linux/arch/powerpc/include/asm/processor.h

314 lines
8.9 KiB

powerpc: Introduce VSX thread_struct and CONFIG_VSX The layout of the new VSR registers and how they overlap on top of the legacy FPR and VR registers is: VSR doubleword 0 VSR doubleword 1 ---------------------------------------------------------------- VSR[0] | FPR[0] | | ---------------------------------------------------------------- VSR[1] | FPR[1] | | ---------------------------------------------------------------- | ... | | | ... | | ---------------------------------------------------------------- VSR[30] | FPR[30] | | ---------------------------------------------------------------- VSR[31] | FPR[31] | | ---------------------------------------------------------------- VSR[32] | VR[0] | ---------------------------------------------------------------- VSR[33] | VR[1] | ---------------------------------------------------------------- | ... | | ... | ---------------------------------------------------------------- VSR[62] | VR[30] | ---------------------------------------------------------------- VSR[63] | VR[31] | ---------------------------------------------------------------- VSX has 64 128bit registers. The first 32 regs overlap with the FP registers and hence extend them with and additional 64 bits. The second 32 regs overlap with the VMX registers. This commit introduces the thread_struct changes required to reflect this register layout. Ptrace and signals code is updated so that the floating point registers are correctly accessed from the thread_struct when CONFIG_VSX is enabled. Signed-off-by: Michael Neuling <mikey@neuling.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-06-25 14:07:18 +10:00
powerpc: Introduce VSX thread_struct and CONFIG_VSX The layout of the new VSR registers and how they overlap on top of the legacy FPR and VR registers is: VSR doubleword 0 VSR doubleword 1 ---------------------------------------------------------------- VSR[0] | FPR[0] | | ---------------------------------------------------------------- VSR[1] | FPR[1] | | ---------------------------------------------------------------- | ... | | | ... | | ---------------------------------------------------------------- VSR[30] | FPR[30] | | ---------------------------------------------------------------- VSR[31] | FPR[31] | | ---------------------------------------------------------------- VSR[32] | VR[0] | ---------------------------------------------------------------- VSR[33] | VR[1] | ---------------------------------------------------------------- | ... | | ... | ---------------------------------------------------------------- VSR[62] | VR[30] | ---------------------------------------------------------------- VSR[63] | VR[31] | ---------------------------------------------------------------- VSX has 64 128bit registers. The first 32 regs overlap with the FP registers and hence extend them with and additional 64 bits. The second 32 regs overlap with the VMX registers. This commit introduces the thread_struct changes required to reflect this register layout. Ptrace and signals code is updated so that the floating point registers are correctly accessed from the thread_struct when CONFIG_VSX is enabled. Signed-off-by: Michael Neuling <mikey@neuling.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-06-25 14:07:18 +10:00
powerpc: Introduce VSX thread_struct and CONFIG_VSX The layout of the new VSR registers and how they overlap on top of the legacy FPR and VR registers is: VSR doubleword 0 VSR doubleword 1 ---------------------------------------------------------------- VSR[0] | FPR[0] | | ---------------------------------------------------------------- VSR[1] | FPR[1] | | ---------------------------------------------------------------- | ... | | | ... | | ---------------------------------------------------------------- VSR[30] | FPR[30] | | ---------------------------------------------------------------- VSR[31] | FPR[31] | | ---------------------------------------------------------------- VSR[32] | VR[0] | ---------------------------------------------------------------- VSR[33] | VR[1] | ---------------------------------------------------------------- | ... | | ... | ---------------------------------------------------------------- VSR[62] | VR[30] | ---------------------------------------------------------------- VSR[63] | VR[31] | ---------------------------------------------------------------- VSX has 64 128bit registers. The first 32 regs overlap with the FP registers and hence extend them with and additional 64 bits. The second 32 regs overlap with the VMX registers. This commit introduces the thread_struct changes required to reflect this register layout. Ptrace and signals code is updated so that the floating point registers are correctly accessed from the thread_struct when CONFIG_VSX is enabled. Signed-off-by: Michael Neuling <mikey@neuling.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-06-25 14:07:18 +10:00
powerpc: Introduce VSX thread_struct and CONFIG_VSX The layout of the new VSR registers and how they overlap on top of the legacy FPR and VR registers is: VSR doubleword 0 VSR doubleword 1 ---------------------------------------------------------------- VSR[0] | FPR[0] | | ---------------------------------------------------------------- VSR[1] | FPR[1] | | ---------------------------------------------------------------- | ... | | | ... | | ---------------------------------------------------------------- VSR[30] | FPR[30] | | ---------------------------------------------------------------- VSR[31] | FPR[31] | | ---------------------------------------------------------------- VSR[32] | VR[0] | ---------------------------------------------------------------- VSR[33] | VR[1] | ---------------------------------------------------------------- | ... | | ... | ---------------------------------------------------------------- VSR[62] | VR[30] | ---------------------------------------------------------------- VSR[63] | VR[31] | ---------------------------------------------------------------- VSX has 64 128bit registers. The first 32 regs overlap with the FP registers and hence extend them with and additional 64 bits. The second 32 regs overlap with the VMX registers. This commit introduces the thread_struct changes required to reflect this register layout. Ptrace and signals code is updated so that the floating point registers are correctly accessed from the thread_struct when CONFIG_VSX is enabled. Signed-off-by: Michael Neuling <mikey@neuling.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-06-25 14:07:18 +10:00
powerpc: Introduce VSX thread_struct and CONFIG_VSX The layout of the new VSR registers and how they overlap on top of the legacy FPR and VR registers is: VSR doubleword 0 VSR doubleword 1 ---------------------------------------------------------------- VSR[0] | FPR[0] | | ---------------------------------------------------------------- VSR[1] | FPR[1] | | ---------------------------------------------------------------- | ... | | | ... | | ---------------------------------------------------------------- VSR[30] | FPR[30] | | ---------------------------------------------------------------- VSR[31] | FPR[31] | | ---------------------------------------------------------------- VSR[32] | VR[0] | ---------------------------------------------------------------- VSR[33] | VR[1] | ---------------------------------------------------------------- | ... | | ... | ---------------------------------------------------------------- VSR[62] | VR[30] | ---------------------------------------------------------------- VSR[63] | VR[31] | ---------------------------------------------------------------- VSX has 64 128bit registers. The first 32 regs overlap with the FP registers and hence extend them with and additional 64 bits. The second 32 regs overlap with the VMX registers. This commit introduces the thread_struct changes required to reflect this register layout. Ptrace and signals code is updated so that the floating point registers are correctly accessed from the thread_struct when CONFIG_VSX is enabled. Signed-off-by: Michael Neuling <mikey@neuling.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-06-25 14:07:18 +10:00
[PATCH] powerpc: Fix handling of fpscr on 64-bit The recent merge of fpu.S broken the handling of fpscr for ARCH=powerpc and CONFIG_PPC64=y. FP registers could be corrupted, leading to strange random application crashes. The confusion arises, because the thread_struct has (and requires) a 64-bit area to save the fpscr, because we use load/store double instructions to get it in to/out of the FPU. However, only the low 32-bits are actually used, so we want to treat it as a 32-bit quantity when manipulating its bits to avoid extra load/stores on 32-bit. This patch replaces the current definition with a structure of two 32-bit quantities (pad and val), to clarify things as much as is possible. The 'val' field is used when manipulating bits, the structure itself is used when obtaining the address for loading/unloading the value from the FPU. While we're at it, consolidate the 4 (!) almost identical versions of cvt_fd() and cvt_df() (arch/ppc/kernel/misc.S, arch/ppc64/kernel/misc.S, arch/powerpc/kernel/misc_32.S, arch/powerpc/kernel/misc_64.S) into a single version in fpu.S. The new version takes a pointer to thread_struct and applies the correct offset itself, rather than a pointer to the fpscr field itself, again to avoid confusion as to which is the correct field to use. Finally, this patch makes ARCH=ppc64 also use the consolidated fpu.S code, which it previously did not. Built for G5 (ARCH=ppc64 and ARCH=powerpc), 32-bit powermac (ARCH=ppc and ARCH=powerpc) and Walnut (ARCH=ppc, CONFIG_MATH_EMULATION=y). Booted on G5 (ARCH=powerpc) and things which previously fell over no longer do. Signed-off-by: David Gibson <dwg@au1.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2005-10-27 16:27:25 +10:00
powerpc: Introduce VSX thread_struct and CONFIG_VSX The layout of the new VSR registers and how they overlap on top of the legacy FPR and VR registers is: VSR doubleword 0 VSR doubleword 1 ---------------------------------------------------------------- VSR[0] | FPR[0] | | ---------------------------------------------------------------- VSR[1] | FPR[1] | | ---------------------------------------------------------------- | ... | | | ... | | ---------------------------------------------------------------- VSR[30] | FPR[30] | | ---------------------------------------------------------------- VSR[31] | FPR[31] | | ---------------------------------------------------------------- VSR[32] | VR[0] | ---------------------------------------------------------------- VSR[33] | VR[1] | ---------------------------------------------------------------- | ... | | ... | ---------------------------------------------------------------- VSR[62] | VR[30] | ---------------------------------------------------------------- VSR[63] | VR[31] | ---------------------------------------------------------------- VSX has 64 128bit registers. The first 32 regs overlap with the FP registers and hence extend them with and additional 64 bits. The second 32 regs overlap with the VMX registers. This commit introduces the thread_struct changes required to reflect this register layout. Ptrace and signals code is updated so that the floating point registers are correctly accessed from the thread_struct when CONFIG_VSX is enabled. Signed-off-by: Michael Neuling <mikey@neuling.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-06-25 14:07:18 +10:00
[PATCH] powerpc: Fix handling of fpscr on 64-bit The recent merge of fpu.S broken the handling of fpscr for ARCH=powerpc and CONFIG_PPC64=y. FP registers could be corrupted, leading to strange random application crashes. The confusion arises, because the thread_struct has (and requires) a 64-bit area to save the fpscr, because we use load/store double instructions to get it in to/out of the FPU. However, only the low 32-bits are actually used, so we want to treat it as a 32-bit quantity when manipulating its bits to avoid extra load/stores on 32-bit. This patch replaces the current definition with a structure of two 32-bit quantities (pad and val), to clarify things as much as is possible. The 'val' field is used when manipulating bits, the structure itself is used when obtaining the address for loading/unloading the value from the FPU. While we're at it, consolidate the 4 (!) almost identical versions of cvt_fd() and cvt_df() (arch/ppc/kernel/misc.S, arch/ppc64/kernel/misc.S, arch/powerpc/kernel/misc_32.S, arch/powerpc/kernel/misc_64.S) into a single version in fpu.S. The new version takes a pointer to thread_struct and applies the correct offset itself, rather than a pointer to the fpscr field itself, again to avoid confusion as to which is the correct field to use. Finally, this patch makes ARCH=ppc64 also use the consolidated fpu.S code, which it previously did not. Built for G5 (ARCH=ppc64 and ARCH=powerpc), 32-bit powermac (ARCH=ppc and ARCH=powerpc) and Walnut (ARCH=ppc, CONFIG_MATH_EMULATION=y). Booted on G5 (ARCH=powerpc) and things which previously fell over no longer do. Signed-off-by: David Gibson <dwg@au1.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2005-10-27 16:27:25 +10:00