linux/kernel/workqueue.c

5620 lines
154 KiB

workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: include workqueue info when printing debug dump of a worker task One of the problems that arise when converting dedicated custom threadpool to workqueue is that the shared worker pool used by workqueue anonimizes each worker making it more difficult to identify what the worker was doing on which target from the output of sysrq-t or debug dump from oops, BUG() and friends. This patch implements set_worker_desc() which can be called from any workqueue work function to set its description. When the worker task is dumped for whatever reason - sysrq-t, WARN, BUG, oops, lockdep assertion and so on - the description will be printed out together with the workqueue name and the worker function pointer. The printing side is implemented by print_worker_info() which is called from functions in task dump paths - sched_show_task() and dump_stack_print_info(). print_worker_info() can be safely called on any task in any state as long as the task struct itself is accessible. It uses probe_*() functions to access worker fields. It may print garbage if something went very wrong, but it wouldn't cause (another) oops. The description is currently limited to 24bytes including the terminating \0. worker->desc_valid and workder->desc[] are added and the 64 bytes marker which was already incorrect before adding the new fields is moved to the correct position. Here's an example dump with writeback updated to set the bdi name as worker desc. Hardware name: Bochs Modules linked in: Pid: 7, comm: kworker/u9:0 Not tainted 3.9.0-rc1-work+ #1 Workqueue: writeback bdi_writeback_workfn (flush-8:0) ffffffff820a3ab0 ffff88000f6e9cb8 ffffffff81c61845 ffff88000f6e9cf8 ffffffff8108f50f 0000000000000000 0000000000000000 ffff88000cde16b0 ffff88000cde1aa8 ffff88001ee19240 ffff88000f6e9fd8 ffff88000f6e9d08 Call Trace: [<ffffffff81c61845>] dump_stack+0x19/0x1b [<ffffffff8108f50f>] warn_slowpath_common+0x7f/0xc0 [<ffffffff8108f56a>] warn_slowpath_null+0x1a/0x20 [<ffffffff81200150>] bdi_writeback_workfn+0x2a0/0x3b0 ... Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Ingo Molnar <mingo@redhat.com> Acked-by: Jan Kara <jack@suse.cz> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Jens Axboe <axboe@kernel.dk> Cc: Dave Chinner <david@fromorbit.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-04-30 15:27:22 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
2012-07-17 12:39:27 -07:00
2012-07-17 12:39:27 -07:00
2012-07-17 12:39:27 -07:00
2012-07-17 12:39:27 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: reimplement idle worker rebinding Currently rebind_workers() uses rebinds idle workers synchronously before proceeding to requesting busy workers to rebind. This is necessary because all workers on @worker_pool->idle_list must be bound before concurrency management local wake-ups from the busy workers take place. Unfortunately, the synchronous idle rebinding is quite complicated. This patch reimplements idle rebinding to simplify the code path. Rather than trying to make all idle workers bound before rebinding busy workers, we simply remove all to-be-bound idle workers from the idle list and let them add themselves back after completing rebinding (successful or not). As only workers which finished rebinding can on on the idle worker list, the idle worker list is guaranteed to have only bound workers unless CPU went down again and local wake-ups are safe. After the change, @worker_pool->nr_idle may deviate than the actual number of idle workers on @worker_pool->idle_list. More specifically, nr_idle may be non-zero while ->idle_list is empty. All users of ->nr_idle and ->idle_list are audited. The only affected one is too_many_workers() which is updated to check %false if ->idle_list is empty regardless of ->nr_idle. After this patch, rebind_workers() no longer performs the nasty idle-rebind retries which require temporary release of gcwq->lock, and both unbinding and rebinding are atomic w.r.t. global_cwq->lock. worker->idle_rebind and global_cwq->rebind_hold are now unnecessary and removed along with the definition of struct idle_rebind. Changed from V1: 1) remove unlikely from too_many_workers(), ->idle_list can be empty anytime, even before this patch, no reason to use unlikely. 2) fix a small rebasing mistake. (which is from rebasing the orignal fixing patch to for-next) 3) add a lot of comments. 4) clear WORKER_REBIND unconditionaly in idle_worker_rebind() tj: Updated comments and description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2012-09-18 09:59:22 -07:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
tags: Fix DEFINE_PER_CPU expansions $ make tags GEN tags ctags: Warning: drivers/acpi/processor_idle.c:64: null expansion of name pattern "\1" ctags: Warning: drivers/xen/events/events_2l.c:41: null expansion of name pattern "\1" ctags: Warning: kernel/locking/lockdep.c:151: null expansion of name pattern "\1" ctags: Warning: kernel/rcu/rcutorture.c:133: null expansion of name pattern "\1" ctags: Warning: kernel/rcu/rcutorture.c:135: null expansion of name pattern "\1" ctags: Warning: kernel/workqueue.c:323: null expansion of name pattern "\1" ctags: Warning: net/ipv4/syncookies.c:53: null expansion of name pattern "\1" ctags: Warning: net/ipv6/syncookies.c:44: null expansion of name pattern "\1" ctags: Warning: net/rds/page.c:45: null expansion of name pattern "\1" Which are all the result of the DEFINE_PER_CPU pattern: scripts/tags.sh:200: '/\<DEFINE_PER_CPU([^,]*, *\([[:alnum:]_]*\)/\1/v/' scripts/tags.sh:201: '/\<DEFINE_PER_CPU_SHARED_ALIGNED([^,]*, *\([[:alnum:]_]*\)/\1/v/' The below cures them. All except the workqueue one are within reasonable distance of the 80 char limit. TJ do you have any preference on how to fix the wq one, or shall we just not care its too long? Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com> Cc: Tejun Heo <tj@kernel.org> Cc: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-03-15 14:52:49 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-19 17:09:41 -07:00
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-19 17:09:41 -07:00
Linux 3.9-rc5 -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.19 (GNU/Linux) iQEcBAABAgAGBQJRWLTrAAoJEHm+PkMAQRiGe8oH/iMy48mecVWvxVZn74Tx3Cef xmW/PnAIj28EhSPqK49N/Ow6AfQToFKf7AP0ge20KAf5teTq95AY+tH74DAANt8F BjKXXTZiR5xwBvRkq7CR5wDcCvEcBAAz8fgTEd6SEDB2d2VXFf5eKdKUqt1avTCh Z6Hup5kuwX+ddtwY2DCBXtp2n6fL0Rm5yLzY1A3OOBye1E7VyLTF7M5BR603Q44P 4kRLxn8+R7jy3hTuZIhAeoS8TKUoBwVk7DmKxEzrhTHZVOmvwE9lEHybRnIyOpd/ k1JnbRbiPsLsCVFOn10SQkGDAIk00lro3tuWP2C1ljERiD/OOh5Ui9nXYAhMkbI= =q15K -----END PGP SIGNATURE----- Merge tag 'v3.9-rc5' into wq/for-3.10 Writeback conversion to workqueue will be based on top of wq/for-3.10 branch to take advantage of custom attrs and NUMA support for unbound workqueues. Mainline currently contains two commits which result in non-trivial merge conflicts with wq/for-3.10 and because block/for-3.10/core is based on v3.9-rc3 which contains one of the conflicting commits, we need a pre-merge-window merge anyway. Let's pull v3.9-rc5 into wq/for-3.10 so that the block tree doesn't suffer from workqueue merge conflicts. The two conflicts and their resolutions: * e68035fb65 ("workqueue: convert to idr_alloc()") in mainline changes worker_pool_assign_id() to use idr_alloc() instead of the old idr interface. worker_pool_assign_id() goes through multiple locking changes in wq/for-3.10 causing the following conflict. static int worker_pool_assign_id(struct worker_pool *pool) { int ret; <<<<<<< HEAD lockdep_assert_held(&wq_pool_mutex); do { if (!idr_pre_get(&worker_pool_idr, GFP_KERNEL)) return -ENOMEM; ret = idr_get_new(&worker_pool_idr, pool, &pool->id); } while (ret == -EAGAIN); ======= mutex_lock(&worker_pool_idr_mutex); ret = idr_alloc(&worker_pool_idr, pool, 0, 0, GFP_KERNEL); if (ret >= 0) pool->id = ret; mutex_unlock(&worker_pool_idr_mutex); >>>>>>> c67bf5361e7e66a0ff1f4caf95f89347d55dfb89 return ret < 0 ? ret : 0; } We want locking from the former and idr_alloc() usage from the latter, which can be combined to the following. static int worker_pool_assign_id(struct worker_pool *pool) { int ret; lockdep_assert_held(&wq_pool_mutex); ret = idr_alloc(&worker_pool_idr, pool, 0, 0, GFP_KERNEL); if (ret >= 0) { pool->id = ret; return 0; } return ret; } * eb2834285c ("workqueue: fix possible pool stall bug in wq_unbind_fn()") updated wq_unbind_fn() such that it has single larger for_each_std_worker_pool() loop instead of two separate loops with a schedule() call inbetween. wq/for-3.10 renamed pool->assoc_mutex to pool->manager_mutex causing the following conflict (earlier function body and comments omitted for brevity). static void wq_unbind_fn(struct work_struct *work) { ... spin_unlock_irq(&pool->lock); <<<<<<< HEAD mutex_unlock(&pool->manager_mutex); } ======= mutex_unlock(&pool->assoc_mutex); >>>>>>> c67bf5361e7e66a0ff1f4caf95f89347d55dfb89 schedule(); <<<<<<< HEAD for_each_cpu_worker_pool(pool, cpu) ======= >>>>>>> c67bf5361e7e66a0ff1f4caf95f89347d55dfb89 atomic_set(&pool->nr_running, 0); spin_lock_irq(&pool->lock); wake_up_worker(pool); spin_unlock_irq(&pool->lock); } } The resolution is mostly trivial. We want the control flow of the latter with the rename of the former. static void wq_unbind_fn(struct work_struct *work) { ... spin_unlock_irq(&pool->lock); mutex_unlock(&pool->manager_mutex); schedule(); atomic_set(&pool->nr_running, 0); spin_lock_irq(&pool->lock); wake_up_worker(pool); spin_unlock_irq(&pool->lock); } } Signed-off-by: Tejun Heo <tj@kernel.org>
2013-04-01 17:08:13 -07:00
Linux 3.9-rc5 -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.19 (GNU/Linux) iQEcBAABAgAGBQJRWLTrAAoJEHm+PkMAQRiGe8oH/iMy48mecVWvxVZn74Tx3Cef xmW/PnAIj28EhSPqK49N/Ow6AfQToFKf7AP0ge20KAf5teTq95AY+tH74DAANt8F BjKXXTZiR5xwBvRkq7CR5wDcCvEcBAAz8fgTEd6SEDB2d2VXFf5eKdKUqt1avTCh Z6Hup5kuwX+ddtwY2DCBXtp2n6fL0Rm5yLzY1A3OOBye1E7VyLTF7M5BR603Q44P 4kRLxn8+R7jy3hTuZIhAeoS8TKUoBwVk7DmKxEzrhTHZVOmvwE9lEHybRnIyOpd/ k1JnbRbiPsLsCVFOn10SQkGDAIk00lro3tuWP2C1ljERiD/OOh5Ui9nXYAhMkbI= =q15K -----END PGP SIGNATURE----- Merge tag 'v3.9-rc5' into wq/for-3.10 Writeback conversion to workqueue will be based on top of wq/for-3.10 branch to take advantage of custom attrs and NUMA support for unbound workqueues. Mainline currently contains two commits which result in non-trivial merge conflicts with wq/for-3.10 and because block/for-3.10/core is based on v3.9-rc3 which contains one of the conflicting commits, we need a pre-merge-window merge anyway. Let's pull v3.9-rc5 into wq/for-3.10 so that the block tree doesn't suffer from workqueue merge conflicts. The two conflicts and their resolutions: * e68035fb65 ("workqueue: convert to idr_alloc()") in mainline changes worker_pool_assign_id() to use idr_alloc() instead of the old idr interface. worker_pool_assign_id() goes through multiple locking changes in wq/for-3.10 causing the following conflict. static int worker_pool_assign_id(struct worker_pool *pool) { int ret; <<<<<<< HEAD lockdep_assert_held(&wq_pool_mutex); do { if (!idr_pre_get(&worker_pool_idr, GFP_KERNEL)) return -ENOMEM; ret = idr_get_new(&worker_pool_idr, pool, &pool->id); } while (ret == -EAGAIN); ======= mutex_lock(&worker_pool_idr_mutex); ret = idr_alloc(&worker_pool_idr, pool, 0, 0, GFP_KERNEL); if (ret >= 0) pool->id = ret; mutex_unlock(&worker_pool_idr_mutex); >>>>>>> c67bf5361e7e66a0ff1f4caf95f89347d55dfb89 return ret < 0 ? ret : 0; } We want locking from the former and idr_alloc() usage from the latter, which can be combined to the following. static int worker_pool_assign_id(struct worker_pool *pool) { int ret; lockdep_assert_held(&wq_pool_mutex); ret = idr_alloc(&worker_pool_idr, pool, 0, 0, GFP_KERNEL); if (ret >= 0) { pool->id = ret; return 0; } return ret; } * eb2834285c ("workqueue: fix possible pool stall bug in wq_unbind_fn()") updated wq_unbind_fn() such that it has single larger for_each_std_worker_pool() loop instead of two separate loops with a schedule() call inbetween. wq/for-3.10 renamed pool->assoc_mutex to pool->manager_mutex causing the following conflict (earlier function body and comments omitted for brevity). static void wq_unbind_fn(struct work_struct *work) { ... spin_unlock_irq(&pool->lock); <<<<<<< HEAD mutex_unlock(&pool->manager_mutex); } ======= mutex_unlock(&pool->assoc_mutex); >>>>>>> c67bf5361e7e66a0ff1f4caf95f89347d55dfb89 schedule(); <<<<<<< HEAD for_each_cpu_worker_pool(pool, cpu) ======= >>>>>>> c67bf5361e7e66a0ff1f4caf95f89347d55dfb89 atomic_set(&pool->nr_running, 0); spin_lock_irq(&pool->lock); wake_up_worker(pool); spin_unlock_irq(&pool->lock); } } The resolution is mostly trivial. We want the control flow of the latter with the rename of the former. static void wq_unbind_fn(struct work_struct *work) { ... spin_unlock_irq(&pool->lock); mutex_unlock(&pool->manager_mutex); schedule(); atomic_set(&pool->nr_running, 0); spin_lock_irq(&pool->lock); wake_up_worker(pool); spin_unlock_irq(&pool->lock); } } Signed-off-by: Tejun Heo <tj@kernel.org>
2013-04-01 17:08:13 -07:00
workqueue: handle NUMA_NO_NODE for unbound pool_workqueue lookup When looking up the pool_workqueue to use for an unbound workqueue, workqueue assumes that the target CPU is always bound to a valid NUMA node. However, currently, when a CPU goes offline, the mapping is destroyed and cpu_to_node() returns NUMA_NO_NODE. This has always been broken but hasn't triggered often enough before 874bbfe600a6 ("workqueue: make sure delayed work run in local cpu"). After the commit, workqueue forcifully assigns the local CPU for delayed work items without explicit target CPU to fix a different issue. This widens the window where CPU can go offline while a delayed work item is pending causing delayed work items dispatched with target CPU set to an already offlined CPU. The resulting NUMA_NO_NODE mapping makes workqueue try to queue the work item on a NULL pool_workqueue and thus crash. While 874bbfe600a6 has been reverted for a different reason making the bug less visible again, it can still happen. Fix it by mapping NUMA_NO_NODE to the default pool_workqueue from unbound_pwq_by_node(). This is a temporary workaround. The long term solution is keeping CPU -> NODE mapping stable across CPU off/online cycles which is being worked on. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Mike Galbraith <umgwanakikbuti@gmail.com> Cc: Tang Chen <tangchen@cn.fujitsu.com> Cc: Rafael J. Wysocki <rafael@kernel.org> Cc: Len Brown <len.brown@intel.com> Cc: stable@vger.kernel.org Link: http://lkml.kernel.org/g/1454424264.11183.46.camel@gmail.com Link: http://lkml.kernel.org/g/1453702100-2597-1-git-send-email-tangchen@cn.fujitsu.com
2016-02-03 13:54:25 -05:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
[PATCH] WorkStruct: Use direct assignment rather than cmpxchg() Use direct assignment rather than cmpxchg() as the latter is unavailable and unimplementable on some platforms and is actually unnecessary. The use of cmpxchg() was to guard against two possibilities, neither of which can actually occur: (1) The pending flag may have been unset or may be cleared. However, given where it's called, the pending flag is _always_ set. I don't think it can be unset whilst we're in set_wq_data(). Once the work is enqueued to be actually run, the only way off the queue is for it to be actually run. If it's a delayed work item, then the bit can't be cleared by the timer because we haven't started the timer yet. Also, the pending bit can't be cleared by cancelling the delayed work _until_ the work item has had its timer started. (2) The workqueue pointer might change. This can only happen in two cases: (a) The work item has just been queued to actually run, and so we're protected by the appropriate workqueue spinlock. (b) A delayed work item is being queued, and so the timer hasn't been started yet, and so no one else knows about the work item or can access it (the pending bit protects us). Besides, set_wq_data() _sets_ the workqueue pointer unconditionally, so it can be assigned instead. So, replacing the set_wq_data() with a straight assignment would be okay in most cases. The problem is where we end up tangling with test_and_set_bit() emulated using spinlocks, and even then it's not a problem _provided_ test_and_set_bit() doesn't attempt to modify the word if the bit was set. If that's a problem, then a bitops-proofed assignment will be required - equivalent to atomic_set() vs other atomic_xxx() ops. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-12-07 11:33:26 +00:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
[PATCH] WorkStruct: Use direct assignment rather than cmpxchg() Use direct assignment rather than cmpxchg() as the latter is unavailable and unimplementable on some platforms and is actually unnecessary. The use of cmpxchg() was to guard against two possibilities, neither of which can actually occur: (1) The pending flag may have been unset or may be cleared. However, given where it's called, the pending flag is _always_ set. I don't think it can be unset whilst we're in set_wq_data(). Once the work is enqueued to be actually run, the only way off the queue is for it to be actually run. If it's a delayed work item, then the bit can't be cleared by the timer because we haven't started the timer yet. Also, the pending bit can't be cleared by cancelling the delayed work _until_ the work item has had its timer started. (2) The workqueue pointer might change. This can only happen in two cases: (a) The work item has just been queued to actually run, and so we're protected by the appropriate workqueue spinlock. (b) A delayed work item is being queued, and so the timer hasn't been started yet, and so no one else knows about the work item or can access it (the pending bit protects us). Besides, set_wq_data() _sets_ the workqueue pointer unconditionally, so it can be assigned instead. So, replacing the set_wq_data() with a straight assignment would be okay in most cases. The problem is where we end up tangling with test_and_set_bit() emulated using spinlocks, and even then it's not a problem _provided_ test_and_set_bit() doesn't attempt to modify the word if the bit was set. If that's a problem, then a bitops-proofed assignment will be required - equivalent to atomic_set() vs other atomic_xxx() ops. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-12-07 11:33:26 +00:00
workqueue: fix ghost PENDING flag while doing MQ IO The bug in a workqueue leads to a stalled IO request in MQ ctx->rq_list with the following backtrace: [ 601.347452] INFO: task kworker/u129:5:1636 blocked for more than 120 seconds. [ 601.347574] Tainted: G O 4.4.5-1-storage+ #6 [ 601.347651] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 601.348142] kworker/u129:5 D ffff880803077988 0 1636 2 0x00000000 [ 601.348519] Workqueue: ibnbd_server_fileio_wq ibnbd_dev_file_submit_io_worker [ibnbd_server] [ 601.348999] ffff880803077988 ffff88080466b900 ffff8808033f9c80 ffff880803078000 [ 601.349662] ffff880807c95000 7fffffffffffffff ffffffff815b0920 ffff880803077ad0 [ 601.350333] ffff8808030779a0 ffffffff815b01d5 0000000000000000 ffff880803077a38 [ 601.350965] Call Trace: [ 601.351203] [<ffffffff815b0920>] ? bit_wait+0x60/0x60 [ 601.351444] [<ffffffff815b01d5>] schedule+0x35/0x80 [ 601.351709] [<ffffffff815b2dd2>] schedule_timeout+0x192/0x230 [ 601.351958] [<ffffffff812d43f7>] ? blk_flush_plug_list+0xc7/0x220 [ 601.352208] [<ffffffff810bd737>] ? ktime_get+0x37/0xa0 [ 601.352446] [<ffffffff815b0920>] ? bit_wait+0x60/0x60 [ 601.352688] [<ffffffff815af784>] io_schedule_timeout+0xa4/0x110 [ 601.352951] [<ffffffff815b3a4e>] ? _raw_spin_unlock_irqrestore+0xe/0x10 [ 601.353196] [<ffffffff815b093b>] bit_wait_io+0x1b/0x70 [ 601.353440] [<ffffffff815b056d>] __wait_on_bit+0x5d/0x90 [ 601.353689] [<ffffffff81127bd0>] wait_on_page_bit+0xc0/0xd0 [ 601.353958] [<ffffffff81096db0>] ? autoremove_wake_function+0x40/0x40 [ 601.354200] [<ffffffff81127cc4>] __filemap_fdatawait_range+0xe4/0x140 [ 601.354441] [<ffffffff81127d34>] filemap_fdatawait_range+0x14/0x30 [ 601.354688] [<ffffffff81129a9f>] filemap_write_and_wait_range+0x3f/0x70 [ 601.354932] [<ffffffff811ced3b>] blkdev_fsync+0x1b/0x50 [ 601.355193] [<ffffffff811c82d9>] vfs_fsync_range+0x49/0xa0 [ 601.355432] [<ffffffff811cf45a>] blkdev_write_iter+0xca/0x100 [ 601.355679] [<ffffffff81197b1a>] __vfs_write+0xaa/0xe0 [ 601.355925] [<ffffffff81198379>] vfs_write+0xa9/0x1a0 [ 601.356164] [<ffffffff811c59d8>] kernel_write+0x38/0x50 The underlying device is a null_blk, with default parameters: queue_mode = MQ submit_queues = 1 Verification that nullb0 has something inflight: root@pserver8:~# cat /sys/block/nullb0/inflight 0 1 root@pserver8:~# find /sys/block/nullb0/mq/0/cpu* -name rq_list -print -exec cat {} \; ... /sys/block/nullb0/mq/0/cpu2/rq_list CTX pending: ffff8838038e2400 ... During debug it became clear that stalled request is always inserted in the rq_list from the following path: save_stack_trace_tsk + 34 blk_mq_insert_requests + 231 blk_mq_flush_plug_list + 281 blk_flush_plug_list + 199 wait_on_page_bit + 192 __filemap_fdatawait_range + 228 filemap_fdatawait_range + 20 filemap_write_and_wait_range + 63 blkdev_fsync + 27 vfs_fsync_range + 73 blkdev_write_iter + 202 __vfs_write + 170 vfs_write + 169 kernel_write + 56 So blk_flush_plug_list() was called with from_schedule == true. If from_schedule is true, that means that finally blk_mq_insert_requests() offloads execution of __blk_mq_run_hw_queue() and uses kblockd workqueue, i.e. it calls kblockd_schedule_delayed_work_on(). That means, that we race with another CPU, which is about to execute __blk_mq_run_hw_queue() work. Further debugging shows the following traces from different CPUs: CPU#0 CPU#1 ---------------------------------- ------------------------------- reqeust A inserted STORE hctx->ctx_map[0] bit marked kblockd_schedule...() returns 1 <schedule to kblockd workqueue> request B inserted STORE hctx->ctx_map[1] bit marked kblockd_schedule...() returns 0 *** WORK PENDING bit is cleared *** flush_busy_ctxs() is executed, but bit 1, set by CPU#1, is not observed As a result request B pended forever. This behaviour can be explained by speculative LOAD of hctx->ctx_map on CPU#0, which is reordered with clear of PENDING bit and executed _before_ actual STORE of bit 1 on CPU#1. The proper fix is an explicit full barrier <mfence>, which guarantees that clear of PENDING bit is to be executed before all possible speculative LOADS or STORES inside actual work function. Signed-off-by: Roman Pen <roman.penyaev@profitbricks.com> Cc: Gioh Kim <gi-oh.kim@profitbricks.com> Cc: Michael Wang <yun.wang@profitbricks.com> Cc: Tejun Heo <tj@kernel.org> Cc: Jens Axboe <axboe@kernel.dk> Cc: linux-block@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: stable@vger.kernel.org Signed-off-by: Tejun Heo <tj@kernel.org>
2016-04-26 13:15:35 +02:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: consider work function when searching for busy work items To avoid executing the same work item concurrenlty, workqueue hashes currently busy workers according to their current work items and looks up the the table when it wants to execute a new work item. If there already is a worker which is executing the new work item, the new item is queued to the found worker so that it gets executed only after the current execution finishes. Unfortunately, a work item may be freed while being executed and thus recycled for different purposes. If it gets recycled for a different work item and queued while the previous execution is still in progress, workqueue may make the new work item wait for the old one although the two aren't really related in any way. In extreme cases, this false dependency may lead to deadlock although it's extremely unlikely given that there aren't too many self-freeing work item users and they usually don't wait for other work items. To alleviate the problem, record the current work function in each busy worker and match it together with the work item address in find_worker_executing_work(). While this isn't complete, it ensures that unrelated work items don't interact with each other and in the very unlikely case where a twisted wq user triggers it, it's always onto itself making the culprit easy to spot. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Andrey Isakov <andy51@gmx.ru> Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=51701 Cc: stable@vger.kernel.org
2012-12-18 10:35:02 -08:00
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-02-27 17:06:00 -08:00
workqueue: consider work function when searching for busy work items To avoid executing the same work item concurrenlty, workqueue hashes currently busy workers according to their current work items and looks up the the table when it wants to execute a new work item. If there already is a worker which is executing the new work item, the new item is queued to the found worker so that it gets executed only after the current execution finishes. Unfortunately, a work item may be freed while being executed and thus recycled for different purposes. If it gets recycled for a different work item and queued while the previous execution is still in progress, workqueue may make the new work item wait for the old one although the two aren't really related in any way. In extreme cases, this false dependency may lead to deadlock although it's extremely unlikely given that there aren't too many self-freeing work item users and they usually don't wait for other work items. To alleviate the problem, record the current work function in each busy worker and match it together with the work item address in find_worker_executing_work(). While this isn't complete, it ensures that unrelated work items don't interact with each other and in the very unlikely case where a twisted wq user triggers it, it's always onto itself making the culprit easy to spot. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Andrey Isakov <andy51@gmx.ru> Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=51701 Cc: stable@vger.kernel.org
2012-12-18 10:35:02 -08:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: simplify is-work-item-queued-here test Currently, determining whether a work item is queued on a locked pool involves somewhat convoluted memory barrier dancing. It goes like the following. * When a work item is queued on a pool, work->data is updated before work->entry is linked to the pending list with a wmb() inbetween. * When trying to determine whether a work item is currently queued on a pool pointed to by work->data, it locks the pool and looks at work->entry. If work->entry is linked, we then do rmb() and then check whether work->data points to the current pool. This works because, work->data can only point to a pool if it currently is or were on the pool and, * If it currently is on the pool, the tests would obviously succeed. * It it left the pool, its work->entry was cleared under pool->lock, so if we're seeing non-empty work->entry, it has to be from the work item being linked on another pool. Because work->data is updated before work->entry is linked with wmb() inbetween, work->data update from another pool is guaranteed to be visible if we do rmb() after seeing non-empty work->entry. So, we either see empty work->entry or we see updated work->data pointin to another pool. While this works, it's convoluted, to put it mildly. With recent updates, it's now guaranteed that work->data points to cwq only while the work item is queued and that updating work->data to point to cwq or back to pool is done under pool->lock, so we can simply test whether work->data points to cwq which is associated with the currently locked pool instead of the convoluted memory barrier dancing. This patch replaces the memory barrier based "are you still here, really?" test with much simpler "does work->data points to me?" test - if work->data points to a cwq which is associated with the currently locked pool, the work item is guaranteed to be queued on the pool as work->data can start and stop pointing to such cwq only under pool->lock and the start and stop coincide with queue and dequeue. tj: Rewrote the comments and description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2013-02-06 18:04:53 -08:00
workqueue: simplify is-work-item-queued-here test Currently, determining whether a work item is queued on a locked pool involves somewhat convoluted memory barrier dancing. It goes like the following. * When a work item is queued on a pool, work->data is updated before work->entry is linked to the pending list with a wmb() inbetween. * When trying to determine whether a work item is currently queued on a pool pointed to by work->data, it locks the pool and looks at work->entry. If work->entry is linked, we then do rmb() and then check whether work->data points to the current pool. This works because, work->data can only point to a pool if it currently is or were on the pool and, * If it currently is on the pool, the tests would obviously succeed. * It it left the pool, its work->entry was cleared under pool->lock, so if we're seeing non-empty work->entry, it has to be from the work item being linked on another pool. Because work->data is updated before work->entry is linked with wmb() inbetween, work->data update from another pool is guaranteed to be visible if we do rmb() after seeing non-empty work->entry. So, we either see empty work->entry or we see updated work->data pointin to another pool. While this works, it's convoluted, to put it mildly. With recent updates, it's now guaranteed that work->data points to cwq only while the work item is queued and that updating work->data to point to cwq or back to pool is done under pool->lock, so we can simply test whether work->data points to cwq which is associated with the currently locked pool instead of the convoluted memory barrier dancing. This patch replaces the memory barrier based "are you still here, really?" test with much simpler "does work->data points to me?" test - if work->data points to a cwq which is associated with the currently locked pool, the work item is guaranteed to be queued on the pool as work->data can start and stop pointing to such cwq only under pool->lock and the start and stop coincide with queue and dequeue. tj: Rewrote the comments and description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2013-02-06 18:04:53 -08:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
implement flush_work() A basic problem with flush_scheduled_work() is that it blocks behind _all_ presently-queued works, rather than just the work whcih the caller wants to flush. If the caller holds some lock, and if one of the queued work happens to want that lock as well then accidental deadlocks can occur. One example of this is the phy layer: it wants to flush work while holding rtnl_lock(). But if a linkwatch event happens to be queued, the phy code will deadlock because the linkwatch callback function takes rtnl_lock. So we implement a new function which will flush a *single* work - just the one which the caller wants to free up. Thus we avoid the accidental deadlocks which can arise from unrelated subsystems' callbacks taking shared locks. flush_work() non-blockingly dequeues the work_struct which we want to kill, then it waits for its handler to complete on all CPUs. Add ->current_work to the "struct cpu_workqueue_struct", it points to currently running "struct work_struct". When flush_work(work) detects ->current_work == work, it inserts a barrier at the _head_ of ->worklist (and thus right _after_ that work) and waits for completition. This means that the next work fired on that CPU will be this barrier, or another barrier queued by concurrent flush_work(), so the caller of flush_work() will be woken before any "regular" work has a chance to run. When wait_on_work() unlocks workqueue_mutex (or whatever we choose to protect against CPU hotplug), CPU may go away. But in that case take_over_work() will move a barrier we queued to another CPU, it will be fired sometime, and wait_on_work() will be woken. Actually, we are doing cleanup_workqueue_thread()->kthread_stop() before take_over_work(), so cwq->thread should complete its ->worklist (and thus the barrier), because currently we don't check kthread_should_stop() in run_workqueue(). But even if we did, everything should be ok. [akpm@osdl.org: cleanup] [akpm@osdl.org: add flush_work_keventd() wrapper] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:33:52 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
implement flush_work() A basic problem with flush_scheduled_work() is that it blocks behind _all_ presently-queued works, rather than just the work whcih the caller wants to flush. If the caller holds some lock, and if one of the queued work happens to want that lock as well then accidental deadlocks can occur. One example of this is the phy layer: it wants to flush work while holding rtnl_lock(). But if a linkwatch event happens to be queued, the phy code will deadlock because the linkwatch callback function takes rtnl_lock. So we implement a new function which will flush a *single* work - just the one which the caller wants to free up. Thus we avoid the accidental deadlocks which can arise from unrelated subsystems' callbacks taking shared locks. flush_work() non-blockingly dequeues the work_struct which we want to kill, then it waits for its handler to complete on all CPUs. Add ->current_work to the "struct cpu_workqueue_struct", it points to currently running "struct work_struct". When flush_work(work) detects ->current_work == work, it inserts a barrier at the _head_ of ->worklist (and thus right _after_ that work) and waits for completition. This means that the next work fired on that CPU will be this barrier, or another barrier queued by concurrent flush_work(), so the caller of flush_work() will be woken before any "regular" work has a chance to run. When wait_on_work() unlocks workqueue_mutex (or whatever we choose to protect against CPU hotplug), CPU may go away. But in that case take_over_work() will move a barrier we queued to another CPU, it will be fired sometime, and wait_on_work() will be woken. Actually, we are doing cleanup_workqueue_thread()->kthread_stop() before take_over_work(), so cwq->thread should complete its ->worklist (and thus the barrier), because currently we don't check kthread_should_stop() in run_workqueue(). But even if we did, everything should be ok. [akpm@osdl.org: cleanup] [akpm@osdl.org: add flush_work_keventd() wrapper] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:33:52 -07:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: make all workqueues non-reentrant By default, each per-cpu part of a bound workqueue operates separately and a work item may be executing concurrently on different CPUs. The behavior avoids some cross-cpu traffic but leads to subtle weirdities and not-so-subtle contortions in the API. * There's no sane usefulness in allowing a single work item to be executed concurrently on multiple CPUs. People just get the behavior unintentionally and get surprised after learning about it. Most either explicitly synchronize or use non-reentrant/ordered workqueue but this is error-prone. * flush_work() can't wait for multiple instances of the same work item on different CPUs. If a work item is executing on cpu0 and then queued on cpu1, flush_work() can only wait for the one on cpu1. Unfortunately, work items can easily cross CPU boundaries unintentionally when the queueing thread gets migrated. This means that if multiple queuers compete, flush_work() can't even guarantee that the instance queued right before it is finished before returning. * flush_work_sync() was added to work around some of the deficiencies of flush_work(). In addition to the usual flushing, it ensures that all currently executing instances are finished before returning. This operation is expensive as it has to walk all CPUs and at the same time fails to address competing queuer case. Incorrectly using flush_work() when flush_work_sync() is necessary is an easy error to make and can lead to bugs which are difficult to reproduce. * Similar problems exist for flush_delayed_work[_sync](). Other than the cross-cpu access concern, there's no benefit in allowing parallel execution and it's plain silly to have this level of contortion for workqueue which is widely used from core code to extremely obscure drivers. This patch makes all workqueues non-reentrant. If a work item is executing on a different CPU when queueing is requested, it is always queued to that CPU. This guarantees that any given work item can be executing on one CPU at maximum and if a work item is queued and executing, both are on the same CPU. The only behavior change which may affect workqueue users negatively is that non-reentrancy overrides the affinity specified by queue_work_on(). On a reentrant workqueue, the affinity specified by queue_work_on() is always followed. Now, if the work item is executing on one of the CPUs, the work item will be queued there regardless of the requested affinity. I've reviewed all workqueue users which request explicit affinity, and, fortunately, none seems to be crazy enough to exploit parallel execution of the same work item. This adds an additional busy_hash lookup if the work item was previously queued on a different CPU. This shouldn't be noticeable under any sane workload. Work item queueing isn't a very high-frequency operation and they don't jump across CPUs all the time. In a micro benchmark to exaggerate this difference - measuring the time it takes for two work items to repeatedly jump between two CPUs a number (10M) of times with busy_hash table densely populated, the difference was around 3%. While the overhead is measureable, it is only visible in pathological cases and the difference isn't huge. This change brings much needed sanity to workqueue and makes its behavior consistent with timer. I think this is the right tradeoff to make. This enables significant simplification of workqueue API. Simplification patches will follow. Signed-off-by: Tejun Heo <tj@kernel.org>
2012-08-20 14:51:23 -07:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: add delayed_work->wq to simplify reentrancy handling To avoid executing the same work item from multiple CPUs concurrently, a work_struct records the last pool it was on in its ->data so that, on the next queueing, the pool can be queried to determine whether the work item is still executing or not. A delayed_work goes through timer before actually being queued on the target workqueue and the timer needs to know the target workqueue and CPU. This is currently achieved by modifying delayed_work->work.data such that it points to the cwq which points to the target workqueue and the last CPU the work item was on. __queue_delayed_work() extracts the last CPU from delayed_work->work.data and then combines it with the target workqueue to create new work.data. The only thing this rather ugly hack achieves is encoding the target workqueue into delayed_work->work.data without using a separate field, which could be a trade off one can make; unfortunately, this entangles work->data management between regular workqueue and delayed_work code by setting cwq pointer before the work item is actually queued and becomes a hindrance for further improvements of work->data handling. This can be easily made sane by adding a target workqueue field to delayed_work. While delayed_work is used widely in the kernel and this does make it a bit larger (<5%), I think this is the right trade-off especially given the prospect of much saner handling of work->data which currently involves quite tricky memory barrier dancing, and don't expect to see any measureable effect. Add delayed_work->wq and drop the delayed_work->work.data overloading. tj: Rewrote the description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2013-02-06 18:04:53 -08:00
workqueue: mod_delayed_work_on() shouldn't queue timer on 0 delay 8376fe22c7 ("workqueue: implement mod_delayed_work[_on]()") implemented mod_delayed_work[_on]() using the improved try_to_grab_pending(). The function is later used, among others, to replace [__]candel_delayed_work() + queue_delayed_work() combinations. Unfortunately, a delayed_work item w/ zero @delay is handled slightly differently by mod_delayed_work_on() compared to queue_delayed_work_on(). The latter skips timer altogether and directly queues it using queue_work_on() while the former schedules timer which will expire on the closest tick. This means, when @delay is zero, that [__]cancel_delayed_work() + queue_delayed_work_on() makes the target item immediately executable while mod_delayed_work_on() may induce delay of upto a full tick. This somewhat subtle difference breaks some of the converted users. e.g. block queue plugging uses delayed_work for deferred processing and uses mod_delayed_work_on() when the queue needs to be immediately unplugged. The above problem manifested as noticeably higher number of context switches under certain circumstances. The difference in behavior was caused by missing special case handling for 0 delay in mod_delayed_work_on() compared to queue_delayed_work_on(). Joonsoo Kim posted a patch to add it - ("workqueue: optimize mod_delayed_work_on() when @delay == 0")[1]. The patch was queued for 3.8 but it was described as optimization and I missed that it was a correctness issue. As both queue_delayed_work_on() and mod_delayed_work_on() use __queue_delayed_work() for queueing, it seems that the better approach is to move the 0 delay special handling to the function instead of duplicating it in mod_delayed_work_on(). Fix the problem by moving 0 delay special case handling from queue_delayed_work_on() to __queue_delayed_work(). This replaces Joonsoo's patch. [1] http://thread.gmane.org/gmane.linux.kernel/1379011/focus=1379012 Signed-off-by: Tejun Heo <tj@kernel.org> Reported-and-tested-by: Anders Kaseorg <andersk@MIT.EDU> Reported-and-tested-by: Zlatko Calusic <zlatko.calusic@iskon.hr> LKML-Reference: <alpine.DEB.2.00.1211280953350.26602@dr-wily.mit.edu> LKML-Reference: <50A78AA9.5040904@iskon.hr> Cc: Joonsoo Kim <js1304@gmail.com>
2012-12-01 16:23:42 -08:00
workqueue: add delayed_work->wq to simplify reentrancy handling To avoid executing the same work item from multiple CPUs concurrently, a work_struct records the last pool it was on in its ->data so that, on the next queueing, the pool can be queried to determine whether the work item is still executing or not. A delayed_work goes through timer before actually being queued on the target workqueue and the timer needs to know the target workqueue and CPU. This is currently achieved by modifying delayed_work->work.data such that it points to the cwq which points to the target workqueue and the last CPU the work item was on. __queue_delayed_work() extracts the last CPU from delayed_work->work.data and then combines it with the target workqueue to create new work.data. The only thing this rather ugly hack achieves is encoding the target workqueue into delayed_work->work.data without using a separate field, which could be a trade off one can make; unfortunately, this entangles work->data management between regular workqueue and delayed_work code by setting cwq pointer before the work item is actually queued and becomes a hindrance for further improvements of work->data handling. This can be easily made sane by adding a target workqueue field to delayed_work. While delayed_work is used widely in the kernel and this does make it a bit larger (<5%), I think this is the right trade-off especially given the prospect of much saner handling of work->data which currently involves quite tricky memory barrier dancing, and don't expect to see any measureable effect. Add delayed_work->wq and drop the delayed_work->work.data overloading. tj: Rewrote the description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2013-02-06 18:04:53 -08:00
Revert "workqueue: make sure delayed work run in local cpu" This reverts commit 874bbfe600a660cba9c776b3957b1ce393151b76. Workqueue used to implicity guarantee that work items queued without explicit CPU specified are put on the local CPU. Recent changes in timer broke the guarantee and led to vmstat breakage which was fixed by 176bed1de5bf ("vmstat: explicitly schedule per-cpu work on the CPU we need it to run on"). vmstat is the most likely to expose the issue and it's quite possible that there are other similar problems which are a lot more difficult to trigger. As a preventive measure, 874bbfe600a6 ("workqueue: make sure delayed work run in local cpu") was applied to restore the local CPU guarnatee. Unfortunately, the change exposed a bug in timer code which got fixed by 22b886dd1018 ("timers: Use proper base migration in add_timer_on()"). Due to code restructuring, the commit couldn't be backported beyond certain point and stable kernels which only had 874bbfe600a6 started crashing. The local CPU guarantee was accidental more than anything else and we want to get rid of it anyway. As, with the vmstat case fixed, 874bbfe600a6 is causing more problems than it's fixing, it has been decided to take the chance and officially break the guarantee by reverting the commit. A debug feature will be added to force foreign CPU assignment to expose cases relying on the guarantee and fixes for the individual cases will be backported to stable as necessary. Signed-off-by: Tejun Heo <tj@kernel.org> Fixes: 874bbfe600a6 ("workqueue: make sure delayed work run in local cpu") Link: http://lkml.kernel.org/g/20160120211926.GJ10810@quack.suse.cz Cc: stable@vger.kernel.org Cc: Mike Galbraith <umgwanakikbuti@gmail.com> Cc: Henrique de Moraes Holschuh <hmh@hmh.eng.br> Cc: Daniel Bilik <daniel.bilik@neosystem.cz> Cc: Jan Kara <jack@suse.cz> Cc: Shaohua Li <shli@fb.com> Cc: Sasha Levin <sasha.levin@oracle.com> Cc: Ben Hutchings <ben@decadent.org.uk> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Daniel Bilik <daniel.bilik@neosystem.cz> Cc: Jiri Slaby <jslaby@suse.cz> Cc: Michal Hocko <mhocko@kernel.org>
2016-02-09 16:11:26 -05:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
2012-07-17 12:39:27 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: destroy_worker() should destroy idle workers only We used to have the CPU online failure path where a worker is created and then destroyed without being started. A worker was created for the CPU coming online and if the online operation failed the created worker was shut down without being started. But this behavior was changed. The first worker is created and started at the same time for the CPU coming online. It means that we had already ensured in the code that destroy_worker() destroys only idle workers and we don't want to allow it to destroy any non-idle worker in the future. Otherwise, it may be buggy and it may be extremely hard to check. We should force destroy_worker() to destroy only idle workers explicitly. Since destroy_worker() destroys only idle workers, this patch does not change any functionality. We just need to update the comments and the sanity check code. In the sanity check code, we will refuse to destroy the worker if !(worker->flags & WORKER_IDLE). If the worker entered idle which means it is already started, so we remove the check of "worker->flags & WORKER_STARTED", after this removal, WORKER_STARTED is totally unneeded, so we remove WORKER_STARTED too. In the comments for create_worker(), "Create a new worker which is bound..." is changed to "... which is attached..." due to we change the name of this behavior to attaching. tj: Minor description / comment updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:28 +08:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: destroy_worker() should destroy idle workers only We used to have the CPU online failure path where a worker is created and then destroyed without being started. A worker was created for the CPU coming online and if the online operation failed the created worker was shut down without being started. But this behavior was changed. The first worker is created and started at the same time for the CPU coming online. It means that we had already ensured in the code that destroy_worker() destroys only idle workers and we don't want to allow it to destroy any non-idle worker in the future. Otherwise, it may be buggy and it may be extremely hard to check. We should force destroy_worker() to destroy only idle workers explicitly. Since destroy_worker() destroys only idle workers, this patch does not change any functionality. We just need to update the comments and the sanity check code. In the sanity check code, we will refuse to destroy the worker if !(worker->flags & WORKER_IDLE). If the worker entered idle which means it is already started, so we remove the check of "worker->flags & WORKER_STARTED", after this removal, WORKER_STARTED is totally unneeded, so we remove WORKER_STARTED too. In the comments for create_worker(), "Create a new worker which is bound..." is changed to "... which is attached..." due to we change the name of this behavior to attaching. tj: Minor description / comment updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:28 +08:00
workqueue: destroy_worker() should destroy idle workers only We used to have the CPU online failure path where a worker is created and then destroyed without being started. A worker was created for the CPU coming online and if the online operation failed the created worker was shut down without being started. But this behavior was changed. The first worker is created and started at the same time for the CPU coming online. It means that we had already ensured in the code that destroy_worker() destroys only idle workers and we don't want to allow it to destroy any non-idle worker in the future. Otherwise, it may be buggy and it may be extremely hard to check. We should force destroy_worker() to destroy only idle workers explicitly. Since destroy_worker() destroys only idle workers, this patch does not change any functionality. We just need to update the comments and the sanity check code. In the sanity check code, we will refuse to destroy the worker if !(worker->flags & WORKER_IDLE). If the worker entered idle which means it is already started, so we remove the check of "worker->flags & WORKER_STARTED", after this removal, WORKER_STARTED is totally unneeded, so we remove WORKER_STARTED too. In the comments for create_worker(), "Create a new worker which is bound..." is changed to "... which is attached..." due to we change the name of this behavior to attaching. tj: Minor description / comment updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:28 +08:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: fix subtle pool management issue which can stall whole worker_pool A worker_pool's forward progress is guaranteed by the fact that the last idle worker assumes the manager role to create more workers and summon the rescuers if creating workers doesn't succeed in timely manner before proceeding to execute work items. This manager role is implemented in manage_workers(), which indicates whether the worker may proceed to work item execution with its return value. This is necessary because multiple workers may contend for the manager role, and, if there already is a manager, others should proceed to work item execution. Unfortunately, the function also indicates that the worker may proceed to work item execution if need_to_create_worker() is false at the head of the function. need_to_create_worker() tests the following conditions. pending work items && !nr_running && !nr_idle The first and third conditions are protected by pool->lock and thus won't change while holding pool->lock; however, nr_running can change asynchronously as other workers block and resume and while it's likely to be zero, as someone woke this worker up in the first place, some other workers could have become runnable inbetween making it non-zero. If this happens, manage_worker() could return false even with zero nr_idle making the worker, the last idle one, proceed to execute work items. If then all workers of the pool end up blocking on a resource which can only be released by a work item which is pending on that pool, the whole pool can deadlock as there's no one to create more workers or summon the rescuers. This patch fixes the problem by removing the early exit condition from maybe_create_worker() and making manage_workers() return false iff there's already another manager, which ensures that the last worker doesn't start executing work items. We can leave the early exit condition alone and just ignore the return value but the only reason it was put there is because the manage_workers() used to perform both creations and destructions of workers and thus the function may be invoked while the pool is trying to reduce the number of workers. Now that manage_workers() is called only when more workers are needed, the only case this early exit condition is triggered is rare race conditions rendering it pointless. Tested with simulated workload and modified workqueue code which trigger the pool deadlock reliably without this patch. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Eric Sandeen <sandeen@sandeen.net> Link: http://lkml.kernel.org/g/54B019F4.8030009@sandeen.net Cc: Dave Chinner <david@fromorbit.com> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: stable@vger.kernel.org
2015-01-16 14:21:16 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: fix subtle pool management issue which can stall whole worker_pool A worker_pool's forward progress is guaranteed by the fact that the last idle worker assumes the manager role to create more workers and summon the rescuers if creating workers doesn't succeed in timely manner before proceeding to execute work items. This manager role is implemented in manage_workers(), which indicates whether the worker may proceed to work item execution with its return value. This is necessary because multiple workers may contend for the manager role, and, if there already is a manager, others should proceed to work item execution. Unfortunately, the function also indicates that the worker may proceed to work item execution if need_to_create_worker() is false at the head of the function. need_to_create_worker() tests the following conditions. pending work items && !nr_running && !nr_idle The first and third conditions are protected by pool->lock and thus won't change while holding pool->lock; however, nr_running can change asynchronously as other workers block and resume and while it's likely to be zero, as someone woke this worker up in the first place, some other workers could have become runnable inbetween making it non-zero. If this happens, manage_worker() could return false even with zero nr_idle making the worker, the last idle one, proceed to execute work items. If then all workers of the pool end up blocking on a resource which can only be released by a work item which is pending on that pool, the whole pool can deadlock as there's no one to create more workers or summon the rescuers. This patch fixes the problem by removing the early exit condition from maybe_create_worker() and making manage_workers() return false iff there's already another manager, which ensures that the last worker doesn't start executing work items. We can leave the early exit condition alone and just ignore the return value but the only reason it was put there is because the manage_workers() used to perform both creations and destructions of workers and thus the function may be invoked while the pool is trying to reduce the number of workers. Now that manage_workers() is called only when more workers are needed, the only case this early exit condition is triggered is rare race conditions rendering it pointless. Tested with simulated workload and modified workqueue code which trigger the pool deadlock reliably without this patch. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Eric Sandeen <sandeen@sandeen.net> Link: http://lkml.kernel.org/g/54B019F4.8030009@sandeen.net Cc: Dave Chinner <david@fromorbit.com> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: stable@vger.kernel.org
2015-01-16 14:21:16 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: fix subtle pool management issue which can stall whole worker_pool A worker_pool's forward progress is guaranteed by the fact that the last idle worker assumes the manager role to create more workers and summon the rescuers if creating workers doesn't succeed in timely manner before proceeding to execute work items. This manager role is implemented in manage_workers(), which indicates whether the worker may proceed to work item execution with its return value. This is necessary because multiple workers may contend for the manager role, and, if there already is a manager, others should proceed to work item execution. Unfortunately, the function also indicates that the worker may proceed to work item execution if need_to_create_worker() is false at the head of the function. need_to_create_worker() tests the following conditions. pending work items && !nr_running && !nr_idle The first and third conditions are protected by pool->lock and thus won't change while holding pool->lock; however, nr_running can change asynchronously as other workers block and resume and while it's likely to be zero, as someone woke this worker up in the first place, some other workers could have become runnable inbetween making it non-zero. If this happens, manage_worker() could return false even with zero nr_idle making the worker, the last idle one, proceed to execute work items. If then all workers of the pool end up blocking on a resource which can only be released by a work item which is pending on that pool, the whole pool can deadlock as there's no one to create more workers or summon the rescuers. This patch fixes the problem by removing the early exit condition from maybe_create_worker() and making manage_workers() return false iff there's already another manager, which ensures that the last worker doesn't start executing work items. We can leave the early exit condition alone and just ignore the return value but the only reason it was put there is because the manage_workers() used to perform both creations and destructions of workers and thus the function may be invoked while the pool is trying to reduce the number of workers. Now that manage_workers() is called only when more workers are needed, the only case this early exit condition is triggered is rare race conditions rendering it pointless. Tested with simulated workload and modified workqueue code which trigger the pool deadlock reliably without this patch. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Eric Sandeen <sandeen@sandeen.net> Link: http://lkml.kernel.org/g/54B019F4.8030009@sandeen.net Cc: Dave Chinner <david@fromorbit.com> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: stable@vger.kernel.org
2015-01-16 14:21:16 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: fix subtle pool management issue which can stall whole worker_pool A worker_pool's forward progress is guaranteed by the fact that the last idle worker assumes the manager role to create more workers and summon the rescuers if creating workers doesn't succeed in timely manner before proceeding to execute work items. This manager role is implemented in manage_workers(), which indicates whether the worker may proceed to work item execution with its return value. This is necessary because multiple workers may contend for the manager role, and, if there already is a manager, others should proceed to work item execution. Unfortunately, the function also indicates that the worker may proceed to work item execution if need_to_create_worker() is false at the head of the function. need_to_create_worker() tests the following conditions. pending work items && !nr_running && !nr_idle The first and third conditions are protected by pool->lock and thus won't change while holding pool->lock; however, nr_running can change asynchronously as other workers block and resume and while it's likely to be zero, as someone woke this worker up in the first place, some other workers could have become runnable inbetween making it non-zero. If this happens, manage_worker() could return false even with zero nr_idle making the worker, the last idle one, proceed to execute work items. If then all workers of the pool end up blocking on a resource which can only be released by a work item which is pending on that pool, the whole pool can deadlock as there's no one to create more workers or summon the rescuers. This patch fixes the problem by removing the early exit condition from maybe_create_worker() and making manage_workers() return false iff there's already another manager, which ensures that the last worker doesn't start executing work items. We can leave the early exit condition alone and just ignore the return value but the only reason it was put there is because the manage_workers() used to perform both creations and destructions of workers and thus the function may be invoked while the pool is trying to reduce the number of workers. Now that manage_workers() is called only when more workers are needed, the only case this early exit condition is triggered is rare race conditions rendering it pointless. Tested with simulated workload and modified workqueue code which trigger the pool deadlock reliably without this patch. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Eric Sandeen <sandeen@sandeen.net> Link: http://lkml.kernel.org/g/54B019F4.8030009@sandeen.net Cc: Dave Chinner <david@fromorbit.com> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: stable@vger.kernel.org
2015-01-16 14:21:16 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: fix subtle pool management issue which can stall whole worker_pool A worker_pool's forward progress is guaranteed by the fact that the last idle worker assumes the manager role to create more workers and summon the rescuers if creating workers doesn't succeed in timely manner before proceeding to execute work items. This manager role is implemented in manage_workers(), which indicates whether the worker may proceed to work item execution with its return value. This is necessary because multiple workers may contend for the manager role, and, if there already is a manager, others should proceed to work item execution. Unfortunately, the function also indicates that the worker may proceed to work item execution if need_to_create_worker() is false at the head of the function. need_to_create_worker() tests the following conditions. pending work items && !nr_running && !nr_idle The first and third conditions are protected by pool->lock and thus won't change while holding pool->lock; however, nr_running can change asynchronously as other workers block and resume and while it's likely to be zero, as someone woke this worker up in the first place, some other workers could have become runnable inbetween making it non-zero. If this happens, manage_worker() could return false even with zero nr_idle making the worker, the last idle one, proceed to execute work items. If then all workers of the pool end up blocking on a resource which can only be released by a work item which is pending on that pool, the whole pool can deadlock as there's no one to create more workers or summon the rescuers. This patch fixes the problem by removing the early exit condition from maybe_create_worker() and making manage_workers() return false iff there's already another manager, which ensures that the last worker doesn't start executing work items. We can leave the early exit condition alone and just ignore the return value but the only reason it was put there is because the manage_workers() used to perform both creations and destructions of workers and thus the function may be invoked while the pool is trying to reduce the number of workers. Now that manage_workers() is called only when more workers are needed, the only case this early exit condition is triggered is rare race conditions rendering it pointless. Tested with simulated workload and modified workqueue code which trigger the pool deadlock reliably without this patch. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Eric Sandeen <sandeen@sandeen.net> Link: http://lkml.kernel.org/g/54B019F4.8030009@sandeen.net Cc: Dave Chinner <david@fromorbit.com> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: stable@vger.kernel.org
2015-01-16 14:21:16 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
lockdep: fix oops in processing workqueue Under memory load, on x86_64, with lockdep enabled, the workqueue's process_one_work() has been seen to oops in __lock_acquire(), barfing on a 0xffffffff00000000 pointer in the lockdep_map's class_cache[]. Because it's permissible to free a work_struct from its callout function, the map used is an onstack copy of the map given in the work_struct: and that copy is made without any locking. Surprisingly, gcc (4.5.1 in Hugh's case) uses "rep movsl" rather than "rep movsq" for that structure copy: which might race with a workqueue user's wait_on_work() doing lock_map_acquire() on the source of the copy, putting a pointer into the class_cache[], but only in time for the top half of that pointer to be copied to the destination map. Boom when process_one_work() subsequently does lock_map_acquire() on its onstack copy of the lockdep_map. Fix this, and a similar instance in call_timer_fn(), with a lockdep_copy_map() function which additionally NULLs the class_cache[]. Note: this oops was actually seen on 3.4-next, where flush_work() newly does the racing lock_map_acquire(); but Tejun points out that 3.4 and earlier are already vulnerable to the same through wait_on_work(). * Patch orginally from Peter. Hugh modified it a bit and wrote the description. Signed-off-by: Peter Zijlstra <peterz@infradead.org> Reported-by: Hugh Dickins <hughd@google.com> LKML-Reference: <alpine.LSU.2.00.1205070951170.1544@eggly.anvils> Signed-off-by: Tejun Heo <tj@kernel.org>
2012-05-15 08:06:19 -07:00
workqueue: reimplement CPU online rebinding to handle idle workers Currently, if there are left workers when a CPU is being brough back online, the trustee kills all idle workers and scheduled rebind_work so that they re-bind to the CPU after the currently executing work is finished. This works for busy workers because concurrency management doesn't try to wake up them from scheduler callbacks, which require the target task to be on the local run queue. The busy worker bumps concurrency counter appropriately as it clears WORKER_UNBOUND from the rebind work item and it's bound to the CPU before returning to the idle state. To reduce CPU on/offlining overhead (as many embedded systems use it for powersaving) and simplify the code path, workqueue is planned to be modified to retain idle workers across CPU on/offlining. This patch reimplements CPU online rebinding such that it can also handle idle workers. As noted earlier, due to the local wakeup requirement, rebinding idle workers is tricky. All idle workers must be re-bound before scheduler callbacks are enabled. This is achieved by interlocking idle re-binding. Idle workers are requested to re-bind and then hold until all idle re-binding is complete so that no bound worker starts executing work item. Only after all idle workers are re-bound and parked, CPU_ONLINE proceeds to release them and queue rebind work item to busy workers thus guaranteeing scheduler callbacks aren't invoked until all idle workers are ready. worker_rebind_fn() is renamed to busy_worker_rebind_fn() and idle_worker_rebind() for idle workers is added. Rebinding logic is moved to rebind_workers() and now called from CPU_ONLINE after flushing trustee. While at it, add CPU sanity check in worker_thread(). Note that now a worker may become idle or the manager between trustee release and rebinding during CPU_ONLINE. As the previous patch updated create_worker() so that it can be used by regular manager while unbound and this patch implements idle re-binding, this is safe. This prepares for removal of trustee and keeping idle workers across CPU hotplugs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
2012-07-17 12:39:27 -07:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: use shared worklist and pool all workers per cpu Use gcwq->worklist instead of cwq->worklist and break the strict association between a cwq and its worker. All works queued on a cpu are queued on gcwq->worklist and processed by any available worker on the gcwq. As there no longer is strict association between a cwq and its worker, whether a work is executing can now only be determined by calling [__]find_worker_executing_work(). After this change, the only association between a cwq and its worker is that a cwq puts a worker into shared worker pool on creation and kills it on destruction. As all workqueues are still limited to max_active of one, this means that there are always at least as many workers as active works and thus there's no danger for deadlock. The break of strong association between cwqs and workers requires somewhat clumsy changes to current_is_keventd() and destroy_workqueue(). Dynamic worker pool management will remove both clumsy changes. current_is_keventd() won't be necessary at all as the only reason it exists is to avoid queueing a work from a work which will be allowed just fine. The clumsy part of destroy_workqueue() is added because a worker can only be destroyed while idle and there's no guarantee a worker is idle when its wq is going down. With dynamic pool management, workers are not associated with workqueues at all and only idle ones will be submitted to destroy_workqueue() so the code won't be necessary anymore. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:13 +02:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: consider work function when searching for busy work items To avoid executing the same work item concurrenlty, workqueue hashes currently busy workers according to their current work items and looks up the the table when it wants to execute a new work item. If there already is a worker which is executing the new work item, the new item is queued to the found worker so that it gets executed only after the current execution finishes. Unfortunately, a work item may be freed while being executed and thus recycled for different purposes. If it gets recycled for a different work item and queued while the previous execution is still in progress, workqueue may make the new work item wait for the old one although the two aren't really related in any way. In extreme cases, this false dependency may lead to deadlock although it's extremely unlikely given that there aren't too many self-freeing work item users and they usually don't wait for other work items. To alleviate the problem, record the current work function in each busy worker and match it together with the work item address in find_worker_executing_work(). While this isn't complete, it ensures that unrelated work items don't interact with each other and in the very unlikely case where a twisted wq user triggers it, it's always onto itself making the culprit easy to spot. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Andrey Isakov <andy51@gmx.ru> Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=51701 Cc: stable@vger.kernel.org
2012-12-18 10:35:02 -08:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: consider work function when searching for busy work items To avoid executing the same work item concurrenlty, workqueue hashes currently busy workers according to their current work items and looks up the the table when it wants to execute a new work item. If there already is a worker which is executing the new work item, the new item is queued to the found worker so that it gets executed only after the current execution finishes. Unfortunately, a work item may be freed while being executed and thus recycled for different purposes. If it gets recycled for a different work item and queued while the previous execution is still in progress, workqueue may make the new work item wait for the old one although the two aren't really related in any way. In extreme cases, this false dependency may lead to deadlock although it's extremely unlikely given that there aren't too many self-freeing work item users and they usually don't wait for other work items. To alleviate the problem, record the current work function in each busy worker and match it together with the work item address in find_worker_executing_work(). While this isn't complete, it ensures that unrelated work items don't interact with each other and in the very unlikely case where a twisted wq user triggers it, it's always onto itself making the culprit easy to spot. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Andrey Isakov <andy51@gmx.ru> Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=51701 Cc: stable@vger.kernel.org
2012-12-18 10:35:02 -08:00
workqueue: consider work function when searching for busy work items To avoid executing the same work item concurrenlty, workqueue hashes currently busy workers according to their current work items and looks up the the table when it wants to execute a new work item. If there already is a worker which is executing the new work item, the new item is queued to the found worker so that it gets executed only after the current execution finishes. Unfortunately, a work item may be freed while being executed and thus recycled for different purposes. If it gets recycled for a different work item and queued while the previous execution is still in progress, workqueue may make the new work item wait for the old one although the two aren't really related in any way. In extreme cases, this false dependency may lead to deadlock although it's extremely unlikely given that there aren't too many self-freeing work item users and they usually don't wait for other work items. To alleviate the problem, record the current work function in each busy worker and match it together with the work item address in find_worker_executing_work(). While this isn't complete, it ensures that unrelated work items don't interact with each other and in the very unlikely case where a twisted wq user triggers it, it's always onto itself making the culprit easy to spot. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Andrey Isakov <andy51@gmx.ru> Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=51701 Cc: stable@vger.kernel.org
2012-12-18 10:35:02 -08:00
workqueue: consider work function when searching for busy work items To avoid executing the same work item concurrenlty, workqueue hashes currently busy workers according to their current work items and looks up the the table when it wants to execute a new work item. If there already is a worker which is executing the new work item, the new item is queued to the found worker so that it gets executed only after the current execution finishes. Unfortunately, a work item may be freed while being executed and thus recycled for different purposes. If it gets recycled for a different work item and queued while the previous execution is still in progress, workqueue may make the new work item wait for the old one although the two aren't really related in any way. In extreme cases, this false dependency may lead to deadlock although it's extremely unlikely given that there aren't too many self-freeing work item users and they usually don't wait for other work items. To alleviate the problem, record the current work function in each busy worker and match it together with the work item address in find_worker_executing_work(). While this isn't complete, it ensures that unrelated work items don't interact with each other and in the very unlikely case where a twisted wq user triggers it, it's always onto itself making the culprit easy to spot. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Andrey Isakov <andy51@gmx.ru> Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=51701 Cc: stable@vger.kernel.org
2012-12-18 10:35:02 -08:00
workqueue: include workqueue info when printing debug dump of a worker task One of the problems that arise when converting dedicated custom threadpool to workqueue is that the shared worker pool used by workqueue anonimizes each worker making it more difficult to identify what the worker was doing on which target from the output of sysrq-t or debug dump from oops, BUG() and friends. This patch implements set_worker_desc() which can be called from any workqueue work function to set its description. When the worker task is dumped for whatever reason - sysrq-t, WARN, BUG, oops, lockdep assertion and so on - the description will be printed out together with the workqueue name and the worker function pointer. The printing side is implemented by print_worker_info() which is called from functions in task dump paths - sched_show_task() and dump_stack_print_info(). print_worker_info() can be safely called on any task in any state as long as the task struct itself is accessible. It uses probe_*() functions to access worker fields. It may print garbage if something went very wrong, but it wouldn't cause (another) oops. The description is currently limited to 24bytes including the terminating \0. worker->desc_valid and workder->desc[] are added and the 64 bytes marker which was already incorrect before adding the new fields is moved to the correct position. Here's an example dump with writeback updated to set the bdi name as worker desc. Hardware name: Bochs Modules linked in: Pid: 7, comm: kworker/u9:0 Not tainted 3.9.0-rc1-work+ #1 Workqueue: writeback bdi_writeback_workfn (flush-8:0) ffffffff820a3ab0 ffff88000f6e9cb8 ffffffff81c61845 ffff88000f6e9cf8 ffffffff8108f50f 0000000000000000 0000000000000000 ffff88000cde16b0 ffff88000cde1aa8 ffff88001ee19240 ffff88000f6e9fd8 ffff88000f6e9d08 Call Trace: [<ffffffff81c61845>] dump_stack+0x19/0x1b [<ffffffff8108f50f>] warn_slowpath_common+0x7f/0xc0 [<ffffffff8108f56a>] warn_slowpath_null+0x1a/0x20 [<ffffffff81200150>] bdi_writeback_workfn+0x2a0/0x3b0 ... Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Ingo Molnar <mingo@redhat.com> Acked-by: Jan Kara <jack@suse.cz> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Jens Axboe <axboe@kernel.dk> Cc: Dave Chinner <david@fromorbit.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-04-30 15:27:22 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: allow rescuer thread to do more work. When there is serious memory pressure, all workers in a pool could be blocked, and a new thread cannot be created because it requires memory allocation. In this situation a WQ_MEM_RECLAIM workqueue will wake up the rescuer thread to do some work. The rescuer will only handle requests that are already on ->worklist. If max_requests is 1, that means it will handle a single request. The rescuer will be woken again in 100ms to handle another max_requests requests. I've seen a machine (running a 3.0 based "enterprise" kernel) with thousands of requests queued for xfslogd, which has a max_requests of 1, and is needed for retiring all 'xfs' write requests. When one of the worker pools gets into this state, it progresses extremely slowly and possibly never recovers (only waited an hour or two). With this patch we leave a pool_workqueue on mayday list until it is clearly no longer in need of assistance. This allows all requests to be handled in a timely fashion. We keep each pool_workqueue on the mayday list until need_to_create_worker() is false, and no work for this workqueue is found in the pool. I have tested this in combination with a (hackish) patch which forces all work items to be handled by the rescuer thread. In that context it significantly improves performance. A similar patch for a 3.0 kernel significantly improved performance on a heavy work load. Thanks to Jan Kara for some design ideas, and to Dongsu Park for some comments and testing. tj: Inverted the lock order between wq_mayday_lock and pool->lock with a preceding patch and simplified this patch. Added comment and updated changelog accordingly. Dongsu spotted missing get_pwq() in the simplified code. Cc: Dongsu Park <dongsu.park@profitbricks.com> Cc: Jan Kara <jack@suse.cz> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: NeilBrown <neilb@suse.de> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-12-08 12:39:16 -05:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: skip flush dependency checks for legacy workqueues fca839c00a12 ("workqueue: warn if memory reclaim tries to flush !WQ_MEM_RECLAIM workqueue") implemented flush dependency warning which triggers if a PF_MEMALLOC task or WQ_MEM_RECLAIM workqueue tries to flush a !WQ_MEM_RECLAIM workquee. This assumes that workqueues marked with WQ_MEM_RECLAIM sit in memory reclaim path and making it depend on something which may need more memory to make forward progress can lead to deadlocks. Unfortunately, workqueues created with the legacy create*_workqueue() interface always have WQ_MEM_RECLAIM regardless of whether they are depended upon memory reclaim or not. These spurious WQ_MEM_RECLAIM markings cause spurious triggering of the flush dependency checks. WARNING: CPU: 0 PID: 6 at kernel/workqueue.c:2361 check_flush_dependency+0x138/0x144() workqueue: WQ_MEM_RECLAIM deferwq:deferred_probe_work_func is flushing !WQ_MEM_RECLAIM events:lru_add_drain_per_cpu ... Workqueue: deferwq deferred_probe_work_func [<c0017acc>] (unwind_backtrace) from [<c0013134>] (show_stack+0x10/0x14) [<c0013134>] (show_stack) from [<c0245f18>] (dump_stack+0x94/0xd4) [<c0245f18>] (dump_stack) from [<c0026f9c>] (warn_slowpath_common+0x80/0xb0) [<c0026f9c>] (warn_slowpath_common) from [<c0026ffc>] (warn_slowpath_fmt+0x30/0x40) [<c0026ffc>] (warn_slowpath_fmt) from [<c00390b8>] (check_flush_dependency+0x138/0x144) [<c00390b8>] (check_flush_dependency) from [<c0039ca0>] (flush_work+0x50/0x15c) [<c0039ca0>] (flush_work) from [<c00c51b0>] (lru_add_drain_all+0x130/0x180) [<c00c51b0>] (lru_add_drain_all) from [<c00f728c>] (migrate_prep+0x8/0x10) [<c00f728c>] (migrate_prep) from [<c00bfbc4>] (alloc_contig_range+0xd8/0x338) [<c00bfbc4>] (alloc_contig_range) from [<c00f8f18>] (cma_alloc+0xe0/0x1ac) [<c00f8f18>] (cma_alloc) from [<c001cac4>] (__alloc_from_contiguous+0x38/0xd8) [<c001cac4>] (__alloc_from_contiguous) from [<c001ceb4>] (__dma_alloc+0x240/0x278) [<c001ceb4>] (__dma_alloc) from [<c001cf78>] (arm_dma_alloc+0x54/0x5c) [<c001cf78>] (arm_dma_alloc) from [<c0355ea4>] (dmam_alloc_coherent+0xc0/0xec) [<c0355ea4>] (dmam_alloc_coherent) from [<c039cc4c>] (ahci_port_start+0x150/0x1dc) [<c039cc4c>] (ahci_port_start) from [<c0384734>] (ata_host_start.part.3+0xc8/0x1c8) [<c0384734>] (ata_host_start.part.3) from [<c03898dc>] (ata_host_activate+0x50/0x148) [<c03898dc>] (ata_host_activate) from [<c039d558>] (ahci_host_activate+0x44/0x114) [<c039d558>] (ahci_host_activate) from [<c039f05c>] (ahci_platform_init_host+0x1d8/0x3c8) [<c039f05c>] (ahci_platform_init_host) from [<c039e6bc>] (tegra_ahci_probe+0x448/0x4e8) [<c039e6bc>] (tegra_ahci_probe) from [<c0347058>] (platform_drv_probe+0x50/0xac) [<c0347058>] (platform_drv_probe) from [<c03458cc>] (driver_probe_device+0x214/0x2c0) [<c03458cc>] (driver_probe_device) from [<c0343cc0>] (bus_for_each_drv+0x60/0x94) [<c0343cc0>] (bus_for_each_drv) from [<c03455d8>] (__device_attach+0xb0/0x114) [<c03455d8>] (__device_attach) from [<c0344ab8>] (bus_probe_device+0x84/0x8c) [<c0344ab8>] (bus_probe_device) from [<c0344f48>] (deferred_probe_work_func+0x68/0x98) [<c0344f48>] (deferred_probe_work_func) from [<c003b738>] (process_one_work+0x120/0x3f8) [<c003b738>] (process_one_work) from [<c003ba48>] (worker_thread+0x38/0x55c) [<c003ba48>] (worker_thread) from [<c0040f14>] (kthread+0xdc/0xf4) [<c0040f14>] (kthread) from [<c000f778>] (ret_from_fork+0x14/0x3c) Fix it by marking workqueues created via create*_workqueue() with __WQ_LEGACY and disabling flush dependency checks on them. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-and-tested-by: Thierry Reding <thierry.reding@gmail.com> Link: http://lkml.kernel.org/g/20160126173843.GA11115@ulmo.nvidia.com Fixes: fca839c00a12 ("workqueue: warn if memory reclaim tries to flush !WQ_MEM_RECLAIM workqueue")
2016-01-29 05:59:46 -05:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: simplify is-work-item-queued-here test Currently, determining whether a work item is queued on a locked pool involves somewhat convoluted memory barrier dancing. It goes like the following. * When a work item is queued on a pool, work->data is updated before work->entry is linked to the pending list with a wmb() inbetween. * When trying to determine whether a work item is currently queued on a pool pointed to by work->data, it locks the pool and looks at work->entry. If work->entry is linked, we then do rmb() and then check whether work->data points to the current pool. This works because, work->data can only point to a pool if it currently is or were on the pool and, * If it currently is on the pool, the tests would obviously succeed. * It it left the pool, its work->entry was cleared under pool->lock, so if we're seeing non-empty work->entry, it has to be from the work item being linked on another pool. Because work->data is updated before work->entry is linked with wmb() inbetween, work->data update from another pool is guaranteed to be visible if we do rmb() after seeing non-empty work->entry. So, we either see empty work->entry or we see updated work->data pointin to another pool. While this works, it's convoluted, to put it mildly. With recent updates, it's now guaranteed that work->data points to cwq only while the work item is queued and that updating work->data to point to cwq or back to pool is done under pool->lock, so we can simply test whether work->data points to cwq which is associated with the currently locked pool instead of the convoluted memory barrier dancing. This patch replaces the memory barrier based "are you still here, really?" test with much simpler "does work->data points to me?" test - if work->data points to a cwq which is associated with the currently locked pool, the work item is guaranteed to be queued on the pool as work->data can start and stop pointing to such cwq only under pool->lock and the start and stop coincide with queue and dequeue. tj: Rewrote the comments and description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2013-02-06 18:04:53 -08:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: fix hang involving racing cancel[_delayed]_work_sync()'s for PREEMPT_NONE cancel[_delayed]_work_sync() are implemented using __cancel_work_timer() which grabs the PENDING bit using try_to_grab_pending() and then flushes the work item with PENDING set to prevent the on-going execution of the work item from requeueing itself. try_to_grab_pending() can always grab PENDING bit without blocking except when someone else is doing the above flushing during cancelation. In that case, try_to_grab_pending() returns -ENOENT. In this case, __cancel_work_timer() currently invokes flush_work(). The assumption is that the completion of the work item is what the other canceling task would be waiting for too and thus waiting for the same condition and retrying should allow forward progress without excessive busy looping Unfortunately, this doesn't work if preemption is disabled or the latter task has real time priority. Let's say task A just got woken up from flush_work() by the completion of the target work item. If, before task A starts executing, task B gets scheduled and invokes __cancel_work_timer() on the same work item, its try_to_grab_pending() will return -ENOENT as the work item is still being canceled by task A and flush_work() will also immediately return false as the work item is no longer executing. This puts task B in a busy loop possibly preventing task A from executing and clearing the canceling state on the work item leading to a hang. task A task B worker executing work __cancel_work_timer() try_to_grab_pending() set work CANCELING flush_work() block for work completion completion, wakes up A __cancel_work_timer() while (forever) { try_to_grab_pending() -ENOENT as work is being canceled flush_work() false as work is no longer executing } This patch removes the possible hang by updating __cancel_work_timer() to explicitly wait for clearing of CANCELING rather than invoking flush_work() after try_to_grab_pending() fails with -ENOENT. Link: http://lkml.kernel.org/g/20150206171156.GA8942@axis.com v3: bit_waitqueue() can't be used for work items defined in vmalloc area. Switched to custom wake function which matches the target work item and exclusive wait and wakeup. v2: v1 used wake_up() on bit_waitqueue() which leads to NULL deref if the target bit waitqueue has wait_bit_queue's on it. Use DEFINE_WAIT_BIT() and __wake_up_bit() instead. Reported by Tomeu Vizoso. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Rabin Vincent <rabin.vincent@axis.com> Cc: Tomeu Vizoso <tomeu.vizoso@gmail.com> Cc: stable@vger.kernel.org Tested-by: Jesper Nilsson <jesper.nilsson@axis.com> Tested-by: Rabin Vincent <rabin.vincent@axis.com>
2015-03-05 08:04:13 -05:00
workqueue: fix hang involving racing cancel[_delayed]_work_sync()'s for PREEMPT_NONE cancel[_delayed]_work_sync() are implemented using __cancel_work_timer() which grabs the PENDING bit using try_to_grab_pending() and then flushes the work item with PENDING set to prevent the on-going execution of the work item from requeueing itself. try_to_grab_pending() can always grab PENDING bit without blocking except when someone else is doing the above flushing during cancelation. In that case, try_to_grab_pending() returns -ENOENT. In this case, __cancel_work_timer() currently invokes flush_work(). The assumption is that the completion of the work item is what the other canceling task would be waiting for too and thus waiting for the same condition and retrying should allow forward progress without excessive busy looping Unfortunately, this doesn't work if preemption is disabled or the latter task has real time priority. Let's say task A just got woken up from flush_work() by the completion of the target work item. If, before task A starts executing, task B gets scheduled and invokes __cancel_work_timer() on the same work item, its try_to_grab_pending() will return -ENOENT as the work item is still being canceled by task A and flush_work() will also immediately return false as the work item is no longer executing. This puts task B in a busy loop possibly preventing task A from executing and clearing the canceling state on the work item leading to a hang. task A task B worker executing work __cancel_work_timer() try_to_grab_pending() set work CANCELING flush_work() block for work completion completion, wakes up A __cancel_work_timer() while (forever) { try_to_grab_pending() -ENOENT as work is being canceled flush_work() false as work is no longer executing } This patch removes the possible hang by updating __cancel_work_timer() to explicitly wait for clearing of CANCELING rather than invoking flush_work() after try_to_grab_pending() fails with -ENOENT. Link: http://lkml.kernel.org/g/20150206171156.GA8942@axis.com v3: bit_waitqueue() can't be used for work items defined in vmalloc area. Switched to custom wake function which matches the target work item and exclusive wait and wakeup. v2: v1 used wake_up() on bit_waitqueue() which leads to NULL deref if the target bit waitqueue has wait_bit_queue's on it. Use DEFINE_WAIT_BIT() and __wake_up_bit() instead. Reported by Tomeu Vizoso. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Rabin Vincent <rabin.vincent@axis.com> Cc: Tomeu Vizoso <tomeu.vizoso@gmail.com> Cc: stable@vger.kernel.org Tested-by: Jesper Nilsson <jesper.nilsson@axis.com> Tested-by: Rabin Vincent <rabin.vincent@axis.com>
2015-03-05 08:04:13 -05:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: fix hang involving racing cancel[_delayed]_work_sync()'s for PREEMPT_NONE cancel[_delayed]_work_sync() are implemented using __cancel_work_timer() which grabs the PENDING bit using try_to_grab_pending() and then flushes the work item with PENDING set to prevent the on-going execution of the work item from requeueing itself. try_to_grab_pending() can always grab PENDING bit without blocking except when someone else is doing the above flushing during cancelation. In that case, try_to_grab_pending() returns -ENOENT. In this case, __cancel_work_timer() currently invokes flush_work(). The assumption is that the completion of the work item is what the other canceling task would be waiting for too and thus waiting for the same condition and retrying should allow forward progress without excessive busy looping Unfortunately, this doesn't work if preemption is disabled or the latter task has real time priority. Let's say task A just got woken up from flush_work() by the completion of the target work item. If, before task A starts executing, task B gets scheduled and invokes __cancel_work_timer() on the same work item, its try_to_grab_pending() will return -ENOENT as the work item is still being canceled by task A and flush_work() will also immediately return false as the work item is no longer executing. This puts task B in a busy loop possibly preventing task A from executing and clearing the canceling state on the work item leading to a hang. task A task B worker executing work __cancel_work_timer() try_to_grab_pending() set work CANCELING flush_work() block for work completion completion, wakes up A __cancel_work_timer() while (forever) { try_to_grab_pending() -ENOENT as work is being canceled flush_work() false as work is no longer executing } This patch removes the possible hang by updating __cancel_work_timer() to explicitly wait for clearing of CANCELING rather than invoking flush_work() after try_to_grab_pending() fails with -ENOENT. Link: http://lkml.kernel.org/g/20150206171156.GA8942@axis.com v3: bit_waitqueue() can't be used for work items defined in vmalloc area. Switched to custom wake function which matches the target work item and exclusive wait and wakeup. v2: v1 used wake_up() on bit_waitqueue() which leads to NULL deref if the target bit waitqueue has wait_bit_queue's on it. Use DEFINE_WAIT_BIT() and __wake_up_bit() instead. Reported by Tomeu Vizoso. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Rabin Vincent <rabin.vincent@axis.com> Cc: Tomeu Vizoso <tomeu.vizoso@gmail.com> Cc: stable@vger.kernel.org Tested-by: Jesper Nilsson <jesper.nilsson@axis.com> Tested-by: Rabin Vincent <rabin.vincent@axis.com>
2015-03-05 08:04:13 -05:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: fix hang involving racing cancel[_delayed]_work_sync()'s for PREEMPT_NONE cancel[_delayed]_work_sync() are implemented using __cancel_work_timer() which grabs the PENDING bit using try_to_grab_pending() and then flushes the work item with PENDING set to prevent the on-going execution of the work item from requeueing itself. try_to_grab_pending() can always grab PENDING bit without blocking except when someone else is doing the above flushing during cancelation. In that case, try_to_grab_pending() returns -ENOENT. In this case, __cancel_work_timer() currently invokes flush_work(). The assumption is that the completion of the work item is what the other canceling task would be waiting for too and thus waiting for the same condition and retrying should allow forward progress without excessive busy looping Unfortunately, this doesn't work if preemption is disabled or the latter task has real time priority. Let's say task A just got woken up from flush_work() by the completion of the target work item. If, before task A starts executing, task B gets scheduled and invokes __cancel_work_timer() on the same work item, its try_to_grab_pending() will return -ENOENT as the work item is still being canceled by task A and flush_work() will also immediately return false as the work item is no longer executing. This puts task B in a busy loop possibly preventing task A from executing and clearing the canceling state on the work item leading to a hang. task A task B worker executing work __cancel_work_timer() try_to_grab_pending() set work CANCELING flush_work() block for work completion completion, wakes up A __cancel_work_timer() while (forever) { try_to_grab_pending() -ENOENT as work is being canceled flush_work() false as work is no longer executing } This patch removes the possible hang by updating __cancel_work_timer() to explicitly wait for clearing of CANCELING rather than invoking flush_work() after try_to_grab_pending() fails with -ENOENT. Link: http://lkml.kernel.org/g/20150206171156.GA8942@axis.com v3: bit_waitqueue() can't be used for work items defined in vmalloc area. Switched to custom wake function which matches the target work item and exclusive wait and wakeup. v2: v1 used wake_up() on bit_waitqueue() which leads to NULL deref if the target bit waitqueue has wait_bit_queue's on it. Use DEFINE_WAIT_BIT() and __wake_up_bit() instead. Reported by Tomeu Vizoso. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Rabin Vincent <rabin.vincent@axis.com> Cc: Tomeu Vizoso <tomeu.vizoso@gmail.com> Cc: stable@vger.kernel.org Tested-by: Jesper Nilsson <jesper.nilsson@axis.com> Tested-by: Rabin Vincent <rabin.vincent@axis.com>
2015-03-05 08:04:13 -05:00
workqueue: mark a work item being canceled as such There can be two reasons try_to_grab_pending() can fail with -EAGAIN. One is when someone else is queueing or deqeueing the work item. With the previous patches, it is guaranteed that PENDING and queued state will soon agree making it safe to busy-retry in this case. The other is if multiple __cancel_work_timer() invocations are racing one another. __cancel_work_timer() grabs PENDING and then waits for running instances of the target work item on all CPUs while holding PENDING and !queued. try_to_grab_pending() invoked from another task will keep returning -EAGAIN while the current owner is waiting. Not distinguishing the two cases is okay because __cancel_work_timer() is the only user of try_to_grab_pending() and it invokes wait_on_work() whenever grabbing fails. For the first case, busy looping should be fine but wait_on_work() doesn't cause any critical problem. For the latter case, the new contender usually waits for the same condition as the current owner, so no unnecessarily extended busy-looping happens. Combined, these make __cancel_work_timer() technically correct even without irq protection while grabbing PENDING or distinguishing the two different cases. While the current code is technically correct, not distinguishing the two cases makes it difficult to use try_to_grab_pending() for other purposes than canceling because it's impossible to tell whether it's safe to busy-retry grabbing. This patch adds a mechanism to mark a work item being canceled. try_to_grab_pending() now disables irq on success and returns -EAGAIN to indicate that grabbing failed but PENDING and queued states are gonna agree soon and it's safe to busy-loop. It returns -ENOENT if the work item is being canceled and it may stay PENDING && !queued for arbitrary amount of time. __cancel_work_timer() is modified to mark the work canceling with WORK_OFFQ_CANCELING after grabbing PENDING, thus making try_to_grab_pending() fail with -ENOENT instead of -EAGAIN. Also, it invokes wait_on_work() iff grabbing failed with -ENOENT. This isn't necessary for correctness but makes it consistent with other future users of try_to_grab_pending(). v2: try_to_grab_pending() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Updated so that try_to_grab_pending() disables irq on success rather than requiring preemption disabled by the caller. This makes busy-looping easier and will allow try_to_grap_pending() to be used from bh/irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:46 -07:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: fix hang involving racing cancel[_delayed]_work_sync()'s for PREEMPT_NONE cancel[_delayed]_work_sync() are implemented using __cancel_work_timer() which grabs the PENDING bit using try_to_grab_pending() and then flushes the work item with PENDING set to prevent the on-going execution of the work item from requeueing itself. try_to_grab_pending() can always grab PENDING bit without blocking except when someone else is doing the above flushing during cancelation. In that case, try_to_grab_pending() returns -ENOENT. In this case, __cancel_work_timer() currently invokes flush_work(). The assumption is that the completion of the work item is what the other canceling task would be waiting for too and thus waiting for the same condition and retrying should allow forward progress without excessive busy looping Unfortunately, this doesn't work if preemption is disabled or the latter task has real time priority. Let's say task A just got woken up from flush_work() by the completion of the target work item. If, before task A starts executing, task B gets scheduled and invokes __cancel_work_timer() on the same work item, its try_to_grab_pending() will return -ENOENT as the work item is still being canceled by task A and flush_work() will also immediately return false as the work item is no longer executing. This puts task B in a busy loop possibly preventing task A from executing and clearing the canceling state on the work item leading to a hang. task A task B worker executing work __cancel_work_timer() try_to_grab_pending() set work CANCELING flush_work() block for work completion completion, wakes up A __cancel_work_timer() while (forever) { try_to_grab_pending() -ENOENT as work is being canceled flush_work() false as work is no longer executing } This patch removes the possible hang by updating __cancel_work_timer() to explicitly wait for clearing of CANCELING rather than invoking flush_work() after try_to_grab_pending() fails with -ENOENT. Link: http://lkml.kernel.org/g/20150206171156.GA8942@axis.com v3: bit_waitqueue() can't be used for work items defined in vmalloc area. Switched to custom wake function which matches the target work item and exclusive wait and wakeup. v2: v1 used wake_up() on bit_waitqueue() which leads to NULL deref if the target bit waitqueue has wait_bit_queue's on it. Use DEFINE_WAIT_BIT() and __wake_up_bit() instead. Reported by Tomeu Vizoso. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Rabin Vincent <rabin.vincent@axis.com> Cc: Tomeu Vizoso <tomeu.vizoso@gmail.com> Cc: stable@vger.kernel.org Tested-by: Jesper Nilsson <jesper.nilsson@axis.com> Tested-by: Rabin Vincent <rabin.vincent@axis.com>
2015-03-05 08:04:13 -05:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
implement flush_work() A basic problem with flush_scheduled_work() is that it blocks behind _all_ presently-queued works, rather than just the work whcih the caller wants to flush. If the caller holds some lock, and if one of the queued work happens to want that lock as well then accidental deadlocks can occur. One example of this is the phy layer: it wants to flush work while holding rtnl_lock(). But if a linkwatch event happens to be queued, the phy code will deadlock because the linkwatch callback function takes rtnl_lock. So we implement a new function which will flush a *single* work - just the one which the caller wants to free up. Thus we avoid the accidental deadlocks which can arise from unrelated subsystems' callbacks taking shared locks. flush_work() non-blockingly dequeues the work_struct which we want to kill, then it waits for its handler to complete on all CPUs. Add ->current_work to the "struct cpu_workqueue_struct", it points to currently running "struct work_struct". When flush_work(work) detects ->current_work == work, it inserts a barrier at the _head_ of ->worklist (and thus right _after_ that work) and waits for completition. This means that the next work fired on that CPU will be this barrier, or another barrier queued by concurrent flush_work(), so the caller of flush_work() will be woken before any "regular" work has a chance to run. When wait_on_work() unlocks workqueue_mutex (or whatever we choose to protect against CPU hotplug), CPU may go away. But in that case take_over_work() will move a barrier we queued to another CPU, it will be fired sometime, and wait_on_work() will be woken. Actually, we are doing cleanup_workqueue_thread()->kthread_stop() before take_over_work(), so cwq->thread should complete its ->worklist (and thus the barrier), because currently we don't check kthread_should_stop() in run_workqueue(). But even if we did, everything should be ok. [akpm@osdl.org: cleanup] [akpm@osdl.org: add flush_work_keventd() wrapper] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:33:52 -07:00
implement flush_work() A basic problem with flush_scheduled_work() is that it blocks behind _all_ presently-queued works, rather than just the work whcih the caller wants to flush. If the caller holds some lock, and if one of the queued work happens to want that lock as well then accidental deadlocks can occur. One example of this is the phy layer: it wants to flush work while holding rtnl_lock(). But if a linkwatch event happens to be queued, the phy code will deadlock because the linkwatch callback function takes rtnl_lock. So we implement a new function which will flush a *single* work - just the one which the caller wants to free up. Thus we avoid the accidental deadlocks which can arise from unrelated subsystems' callbacks taking shared locks. flush_work() non-blockingly dequeues the work_struct which we want to kill, then it waits for its handler to complete on all CPUs. Add ->current_work to the "struct cpu_workqueue_struct", it points to currently running "struct work_struct". When flush_work(work) detects ->current_work == work, it inserts a barrier at the _head_ of ->worklist (and thus right _after_ that work) and waits for completition. This means that the next work fired on that CPU will be this barrier, or another barrier queued by concurrent flush_work(), so the caller of flush_work() will be woken before any "regular" work has a chance to run. When wait_on_work() unlocks workqueue_mutex (or whatever we choose to protect against CPU hotplug), CPU may go away. But in that case take_over_work() will move a barrier we queued to another CPU, it will be fired sometime, and wait_on_work() will be woken. Actually, we are doing cleanup_workqueue_thread()->kthread_stop() before take_over_work(), so cwq->thread should complete its ->worklist (and thus the barrier), because currently we don't check kthread_should_stop() in run_workqueue(). But even if we did, everything should be ok. [akpm@osdl.org: cleanup] [akpm@osdl.org: add flush_work_keventd() wrapper] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:33:52 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
workqueue: add delayed_work->wq to simplify reentrancy handling To avoid executing the same work item from multiple CPUs concurrently, a work_struct records the last pool it was on in its ->data so that, on the next queueing, the pool can be queried to determine whether the work item is still executing or not. A delayed_work goes through timer before actually being queued on the target workqueue and the timer needs to know the target workqueue and CPU. This is currently achieved by modifying delayed_work->work.data such that it points to the cwq which points to the target workqueue and the last CPU the work item was on. __queue_delayed_work() extracts the last CPU from delayed_work->work.data and then combines it with the target workqueue to create new work.data. The only thing this rather ugly hack achieves is encoding the target workqueue into delayed_work->work.data without using a separate field, which could be a trade off one can make; unfortunately, this entangles work->data management between regular workqueue and delayed_work code by setting cwq pointer before the work item is actually queued and becomes a hindrance for further improvements of work->data handling. This can be easily made sane by adding a target workqueue field to delayed_work. While delayed_work is used widely in the kernel and this does make it a bit larger (<5%), I think this is the right trade-off especially given the prospect of much saner handling of work->data which currently involves quite tricky memory barrier dancing, and don't expect to see any measureable effect. Add delayed_work->wq and drop the delayed_work->work.data overloading. tj: Rewrote the description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2013-02-06 18:04:53 -08:00
workqueue: disable irq while manipulating PENDING Queueing operations use WORK_STRUCT_PENDING_BIT to synchronize access to the target work item. They first try to claim the bit and proceed with queueing only after that succeeds and there's a window between PENDING being set and the actual queueing where the task can be interrupted or preempted. There's also a similar window in process_one_work() when clearing PENDING. A work item is dequeued, gcwq->lock is released and then PENDING is cleared and the worker might get interrupted or preempted between releasing gcwq->lock and clearing PENDING. cancel[_delayed]_work_sync() tries to claim or steal PENDING. The function assumes that a work item with PENDING is either queued or in the process of being [de]queued. In the latter case, it busy-loops until either the work item loses PENDING or is queued. If canceling coincides with the above described interrupts or preemptions, the canceling task will busy-loop while the queueing or executing task is preempted. This patch keeps irq disabled across claiming PENDING and actual queueing and moves PENDING clearing in process_one_work() inside gcwq->lock so that busy looping from PENDING && !queued doesn't wait for interrupted/preempted tasks. Note that, in process_one_work(), setting last CPU and clearing PENDING got merged into single operation. This removes possible long busy-loops and will allow using try_to_grab_pending() from bh and irq contexts. v2: __queue_work() was testing preempt_count() to ensure that the caller has disabled preemption. This triggers spuriously if !CONFIG_PREEMPT_COUNT. Use preemptible() instead. Reported by Fengguang Wu. v3: Disable irq instead of preemption. IRQ will be disabled while grabbing gcwq->lock later anyway and this allows using try_to_grab_pending() from bh and irq contexts. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Fengguang Wu <fengguang.wu@intel.com>
2012-08-03 10:30:45 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
make cancel_rearming_delayed_work() reliable Thanks to Jarek Poplawski for the ideas and for spotting the bug in the initial draft patch. cancel_rearming_delayed_work() currently has many limitations, because it requires that dwork always re-arms itself via queue_delayed_work(). So it hangs forever if dwork doesn't do this, or cancel_rearming_delayed_work/ cancel_delayed_work was already called. It uses flush_workqueue() in a loop, so it can't be used if workqueue was freezed, and it is potentially live- lockable on busy system if delay is small. With this patch cancel_rearming_delayed_work() doesn't make any assumptions about dwork, it can re-arm itself via queue_delayed_work(), or queue_work(), or do nothing. As a "side effect", cancel_work_sync() was changed to handle re-arming works as well. Disadvantages: - this patch adds wmb() to insert_work(). - slowdowns the fast path (when del_timer() succeeds on entry) of cancel_rearming_delayed_work(), because wait_on_work() is called unconditionally. In that case, compared to the old version, we are doing "unneeded" lock/unlock for each online CPU. On the other hand, this means we don't need to use cancel_work_sync() after cancel_rearming_delayed_work(). - complicates the code (.text grows by 130 bytes). [akpm@linux-foundation.org: fix speling] Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: David Chinner <dgc@sgi.com> Cc: David Howells <dhowells@redhat.com> Cc: Gautham Shenoy <ego@in.ibm.com> Acked-by: Jarek Poplawski <jarkao2@o2.pl> Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-09 02:34:46 -07:00
2006-11-22 14:55:48 +00:00
2006-11-22 14:55:48 +00:00
2006-11-22 14:55:48 +00:00
2006-11-22 14:55:48 +00:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: async worker destruction worker destruction includes these parts of code: adjust pool's stats remove the worker from idle list detach the worker from the pool kthread_stop() to wait for the worker's task exit free the worker struct We can find out that there is no essential work to do after kthread_stop(), which means destroy_worker() doesn't need to wait for the worker's task exit, so we can remove kthread_stop() and free the worker struct in the worker exiting path. However, put_unbound_pool() still needs to sync the all the workers' destruction before destroying the pool; otherwise, the workers may access to the invalid pool when they are exiting. So we also move the code of "detach the worker" to the exiting path and let put_unbound_pool() to sync with this code via detach_completion. The code of "detach the worker" is wrapped in a new function "worker_detach_from_pool()" although worker_detach_from_pool() is only called once (in worker_thread()) after this patch, but we need to wrap it for these reasons: 1) The code of "detach the worker" is not short enough to unfold them in worker_thread(). 2) the name of "worker_detach_from_pool()" is self-comment, and we add some comments above the function. 3) it will be shared by rescuer in later patch which allows rescuer and normal thread use the same attach/detach frameworks. The worker id is freed when detaching which happens before the worker is fully dead, but this id of the dying worker may be re-used for a new worker, so the dying worker's task name is changed to "worker/dying" to avoid two or several workers having the same name. Since "detach the worker" is moved out from destroy_worker(), destroy_worker() doesn't require manager_mutex, so the "lockdep_assert_held(&pool->manager_mutex)" in destroy_worker() is removed, and destroy_worker() is not protected by manager_mutex in put_unbound_pool(). tj: Minor description updates. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2014-05-20 17:46:29 +08:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: split apply_workqueue_attrs() into 3 stages Current apply_workqueue_attrs() includes pwqs-allocation and pwqs-installation, so when we batch multiple apply_workqueue_attrs()s as a transaction, we can't ensure the transaction must succeed or fail as a complete unit. To solve this, we split apply_workqueue_attrs() into three stages. The first stage does the preparation: allocation memory, pwqs. The second stage does the attrs-installaion and pwqs-installation. The third stage frees the allocated memory and (old or unused) pwqs. As the result, batching multiple apply_workqueue_attrs()s can succeed or fail as a complete unit: 1) batch do all the first stage for all the workqueues 2) only commit all when all the above succeed. This patch is a preparation for the next patch ("Allow modifying low level unbound workqueue cpumask") which will do a multiple apply_workqueue_attrs(). The patch doesn't have functionality changed except two minor adjustment: 1) free_unbound_pwq() for the error path is removed, we use the heavier version put_pwq_unlocked() instead since the error path is rare. this adjustment simplifies the code. 2) the memory-allocation is also moved into wq_pool_mutex. this is needed to avoid to do the further splitting. tj: minor updates to comments. Suggested-by: Tejun Heo <tj@kernel.org> Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-27 17:58:38 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: split apply_workqueue_attrs() into 3 stages Current apply_workqueue_attrs() includes pwqs-allocation and pwqs-installation, so when we batch multiple apply_workqueue_attrs()s as a transaction, we can't ensure the transaction must succeed or fail as a complete unit. To solve this, we split apply_workqueue_attrs() into three stages. The first stage does the preparation: allocation memory, pwqs. The second stage does the attrs-installaion and pwqs-installation. The third stage frees the allocated memory and (old or unused) pwqs. As the result, batching multiple apply_workqueue_attrs()s can succeed or fail as a complete unit: 1) batch do all the first stage for all the workqueues 2) only commit all when all the above succeed. This patch is a preparation for the next patch ("Allow modifying low level unbound workqueue cpumask") which will do a multiple apply_workqueue_attrs(). The patch doesn't have functionality changed except two minor adjustment: 1) free_unbound_pwq() for the error path is removed, we use the heavier version put_pwq_unlocked() instead since the error path is rare. this adjustment simplifies the code. 2) the memory-allocation is also moved into wq_pool_mutex. this is needed to avoid to do the further splitting. tj: minor updates to comments. Suggested-by: Tejun Heo <tj@kernel.org> Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-27 17:58:38 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: split apply_workqueue_attrs() into 3 stages Current apply_workqueue_attrs() includes pwqs-allocation and pwqs-installation, so when we batch multiple apply_workqueue_attrs()s as a transaction, we can't ensure the transaction must succeed or fail as a complete unit. To solve this, we split apply_workqueue_attrs() into three stages. The first stage does the preparation: allocation memory, pwqs. The second stage does the attrs-installaion and pwqs-installation. The third stage frees the allocated memory and (old or unused) pwqs. As the result, batching multiple apply_workqueue_attrs()s can succeed or fail as a complete unit: 1) batch do all the first stage for all the workqueues 2) only commit all when all the above succeed. This patch is a preparation for the next patch ("Allow modifying low level unbound workqueue cpumask") which will do a multiple apply_workqueue_attrs(). The patch doesn't have functionality changed except two minor adjustment: 1) free_unbound_pwq() for the error path is removed, we use the heavier version put_pwq_unlocked() instead since the error path is rare. this adjustment simplifies the code. 2) the memory-allocation is also moved into wq_pool_mutex. this is needed to avoid to do the further splitting. tj: minor updates to comments. Suggested-by: Tejun Heo <tj@kernel.org> Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-27 17:58:38 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: split apply_workqueue_attrs() into 3 stages Current apply_workqueue_attrs() includes pwqs-allocation and pwqs-installation, so when we batch multiple apply_workqueue_attrs()s as a transaction, we can't ensure the transaction must succeed or fail as a complete unit. To solve this, we split apply_workqueue_attrs() into three stages. The first stage does the preparation: allocation memory, pwqs. The second stage does the attrs-installaion and pwqs-installation. The third stage frees the allocated memory and (old or unused) pwqs. As the result, batching multiple apply_workqueue_attrs()s can succeed or fail as a complete unit: 1) batch do all the first stage for all the workqueues 2) only commit all when all the above succeed. This patch is a preparation for the next patch ("Allow modifying low level unbound workqueue cpumask") which will do a multiple apply_workqueue_attrs(). The patch doesn't have functionality changed except two minor adjustment: 1) free_unbound_pwq() for the error path is removed, we use the heavier version put_pwq_unlocked() instead since the error path is rare. this adjustment simplifies the code. 2) the memory-allocation is also moved into wq_pool_mutex. this is needed to avoid to do the further splitting. tj: minor updates to comments. Suggested-by: Tejun Heo <tj@kernel.org> Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-27 17:58:38 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: split apply_workqueue_attrs() into 3 stages Current apply_workqueue_attrs() includes pwqs-allocation and pwqs-installation, so when we batch multiple apply_workqueue_attrs()s as a transaction, we can't ensure the transaction must succeed or fail as a complete unit. To solve this, we split apply_workqueue_attrs() into three stages. The first stage does the preparation: allocation memory, pwqs. The second stage does the attrs-installaion and pwqs-installation. The third stage frees the allocated memory and (old or unused) pwqs. As the result, batching multiple apply_workqueue_attrs()s can succeed or fail as a complete unit: 1) batch do all the first stage for all the workqueues 2) only commit all when all the above succeed. This patch is a preparation for the next patch ("Allow modifying low level unbound workqueue cpumask") which will do a multiple apply_workqueue_attrs(). The patch doesn't have functionality changed except two minor adjustment: 1) free_unbound_pwq() for the error path is removed, we use the heavier version put_pwq_unlocked() instead since the error path is rare. this adjustment simplifies the code. 2) the memory-allocation is also moved into wq_pool_mutex. this is needed to avoid to do the further splitting. tj: minor updates to comments. Suggested-by: Tejun Heo <tj@kernel.org> Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-27 17:58:38 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: split apply_workqueue_attrs() into 3 stages Current apply_workqueue_attrs() includes pwqs-allocation and pwqs-installation, so when we batch multiple apply_workqueue_attrs()s as a transaction, we can't ensure the transaction must succeed or fail as a complete unit. To solve this, we split apply_workqueue_attrs() into three stages. The first stage does the preparation: allocation memory, pwqs. The second stage does the attrs-installaion and pwqs-installation. The third stage frees the allocated memory and (old or unused) pwqs. As the result, batching multiple apply_workqueue_attrs()s can succeed or fail as a complete unit: 1) batch do all the first stage for all the workqueues 2) only commit all when all the above succeed. This patch is a preparation for the next patch ("Allow modifying low level unbound workqueue cpumask") which will do a multiple apply_workqueue_attrs(). The patch doesn't have functionality changed except two minor adjustment: 1) free_unbound_pwq() for the error path is removed, we use the heavier version put_pwq_unlocked() instead since the error path is rare. this adjustment simplifies the code. 2) the memory-allocation is also moved into wq_pool_mutex. this is needed to avoid to do the further splitting. tj: minor updates to comments. Suggested-by: Tejun Heo <tj@kernel.org> Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-27 17:58:38 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: split apply_workqueue_attrs() into 3 stages Current apply_workqueue_attrs() includes pwqs-allocation and pwqs-installation, so when we batch multiple apply_workqueue_attrs()s as a transaction, we can't ensure the transaction must succeed or fail as a complete unit. To solve this, we split apply_workqueue_attrs() into three stages. The first stage does the preparation: allocation memory, pwqs. The second stage does the attrs-installaion and pwqs-installation. The third stage frees the allocated memory and (old or unused) pwqs. As the result, batching multiple apply_workqueue_attrs()s can succeed or fail as a complete unit: 1) batch do all the first stage for all the workqueues 2) only commit all when all the above succeed. This patch is a preparation for the next patch ("Allow modifying low level unbound workqueue cpumask") which will do a multiple apply_workqueue_attrs(). The patch doesn't have functionality changed except two minor adjustment: 1) free_unbound_pwq() for the error path is removed, we use the heavier version put_pwq_unlocked() instead since the error path is rare. this adjustment simplifies the code. 2) the memory-allocation is also moved into wq_pool_mutex. this is needed to avoid to do the further splitting. tj: minor updates to comments. Suggested-by: Tejun Heo <tj@kernel.org> Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-27 17:58:38 +08:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: split apply_workqueue_attrs() into 3 stages Current apply_workqueue_attrs() includes pwqs-allocation and pwqs-installation, so when we batch multiple apply_workqueue_attrs()s as a transaction, we can't ensure the transaction must succeed or fail as a complete unit. To solve this, we split apply_workqueue_attrs() into three stages. The first stage does the preparation: allocation memory, pwqs. The second stage does the attrs-installaion and pwqs-installation. The third stage frees the allocated memory and (old or unused) pwqs. As the result, batching multiple apply_workqueue_attrs()s can succeed or fail as a complete unit: 1) batch do all the first stage for all the workqueues 2) only commit all when all the above succeed. This patch is a preparation for the next patch ("Allow modifying low level unbound workqueue cpumask") which will do a multiple apply_workqueue_attrs(). The patch doesn't have functionality changed except two minor adjustment: 1) free_unbound_pwq() for the error path is removed, we use the heavier version put_pwq_unlocked() instead since the error path is rare. this adjustment simplifies the code. 2) the memory-allocation is also moved into wq_pool_mutex. this is needed to avoid to do the further splitting. tj: minor updates to comments. Suggested-by: Tejun Heo <tj@kernel.org> Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-27 17:58:38 +08:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
tracing: add a new workqueue tracer Impact: new tracer The workqueue tracer provides some statistical informations about each cpu workqueue thread such as the number of the works inserted and executed since their creation. It can help to evaluate the amount of work each of them have to perform. For example it can help a developer to decide whether he should choose a per cpu workqueue instead of a singlethreaded one. It only traces statistical informations for now but it will probably later provide event tracing too. Such a tracer could help too, and be improved, to help rt priority sorted workqueue development. To have a snapshot of the workqueues state at any time, just do cat /debugfs/tracing/trace_stat/workqueues Ie: 1 125 125 reiserfs/1 1 0 0 scsi_tgtd/1 1 0 0 aio/1 1 0 0 ata/1 1 114 114 kblockd/1 1 0 0 kintegrityd/1 1 2147 2147 events/1 0 0 0 kpsmoused 0 105 105 reiserfs/0 0 0 0 scsi_tgtd/0 0 0 0 aio/0 0 0 0 ata_aux 0 0 0 ata/0 0 0 0 cqueue 0 0 0 kacpi_notify 0 0 0 kacpid 0 149 149 kblockd/0 0 0 0 kintegrityd/0 0 1000 1000 khelper 0 2270 2270 events/0 Changes in V2: _ Drop the static array based on NR_CPU and dynamically allocate the stat array with num_possible_cpus() and other cpu mask facilities.... _ Trace workqueue insertion at a bit lower level (insert_work instead of queue_work) to handle even the workqueue barriers. Signed-off-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Steven Rostedt <srostedt@redhat.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-01-12 23:15:46 +01:00
workqueue: reimplement workqueue flushing using color coded works Reimplement workqueue flushing using color coded works. wq has the current work color which is painted on the works being issued via cwqs. Flushing a workqueue is achieved by advancing the current work colors of cwqs and waiting for all the works which have any of the previous colors to drain. Currently there are 16 possible colors, one is reserved for no color and 15 colors are useable allowing 14 concurrent flushes. When color space gets full, flush attempts are batched up and processed together when color frees up, so even with many concurrent flushers, the new implementation won't build up huge queue of flushers which has to be processed one after another. Only works which are queued via __queue_work() are colored. Works which are directly put on queue using insert_work() use NO_COLOR and don't participate in workqueue flushing. Currently only works used for work-specific flush fall in this category. This new implementation leaves only cleanup_workqueue_thread() as the user of flush_cpu_workqueue(). Just make its users use flush_workqueue() and kthread_stop() directly and kill cleanup_workqueue_thread(). As workqueue flushing doesn't use barrier request anymore, the comment describing the complex synchronization around it in cleanup_workqueue_thread() is removed together with the function. This new implementation is to allow having and sharing multiple workers per cpu. Please note that one more bit is reserved for a future work flag by this patch. This is to avoid shifting bits and updating comments later. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: avoid false negative WARN_ON() in destroy_workqueue() destroy_workqueue() performs several sanity checks before proceeding with destruction of a workqueue. One of the checks verifies that refcnt of each pwq (pool_workqueue) is over 1 as at that point there should be no in-flight work items and the only holder of pwq refs is the workqueue itself. This worked fine as a workqueue used to hold only one reference to its pwqs; however, since 4c16bd327c ("workqueue: implement NUMA affinity for unbound workqueues"), a workqueue may hold multiple references to its default pwq triggering this sanity check spuriously. Fix it by not triggering the pwq->refcnt assertion on default pwqs. An example spurious WARN trigger follows. WARNING: at kernel/workqueue.c:4201 destroy_workqueue+0x6a/0x13e() Hardware name: 4286C12 Modules linked in: sdhci_pci sdhci mmc_core usb_storage i915 drm_kms_helper drm i2c_algo_bit i2c_core video Pid: 361, comm: umount Not tainted 3.9.0-rc5+ #29 Call Trace: [<c04314a7>] warn_slowpath_common+0x7c/0x93 [<c04314e0>] warn_slowpath_null+0x22/0x24 [<c044796a>] destroy_workqueue+0x6a/0x13e [<c056dc01>] ext4_put_super+0x43/0x2c4 [<c04fb7b8>] generic_shutdown_super+0x4b/0xb9 [<c04fb848>] kill_block_super+0x22/0x60 [<c04fb960>] deactivate_locked_super+0x2f/0x56 [<c04fc41b>] deactivate_super+0x2e/0x31 [<c050f1e6>] mntput_no_expire+0x103/0x108 [<c050fdce>] sys_umount+0x2a2/0x2c4 [<c050fe0e>] sys_oldumount+0x1e/0x20 [<c085ba4d>] sysenter_do_call+0x12/0x38 tj: Rewrote description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Fengguang Wu <fengguang.wu@intel.com>
2013-04-04 10:05:38 +08:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: workqueue_congested() shouldn't translate WORK_CPU_UNBOUND into node number df2d5ae499 ("workqueue: map an unbound workqueues to multiple per-node pool_workqueues") made unbound workqueues to map to multiple per-node pool_workqueues and accordingly updated workqueue_contested() so that, for unbound workqueues, it maps the specified @cpu to the NUMA node number to obtain the matching pool_workqueue to query the congested state. Before this change, workqueue_congested() ignored @cpu for unbound workqueues as there was only one pool_workqueue and some users (fscache) called it with WORK_CPU_UNBOUND. After the commit, this causes the following oops as WORK_CPU_UNBOUND gets translated to garbage by cpu_to_node(). BUG: unable to handle kernel paging request at ffff8803598d98b8 IP: [<ffffffff81043b7e>] unbound_pwq_by_node+0xa1/0xfa PGD 2421067 PUD 0 Oops: 0000 [#1] SMP CPU: 1 PID: 2689 Comm: cat Tainted: GF 3.9.0-fsdevel+ #4 task: ffff88003d801040 ti: ffff880025806000 task.ti: ffff880025806000 RIP: 0010:[<ffffffff81043b7e>] [<ffffffff81043b7e>] unbound_pwq_by_node+0xa1/0xfa RSP: 0018:ffff880025807ad8 EFLAGS: 00010202 RAX: 0000000000000001 RBX: ffff8800388a2400 RCX: 0000000000000003 RDX: ffff880025807fd8 RSI: ffffffff81a31420 RDI: ffff88003d8016e0 RBP: ffff880025807ae8 R08: ffff88003d801730 R09: ffffffffa00b4898 R10: ffffffff81044217 R11: ffff88003d801040 R12: 0000000064206e97 R13: ffff880036059d98 R14: ffff880038cc8080 R15: ffff880038cc82d0 FS: 00007f21afd9c740(0000) GS:ffff88003d100000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 000000008005003b CR2: ffff8803598d98b8 CR3: 000000003df49000 CR4: 00000000000007e0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000ffff0ff0 DR7: 0000000000000400 Stack: ffff8800388a2400 0000000000000002 ffff880025807b18 ffffffff810442ce ffffffff81044217 ffff880000000002 ffff8800371b4080 ffff88003d112ec0 ffff880025807b38 ffffffffa00810b0 ffff880036059d88 ffff880036059be8 Call Trace: [<ffffffff810442ce>] workqueue_congested+0xb7/0x12c [<ffffffffa00810b0>] fscache_enqueue_object+0xb2/0xe8 [fscache] [<ffffffffa007facd>] __fscache_acquire_cookie+0x3b9/0x56c [fscache] [<ffffffffa00ad8fe>] nfs_fscache_set_inode_cookie+0xee/0x132 [nfs] [<ffffffffa009e112>] do_open+0x9/0xd [nfs] [<ffffffff810e804a>] do_dentry_open+0x175/0x24b [<ffffffff810e8298>] finish_open+0x41/0x51 Fix it by using smp_processor_id() if @cpu is WORK_CPU_UNBOUND. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: David Howells <dhowells@redhat.com> Tested-and-Acked-by: David Howells <dhowells@redhat.com>
2013-05-10 11:10:17 -07:00
workqueue: workqueue_congested() shouldn't translate WORK_CPU_UNBOUND into node number df2d5ae499 ("workqueue: map an unbound workqueues to multiple per-node pool_workqueues") made unbound workqueues to map to multiple per-node pool_workqueues and accordingly updated workqueue_contested() so that, for unbound workqueues, it maps the specified @cpu to the NUMA node number to obtain the matching pool_workqueue to query the congested state. Before this change, workqueue_congested() ignored @cpu for unbound workqueues as there was only one pool_workqueue and some users (fscache) called it with WORK_CPU_UNBOUND. After the commit, this causes the following oops as WORK_CPU_UNBOUND gets translated to garbage by cpu_to_node(). BUG: unable to handle kernel paging request at ffff8803598d98b8 IP: [<ffffffff81043b7e>] unbound_pwq_by_node+0xa1/0xfa PGD 2421067 PUD 0 Oops: 0000 [#1] SMP CPU: 1 PID: 2689 Comm: cat Tainted: GF 3.9.0-fsdevel+ #4 task: ffff88003d801040 ti: ffff880025806000 task.ti: ffff880025806000 RIP: 0010:[<ffffffff81043b7e>] [<ffffffff81043b7e>] unbound_pwq_by_node+0xa1/0xfa RSP: 0018:ffff880025807ad8 EFLAGS: 00010202 RAX: 0000000000000001 RBX: ffff8800388a2400 RCX: 0000000000000003 RDX: ffff880025807fd8 RSI: ffffffff81a31420 RDI: ffff88003d8016e0 RBP: ffff880025807ae8 R08: ffff88003d801730 R09: ffffffffa00b4898 R10: ffffffff81044217 R11: ffff88003d801040 R12: 0000000064206e97 R13: ffff880036059d98 R14: ffff880038cc8080 R15: ffff880038cc82d0 FS: 00007f21afd9c740(0000) GS:ffff88003d100000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 000000008005003b CR2: ffff8803598d98b8 CR3: 000000003df49000 CR4: 00000000000007e0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000ffff0ff0 DR7: 0000000000000400 Stack: ffff8800388a2400 0000000000000002 ffff880025807b18 ffffffff810442ce ffffffff81044217 ffff880000000002 ffff8800371b4080 ffff88003d112ec0 ffff880025807b38 ffffffffa00810b0 ffff880036059d88 ffff880036059be8 Call Trace: [<ffffffff810442ce>] workqueue_congested+0xb7/0x12c [<ffffffffa00810b0>] fscache_enqueue_object+0xb2/0xe8 [fscache] [<ffffffffa007facd>] __fscache_acquire_cookie+0x3b9/0x56c [fscache] [<ffffffffa00ad8fe>] nfs_fscache_set_inode_cookie+0xee/0x132 [nfs] [<ffffffffa009e112>] do_open+0x9/0xd [nfs] [<ffffffff810e804a>] do_dentry_open+0x175/0x24b [<ffffffff810e8298>] finish_open+0x41/0x51 Fix it by using smp_processor_id() if @cpu is WORK_CPU_UNBOUND. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: David Howells <dhowells@redhat.com> Tested-and-Acked-by: David Howells <dhowells@redhat.com>
2013-05-10 11:10:17 -07:00
workqueue: include workqueue info when printing debug dump of a worker task One of the problems that arise when converting dedicated custom threadpool to workqueue is that the shared worker pool used by workqueue anonimizes each worker making it more difficult to identify what the worker was doing on which target from the output of sysrq-t or debug dump from oops, BUG() and friends. This patch implements set_worker_desc() which can be called from any workqueue work function to set its description. When the worker task is dumped for whatever reason - sysrq-t, WARN, BUG, oops, lockdep assertion and so on - the description will be printed out together with the workqueue name and the worker function pointer. The printing side is implemented by print_worker_info() which is called from functions in task dump paths - sched_show_task() and dump_stack_print_info(). print_worker_info() can be safely called on any task in any state as long as the task struct itself is accessible. It uses probe_*() functions to access worker fields. It may print garbage if something went very wrong, but it wouldn't cause (another) oops. The description is currently limited to 24bytes including the terminating \0. worker->desc_valid and workder->desc[] are added and the 64 bytes marker which was already incorrect before adding the new fields is moved to the correct position. Here's an example dump with writeback updated to set the bdi name as worker desc. Hardware name: Bochs Modules linked in: Pid: 7, comm: kworker/u9:0 Not tainted 3.9.0-rc1-work+ #1 Workqueue: writeback bdi_writeback_workfn (flush-8:0) ffffffff820a3ab0 ffff88000f6e9cb8 ffffffff81c61845 ffff88000f6e9cf8 ffffffff8108f50f 0000000000000000 0000000000000000 ffff88000cde16b0 ffff88000cde1aa8 ffff88001ee19240 ffff88000f6e9fd8 ffff88000f6e9d08 Call Trace: [<ffffffff81c61845>] dump_stack+0x19/0x1b [<ffffffff8108f50f>] warn_slowpath_common+0x7f/0xc0 [<ffffffff8108f56a>] warn_slowpath_null+0x1a/0x20 [<ffffffff81200150>] bdi_writeback_workfn+0x2a0/0x3b0 ... Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Ingo Molnar <mingo@redhat.com> Acked-by: Jan Kara <jack@suse.cz> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Jens Axboe <axboe@kernel.dk> Cc: Dave Chinner <david@fromorbit.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-04-30 15:27:22 -07:00
workqueue: include workqueue info when printing debug dump of a worker task One of the problems that arise when converting dedicated custom threadpool to workqueue is that the shared worker pool used by workqueue anonimizes each worker making it more difficult to identify what the worker was doing on which target from the output of sysrq-t or debug dump from oops, BUG() and friends. This patch implements set_worker_desc() which can be called from any workqueue work function to set its description. When the worker task is dumped for whatever reason - sysrq-t, WARN, BUG, oops, lockdep assertion and so on - the description will be printed out together with the workqueue name and the worker function pointer. The printing side is implemented by print_worker_info() which is called from functions in task dump paths - sched_show_task() and dump_stack_print_info(). print_worker_info() can be safely called on any task in any state as long as the task struct itself is accessible. It uses probe_*() functions to access worker fields. It may print garbage if something went very wrong, but it wouldn't cause (another) oops. The description is currently limited to 24bytes including the terminating \0. worker->desc_valid and workder->desc[] are added and the 64 bytes marker which was already incorrect before adding the new fields is moved to the correct position. Here's an example dump with writeback updated to set the bdi name as worker desc. Hardware name: Bochs Modules linked in: Pid: 7, comm: kworker/u9:0 Not tainted 3.9.0-rc1-work+ #1 Workqueue: writeback bdi_writeback_workfn (flush-8:0) ffffffff820a3ab0 ffff88000f6e9cb8 ffffffff81c61845 ffff88000f6e9cf8 ffffffff8108f50f 0000000000000000 0000000000000000 ffff88000cde16b0 ffff88000cde1aa8 ffff88001ee19240 ffff88000f6e9fd8 ffff88000f6e9d08 Call Trace: [<ffffffff81c61845>] dump_stack+0x19/0x1b [<ffffffff8108f50f>] warn_slowpath_common+0x7f/0xc0 [<ffffffff8108f56a>] warn_slowpath_null+0x1a/0x20 [<ffffffff81200150>] bdi_writeback_workfn+0x2a0/0x3b0 ... Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Ingo Molnar <mingo@redhat.com> Acked-by: Jan Kara <jack@suse.cz> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Jens Axboe <axboe@kernel.dk> Cc: Dave Chinner <david@fromorbit.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-04-30 15:27:22 -07:00
workqueue: dump workqueues on sysrq-t Workqueues are used extensively throughout the kernel but sometimes it's difficult to debug stalls involving work items because visibility into its inner workings is fairly limited. Although sysrq-t task dump annotates each active worker task with the information on the work item being executed, it is challenging to find out which work items are pending or delayed on which queues and how pools are being managed. This patch implements show_workqueue_state() which dumps all busy workqueues and pools and is called from the sysrq-t handler. At the end of sysrq-t dump, something like the following is printed. Showing busy workqueues and worker pools: ... workqueue filler_wq: flags=0x0 pwq 2: cpus=1 node=0 flags=0x0 nice=0 active=2/256 in-flight: 491:filler_workfn, 507:filler_workfn pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 in-flight: 501:filler_workfn pending: filler_workfn ... workqueue test_wq: flags=0x8 pwq 2: cpus=1 node=0 flags=0x0 nice=0 active=1/1 in-flight: 510(RESCUER):test_workfn BAR(69) BAR(500) delayed: test_workfn1 BAR(492), test_workfn2 ... pool 0: cpus=0 node=0 flags=0x0 nice=0 workers=2 manager: 137 pool 2: cpus=1 node=0 flags=0x0 nice=0 workers=3 manager: 469 pool 3: cpus=1 node=0 flags=0x0 nice=-20 workers=2 idle: 16 pool 8: cpus=0-3 flags=0x4 nice=0 workers=2 manager: 62 The above shows that test_wq is executing test_workfn() on pid 510 which is the rescuer and also that there are two tasks 69 and 500 waiting for the work item to finish in flush_work(). As test_wq has max_active of 1, there are two work items for test_workfn1() and test_workfn2() which are delayed till the current work item is finished. In addition, pid 492 is flushing test_workfn1(). The work item for test_workfn() is being executed on pwq of pool 2 which is the normal priority per-cpu pool for CPU 1. The pool has three workers, two of which are executing filler_workfn() for filler_wq and the last one is assuming the manager role trying to create more workers. This extra workqueue state dump will hopefully help chasing down hangs involving workqueues. v3: cpulist_pr_cont() replaced with "%*pbl" printf formatting. v2: As suggested by Andrew, minor formatting change in pr_cont_work(), printk()'s replaced with pr_info()'s, and cpumask printing now uses cpulist_pr_cont(). Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Andrew Morton <akpm@linux-foundation.org> CC: Ingo Molnar <mingo@redhat.com>
2015-03-09 09:22:28 -04:00
workqueue: dump workqueues on sysrq-t Workqueues are used extensively throughout the kernel but sometimes it's difficult to debug stalls involving work items because visibility into its inner workings is fairly limited. Although sysrq-t task dump annotates each active worker task with the information on the work item being executed, it is challenging to find out which work items are pending or delayed on which queues and how pools are being managed. This patch implements show_workqueue_state() which dumps all busy workqueues and pools and is called from the sysrq-t handler. At the end of sysrq-t dump, something like the following is printed. Showing busy workqueues and worker pools: ... workqueue filler_wq: flags=0x0 pwq 2: cpus=1 node=0 flags=0x0 nice=0 active=2/256 in-flight: 491:filler_workfn, 507:filler_workfn pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 in-flight: 501:filler_workfn pending: filler_workfn ... workqueue test_wq: flags=0x8 pwq 2: cpus=1 node=0 flags=0x0 nice=0 active=1/1 in-flight: 510(RESCUER):test_workfn BAR(69) BAR(500) delayed: test_workfn1 BAR(492), test_workfn2 ... pool 0: cpus=0 node=0 flags=0x0 nice=0 workers=2 manager: 137 pool 2: cpus=1 node=0 flags=0x0 nice=0 workers=3 manager: 469 pool 3: cpus=1 node=0 flags=0x0 nice=-20 workers=2 idle: 16 pool 8: cpus=0-3 flags=0x4 nice=0 workers=2 manager: 62 The above shows that test_wq is executing test_workfn() on pid 510 which is the rescuer and also that there are two tasks 69 and 500 waiting for the work item to finish in flush_work(). As test_wq has max_active of 1, there are two work items for test_workfn1() and test_workfn2() which are delayed till the current work item is finished. In addition, pid 492 is flushing test_workfn1(). The work item for test_workfn() is being executed on pwq of pool 2 which is the normal priority per-cpu pool for CPU 1. The pool has three workers, two of which are executing filler_workfn() for filler_wq and the last one is assuming the manager role trying to create more workers. This extra workqueue state dump will hopefully help chasing down hangs involving workqueues. v3: cpulist_pr_cont() replaced with "%*pbl" printf formatting. v2: As suggested by Andrew, minor formatting change in pr_cont_work(), printk()'s replaced with pr_info()'s, and cpumask printing now uses cpulist_pr_cont(). Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Andrew Morton <akpm@linux-foundation.org> CC: Ingo Molnar <mingo@redhat.com>
2015-03-09 09:22:28 -04:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: dump workqueues on sysrq-t Workqueues are used extensively throughout the kernel but sometimes it's difficult to debug stalls involving work items because visibility into its inner workings is fairly limited. Although sysrq-t task dump annotates each active worker task with the information on the work item being executed, it is challenging to find out which work items are pending or delayed on which queues and how pools are being managed. This patch implements show_workqueue_state() which dumps all busy workqueues and pools and is called from the sysrq-t handler. At the end of sysrq-t dump, something like the following is printed. Showing busy workqueues and worker pools: ... workqueue filler_wq: flags=0x0 pwq 2: cpus=1 node=0 flags=0x0 nice=0 active=2/256 in-flight: 491:filler_workfn, 507:filler_workfn pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 in-flight: 501:filler_workfn pending: filler_workfn ... workqueue test_wq: flags=0x8 pwq 2: cpus=1 node=0 flags=0x0 nice=0 active=1/1 in-flight: 510(RESCUER):test_workfn BAR(69) BAR(500) delayed: test_workfn1 BAR(492), test_workfn2 ... pool 0: cpus=0 node=0 flags=0x0 nice=0 workers=2 manager: 137 pool 2: cpus=1 node=0 flags=0x0 nice=0 workers=3 manager: 469 pool 3: cpus=1 node=0 flags=0x0 nice=-20 workers=2 idle: 16 pool 8: cpus=0-3 flags=0x4 nice=0 workers=2 manager: 62 The above shows that test_wq is executing test_workfn() on pid 510 which is the rescuer and also that there are two tasks 69 and 500 waiting for the work item to finish in flush_work(). As test_wq has max_active of 1, there are two work items for test_workfn1() and test_workfn2() which are delayed till the current work item is finished. In addition, pid 492 is flushing test_workfn1(). The work item for test_workfn() is being executed on pwq of pool 2 which is the normal priority per-cpu pool for CPU 1. The pool has three workers, two of which are executing filler_workfn() for filler_wq and the last one is assuming the manager role trying to create more workers. This extra workqueue state dump will hopefully help chasing down hangs involving workqueues. v3: cpulist_pr_cont() replaced with "%*pbl" printf formatting. v2: As suggested by Andrew, minor formatting change in pr_cont_work(), printk()'s replaced with pr_info()'s, and cpumask printing now uses cpulist_pr_cont(). Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Andrew Morton <akpm@linux-foundation.org> CC: Ingo Molnar <mingo@redhat.com>
2015-03-09 09:22:28 -04:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: implement concurrency managed dynamic worker pool Instead of creating a worker for each cwq and putting it into the shared pool, manage per-cpu workers dynamically. Works aren't supposed to be cpu cycle hogs and maintaining just enough concurrency to prevent work processing from stalling due to lack of processing context is optimal. gcwq keeps the number of concurrent active workers to minimum but no less. As long as there's one or more running workers on the cpu, no new worker is scheduled so that works can be processed in batch as much as possible but when the last running worker blocks, gcwq immediately schedules new worker so that the cpu doesn't sit idle while there are works to be processed. gcwq always keeps at least single idle worker around. When a new worker is necessary and the worker is the last idle one, the worker assumes the role of "manager" and manages the worker pool - ie. creates another worker. Forward-progress is guaranteed by having dedicated rescue workers for workqueues which may be necessary while creating a new worker. When the manager is having problem creating a new worker, mayday timer activates and rescue workers are summoned to the cpu and execute works which might be necessary to create new workers. Trustee is expanded to serve the role of manager while a CPU is being taken down and stays down. As no new works are supposed to be queued on a dead cpu, it just needs to drain all the existing ones. Trustee continues to try to create new workers and summon rescuers as long as there are pending works. If the CPU is brought back up while the trustee is still trying to drain the gcwq from the previous offlining, the trustee will kill all idles ones and tell workers which are still busy to rebind to the cpu, and pass control over to gcwq which assumes the manager role as necessary. Concurrency managed worker pool reduces the number of workers drastically. Only workers which are necessary to keep the processing going are created and kept. Also, it reduces cache footprint by avoiding unnecessarily switching contexts between different workers. Please note that this patch does not increase max_active of any workqueue. All workqueues can still only process one work per cpu. Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:14 +02:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: fix rebind bound workers warning ------------[ cut here ]------------ WARNING: CPU: 0 PID: 16 at kernel/workqueue.c:4559 rebind_workers+0x1c0/0x1d0 Modules linked in: CPU: 0 PID: 16 Comm: cpuhp/0 Not tainted 4.6.0-rc4+ #31 Hardware name: IBM IBM System x3550 M4 Server -[7914IUW]-/00Y8603, BIOS -[D7E128FUS-1.40]- 07/23/2013 0000000000000000 ffff881037babb58 ffffffff8139d885 0000000000000010 0000000000000000 0000000000000000 0000000000000000 ffff881037babba8 ffffffff8108505d ffff881037ba0000 000011cf3e7d6e60 0000000000000046 Call Trace: dump_stack+0x89/0xd4 __warn+0xfd/0x120 warn_slowpath_null+0x1d/0x20 rebind_workers+0x1c0/0x1d0 workqueue_cpu_up_callback+0xf5/0x1d0 notifier_call_chain+0x64/0x90 ? trace_hardirqs_on_caller+0xf2/0x220 ? notify_prepare+0x80/0x80 __raw_notifier_call_chain+0xe/0x10 __cpu_notify+0x35/0x50 notify_down_prepare+0x5e/0x80 ? notify_prepare+0x80/0x80 cpuhp_invoke_callback+0x73/0x330 ? __schedule+0x33e/0x8a0 cpuhp_down_callbacks+0x51/0xc0 cpuhp_thread_fun+0xc1/0xf0 smpboot_thread_fn+0x159/0x2a0 ? smpboot_create_threads+0x80/0x80 kthread+0xef/0x110 ? wait_for_completion+0xf0/0x120 ? schedule_tail+0x35/0xf0 ret_from_fork+0x22/0x50 ? __init_kthread_worker+0x70/0x70 ---[ end trace eb12ae47d2382d8f ]--- notify_down_prepare: attempt to take down CPU 0 failed This bug can be reproduced by below config w/ nohz_full= all cpus: CONFIG_BOOTPARAM_HOTPLUG_CPU0=y CONFIG_DEBUG_HOTPLUG_CPU0=y CONFIG_NO_HZ_FULL=y As Thomas pointed out: | If a down prepare callback fails, then DOWN_FAILED is invoked for all | callbacks which have successfully executed DOWN_PREPARE. | | But, workqueue has actually two notifiers. One which handles | UP/DOWN_FAILED/ONLINE and one which handles DOWN_PREPARE. | | Now look at the priorities of those callbacks: | | CPU_PRI_WORKQUEUE_UP = 5 | CPU_PRI_WORKQUEUE_DOWN = -5 | | So the call order on DOWN_PREPARE is: | | CB 1 | CB ... | CB workqueue_up() -> Ignores DOWN_PREPARE | CB ... | CB X ---> Fails | | So we call up to CB X with DOWN_FAILED | | CB 1 | CB ... | CB workqueue_up() -> Handles DOWN_FAILED | CB ... | CB X-1 | | So the problem is that the workqueue stuff handles DOWN_FAILED in the up | callback, while it should do it in the down callback. Which is not a good idea | either because it wants to be called early on rollback... | | Brilliant stuff, isn't it? The hotplug rework will solve this problem because | the callbacks become symetric, but for the existing mess, we need some | workaround in the workqueue code. The boot CPU handles housekeeping duty(unbound timers, workqueues, timekeeping, ...) on behalf of full dynticks CPUs. It must remain online when nohz full is enabled. There is a priority set to every notifier_blocks: workqueue_cpu_up > tick_nohz_cpu_down > workqueue_cpu_down So tick_nohz_cpu_down callback failed when down prepare cpu 0, and notifier_blocks behind tick_nohz_cpu_down will not be called any more, which leads to workers are actually not unbound. Then hotplug state machine will fallback to undo and online cpu 0 again. Workers will be rebound unconditionally even if they are not unbound and trigger the warning in this progress. This patch fix it by catching !DISASSOCIATED to avoid rebind bound workers. Cc: Tejun Heo <tj@kernel.org> Cc: Lai Jiangshan <jiangshanlai@gmail.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Frédéric Weisbecker <fweisbec@gmail.com> Cc: stable@vger.kernel.org Suggested-by: Lai Jiangshan <jiangshanlai@gmail.com> Signed-off-by: Wanpeng Li <wanpeng.li@hotmail.com>
2016-05-11 17:55:18 +08:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: directly restore CPU affinity of workers from CPU_ONLINE Rebinding workers of a per-cpu pool after a CPU comes online involves a lot of back-and-forth mostly because only the task itself could adjust CPU affinity if PF_THREAD_BOUND was set. As CPU_ONLINE itself couldn't adjust affinity, it had to somehow coerce the workers themselves to perform set_cpus_allowed_ptr(). Due to the various states a worker can be in, this led to three different paths a worker may be rebound. worker->rebind_work is queued to busy workers. Idle ones are signaled by unlinking worker->entry and call idle_worker_rebind(). The manager isn't covered by either and implements its own mechanism. PF_THREAD_BOUND has been relaced with PF_NO_SETAFFINITY and CPU_ONLINE itself now can manipulate CPU affinity of workers. This patch replaces the existing rebind mechanism with direct one where CPU_ONLINE iterates over all workers using for_each_pool_worker(), restores CPU affinity, and clears WORKER_UNBOUND. There are a couple subtleties. All bound idle workers should have their runqueues set to that of the bound CPU; however, if the target task isn't running, set_cpus_allowed_ptr() just updates the cpus_allowed mask deferring the actual migration to when the task wakes up. This is worked around by waking up idle workers after restoring CPU affinity before any workers can become bound. Another subtlety is stems from matching @pool->nr_running with the number of running unbound workers. While DISASSOCIATED, all workers are unbound and nr_running is zero. As workers become bound again, nr_running needs to be adjusted accordingly; however, there is no good way to tell whether a given worker is running without poking into scheduler internals. Instead of clearing UNBOUND directly, rebind_workers() replaces UNBOUND with another new NOT_RUNNING flag - REBOUND, which will later be cleared by the workers themselves while preparing for the next round of work item execution. The only change needed for the workers is clearing REBOUND along with PREP. * This patch leaves for_each_busy_worker() without any user. Removed. * idle_worker_rebind(), busy_worker_rebind_fn(), worker->rebind_work and rebind logic in manager_workers() removed. * worker_thread() now looks at WORKER_DIE instead of testing whether @worker->entry is empty to determine whether it needs to do something special as dying is the only special thing now. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-19 13:45:21 -07:00
workqueue: Fix setting affinity of unbound worker threads With commit e9d867a67fd03ccc ("sched: Allow per-cpu kernel threads to run on online && !active"), __set_cpus_allowed_ptr() expects that only strict per-cpu kernel threads can have affinity to an online CPU which is not yet active. This assumption is currently broken in the CPU_ONLINE notification handler for the workqueues where restore_unbound_workers_cpumask() calls set_cpus_allowed_ptr() when the first cpu in the unbound worker's pool->attr->cpumask comes online. Since set_cpus_allowed_ptr() is called with pool->attr->cpumask in which only one CPU is online which is not yet active, we get the following WARN_ON during an CPU online operation. ------------[ cut here ]------------ WARNING: CPU: 40 PID: 248 at kernel/sched/core.c:1166 __set_cpus_allowed_ptr+0x228/0x2e0 Modules linked in: CPU: 40 PID: 248 Comm: cpuhp/40 Not tainted 4.6.0-autotest+ #4 <..snip..> Call Trace: [c000000f273ff920] [c00000000010493c] __set_cpus_allowed_ptr+0x2cc/0x2e0 (unreliable) [c000000f273ffac0] [c0000000000ed4b0] workqueue_cpu_up_callback+0x2c0/0x470 [c000000f273ffb70] [c0000000000f5c58] notifier_call_chain+0x98/0x100 [c000000f273ffbc0] [c0000000000c5ed0] __cpu_notify+0x70/0xe0 [c000000f273ffc00] [c0000000000c6028] notify_online+0x38/0x50 [c000000f273ffc30] [c0000000000c5214] cpuhp_invoke_callback+0x84/0x250 [c000000f273ffc90] [c0000000000c562c] cpuhp_up_callbacks+0x5c/0x120 [c000000f273ffce0] [c0000000000c64d4] cpuhp_thread_fun+0x184/0x1c0 [c000000f273ffd20] [c0000000000fa050] smpboot_thread_fn+0x290/0x2a0 [c000000f273ffd80] [c0000000000f45b0] kthread+0x110/0x130 [c000000f273ffe30] [c000000000009570] ret_from_kernel_thread+0x5c/0x6c ---[ end trace 00f1456578b2a3b2 ]--- This patch fixes this by limiting the mask to the intersection of the pool affinity and online CPUs. Changelog-cribbed-from: Gautham R. Shenoy <ego@linux.vnet.ibm.com> Reported-by: Abdul Haleem <abdhalee@linux.vnet.ibm.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Tejun Heo <tj@kernel.org>
2016-06-16 14:38:42 +02:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: perform cpu down operations from low priority cpu_notifier() Currently, all workqueue cpu hotplug operations run off CPU_PRI_WORKQUEUE which is higher than normal notifiers. This is to ensure that workqueue is up and running while bringing up a CPU before other notifiers try to use workqueue on the CPU. Per-cpu workqueues are supposed to remain working and bound to the CPU for normal CPU_DOWN_PREPARE notifiers. This holds mostly true even with workqueue offlining running with higher priority because workqueue CPU_DOWN_PREPARE only creates a bound trustee thread which runs the per-cpu workqueue without concurrency management without explicitly detaching the existing workers. However, if the trustee needs to create new workers, it creates unbound workers which may wander off to other CPUs while CPU_DOWN_PREPARE notifiers are in progress. Furthermore, if the CPU down is cancelled, the per-CPU workqueue may end up with workers which aren't bound to the CPU. While reliably reproducible with a convoluted artificial test-case involving scheduling and flushing CPU burning work items from CPU down notifiers, this isn't very likely to happen in the wild, and, even when it happens, the effects are likely to be hidden by the following successful CPU down. Fix it by using different priorities for up and down notifiers - high priority for up operations and low priority for down operations. Workqueue cpu hotplug operations will soon go through further cleanup. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: stable@vger.kernel.org Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
2012-07-17 12:39:26 -07:00
workqueue: perform cpu down operations from low priority cpu_notifier() Currently, all workqueue cpu hotplug operations run off CPU_PRI_WORKQUEUE which is higher than normal notifiers. This is to ensure that workqueue is up and running while bringing up a CPU before other notifiers try to use workqueue on the CPU. Per-cpu workqueues are supposed to remain working and bound to the CPU for normal CPU_DOWN_PREPARE notifiers. This holds mostly true even with workqueue offlining running with higher priority because workqueue CPU_DOWN_PREPARE only creates a bound trustee thread which runs the per-cpu workqueue without concurrency management without explicitly detaching the existing workers. However, if the trustee needs to create new workers, it creates unbound workers which may wander off to other CPUs while CPU_DOWN_PREPARE notifiers are in progress. Furthermore, if the CPU down is cancelled, the per-CPU workqueue may end up with workers which aren't bound to the CPU. While reliably reproducible with a convoluted artificial test-case involving scheduling and flushing CPU burning work items from CPU down notifiers, this isn't very likely to happen in the wild, and, even when it happens, the effects are likely to be hidden by the following successful CPU down. Fix it by using different priorities for up and down notifiers - high priority for up operations and low priority for down operations. Workqueue cpu hotplug operations will soon go through further cleanup. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: stable@vger.kernel.org Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
2012-07-17 12:39:26 -07:00
workqueue: perform cpu down operations from low priority cpu_notifier() Currently, all workqueue cpu hotplug operations run off CPU_PRI_WORKQUEUE which is higher than normal notifiers. This is to ensure that workqueue is up and running while bringing up a CPU before other notifiers try to use workqueue on the CPU. Per-cpu workqueues are supposed to remain working and bound to the CPU for normal CPU_DOWN_PREPARE notifiers. This holds mostly true even with workqueue offlining running with higher priority because workqueue CPU_DOWN_PREPARE only creates a bound trustee thread which runs the per-cpu workqueue without concurrency management without explicitly detaching the existing workers. However, if the trustee needs to create new workers, it creates unbound workers which may wander off to other CPUs while CPU_DOWN_PREPARE notifiers are in progress. Furthermore, if the CPU down is cancelled, the per-CPU workqueue may end up with workers which aren't bound to the CPU. While reliably reproducible with a convoluted artificial test-case involving scheduling and flushing CPU burning work items from CPU down notifiers, this isn't very likely to happen in the wild, and, even when it happens, the effects are likely to be hidden by the following successful CPU down. Fix it by using different priorities for up and down notifiers - high priority for up operations and low priority for down operations. Workqueue cpu hotplug operations will soon go through further cleanup. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: stable@vger.kernel.org Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
2012-07-17 12:39:26 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: perform cpu down operations from low priority cpu_notifier() Currently, all workqueue cpu hotplug operations run off CPU_PRI_WORKQUEUE which is higher than normal notifiers. This is to ensure that workqueue is up and running while bringing up a CPU before other notifiers try to use workqueue on the CPU. Per-cpu workqueues are supposed to remain working and bound to the CPU for normal CPU_DOWN_PREPARE notifiers. This holds mostly true even with workqueue offlining running with higher priority because workqueue CPU_DOWN_PREPARE only creates a bound trustee thread which runs the per-cpu workqueue without concurrency management without explicitly detaching the existing workers. However, if the trustee needs to create new workers, it creates unbound workers which may wander off to other CPUs while CPU_DOWN_PREPARE notifiers are in progress. Furthermore, if the CPU down is cancelled, the per-CPU workqueue may end up with workers which aren't bound to the CPU. While reliably reproducible with a convoluted artificial test-case involving scheduling and flushing CPU burning work items from CPU down notifiers, this isn't very likely to happen in the wild, and, even when it happens, the effects are likely to be hidden by the following successful CPU down. Fix it by using different priorities for up and down notifiers - high priority for up operations and low priority for down operations. Workqueue cpu hotplug operations will soon go through further cleanup. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: stable@vger.kernel.org Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
2012-07-17 12:39:26 -07:00
workqueue: restructure pool / pool_workqueue iterations in freeze/thaw functions The three freeze/thaw related functions - freeze_workqueues_begin(), freeze_workqueues_busy() and thaw_workqueues() - need to iterate through all pool_workqueues of all freezable workqueues. They did it by first iterating pools and then visiting all pwqs (pool_workqueues) of all workqueues and process it if its pwq->pool matches the current pool. This is rather backwards and done this way partly because workqueue didn't have fitting iteration helpers and partly to avoid the number of lock operations on pool->lock. Workqueue now has fitting iterators and the locking operation overhead isn't anything to worry about - those locks are unlikely to be contended and the same CPU visiting the same set of locks multiple times isn't expensive. Restructure the three functions such that the flow better matches the logical steps and pwq iteration is done using for_each_pwq() inside workqueue iteration. * freeze_workqueues_begin(): Setting of FREEZING is moved into a separate for_each_pool() iteration. pwq iteration for clearing max_active is updated as described above. * freeze_workqueues_busy(): pwq iteration updated as described above. * thaw_workqueues(): The single for_each_wq_cpu() iteration is broken into three discrete steps - clearing FREEZING, restoring max_active, and kicking workers. The first and last steps use for_each_pool() and the second step uses pwq iteration described above. This makes the code easier to understand and removes the use of for_each_wq_cpu() for walking pwqs, which can't support multiple unbound pwqs which will be needed to implement unbound workqueues with custom attributes. This patch doesn't introduce any visible behavior changes. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:29:58 -07:00
workqueue: restructure pool / pool_workqueue iterations in freeze/thaw functions The three freeze/thaw related functions - freeze_workqueues_begin(), freeze_workqueues_busy() and thaw_workqueues() - need to iterate through all pool_workqueues of all freezable workqueues. They did it by first iterating pools and then visiting all pwqs (pool_workqueues) of all workqueues and process it if its pwq->pool matches the current pool. This is rather backwards and done this way partly because workqueue didn't have fitting iteration helpers and partly to avoid the number of lock operations on pool->lock. Workqueue now has fitting iterators and the locking operation overhead isn't anything to worry about - those locks are unlikely to be contended and the same CPU visiting the same set of locks multiple times isn't expensive. Restructure the three functions such that the flow better matches the logical steps and pwq iteration is done using for_each_pwq() inside workqueue iteration. * freeze_workqueues_begin(): Setting of FREEZING is moved into a separate for_each_pool() iteration. pwq iteration for clearing max_active is updated as described above. * freeze_workqueues_busy(): pwq iteration updated as described above. * thaw_workqueues(): The single for_each_wq_cpu() iteration is broken into three discrete steps - clearing FREEZING, restoring max_active, and kicking workers. The first and last steps use for_each_pool() and the second step uses pwq iteration described above. This makes the code easier to understand and removes the use of for_each_wq_cpu() for walking pwqs, which can't support multiple unbound pwqs which will be needed to implement unbound workqueues with custom attributes. This patch doesn't introduce any visible behavior changes. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:29:58 -07:00
workqueue: restructure pool / pool_workqueue iterations in freeze/thaw functions The three freeze/thaw related functions - freeze_workqueues_begin(), freeze_workqueues_busy() and thaw_workqueues() - need to iterate through all pool_workqueues of all freezable workqueues. They did it by first iterating pools and then visiting all pwqs (pool_workqueues) of all workqueues and process it if its pwq->pool matches the current pool. This is rather backwards and done this way partly because workqueue didn't have fitting iteration helpers and partly to avoid the number of lock operations on pool->lock. Workqueue now has fitting iterators and the locking operation overhead isn't anything to worry about - those locks are unlikely to be contended and the same CPU visiting the same set of locks multiple times isn't expensive. Restructure the three functions such that the flow better matches the logical steps and pwq iteration is done using for_each_pwq() inside workqueue iteration. * freeze_workqueues_begin(): Setting of FREEZING is moved into a separate for_each_pool() iteration. pwq iteration for clearing max_active is updated as described above. * freeze_workqueues_busy(): pwq iteration updated as described above. * thaw_workqueues(): The single for_each_wq_cpu() iteration is broken into three discrete steps - clearing FREEZING, restoring max_active, and kicking workers. The first and last steps use for_each_pool() and the second step uses pwq iteration described above. This makes the code easier to understand and removes the use of for_each_wq_cpu() for walking pwqs, which can't support multiple unbound pwqs which will be needed to implement unbound workqueues with custom attributes. This patch doesn't introduce any visible behavior changes. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:29:58 -07:00
workqueue: restructure pool / pool_workqueue iterations in freeze/thaw functions The three freeze/thaw related functions - freeze_workqueues_begin(), freeze_workqueues_busy() and thaw_workqueues() - need to iterate through all pool_workqueues of all freezable workqueues. They did it by first iterating pools and then visiting all pwqs (pool_workqueues) of all workqueues and process it if its pwq->pool matches the current pool. This is rather backwards and done this way partly because workqueue didn't have fitting iteration helpers and partly to avoid the number of lock operations on pool->lock. Workqueue now has fitting iterators and the locking operation overhead isn't anything to worry about - those locks are unlikely to be contended and the same CPU visiting the same set of locks multiple times isn't expensive. Restructure the three functions such that the flow better matches the logical steps and pwq iteration is done using for_each_pwq() inside workqueue iteration. * freeze_workqueues_begin(): Setting of FREEZING is moved into a separate for_each_pool() iteration. pwq iteration for clearing max_active is updated as described above. * freeze_workqueues_busy(): pwq iteration updated as described above. * thaw_workqueues(): The single for_each_wq_cpu() iteration is broken into three discrete steps - clearing FREEZING, restoring max_active, and kicking workers. The first and last steps use for_each_pool() and the second step uses pwq iteration described above. This makes the code easier to understand and removes the use of for_each_wq_cpu() for walking pwqs, which can't support multiple unbound pwqs which will be needed to implement unbound workqueues with custom attributes. This patch doesn't introduce any visible behavior changes. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:29:58 -07:00
workqueue: restructure pool / pool_workqueue iterations in freeze/thaw functions The three freeze/thaw related functions - freeze_workqueues_begin(), freeze_workqueues_busy() and thaw_workqueues() - need to iterate through all pool_workqueues of all freezable workqueues. They did it by first iterating pools and then visiting all pwqs (pool_workqueues) of all workqueues and process it if its pwq->pool matches the current pool. This is rather backwards and done this way partly because workqueue didn't have fitting iteration helpers and partly to avoid the number of lock operations on pool->lock. Workqueue now has fitting iterators and the locking operation overhead isn't anything to worry about - those locks are unlikely to be contended and the same CPU visiting the same set of locks multiple times isn't expensive. Restructure the three functions such that the flow better matches the logical steps and pwq iteration is done using for_each_pwq() inside workqueue iteration. * freeze_workqueues_begin(): Setting of FREEZING is moved into a separate for_each_pool() iteration. pwq iteration for clearing max_active is updated as described above. * freeze_workqueues_busy(): pwq iteration updated as described above. * thaw_workqueues(): The single for_each_wq_cpu() iteration is broken into three discrete steps - clearing FREEZING, restoring max_active, and kicking workers. The first and last steps use for_each_pool() and the second step uses pwq iteration described above. This makes the code easier to understand and removes the use of for_each_wq_cpu() for walking pwqs, which can't support multiple unbound pwqs which will be needed to implement unbound workqueues with custom attributes. This patch doesn't introduce any visible behavior changes. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:29:58 -07:00
workqueue: restructure pool / pool_workqueue iterations in freeze/thaw functions The three freeze/thaw related functions - freeze_workqueues_begin(), freeze_workqueues_busy() and thaw_workqueues() - need to iterate through all pool_workqueues of all freezable workqueues. They did it by first iterating pools and then visiting all pwqs (pool_workqueues) of all workqueues and process it if its pwq->pool matches the current pool. This is rather backwards and done this way partly because workqueue didn't have fitting iteration helpers and partly to avoid the number of lock operations on pool->lock. Workqueue now has fitting iterators and the locking operation overhead isn't anything to worry about - those locks are unlikely to be contended and the same CPU visiting the same set of locks multiple times isn't expensive. Restructure the three functions such that the flow better matches the logical steps and pwq iteration is done using for_each_pwq() inside workqueue iteration. * freeze_workqueues_begin(): Setting of FREEZING is moved into a separate for_each_pool() iteration. pwq iteration for clearing max_active is updated as described above. * freeze_workqueues_busy(): pwq iteration updated as described above. * thaw_workqueues(): The single for_each_wq_cpu() iteration is broken into three discrete steps - clearing FREEZING, restoring max_active, and kicking workers. The first and last steps use for_each_pool() and the second step uses pwq iteration described above. This makes the code easier to understand and removes the use of for_each_wq_cpu() for walking pwqs, which can't support multiple unbound pwqs which will be needed to implement unbound workqueues with custom attributes. This patch doesn't introduce any visible behavior changes. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:29:58 -07:00
workqueue: restructure pool / pool_workqueue iterations in freeze/thaw functions The three freeze/thaw related functions - freeze_workqueues_begin(), freeze_workqueues_busy() and thaw_workqueues() - need to iterate through all pool_workqueues of all freezable workqueues. They did it by first iterating pools and then visiting all pwqs (pool_workqueues) of all workqueues and process it if its pwq->pool matches the current pool. This is rather backwards and done this way partly because workqueue didn't have fitting iteration helpers and partly to avoid the number of lock operations on pool->lock. Workqueue now has fitting iterators and the locking operation overhead isn't anything to worry about - those locks are unlikely to be contended and the same CPU visiting the same set of locks multiple times isn't expensive. Restructure the three functions such that the flow better matches the logical steps and pwq iteration is done using for_each_pwq() inside workqueue iteration. * freeze_workqueues_begin(): Setting of FREEZING is moved into a separate for_each_pool() iteration. pwq iteration for clearing max_active is updated as described above. * freeze_workqueues_busy(): pwq iteration updated as described above. * thaw_workqueues(): The single for_each_wq_cpu() iteration is broken into three discrete steps - clearing FREEZING, restoring max_active, and kicking workers. The first and last steps use for_each_pool() and the second step uses pwq iteration described above. This makes the code easier to understand and removes the use of for_each_wq_cpu() for walking pwqs, which can't support multiple unbound pwqs which will be needed to implement unbound workqueues with custom attributes. This patch doesn't introduce any visible behavior changes. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:29:58 -07:00
workqueue: restructure pool / pool_workqueue iterations in freeze/thaw functions The three freeze/thaw related functions - freeze_workqueues_begin(), freeze_workqueues_busy() and thaw_workqueues() - need to iterate through all pool_workqueues of all freezable workqueues. They did it by first iterating pools and then visiting all pwqs (pool_workqueues) of all workqueues and process it if its pwq->pool matches the current pool. This is rather backwards and done this way partly because workqueue didn't have fitting iteration helpers and partly to avoid the number of lock operations on pool->lock. Workqueue now has fitting iterators and the locking operation overhead isn't anything to worry about - those locks are unlikely to be contended and the same CPU visiting the same set of locks multiple times isn't expensive. Restructure the three functions such that the flow better matches the logical steps and pwq iteration is done using for_each_pwq() inside workqueue iteration. * freeze_workqueues_begin(): Setting of FREEZING is moved into a separate for_each_pool() iteration. pwq iteration for clearing max_active is updated as described above. * freeze_workqueues_busy(): pwq iteration updated as described above. * thaw_workqueues(): The single for_each_wq_cpu() iteration is broken into three discrete steps - clearing FREEZING, restoring max_active, and kicking workers. The first and last steps use for_each_pool() and the second step uses pwq iteration described above. This makes the code easier to understand and removes the use of for_each_wq_cpu() for walking pwqs, which can't support multiple unbound pwqs which will be needed to implement unbound workqueues with custom attributes. This patch doesn't introduce any visible behavior changes. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:29:58 -07:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: Allow modifying low level unbound workqueue cpumask Allow to modify the low-level unbound workqueues cpumask through sysfs. This is performed by traversing the entire workqueue list and calling apply_wqattrs_prepare() on the unbound workqueues with the new low level mask. Only after all the preparation are done, we commit them all together. Ordered workqueues are ignored from the low level unbound workqueue cpumask, it will be handled in near future. All the (default & per-node) pwqs are mandatorily controlled by the low level cpumask. If the user configured cpumask doesn't overlap with the low level cpumask, the low level cpumask will be used for the wq instead. The comment of wq_calc_node_cpumask() is updated and explicitly requires that its first argument should be the attrs of the default pwq. The default wq_unbound_cpumask is cpu_possible_mask. The workqueue subsystem doesn't know its best default value, let the system manager or the other subsystem set it when needed. Changed from V8: merge the calculating code for the attrs of the default pwq together. minor change the code&comments for saving the user configured attrs. remove unnecessary list_del(). minor update the comment of wq_calc_node_cpumask(). update the comment of workqueue_set_unbound_cpumask(); Cc: Christoph Lameter <cl@linux.com> Cc: Kevin Hilman <khilman@linaro.org> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Cc: Mike Galbraith <bitbucket@online.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Tejun Heo <tj@kernel.org> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Frederic Weisbecker <fweisbec@gmail.com> Original-patch-by: Frederic Weisbecker <fweisbec@gmail.com> Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2015-04-30 17:16:12 +08:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: implement NUMA affinity for unbound workqueues Currently, an unbound workqueue has single current, or first, pwq (pool_workqueue) to which all new work items are queued. This often isn't optimal on NUMA machines as workers may jump around across node boundaries and work items get assigned to workers without any regard to NUMA affinity. This patch implements NUMA affinity for unbound workqueues. Instead of mapping all entries of numa_pwq_tbl[] to the same pwq, apply_workqueue_attrs() now creates a separate pwq covering the intersecting CPUs for each NUMA node which has online CPUs in @attrs->cpumask. Nodes which don't have intersecting possible CPUs are mapped to pwqs covering whole @attrs->cpumask. As CPUs come up and go down, the pool association is changed accordingly. Changing pool association may involve allocating new pools which may fail. To avoid failing CPU_DOWN, each workqueue always keeps a default pwq which covers whole attrs->cpumask which is used as fallback if pool creation fails during a CPU hotplug operation. This ensures that all work items issued on a NUMA node is executed on the same node as long as the workqueue allows execution on the CPUs of the node. As this maps a workqueue to multiple pwqs and max_active is per-pwq, this change the behavior of max_active. The limit is now per NUMA node instead of global. While this is an actual change, max_active is already per-cpu for per-cpu workqueues and primarily used as safety mechanism rather than for active concurrency control. Concurrency is usually limited from workqueue users by the number of concurrently active work items and this change shouldn't matter much. v2: Fixed pwq freeing in apply_workqueue_attrs() error path. Spotted by Lai. v3: The previous version incorrectly made a workqueue spanning multiple nodes spread work items over all online CPUs when some of its nodes don't have any desired cpus. Reimplemented so that NUMA affinity is properly updated as CPUs go up and down. This problem was spotted by Lai Jiangshan. v4: destroy_workqueue() was putting wq->dfl_pwq and then clearing it; however, wq may be freed at any time after dfl_pwq is put making the clearing use-after-free. Clear wq->dfl_pwq before putting it. v5: apply_workqueue_attrs() was leaking @tmp_attrs, @new_attrs and @pwq_tbl after success. Fixed. Retry loop in wq_update_unbound_numa_attrs() isn't necessary as application of new attrs is excluded via CPU hotplug. Removed. Documentation on CPU affinity guarantee on CPU_DOWN added. All changes are suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-04-01 11:23:36 -07:00
workqueue: zero cpumask of wq_numa_possible_cpumask on init When hot-adding and onlining CPU, kernel panic occurs, showing following call trace. BUG: unable to handle kernel paging request at 0000000000001d08 IP: [<ffffffff8114acfd>] __alloc_pages_nodemask+0x9d/0xb10 PGD 0 Oops: 0000 [#1] SMP ... Call Trace: [<ffffffff812b8745>] ? cpumask_next_and+0x35/0x50 [<ffffffff810a3283>] ? find_busiest_group+0x113/0x8f0 [<ffffffff81193bc9>] ? deactivate_slab+0x349/0x3c0 [<ffffffff811926f1>] new_slab+0x91/0x300 [<ffffffff815de95a>] __slab_alloc+0x2bb/0x482 [<ffffffff8105bc1c>] ? copy_process.part.25+0xfc/0x14c0 [<ffffffff810a3c78>] ? load_balance+0x218/0x890 [<ffffffff8101a679>] ? sched_clock+0x9/0x10 [<ffffffff81105ba9>] ? trace_clock_local+0x9/0x10 [<ffffffff81193d1c>] kmem_cache_alloc_node+0x8c/0x200 [<ffffffff8105bc1c>] copy_process.part.25+0xfc/0x14c0 [<ffffffff81114d0d>] ? trace_buffer_unlock_commit+0x4d/0x60 [<ffffffff81085a80>] ? kthread_create_on_node+0x140/0x140 [<ffffffff8105d0ec>] do_fork+0xbc/0x360 [<ffffffff8105d3b6>] kernel_thread+0x26/0x30 [<ffffffff81086652>] kthreadd+0x2c2/0x300 [<ffffffff81086390>] ? kthread_create_on_cpu+0x60/0x60 [<ffffffff815f20ec>] ret_from_fork+0x7c/0xb0 [<ffffffff81086390>] ? kthread_create_on_cpu+0x60/0x60 In my investigation, I found the root cause is wq_numa_possible_cpumask. All entries of wq_numa_possible_cpumask is allocated by alloc_cpumask_var_node(). And these entries are used without initializing. So these entries have wrong value. When hot-adding and onlining CPU, wq_update_unbound_numa() is called. wq_update_unbound_numa() calls alloc_unbound_pwq(). And alloc_unbound_pwq() calls get_unbound_pool(). In get_unbound_pool(), worker_pool->node is set as follow: 3592 /* if cpumask is contained inside a NUMA node, we belong to that node */ 3593 if (wq_numa_enabled) { 3594 for_each_node(node) { 3595 if (cpumask_subset(pool->attrs->cpumask, 3596 wq_numa_possible_cpumask[node])) { 3597 pool->node = node; 3598 break; 3599 } 3600 } 3601 } But wq_numa_possible_cpumask[node] does not have correct cpumask. So, wrong node is selected. As a result, kernel panic occurs. By this patch, all entries of wq_numa_possible_cpumask are allocated by zalloc_cpumask_var_node to initialize them. And the panic disappeared. Signed-off-by: Yasuaki Ishimatsu <isimatu.yasuaki@jp.fujitsu.com> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org> Cc: stable@vger.kernel.org Fixes: bce903809ab3 ("workqueue: add wq_numa_tbl_len and wq_numa_possible_cpumask[]")
2014-07-07 09:56:48 -04:00
workqueue: don't perform NUMA-aware allocations on offline nodes in wq_numa_init() wq_numa_init() builds per-node cpumasks which are later used to make unbound workqueues NUMA-aware. The cpumasks are allocated using alloc_cpumask_var_node() for all possible nodes. Unfortunately, on machines with off-line nodes, this leads to NUMA-aware allocations on existing bug offline nodes, which in turn triggers BUG in the memory allocation code. Fix it by using NUMA_NO_NODE for cpumask allocations for offline nodes. kernel BUG at include/linux/gfp.h:323! invalid opcode: 0000 [#1] SMP Modules linked in: CPU: 0 PID: 1 Comm: swapper/0 Not tainted 3.9.0+ #1 Hardware name: ProLiant BL465c G7, BIOS A19 12/10/2011 task: ffff880234608000 ti: ffff880234602000 task.ti: ffff880234602000 RIP: 0010:[<ffffffff8117495d>] [<ffffffff8117495d>] new_slab+0x2ad/0x340 RSP: 0000:ffff880234603bf8 EFLAGS: 00010246 RAX: 0000000000000000 RBX: ffff880237404b40 RCX: 00000000000000d0 RDX: 0000000000000001 RSI: 0000000000000003 RDI: 00000000002052d0 RBP: ffff880234603c28 R08: 0000000000000000 R09: 0000000000000001 R10: 0000000000000001 R11: ffffffff812e3aa8 R12: 0000000000000001 R13: ffff8802378161c0 R14: 0000000000030027 R15: 00000000000040d0 FS: 0000000000000000(0000) GS:ffff880237800000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 000000008005003b CR2: ffff88043fdff000 CR3: 00000000018d5000 CR4: 00000000000007f0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000ffff0ff0 DR7: 0000000000000400 Stack: ffff880234603c28 0000000000000001 00000000000000d0 ffff8802378161c0 ffff880237404b40 ffff880237404b40 ffff880234603d28 ffffffff815edba1 ffff880237816140 0000000000000000 ffff88023740e1c0 Call Trace: [<ffffffff815edba1>] __slab_alloc+0x330/0x4f2 [<ffffffff81174b25>] kmem_cache_alloc_node_trace+0xa5/0x200 [<ffffffff812e3aa8>] alloc_cpumask_var_node+0x28/0x90 [<ffffffff81a0bdb3>] wq_numa_init+0x10d/0x1be [<ffffffff81a0bec8>] init_workqueues+0x64/0x341 [<ffffffff810002ea>] do_one_initcall+0xea/0x1a0 [<ffffffff819f1f31>] kernel_init_freeable+0xb7/0x1ec [<ffffffff815d50de>] kernel_init+0xe/0xf0 [<ffffffff815ff89c>] ret_from_fork+0x7c/0xb0 Code: 45 84 ac 00 00 00 f0 41 80 4d 00 40 e9 f6 fe ff ff 66 0f 1f 84 00 00 00 00 00 e8 eb 4b ff ff 49 89 c5 e9 05 fe ff ff <0f> 0b 4c 8b 73 38 44 89 ff 81 cf 00 00 20 00 4c 89 f6 48 c1 ee Signed-off-by: Tejun Heo <tj@kernel.org> Reported-and-Tested-by: Lingzhu Xiang <lxiang@redhat.com>
2013-05-15 14:24:24 -07:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement attribute-based unbound worker_pool management This patch makes unbound worker_pools reference counted and dynamically created and destroyed as workqueues needing them come and go. All unbound worker_pools are hashed on unbound_pool_hash which is keyed by the content of worker_pool->attrs. When an unbound workqueue is allocated, get_unbound_pool() is called with the attributes of the workqueue. If there already is a matching worker_pool, the reference count is bumped and the pool is returned. If not, a new worker_pool with matching attributes is created and returned. When an unbound workqueue is destroyed, put_unbound_pool() is called which decrements the reference count of the associated worker_pool. If the refcnt reaches zero, the worker_pool is destroyed in sched-RCU safe way. Note that the standard unbound worker_pools - normal and highpri ones with no specific cpumask affinity - are no longer created explicitly during init_workqueues(). init_workqueues() only initializes workqueue_attrs to be used for standard unbound pools - unbound_std_wq_attrs[]. The pools are spawned on demand as workqueues are created. v2: - Comment added to init_worker_pool() explaining that @pool should be in a condition which can be passed to put_unbound_pool() even on failure. - pool->refcnt reaching zero and the pool being removed from unbound_pool_hash should be dynamic. pool->refcnt is converted to int from atomic_t and now manipulated inside workqueue_lock. - Removed an incorrect sanity check on nr_idle in put_unbound_pool() which may trigger spuriously. All changes were suggested by Lai Jiangshan. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Lai Jiangshan <laijs@cn.fujitsu.com>
2013-03-12 11:30:03 -07:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: move wq_numa_init() to workqueue_init() While splitting up workqueue initialization into two parts, ac8f73400782 ("workqueue: make workqueue available early during boot") put wq_numa_init() into workqueue_init_early(). Unfortunately, on some archs including power and arm64, cpu to node mapping isn't yet established by the time the early init is called leading to incorrect NUMA initialization and subsequently the following oops due to zero cpumask on node-specific unbound pools. Unable to handle kernel paging request for data at address 0x00000038 Faulting instruction address: 0xc0000000000fc0cc Oops: Kernel access of bad area, sig: 11 [#1] SMP NR_CPUS=2048 NUMA PowerNV Modules linked in: CPU: 0 PID: 1 Comm: swapper/0 Not tainted 4.8.0-compiler_gcc-6.2.0-next-20161005 #94 task: c0000007f5400000 task.stack: c000001ffc084000 NIP: c0000000000fc0cc LR: c0000000000ed928 CTR: c0000000000fbfd0 REGS: c000001ffc087780 TRAP: 0300 Not tainted (4.8.0-compiler_gcc-6.2.0-next-20161005) MSR: 9000000002009033 <SF,HV,VEC,EE,ME,IR,DR,RI,LE> CR: 48000424 XER: 00000000 CFAR: c0000000000089dc DAR: 0000000000000038 DSISR: 40000000 SOFTE: 0 GPR00: c0000000000ed928 c000001ffc087a00 c000000000e63200 c000000010d6d600 GPR04: c0000007f5409200 0000000000000021 000000000748e08c 000000000000001f GPR08: 0000000000000000 0000000000000021 000000000748f1f8 0000000000000000 GPR12: 0000000028000422 c00000000fb80000 c00000000000e0c8 0000000000000000 GPR16: 0000000000000000 0000000000000000 0000000000000021 0000000000000001 GPR20: ffffffffafb50401 0000000000000000 c000000010d6d600 000000000000ba7e GPR24: 000000000000ba7e c000000000d8bc58 afb504000afb5041 0000000000000001 GPR28: 0000000000000000 0000000000000004 c0000007f5409280 0000000000000000 NIP [c0000000000fc0cc] enqueue_task_fair+0xfc/0x18b0 LR [c0000000000ed928] activate_task+0x78/0xe0 Call Trace: [c000001ffc087a00] [c0000007f5409200] 0xc0000007f5409200 (unreliable) [c000001ffc087b10] [c0000000000ed928] activate_task+0x78/0xe0 [c000001ffc087b50] [c0000000000ede58] ttwu_do_activate+0x68/0xc0 [c000001ffc087b90] [c0000000000ef1b8] try_to_wake_up+0x208/0x4f0 [c000001ffc087c10] [c0000000000d3484] create_worker+0x144/0x250 [c000001ffc087cb0] [c000000000cd72d0] workqueue_init+0x124/0x150 [c000001ffc087d00] [c000000000cc0e74] kernel_init_freeable+0x158/0x360 [c000001ffc087dc0] [c00000000000e0e4] kernel_init+0x24/0x160 [c000001ffc087e30] [c00000000000bfa0] ret_from_kernel_thread+0x5c/0xbc Instruction dump: 62940401 3b800000 3aa00000 7f17c378 3a600001 3b600001 60000000 60000000 60420000 72490021 ebfe0150 2f890001 <ebbf0038> 419e0de0 7fbee840 419e0e58 ---[ end trace 0000000000000000 ]--- Fix it by moving wq_numa_init() to workqueue_init(). As this means that the early intialization may not have full NUMA info for per-cpu pools and ignores NUMA affinity for unbound pools, fix them up from workqueue_init() after wq_numa_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Michael Ellerman <mpe@ellerman.id.au> Link: http://lkml.kernel.org/r/87twck5wqo.fsf@concordia.ellerman.id.au Fixes: ac8f73400782 ("workqueue: make workqueue available early during boot") Signed-off-by: Tejun Heo <tj@kernel.org>
2016-10-19 12:01:27 -04:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: move wq_numa_init() to workqueue_init() While splitting up workqueue initialization into two parts, ac8f73400782 ("workqueue: make workqueue available early during boot") put wq_numa_init() into workqueue_init_early(). Unfortunately, on some archs including power and arm64, cpu to node mapping isn't yet established by the time the early init is called leading to incorrect NUMA initialization and subsequently the following oops due to zero cpumask on node-specific unbound pools. Unable to handle kernel paging request for data at address 0x00000038 Faulting instruction address: 0xc0000000000fc0cc Oops: Kernel access of bad area, sig: 11 [#1] SMP NR_CPUS=2048 NUMA PowerNV Modules linked in: CPU: 0 PID: 1 Comm: swapper/0 Not tainted 4.8.0-compiler_gcc-6.2.0-next-20161005 #94 task: c0000007f5400000 task.stack: c000001ffc084000 NIP: c0000000000fc0cc LR: c0000000000ed928 CTR: c0000000000fbfd0 REGS: c000001ffc087780 TRAP: 0300 Not tainted (4.8.0-compiler_gcc-6.2.0-next-20161005) MSR: 9000000002009033 <SF,HV,VEC,EE,ME,IR,DR,RI,LE> CR: 48000424 XER: 00000000 CFAR: c0000000000089dc DAR: 0000000000000038 DSISR: 40000000 SOFTE: 0 GPR00: c0000000000ed928 c000001ffc087a00 c000000000e63200 c000000010d6d600 GPR04: c0000007f5409200 0000000000000021 000000000748e08c 000000000000001f GPR08: 0000000000000000 0000000000000021 000000000748f1f8 0000000000000000 GPR12: 0000000028000422 c00000000fb80000 c00000000000e0c8 0000000000000000 GPR16: 0000000000000000 0000000000000000 0000000000000021 0000000000000001 GPR20: ffffffffafb50401 0000000000000000 c000000010d6d600 000000000000ba7e GPR24: 000000000000ba7e c000000000d8bc58 afb504000afb5041 0000000000000001 GPR28: 0000000000000000 0000000000000004 c0000007f5409280 0000000000000000 NIP [c0000000000fc0cc] enqueue_task_fair+0xfc/0x18b0 LR [c0000000000ed928] activate_task+0x78/0xe0 Call Trace: [c000001ffc087a00] [c0000007f5409200] 0xc0000007f5409200 (unreliable) [c000001ffc087b10] [c0000000000ed928] activate_task+0x78/0xe0 [c000001ffc087b50] [c0000000000ede58] ttwu_do_activate+0x68/0xc0 [c000001ffc087b90] [c0000000000ef1b8] try_to_wake_up+0x208/0x4f0 [c000001ffc087c10] [c0000000000d3484] create_worker+0x144/0x250 [c000001ffc087cb0] [c000000000cd72d0] workqueue_init+0x124/0x150 [c000001ffc087d00] [c000000000cc0e74] kernel_init_freeable+0x158/0x360 [c000001ffc087dc0] [c00000000000e0e4] kernel_init+0x24/0x160 [c000001ffc087e30] [c00000000000bfa0] ret_from_kernel_thread+0x5c/0xbc Instruction dump: 62940401 3b800000 3aa00000 7f17c378 3a600001 3b600001 60000000 60000000 60420000 72490021 ebfe0150 2f890001 <ebbf0038> 419e0de0 7fbee840 419e0e58 ---[ end trace 0000000000000000 ]--- Fix it by moving wq_numa_init() to workqueue_init(). As this means that the early intialization may not have full NUMA info for per-cpu pools and ignores NUMA affinity for unbound pools, fix them up from workqueue_init() after wq_numa_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Michael Ellerman <mpe@ellerman.id.au> Link: http://lkml.kernel.org/r/87twck5wqo.fsf@concordia.ellerman.id.au Fixes: ac8f73400782 ("workqueue: make workqueue available early during boot") Signed-off-by: Tejun Heo <tj@kernel.org>
2016-10-19 12:01:27 -04:00
workqueue: make workqueue available early during boot Workqueue is currently initialized in an early init call; however, there are cases where early boot code has to be split and reordered to come after workqueue initialization or the same code path which makes use of workqueues is used both before workqueue initailization and after. The latter cases have to gate workqueue usages with keventd_up() tests, which is nasty and easy to get wrong. Workqueue usages have become widespread and it'd be a lot more convenient if it can be used very early from boot. This patch splits workqueue initialization into two steps. workqueue_init_early() which sets up the basic data structures so that workqueues can be created and work items queued, and workqueue_init() which actually brings up workqueues online and starts executing queued work items. The former step can be done very early during boot once memory allocation, cpumasks and idr are initialized. The latter right after kthreads become available. This allows work item queueing and canceling from very early boot which is what most of these use cases want. * As systemd_wq being initialized doesn't indicate that workqueue is fully online anymore, update keventd_up() to test wq_online instead. The follow-up patches will get rid of all its usages and the function itself. * Flushing doesn't make sense before workqueue is fully initialized. The flush functions trigger WARN and return immediately before fully online. * Work items are never in-flight before fully online. Canceling can always succeed by skipping the flush step. * Some code paths can no longer assume to be called with irq enabled as irq is disabled during early boot. Use irqsave/restore operations instead. v2: Watchdog init, which requires timer to be running, moved from workqueue_init_early() to workqueue_init(). Signed-off-by: Tejun Heo <tj@kernel.org> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/CA+55aFx0vPuMuxn00rBSM192n-Du5uxy+4AvKa0SBSOVJeuCGg@mail.gmail.com
2016-09-16 15:49:32 -04:00
workqueue: implement lockup detector Workqueue stalls can happen from a variety of usage bugs such as missing WQ_MEM_RECLAIM flag or concurrency managed work item indefinitely staying RUNNING. These stalls can be extremely difficult to hunt down because the usual warning mechanisms can't detect workqueue stalls and the internal state is pretty opaque. To alleviate the situation, this patch implements workqueue lockup detector. It periodically monitors all worker_pools periodically and, if any pool failed to make forward progress longer than the threshold duration, triggers warning and dumps workqueue state as follows. BUG: workqueue lockup - pool cpus=0 node=0 flags=0x0 nice=0 stuck for 31s! Showing busy workqueues and worker pools: workqueue events: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=17/256 pending: monkey_wrench_fn, e1000_watchdog, cache_reap, vmstat_shepherd, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, release_one_tty, cgroup_release_agent workqueue events_power_efficient: flags=0x80 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=2/256 pending: check_lifetime, neigh_periodic_work workqueue cgroup_pidlist_destroy: flags=0x0 pwq 0: cpus=0 node=0 flags=0x0 nice=0 active=1/1 pending: cgroup_pidlist_destroy_work_fn ... The detection mechanism is controller through kernel parameter workqueue.watchdog_thresh and can be updated at runtime through the sysfs module parameter file. v2: Decoupled from softlockup control knobs. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Don Zickus <dzickus@redhat.com> Cc: Ulrich Obergfell <uobergfe@redhat.com> Cc: Michal Hocko <mhocko@suse.com> Cc: Chris Mason <clm@fb.com> Cc: Andrew Morton <akpm@linux-foundation.org>
2015-12-08 11:28:04 -05:00