-I/O pages in pageref struct Store the per-page state for fbdev's deferred I/O in struct fb_deferred_io_pageref. Maintain a list of pagerefs for the pages that have to be written back to video memory. Update all affected drivers. As with pages before, fbdev acquires a pageref when an mmaped page of the framebuffer is being written to. It holds the pageref in a list of all currently written pagerefs until it flushes the written pages to video memory. Writeback occurs periodically. After writeback fbdev releases all pagerefs and builds up a new dirty list until the next writeback occurs. Using pagerefs has a number of benefits. For pages of the framebuffer, the deferred I/O code used struct page.lru as an entry into the list of dirty pages. The lru field is owned by the page cache, which makes deferred I/O incompatible with some memory pages (e.g., most notably DRM's GEM SHMEM allocator). struct fb_deferred_io_pageref now provides an entry into a list of dirty framebuffer pages, freeing lru for use with the page cache. Drivers also assumed that struct page.index is the page offset into the framebuffer. This is not true for DRM buffers, which are located at various offset within a mapped area. struct fb_deferred_io_pageref explicitly stores an offset into the framebuffer. struct page.index is now only the page offset into the mapped area. These changes will allow DRM to use fbdev deferred I/O without an intermediate shadow buffer. v3: * use pageref->offset for sorting * fix grammar in comment v2: * minor fixes in commit message Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220429100834.18898-3-tzimmermann@suse.de
2022-04-29 12:08:31 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: Fix memory leak in dlfb_usb_probe The dlfb_alloc_urb_list function is called in dlfb_usb_probe function, after that if an error occurs, the dlfb_free_urb_list function need to be called. BUG: memory leak unreferenced object 0xffff88810adde100 (size 32): comm "kworker/1:0", pid 17, jiffies 4294947788 (age 19.520s) hex dump (first 32 bytes): 10 30 c3 0d 81 88 ff ff c0 fa 63 12 81 88 ff ff .0........c..... 00 30 c3 0d 81 88 ff ff 80 d1 3a 08 81 88 ff ff .0........:..... backtrace: [<0000000019512953>] kmalloc include/linux/slab.h:552 [inline] [<0000000019512953>] kzalloc include/linux/slab.h:664 [inline] [<0000000019512953>] dlfb_alloc_urb_list drivers/video/fbdev/udlfb.c:1892 [inline] [<0000000019512953>] dlfb_usb_probe.cold+0x289/0x988 drivers/video/fbdev/udlfb.c:1704 [<0000000072160152>] usb_probe_interface+0x177/0x370 drivers/usb/core/driver.c:396 [<00000000a8d6726f>] really_probe+0x159/0x480 drivers/base/dd.c:554 [<00000000c3ce4b0e>] driver_probe_device+0x84/0x100 drivers/base/dd.c:738 [<00000000e942e01c>] __device_attach_driver+0xee/0x110 drivers/base/dd.c:844 [<00000000de0a5a5c>] bus_for_each_drv+0xb7/0x100 drivers/base/bus.c:431 [<00000000463fbcb4>] __device_attach+0x122/0x250 drivers/base/dd.c:912 [<00000000b881a711>] bus_probe_device+0xc6/0xe0 drivers/base/bus.c:491 [<00000000364bbda5>] device_add+0x5ac/0xc30 drivers/base/core.c:2936 [<00000000eecca418>] usb_set_configuration+0x9de/0xb90 drivers/usb/core/message.c:2159 [<00000000edfeca2d>] usb_generic_driver_probe+0x8c/0xc0 drivers/usb/core/generic.c:238 [<000000001830872b>] usb_probe_device+0x5c/0x140 drivers/usb/core/driver.c:293 [<00000000a8d6726f>] really_probe+0x159/0x480 drivers/base/dd.c:554 [<00000000c3ce4b0e>] driver_probe_device+0x84/0x100 drivers/base/dd.c:738 [<00000000e942e01c>] __device_attach_driver+0xee/0x110 drivers/base/dd.c:844 [<00000000de0a5a5c>] bus_for_each_drv+0xb7/0x100 drivers/base/bus.c:431 Reported-by: syzbot+c9e365d7f450e8aa615d@syzkaller.appspotmail.com Signed-off-by: Zqiang <qiang.zhang@windriver.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20201215063022.16746-1-qiang.zhang@windriver.com
2020-12-15 14:30:22 +08:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
fbdev: udlfb: Fix endpoint check The syzbot fuzzer detected a problem in the udlfb driver, caused by an endpoint not having the expected type: usb 1-1: Read EDID byte 0 failed: -71 usb 1-1: Unable to get valid EDID from device/display ------------[ cut here ]------------ usb 1-1: BOGUS urb xfer, pipe 3 != type 1 WARNING: CPU: 0 PID: 9 at drivers/usb/core/urb.c:504 usb_submit_urb+0xed6/0x1880 drivers/usb/core/urb.c:504 Modules linked in: CPU: 0 PID: 9 Comm: kworker/0:1 Not tainted 6.4.0-rc1-syzkaller-00016-ga4422ff22142 #0 Hardware name: Google Google Compute Engine/Google Compute Engine, BIOS Google 04/28/2023 Workqueue: usb_hub_wq hub_event RIP: 0010:usb_submit_urb+0xed6/0x1880 drivers/usb/core/urb.c:504 ... Call Trace: <TASK> dlfb_submit_urb+0x92/0x180 drivers/video/fbdev/udlfb.c:1980 dlfb_set_video_mode+0x21f0/0x2950 drivers/video/fbdev/udlfb.c:315 dlfb_ops_set_par+0x2a7/0x8d0 drivers/video/fbdev/udlfb.c:1111 dlfb_usb_probe+0x149a/0x2710 drivers/video/fbdev/udlfb.c:1743 The current approach for this issue failed to catch the problem because it only checks for the existence of a bulk-OUT endpoint; it doesn't check whether this endpoint is the one that the driver will actually use. We can fix the problem by instead checking that the endpoint used by the driver does exist and is bulk-OUT. Reported-and-tested-by: syzbot+0e22d63dcebb802b9bc8@syzkaller.appspotmail.com Signed-off-by: Alan Stern <stern@rowland.harvard.edu> CC: Pavel Skripkin <paskripkin@gmail.com> Fixes: aaf7dbe07385 ("video: fbdev: udlfb: properly check endpoint type") Signed-off-by: Helge Deller <deller@gmx.de>
2023-05-19 15:32:30 -04:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
fbdev: udlfb: Fix endpoint check The syzbot fuzzer detected a problem in the udlfb driver, caused by an endpoint not having the expected type: usb 1-1: Read EDID byte 0 failed: -71 usb 1-1: Unable to get valid EDID from device/display ------------[ cut here ]------------ usb 1-1: BOGUS urb xfer, pipe 3 != type 1 WARNING: CPU: 0 PID: 9 at drivers/usb/core/urb.c:504 usb_submit_urb+0xed6/0x1880 drivers/usb/core/urb.c:504 Modules linked in: CPU: 0 PID: 9 Comm: kworker/0:1 Not tainted 6.4.0-rc1-syzkaller-00016-ga4422ff22142 #0 Hardware name: Google Google Compute Engine/Google Compute Engine, BIOS Google 04/28/2023 Workqueue: usb_hub_wq hub_event RIP: 0010:usb_submit_urb+0xed6/0x1880 drivers/usb/core/urb.c:504 ... Call Trace: <TASK> dlfb_submit_urb+0x92/0x180 drivers/video/fbdev/udlfb.c:1980 dlfb_set_video_mode+0x21f0/0x2950 drivers/video/fbdev/udlfb.c:315 dlfb_ops_set_par+0x2a7/0x8d0 drivers/video/fbdev/udlfb.c:1111 dlfb_usb_probe+0x149a/0x2710 drivers/video/fbdev/udlfb.c:1743 The current approach for this issue failed to catch the problem because it only checks for the existence of a bulk-OUT endpoint; it doesn't check whether this endpoint is the one that the driver will actually use. We can fix the problem by instead checking that the endpoint used by the driver does exist and is bulk-OUT. Reported-and-tested-by: syzbot+0e22d63dcebb802b9bc8@syzkaller.appspotmail.com Signed-off-by: Alan Stern <stern@rowland.harvard.edu> CC: Pavel Skripkin <paskripkin@gmail.com> Fixes: aaf7dbe07385 ("video: fbdev: udlfb: properly check endpoint type") Signed-off-by: Helge Deller <deller@gmx.de>
2023-05-19 15:32:30 -04:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: handle unplug properly The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> cc: Dave Airlie <airlied@redhat.com> Cc: Bernie Thompson <bernie@plugable.com>, Cc: Ladislav Michl <ladis@linux-mips.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-10-08 12:57:34 +02:00
udlfb: fix semaphore value leak I observed that the performance of the udl fb driver degrades over time. On a freshly booted machine, it takes 6 seconds to do "ls -la /usr/bin"; after some time of use, the same operation takes 14 seconds. The reason is that the value of "limit_sem" decays over time. The udl driver uses a semaphore "limit_set" to specify how many free urbs are there on dlfb->urbs.list. If the count is zero, the "down" operation will sleep until some urbs are added to the freelist. In order to avoid some hypothetical deadlock, the driver will not call "up" immediately, but it will offload it to a workqueue. The problem is that if we call "schedule_delayed_work" on the same work item multiple times, the work item may only be executed once. This is happening: * some urb completes * dlfb_urb_completion adds it to the free list * dlfb_urb_completion calls schedule_delayed_work to schedule the function dlfb_release_urb_work to increase the semaphore count * as the urb is on the free list, some other task grabs it and submits it * the submitted urb completes, dlfb_urb_completion is called again * dlfb_urb_completion calls schedule_delayed_work, but the work is already scheduled, so it does nothing * finally, dlfb_release_urb_work is called, it increases the semaphore count by 1, although it should increase it by 2 So, the semaphore count is decreasing over time, and this causes gradual performance degradation. Note that in the current kernel, the "up" function may be called from interrupt and it may race with the "down" function called by another thread, so we don't have to offload the call of "up" to a workqueue at all. This patch removes the workqueue code. The patch also changes "down_interruptible" to "down" in dlfb_free_urb_list, so that we will clean up the driver properly even if a signal arrives. With this patch, the performance of udlfb no longer degrades. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Cc: stable@vger.kernel.org [b.zolnierkie: fix immediatelly -> immediately typo] Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-07-25 15:41:54 +02:00
udlfb: fix semaphore value leak I observed that the performance of the udl fb driver degrades over time. On a freshly booted machine, it takes 6 seconds to do "ls -la /usr/bin"; after some time of use, the same operation takes 14 seconds. The reason is that the value of "limit_sem" decays over time. The udl driver uses a semaphore "limit_set" to specify how many free urbs are there on dlfb->urbs.list. If the count is zero, the "down" operation will sleep until some urbs are added to the freelist. In order to avoid some hypothetical deadlock, the driver will not call "up" immediately, but it will offload it to a workqueue. The problem is that if we call "schedule_delayed_work" on the same work item multiple times, the work item may only be executed once. This is happening: * some urb completes * dlfb_urb_completion adds it to the free list * dlfb_urb_completion calls schedule_delayed_work to schedule the function dlfb_release_urb_work to increase the semaphore count * as the urb is on the free list, some other task grabs it and submits it * the submitted urb completes, dlfb_urb_completion is called again * dlfb_urb_completion calls schedule_delayed_work, but the work is already scheduled, so it does nothing * finally, dlfb_release_urb_work is called, it increases the semaphore count by 1, although it should increase it by 2 So, the semaphore count is decreasing over time, and this causes gradual performance degradation. Note that in the current kernel, the "up" function may be called from interrupt and it may race with the "down" function called by another thread, so we don't have to offload the call of "up" to a workqueue at all. This patch removes the workqueue code. The patch also changes "down_interruptible" to "down" in dlfb_free_urb_list, so that we will clean up the driver properly even if a signal arrives. With this patch, the performance of udlfb no longer degrades. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Cc: stable@vger.kernel.org [b.zolnierkie: fix immediatelly -> immediately typo] Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-07-25 15:41:54 +02:00
fbdev: udlfb: Fix endpoint check The syzbot fuzzer detected a problem in the udlfb driver, caused by an endpoint not having the expected type: usb 1-1: Read EDID byte 0 failed: -71 usb 1-1: Unable to get valid EDID from device/display ------------[ cut here ]------------ usb 1-1: BOGUS urb xfer, pipe 3 != type 1 WARNING: CPU: 0 PID: 9 at drivers/usb/core/urb.c:504 usb_submit_urb+0xed6/0x1880 drivers/usb/core/urb.c:504 Modules linked in: CPU: 0 PID: 9 Comm: kworker/0:1 Not tainted 6.4.0-rc1-syzkaller-00016-ga4422ff22142 #0 Hardware name: Google Google Compute Engine/Google Compute Engine, BIOS Google 04/28/2023 Workqueue: usb_hub_wq hub_event RIP: 0010:usb_submit_urb+0xed6/0x1880 drivers/usb/core/urb.c:504 ... Call Trace: <TASK> dlfb_submit_urb+0x92/0x180 drivers/video/fbdev/udlfb.c:1980 dlfb_set_video_mode+0x21f0/0x2950 drivers/video/fbdev/udlfb.c:315 dlfb_ops_set_par+0x2a7/0x8d0 drivers/video/fbdev/udlfb.c:1111 dlfb_usb_probe+0x149a/0x2710 drivers/video/fbdev/udlfb.c:1743 The current approach for this issue failed to catch the problem because it only checks for the existence of a bulk-OUT endpoint; it doesn't check whether this endpoint is the one that the driver will actually use. We can fix the problem by instead checking that the endpoint used by the driver does exist and is bulk-OUT. Reported-and-tested-by: syzbot+0e22d63dcebb802b9bc8@syzkaller.appspotmail.com Signed-off-by: Alan Stern <stern@rowland.harvard.edu> CC: Pavel Skripkin <paskripkin@gmail.com> Fixes: aaf7dbe07385 ("video: fbdev: udlfb: properly check endpoint type") Signed-off-by: Helge Deller <deller@gmx.de>
2023-05-19 15:32:30 -04:00