2023-08-28 10:48:02 +00:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-31 21:23:32 +01:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-31 21:23:32 +01:00
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|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-31 21:23:32 +01:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2023-08-28 10:48:07 +00:00
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2024-01-29 14:58:37 +00:00
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2023-08-28 10:48:07 +00:00
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2024-03-27 22:36:02 -03:00
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2023-08-28 10:48:07 +00:00
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2024-01-29 14:58:37 +00:00
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2023-08-28 10:48:07 +00:00
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2024-03-27 22:36:02 -03:00
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2023-08-28 10:48:07 +00:00
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2023-12-16 00:54:28 +01:00
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2023-08-28 10:48:02 +00:00
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2024-03-27 22:36:03 -03:00
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2024-04-01 23:23:02 +02:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-29 14:58:37 +00:00
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2023-08-28 10:48:02 +00:00
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2024-01-31 21:23:30 +01:00
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2023-08-28 10:48:02 +00:00
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2024-02-01 20:06:20 +01:00
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2023-08-28 10:48:02 +00:00
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2023-08-28 10:48:06 +00:00
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2024-03-27 22:36:02 -03:00
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2023-08-28 10:48:06 +00:00
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2024-10-04 17:41:16 +02:00
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2023-08-28 10:48:06 +00:00
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2024-01-31 21:23:32 +01:00
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2023-08-28 10:48:06 +00:00
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2024-10-04 17:41:16 +02:00
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2023-08-28 10:48:06 +00:00
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2024-10-04 17:41:16 +02:00
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2023-08-28 10:48:06 +00:00
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2023-08-28 10:48:02 +00:00
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2024-01-31 21:23:23 +01:00
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2023-08-28 10:48:02 +00:00
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2024-01-31 21:23:32 +01:00
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2023-08-28 10:48:02 +00:00
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2024-01-31 21:23:32 +01:00
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2023-08-28 10:48:02 +00:00
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2023-08-28 10:48:03 +00:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-10-04 17:41:16 +02:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-31 21:23:32 +01:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-31 21:23:32 +01:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
|
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2024-10-04 17:41:16 +02:00
|
|
|
|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
|
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|
|
2024-01-31 21:23:32 +01:00
|
|
|
|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
|
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|
2024-01-31 21:23:32 +01:00
|
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|
|
2024-03-09 15:54:52 +00:00
|
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|
|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
|
|
|
|
|
|
|
|
|
2024-03-09 15:54:52 +00:00
|
|
|
|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-03-09 15:54:52 +00:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-29 14:58:37 +00:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-31 21:23:32 +01:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
|
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2024-01-31 21:23:30 +01:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-31 21:23:30 +01:00
|
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|
2024-01-31 21:23:32 +01:00
|
|
|
|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-29 14:58:37 +00:00
|
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|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
|
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|
2024-05-23 00:08:46 +08:00
|
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-05-23 00:08:46 +08:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-05-23 00:08:46 +08:00
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rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
|
|
|
|
2024-05-23 00:08:46 +08:00
|
|
|
|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
|
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|
2024-05-23 00:08:46 +08:00
|
|
|
|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
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2024-01-29 14:58:37 +00:00
|
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|
|
rust: workqueue: add helper for defining work_struct fields
The main challenge with defining `work_struct` fields is making sure
that the function pointer stored in the `work_struct` is appropriate for
the work item type it is embedded in. It needs to know the offset of the
`work_struct` field being used (even if there are several!) so that it
can do a `container_of`, and it needs to know the type of the work item
so that it can call into the right user-provided code. All of this needs
to happen in a way that provides a safe API to the user, so that users
of the workqueue cannot mix up the function pointers.
There are three important pieces that are relevant when doing this:
* The pointer type.
* The work item struct. This is what the pointer points at.
* The `work_struct` field. This is a field of the work item struct.
This patch introduces a separate trait for each piece. The pointer type
is given a `WorkItemPointer` trait, which pointer types need to
implement to be usable with the workqueue. This trait will be
implemented for `Arc` and `Box` in a later patch in this patchset.
Implementing this trait is unsafe because this is where the
`container_of` operation happens, but user-code will not need to
implement it themselves.
The work item struct should then implement the `WorkItem` trait. This
trait is where user-code specifies what they want to happen when a work
item is executed. It also specifies what the correct pointer type is.
Finally, to make the work item struct know the offset of its
`work_struct` field, we use a trait called `HasWork<T, ID>`. If a type
implements this trait, then the type declares that, at the given offset,
there is a field of type `Work<T, ID>`. The trait is marked unsafe
because the OFFSET constant must be correct, but we provide an
`impl_has_work!` macro that can safely implement `HasWork<T>` on a type.
The macro expands to something that only compiles if the specified field
really has the type `Work<T>`. It is used like this:
```
struct MyWorkItem {
work_field: Work<MyWorkItem, 1>,
}
impl_has_work! {
impl HasWork<MyWorkItem, 1> for MyWorkItem { self.work_field }
}
```
Note that since the `Work` type is annotated with an id, you can have
several `work_struct` fields by using a different id for each one.
Co-developed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Benno Lossin <benno.lossin@proton.me>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com>
Reviewed-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
2023-08-28 10:48:04 +00:00
|
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2023-08-28 10:48:06 +00:00
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2024-05-23 00:08:46 +08:00
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2023-08-28 10:48:06 +00:00
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2024-09-04 22:43:32 +02:00
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2023-08-28 10:48:05 +00:00
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2024-09-04 22:43:33 +02:00
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2023-08-28 10:48:05 +00:00
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2024-09-04 22:43:32 +02:00
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2023-08-28 10:48:05 +00:00
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2024-09-04 22:43:32 +02:00
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2024-10-04 17:41:16 +02:00
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2023-08-28 10:48:05 +00:00
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2024-09-04 22:43:33 +02:00
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2023-08-28 10:48:05 +00:00
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2024-10-04 17:41:16 +02:00
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2023-08-28 10:48:05 +00:00
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2024-09-04 22:43:32 +02:00
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2024-10-04 17:41:16 +02:00
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2023-08-28 10:48:05 +00:00
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2024-10-04 17:41:16 +02:00
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2023-08-28 10:48:05 +00:00
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2024-10-04 17:41:16 +02:00
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2023-08-28 10:48:05 +00:00
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2023-08-28 10:48:03 +00:00
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