2005-08-09 20:14:34 -07:00
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2006-12-10 16:01:18 -02:00
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2005-08-09 20:14:34 -07:00
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2005-09-18 00:17:51 -07:00
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2005-08-09 20:14:34 -07:00
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2007-10-17 19:33:06 -07:00
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2007-12-13 11:28:43 -02:00
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2005-08-09 20:14:34 -07:00
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2007-12-13 11:28:43 -02:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-09 20:14:34 -07:00
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2005-08-17 03:10:59 -03:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-09 20:14:34 -07:00
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|
[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-09-13 19:03:15 -03:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Convert Reset code into socket error number
This adds support for converting the 11 currently defined Reset codes into system
error numbers, which are stored in sk_err for further interpretation.
This makes the externally visible API behaviour similar to TCP, since a client
connecting to a non-existing port will experience ECONNREFUSED.
* Code 0, Unspecified, is interpreted as non-error (0);
* Code 1, Closed (normal termination), also maps into 0;
* Code 2, Aborted, maps into "Connection reset by peer" (ECONNRESET);
* Code 3, No Connection and
Code 7, Connection Refused, map into "Connection refused" (ECONNREFUSED);
* Code 4, Packet Error, maps into "No message of desired type" (ENOMSG);
* Code 5, Option Error, maps into "Illegal byte sequence" (EILSEQ);
* Code 6, Mandatory Error, maps into "Operation not supported on transport endpoint" (EOPNOTSUPP);
* Code 8, Bad Service Code, maps into "Invalid request code" (EBADRQC);
* Code 9, Too Busy, maps into "Too many users" (EUSERS);
* Code 10, Bad Init Cookie, maps into "Invalid request descriptor" (EBADR);
* Code 11, Aggression Penalty, maps into "Quota exceeded" (EDQUOT)
which makes sense in terms of using more than the `fair share' of bandwidth.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Acked-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
2007-10-24 10:27:48 -02:00
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2007-11-26 20:10:50 +08:00
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[DCCP]: Convert Reset code into socket error number
This adds support for converting the 11 currently defined Reset codes into system
error numbers, which are stored in sk_err for further interpretation.
This makes the externally visible API behaviour similar to TCP, since a client
connecting to a non-existing port will experience ECONNREFUSED.
* Code 0, Unspecified, is interpreted as non-error (0);
* Code 1, Closed (normal termination), also maps into 0;
* Code 2, Aborted, maps into "Connection reset by peer" (ECONNRESET);
* Code 3, No Connection and
Code 7, Connection Refused, map into "Connection refused" (ECONNREFUSED);
* Code 4, Packet Error, maps into "No message of desired type" (ENOMSG);
* Code 5, Option Error, maps into "Illegal byte sequence" (EILSEQ);
* Code 6, Mandatory Error, maps into "Operation not supported on transport endpoint" (EOPNOTSUPP);
* Code 8, Bad Service Code, maps into "Invalid request code" (EBADRQC);
* Code 9, Too Busy, maps into "Too many users" (EUSERS);
* Code 10, Bad Init Cookie, maps into "Invalid request descriptor" (EBADR);
* Code 11, Aggression Penalty, maps into "Quota exceeded" (EDQUOT)
which makes sense in terms of using more than the `fair share' of bandwidth.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Acked-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
2007-10-24 10:27:48 -02:00
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2006-03-20 21:58:56 -08:00
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2005-08-09 20:14:34 -07:00
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2006-03-20 22:50:58 -08:00
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2005-09-18 00:17:51 -07:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Honour and make use of shutdown option set by user
This extends the DCCP socket API by honouring any shutdown(2) option set by the user.
The behaviour is, as much as possible, made consistent with the API for TCP's shutdown.
This patch exploits the information provided by the user via the socket API to reduce
processing costs:
* if the read end is closed (SHUT_RD), it is not necessary to deliver to input CCID;
* if the write end is closed (SHUT_WR), the same idea applies, but with a difference -
as long as the TX queue has not been drained, we need to receive feedback to keep
congestion-control rates up to date. Hence SHUT_WR is honoured only after the last
packet (under congestion control) has been sent;
* although SHUT_RDWR seems nonsensical, it is nevertheless supported in the same manner
as for TCP (and agrees with test for SHUTDOWN_MASK in dccp_poll() in net/dccp/proto.c).
Furthermore, most of the code already honours the sk_shutdown flags (dccp_recvmsg() for
instance sets the read length to 0 if SHUT_RD had been called); CCID handling is now added
to this by the present patch.
There will also no longer be any delivery when the socket is in the final stages, i.e. when
one of dccp_close(), dccp_fin(), or dccp_done() has been called - which is fine since at
that stage the connection is its final stages.
Motivation and background are on http://www.erg.abdn.ac.uk/users/gerrit/dccp/notes/shutdown
A FIXME has been added to notify the other end if SHUT_RD has been set (RFC 4340, 11.7).
Note: There is a comment in inet_shutdown() in net/ipv4/af_inet.c which asks to "make
sure the socket is a TCP socket". This should probably be extended to mean
`TCP or DCCP socket' (the code is also used by UDP and raw sockets).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-21 09:56:48 -02:00
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2005-08-09 20:14:34 -07:00
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2007-09-25 22:41:19 -07:00
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2005-08-09 20:14:34 -07:00
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2006-12-10 16:01:18 -02:00
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2005-08-09 20:14:34 -07:00
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2007-09-25 22:41:19 -07:00
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2005-08-09 20:14:34 -07:00
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2005-08-17 03:10:59 -03:00
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2007-02-09 23:24:38 +09:00
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2005-08-09 20:14:34 -07:00
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2005-08-17 03:10:59 -03:00
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2005-08-18 21:12:02 -03:00
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2007-09-25 22:41:19 -07:00
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2005-08-09 20:14:34 -07:00
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2007-09-25 22:41:19 -07:00
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2005-08-09 20:14:34 -07:00
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2007-09-25 22:41:19 -07:00
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2005-08-09 20:14:34 -07:00
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2007-09-26 11:31:49 -03:00
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2006-11-20 18:39:23 -02:00
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2007-09-25 22:41:19 -07:00
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2006-11-20 18:39:23 -02:00
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2007-09-25 22:41:19 -07:00
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2006-11-20 18:39:23 -02:00
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2007-09-26 11:31:49 -03:00
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2007-09-25 22:41:56 -07:00
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2007-09-25 22:41:19 -07:00
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2005-08-09 20:14:34 -07:00
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2006-03-20 21:58:56 -08:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Honour and make use of shutdown option set by user
This extends the DCCP socket API by honouring any shutdown(2) option set by the user.
The behaviour is, as much as possible, made consistent with the API for TCP's shutdown.
This patch exploits the information provided by the user via the socket API to reduce
processing costs:
* if the read end is closed (SHUT_RD), it is not necessary to deliver to input CCID;
* if the write end is closed (SHUT_WR), the same idea applies, but with a difference -
as long as the TX queue has not been drained, we need to receive feedback to keep
congestion-control rates up to date. Hence SHUT_WR is honoured only after the last
packet (under congestion control) has been sent;
* although SHUT_RDWR seems nonsensical, it is nevertheless supported in the same manner
as for TCP (and agrees with test for SHUTDOWN_MASK in dccp_poll() in net/dccp/proto.c).
Furthermore, most of the code already honours the sk_shutdown flags (dccp_recvmsg() for
instance sets the read length to 0 if SHUT_RD had been called); CCID handling is now added
to this by the present patch.
There will also no longer be any delivery when the socket is in the final stages, i.e. when
one of dccp_close(), dccp_fin(), or dccp_done() has been called - which is fine since at
that stage the connection is its final stages.
Motivation and background are on http://www.erg.abdn.ac.uk/users/gerrit/dccp/notes/shutdown
A FIXME has been added to notify the other end if SHUT_RD has been set (RFC 4340, 11.7).
Note: There is a comment in inet_shutdown() in net/ipv4/af_inet.c which asks to "make
sure the socket is a TCP socket". This should probably be extended to mean
`TCP or DCCP socket' (the code is also used by UDP and raw sockets).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-21 09:56:48 -02:00
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2005-08-09 20:14:34 -07:00
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2007-12-13 11:28:43 -02:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Convert Reset code into socket error number
This adds support for converting the 11 currently defined Reset codes into system
error numbers, which are stored in sk_err for further interpretation.
This makes the externally visible API behaviour similar to TCP, since a client
connecting to a non-existing port will experience ECONNREFUSED.
* Code 0, Unspecified, is interpreted as non-error (0);
* Code 1, Closed (normal termination), also maps into 0;
* Code 2, Aborted, maps into "Connection reset by peer" (ECONNRESET);
* Code 3, No Connection and
Code 7, Connection Refused, map into "Connection refused" (ECONNREFUSED);
* Code 4, Packet Error, maps into "No message of desired type" (ENOMSG);
* Code 5, Option Error, maps into "Illegal byte sequence" (EILSEQ);
* Code 6, Mandatory Error, maps into "Operation not supported on transport endpoint" (EOPNOTSUPP);
* Code 8, Bad Service Code, maps into "Invalid request code" (EBADRQC);
* Code 9, Too Busy, maps into "Too many users" (EUSERS);
* Code 10, Bad Init Cookie, maps into "Invalid request descriptor" (EBADR);
* Code 11, Aggression Penalty, maps into "Quota exceeded" (EDQUOT)
which makes sense in terms of using more than the `fair share' of bandwidth.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Acked-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
2007-10-24 10:27:48 -02:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-09 20:14:34 -07:00
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2006-12-10 16:01:18 -02:00
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2005-08-09 20:14:34 -07:00
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2007-03-20 13:08:19 -03:00
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2005-08-09 20:14:34 -07:00
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2005-08-17 03:10:59 -03:00
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2005-08-09 20:14:34 -07:00
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2005-08-17 03:10:59 -03:00
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2006-10-24 16:17:51 -07:00
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2005-08-17 03:10:59 -03:00
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2006-10-24 16:17:51 -07:00
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2005-08-17 03:10:59 -03:00
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2005-08-09 20:14:34 -07:00
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2006-01-03 14:25:17 -08:00
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2007-12-13 12:29:24 -02:00
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2006-01-03 14:25:17 -08:00
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2006-03-20 22:50:58 -08:00
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2006-01-03 14:25:17 -08:00
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[DCCP]: Honour and make use of shutdown option set by user
This extends the DCCP socket API by honouring any shutdown(2) option set by the user.
The behaviour is, as much as possible, made consistent with the API for TCP's shutdown.
This patch exploits the information provided by the user via the socket API to reduce
processing costs:
* if the read end is closed (SHUT_RD), it is not necessary to deliver to input CCID;
* if the write end is closed (SHUT_WR), the same idea applies, but with a difference -
as long as the TX queue has not been drained, we need to receive feedback to keep
congestion-control rates up to date. Hence SHUT_WR is honoured only after the last
packet (under congestion control) has been sent;
* although SHUT_RDWR seems nonsensical, it is nevertheless supported in the same manner
as for TCP (and agrees with test for SHUTDOWN_MASK in dccp_poll() in net/dccp/proto.c).
Furthermore, most of the code already honours the sk_shutdown flags (dccp_recvmsg() for
instance sets the read length to 0 if SHUT_RD had been called); CCID handling is now added
to this by the present patch.
There will also no longer be any delivery when the socket is in the final stages, i.e. when
one of dccp_close(), dccp_fin(), or dccp_done() has been called - which is fine since at
that stage the connection is its final stages.
Motivation and background are on http://www.erg.abdn.ac.uk/users/gerrit/dccp/notes/shutdown
A FIXME has been added to notify the other end if SHUT_RD has been set (RFC 4340, 11.7).
Note: There is a comment in inet_shutdown() in net/ipv4/af_inet.c which asks to "make
sure the socket is a TCP socket". This should probably be extended to mean
`TCP or DCCP socket' (the code is also used by UDP and raw sockets).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-21 09:56:48 -02:00
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2006-01-03 14:25:17 -08:00
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2005-12-13 23:24:16 -08:00
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2005-08-09 20:14:34 -07:00
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2006-12-10 16:01:18 -02:00
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2005-08-09 20:14:34 -07:00
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2007-09-25 22:40:44 -07:00
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2005-08-09 20:14:34 -07:00
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2008-07-25 21:43:18 -07:00
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2005-08-09 20:14:34 -07:00
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2005-08-13 20:34:54 -03:00
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2005-08-09 20:14:34 -07:00
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2006-01-03 14:25:49 -08:00
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2007-12-13 12:29:24 -02:00
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[DCCP]: Initial feature negotiation implementation
Still needs more work, but boots and doesn't crashes, even
does some negotiation!
18:38:52.174934 127.0.0.1.43458 > 127.0.0.1.5001: request <change_l ack_ratio 2, change_r ccid 2, change_l ccid 2>
18:38:52.218526 127.0.0.1.5001 > 127.0.0.1.43458: response <nop, nop, change_l ack_ratio 2, confirm_r ccid 2 2, confirm_l ccid 2 2, confirm_r ack_ratio 2>
18:38:52.185398 127.0.0.1.43458 > 127.0.0.1.5001: <nop, confirm_r ack_ratio 2, ack_vector0 0x00, elapsed_time 212>
:-)
Signed-off-by: Andrea Bittau <a.bittau@cs.ucl.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-20 17:43:56 -08:00
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2007-09-25 22:40:44 -07:00
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2007-03-20 15:27:17 -03:00
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2007-02-09 23:24:38 +09:00
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2005-08-09 20:14:34 -07:00
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2005-08-21 05:36:45 -03:00
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2005-08-09 20:14:34 -07:00
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2005-12-13 23:26:10 -08:00
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2005-08-09 20:14:34 -07:00
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2005-08-13 20:34:54 -03:00
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2005-08-09 20:14:34 -07:00
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2006-12-10 16:01:18 -02:00
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2005-08-13 20:34:54 -03:00
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2005-08-09 20:14:34 -07:00
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2005-12-13 23:16:16 -08:00
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2005-08-09 20:14:34 -07:00
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2007-11-26 20:10:50 +08:00
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2005-08-09 20:14:34 -07:00
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2006-12-10 16:01:18 -02:00
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2005-08-09 20:14:34 -07:00
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2005-09-16 16:58:33 -07:00
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2006-12-10 16:01:18 -02:00
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2005-08-09 20:14:34 -07:00
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2005-10-10 21:25:00 -07:00
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2005-08-09 20:14:34 -07:00
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2005-08-13 20:34:54 -03:00
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2005-08-09 20:14:34 -07:00
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2005-10-10 21:25:00 -07:00
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2006-01-03 14:25:17 -08:00
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2005-08-13 20:34:54 -03:00
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2006-01-03 14:25:17 -08:00
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2005-08-09 20:14:34 -07:00
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2005-09-16 16:58:33 -07:00
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2005-08-09 20:14:34 -07:00
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2005-08-13 20:36:01 -03:00
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2006-11-10 16:29:14 -02:00
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2005-08-13 20:36:01 -03:00
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2005-12-13 23:16:16 -08:00
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2005-08-13 20:36:01 -03:00
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2005-09-16 16:58:33 -07:00
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2005-08-13 20:36:01 -03:00
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2005-08-09 20:14:34 -07:00
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2007-12-13 12:29:24 -02:00
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2005-08-09 20:14:34 -07:00
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2005-09-16 16:58:33 -07:00
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2005-08-09 20:14:34 -07:00
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2006-12-10 16:01:18 -02:00
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2005-09-18 00:17:51 -07:00
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2006-12-10 16:01:18 -02:00
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2006-01-03 14:26:15 -08:00
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[DCCP]: Honour and make use of shutdown option set by user
This extends the DCCP socket API by honouring any shutdown(2) option set by the user.
The behaviour is, as much as possible, made consistent with the API for TCP's shutdown.
This patch exploits the information provided by the user via the socket API to reduce
processing costs:
* if the read end is closed (SHUT_RD), it is not necessary to deliver to input CCID;
* if the write end is closed (SHUT_WR), the same idea applies, but with a difference -
as long as the TX queue has not been drained, we need to receive feedback to keep
congestion-control rates up to date. Hence SHUT_WR is honoured only after the last
packet (under congestion control) has been sent;
* although SHUT_RDWR seems nonsensical, it is nevertheless supported in the same manner
as for TCP (and agrees with test for SHUTDOWN_MASK in dccp_poll() in net/dccp/proto.c).
Furthermore, most of the code already honours the sk_shutdown flags (dccp_recvmsg() for
instance sets the read length to 0 if SHUT_RD had been called); CCID handling is now added
to this by the present patch.
There will also no longer be any delivery when the socket is in the final stages, i.e. when
one of dccp_close(), dccp_fin(), or dccp_done() has been called - which is fine since at
that stage the connection is its final stages.
Motivation and background are on http://www.erg.abdn.ac.uk/users/gerrit/dccp/notes/shutdown
A FIXME has been added to notify the other end if SHUT_RD has been set (RFC 4340, 11.7).
Note: There is a comment in inet_shutdown() in net/ipv4/af_inet.c which asks to "make
sure the socket is a TCP socket". This should probably be extended to mean
`TCP or DCCP socket' (the code is also used by UDP and raw sockets).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-21 09:56:48 -02:00
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2005-08-09 20:14:34 -07:00
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[DCCP]: Convert Reset code into socket error number
This adds support for converting the 11 currently defined Reset codes into system
error numbers, which are stored in sk_err for further interpretation.
This makes the externally visible API behaviour similar to TCP, since a client
connecting to a non-existing port will experience ECONNREFUSED.
* Code 0, Unspecified, is interpreted as non-error (0);
* Code 1, Closed (normal termination), also maps into 0;
* Code 2, Aborted, maps into "Connection reset by peer" (ECONNRESET);
* Code 3, No Connection and
Code 7, Connection Refused, map into "Connection refused" (ECONNREFUSED);
* Code 4, Packet Error, maps into "No message of desired type" (ENOMSG);
* Code 5, Option Error, maps into "Illegal byte sequence" (EILSEQ);
* Code 6, Mandatory Error, maps into "Operation not supported on transport endpoint" (EOPNOTSUPP);
* Code 8, Bad Service Code, maps into "Invalid request code" (EBADRQC);
* Code 9, Too Busy, maps into "Too many users" (EUSERS);
* Code 10, Bad Init Cookie, maps into "Invalid request descriptor" (EBADR);
* Code 11, Aggression Penalty, maps into "Quota exceeded" (EDQUOT)
which makes sense in terms of using more than the `fair share' of bandwidth.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Acked-by: Ian McDonald <ian.mcdonald@jandi.co.nz>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
2007-10-24 10:27:48 -02:00
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2005-08-09 20:14:34 -07:00
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2007-11-28 12:06:04 -02:00
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2005-08-09 20:14:34 -07:00
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2007-11-28 12:06:04 -02:00
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2005-08-09 20:14:34 -07:00
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2005-08-13 20:34:54 -03:00
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2005-09-16 16:58:33 -07:00
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2005-08-09 20:14:34 -07:00
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2005-08-23 21:50:06 -07:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-23 21:50:06 -07:00
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[DCCP]: Integrate state transitions for passive-close
This adds the necessary state transitions for the two forms of passive-close
* PASSIVE_CLOSE - which is entered when a host receives a Close;
* PASSIVE_CLOSEREQ - which is entered when a client receives a CloseReq.
Here is a detailed account of what the patch does in each state.
1) Receiving CloseReq
The pseudo-code in 8.5 says:
Step 13: Process CloseReq
If P.type == CloseReq and S.state < CLOSEREQ,
Generate Close
S.state := CLOSING
Set CLOSING timer.
This means we need to address what to do in CLOSED, LISTEN, REQUEST, RESPOND, PARTOPEN, and OPEN.
* CLOSED: silently ignore - it may be a late or duplicate CloseReq;
* LISTEN/RESPOND: will not appear, since Step 7 is performed first (we know we are the client);
* REQUEST: perform Step 13 directly (no need to enqueue packet);
* OPEN/PARTOPEN: enter PASSIVE_CLOSEREQ so that the application has a chance to process unread data.
When already in PASSIVE_CLOSEREQ, no second CloseReq is enqueued. In any other state, the CloseReq is ignored.
I think that this offers some robustness against rare and pathological cases: e.g. a simultaneous close where
the client sends a Close and the server a CloseReq. The client will then be retransmitting its Close until it
gets the Reset, so ignoring the CloseReq while in state CLOSING is sane.
2) Receiving Close
The code below from 8.5 is unconditional.
Step 14: Process Close
If P.type == Close,
Generate Reset(Closed)
Tear down connection
Drop packet and return
Thus we need to consider all states:
* CLOSED: silently ignore, since this can happen when a retransmitted or late Close arrives;
* LISTEN: dccp_rcv_state_process() will generate a Reset ("No Connection");
* REQUEST: perform Step 14 directly (no need to enqueue packet);
* RESPOND: dccp_check_req() will generate a Reset ("Packet Error") -- left it at that;
* OPEN/PARTOPEN: enter PASSIVE_CLOSE so that application has a chance to process unread data;
* CLOSEREQ: server performed active-close -- perform Step 14;
* CLOSING: simultaneous-close: use a tie-breaker to avoid message ping-pong (see comment);
* PASSIVE_CLOSEREQ: ignore - the peer has a bug (sending first a CloseReq and now a Close);
* TIMEWAIT: packet is ignored.
Note that the condition of receiving a packet in state CLOSED here is different from the condition "there
is no socket for such a connection": the socket still exists, but its state indicates it is unusable.
Last, dccp_finish_passive_close sets either DCCP_CLOSED or DCCP_CLOSING = TCP_CLOSING, so that
sk_stream_wait_close() will wait for the final Reset (which will trigger CLOSING => CLOSED).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-28 11:59:48 -02:00
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2005-08-09 20:14:34 -07:00
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2005-09-16 16:58:33 -07:00
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2005-08-09 20:14:34 -07:00
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2005-08-13 20:34:54 -03:00
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2005-08-09 20:14:34 -07:00
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2005-08-13 20:34:54 -03:00
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2005-08-09 20:14:34 -07:00
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2007-11-26 20:10:50 +08:00
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2005-08-09 20:14:34 -07:00
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2007-09-26 10:30:05 -03:00
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2005-08-09 20:14:34 -07:00
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2006-12-10 16:01:18 -02:00
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2005-08-09 20:14:34 -07:00
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2005-12-13 23:24:16 -08:00
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2007-03-20 15:23:18 -03:00
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2007-09-25 22:40:44 -07:00
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2007-03-20 15:23:18 -03:00
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2007-09-25 22:40:44 -07:00
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2007-03-20 15:23:18 -03:00
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2007-09-25 22:40:44 -07:00
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2007-03-20 15:23:18 -03:00
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2007-09-25 22:40:44 -07:00
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2007-03-20 15:23:18 -03:00
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2007-09-25 22:40:44 -07:00
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2007-03-20 15:23:18 -03:00
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