linux/net/core/dev.c

6312 lines
152 KiB

include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 17:04:11 +09:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
[NET]: Deinline some larger functions from netdevice.h On a allyesconfig'ured kernel: Size Uses Wasted Name and definition ===== ==== ====== ================================================ 95 162 12075 netif_wake_queue include/linux/netdevice.h 129 86 9265 dev_kfree_skb_any include/linux/netdevice.h 127 56 5885 netif_device_attach include/linux/netdevice.h 73 86 4505 dev_kfree_skb_irq include/linux/netdevice.h 46 60 1534 netif_device_detach include/linux/netdevice.h 119 16 1485 __netif_rx_schedule include/linux/netdevice.h 143 5 492 netif_rx_schedule include/linux/netdevice.h 81 7 366 netif_schedule include/linux/netdevice.h netif_wake_queue is big because __netif_schedule is a big inline: static inline void __netif_schedule(struct net_device *dev) { if (!test_and_set_bit(__LINK_STATE_SCHED, &dev->state)) { unsigned long flags; struct softnet_data *sd; local_irq_save(flags); sd = &__get_cpu_var(softnet_data); dev->next_sched = sd->output_queue; sd->output_queue = dev; raise_softirq_irqoff(NET_TX_SOFTIRQ); local_irq_restore(flags); } } static inline void netif_wake_queue(struct net_device *dev) { #ifdef CONFIG_NETPOLL_TRAP if (netpoll_trap()) return; #endif if (test_and_clear_bit(__LINK_STATE_XOFF, &dev->state)) __netif_schedule(dev); } By de-inlining __netif_schedule we are saving a lot of text at each callsite of netif_wake_queue and netif_schedule. __netif_rx_schedule is also big, and it makes more sense to keep both of them out of line. Patch also deinlines dev_kfree_skb_any. We can deinline dev_kfree_skb_irq instead... oh well. netif_device_attach/detach are not hot paths, we can deinline them too. Signed-off-by: Denis Vlasenko <vda@ilport.com.ua> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-03-29 15:57:29 -08:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
net: Avoid enqueuing skb for default qdiscs dev_queue_xmit enqueue's a skb and calls qdisc_run which dequeue's the skb and xmits it. In most cases, the skb that is enqueue'd is the same one that is dequeue'd (unless the queue gets stopped or multiple cpu's write to the same queue and ends in a race with qdisc_run). For default qdiscs, we can remove the redundant enqueue/dequeue and simply xmit the skb since the default qdisc is work-conserving. The patch uses a new flag - TCQ_F_CAN_BYPASS to identify the default fast queue. The controversial part of the patch is incrementing qlen when a skb is requeued - this is to avoid checks like the second line below: + } else if ((q->flags & TCQ_F_CAN_BYPASS) && !qdisc_qlen(q) && >> !q->gso_skb && + !test_and_set_bit(__QDISC_STATE_RUNNING, &q->state)) { Results of a 2 hour testing for multiple netperf sessions (1, 2, 4, 8, 12 sessions on a 4 cpu system-X). The BW numbers are aggregate Mb/s across iterations tested with this version on System-X boxes with Chelsio 10gbps cards: ---------------------------------- Size | ORG BW NEW BW | ---------------------------------- 128K | 156964 159381 | 256K | 158650 162042 | ---------------------------------- Changes from ver1: 1. Move sch_direct_xmit declaration from sch_generic.h to pkt_sched.h 2. Update qdisc basic statistics for direct xmit path. 3. Set qlen to zero in qdisc_reset. 4. Changed some function names to more meaningful ones. Signed-off-by: Krishna Kumar <krkumar2@in.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-08-06 01:44:21 +00:00
[NET]: Add netif_tx_lock Various drivers use xmit_lock internally to synchronise with their transmission routines. They do so without setting xmit_lock_owner. This is fine as long as netpoll is not in use. With netpoll it is possible for deadlocks to occur if xmit_lock_owner isn't set. This is because if a printk occurs while xmit_lock is held and xmit_lock_owner is not set can cause netpoll to attempt to take xmit_lock recursively. While it is possible to resolve this by getting netpoll to use trylock, it is suboptimal because netpoll's sole objective is to maximise the chance of getting the printk out on the wire. So delaying or dropping the message is to be avoided as much as possible. So the only alternative is to always set xmit_lock_owner. The following patch does this by introducing the netif_tx_lock family of functions that take care of setting/unsetting xmit_lock_owner. I renamed xmit_lock to _xmit_lock to indicate that it should not be used directly. I didn't provide irq versions of the netif_tx_lock functions since xmit_lock is meant to be a BH-disabling lock. This is pretty much a straight text substitution except for a small bug fix in winbond. It currently uses netif_stop_queue/spin_unlock_wait to stop transmission. This is unsafe as an IRQ can potentially wake up the queue. So it is safer to use netif_tx_disable. The hamradio bits used spin_lock_irq but it is unnecessary as xmit_lock must never be taken in an IRQ handler. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-06-09 12:20:56 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
net: deliver skbs on inactive slaves to exact matches Currently, the accelerated receive path for VLAN's will drop packets if the real device is an inactive slave and is not one of the special pkts tested for in skb_bond_should_drop(). This behavior is different then the non-accelerated path and for pkts over a bonded vlan. For example, vlanx -> bond0 -> ethx will be dropped in the vlan path and not delivered to any packet handlers at all. However, bond0 -> vlanx -> ethx and bond0 -> ethx will be delivered to handlers that match the exact dev, because the VLAN path checks the real_dev which is not a slave and netif_recv_skb() doesn't drop frames but only delivers them to exact matches. This patch adds a sk_buff flag which is used for tagging skbs that would previously been dropped and allows the skb to continue to skb_netif_recv(). Here we add logic to check for the deliver_no_wcard flag and if it is set only deliver to handlers that match exactly. This makes both paths above consistent and gives pkt handlers a way to identify skbs that come from inactive slaves. Without this patch in some configurations skbs will be delivered to handlers with exact matches and in others be dropped out right in the vlan path. I have tested the following 4 configurations in failover modes and load balancing modes. # bond0 -> ethx # vlanx -> bond0 -> ethx # bond0 -> vlanx -> ethx # bond0 -> ethx | vlanx -> -- Signed-off-by: John Fastabend <john.r.fastabend@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-06-03 09:30:11 +00:00
vlan: Centralize handling of hardware acceleration. Currently each driver that is capable of vlan hardware acceleration must be aware of the vlan groups that are configured and then pass the stripped tag to a specialized receive function. This is different from other types of hardware offload in that it places a significant amount of knowledge in the driver itself rather keeping it in the networking core. This makes vlan offloading function more similarly to other forms of offloading (such as checksum offloading or TSO) by doing the following: * On receive, stripped vlans are passed directly to the network core, without attempting to check for vlan groups or reconstructing the header if no group * vlans are made less special by folding the logic into the main receive routines * On transmit, the device layer will add the vlan header in software if the hardware doesn't support it, instead of spreading that logic out in upper layers, such as bonding. There are a number of advantages to this: * Fixes all bugs with drivers incorrectly dropping vlan headers at once. * Avoids having to disable VLAN acceleration when in promiscuous mode (good for bridging since it always puts devices in promiscuous mode). * Keeps VLAN tag separate until given to ultimate consumer, which avoids needing to do header reconstruction as in tg3 unless absolutely necessary. * Consolidates common code in core networking. Signed-off-by: Jesse Gross <jesse@nicira.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-10-20 13:56:06 +00:00
net: deliver skbs on inactive slaves to exact matches Currently, the accelerated receive path for VLAN's will drop packets if the real device is an inactive slave and is not one of the special pkts tested for in skb_bond_should_drop(). This behavior is different then the non-accelerated path and for pkts over a bonded vlan. For example, vlanx -> bond0 -> ethx will be dropped in the vlan path and not delivered to any packet handlers at all. However, bond0 -> vlanx -> ethx and bond0 -> ethx will be delivered to handlers that match the exact dev, because the VLAN path checks the real_dev which is not a slave and netif_recv_skb() doesn't drop frames but only delivers them to exact matches. This patch adds a sk_buff flag which is used for tagging skbs that would previously been dropped and allows the skb to continue to skb_netif_recv(). Here we add logic to check for the deliver_no_wcard flag and if it is set only deliver to handlers that match exactly. This makes both paths above consistent and gives pkt handlers a way to identify skbs that come from inactive slaves. Without this patch in some configurations skbs will be delivered to handlers with exact matches and in others be dropped out right in the vlan path. I have tested the following 4 configurations in failover modes and load balancing modes. # bond0 -> ethx # vlanx -> bond0 -> ethx # bond0 -> vlanx -> ethx # bond0 -> ethx | vlanx -> -- Signed-off-by: John Fastabend <john.r.fastabend@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-06-03 09:30:11 +00:00
net: deliver skbs on inactive slaves to exact matches Currently, the accelerated receive path for VLAN's will drop packets if the real device is an inactive slave and is not one of the special pkts tested for in skb_bond_should_drop(). This behavior is different then the non-accelerated path and for pkts over a bonded vlan. For example, vlanx -> bond0 -> ethx will be dropped in the vlan path and not delivered to any packet handlers at all. However, bond0 -> vlanx -> ethx and bond0 -> ethx will be delivered to handlers that match the exact dev, because the VLAN path checks the real_dev which is not a slave and netif_recv_skb() doesn't drop frames but only delivers them to exact matches. This patch adds a sk_buff flag which is used for tagging skbs that would previously been dropped and allows the skb to continue to skb_netif_recv(). Here we add logic to check for the deliver_no_wcard flag and if it is set only deliver to handlers that match exactly. This makes both paths above consistent and gives pkt handlers a way to identify skbs that come from inactive slaves. Without this patch in some configurations skbs will be delivered to handlers with exact matches and in others be dropped out right in the vlan path. I have tested the following 4 configurations in failover modes and load balancing modes. # bond0 -> ethx # vlanx -> bond0 -> ethx # bond0 -> vlanx -> ethx # bond0 -> ethx | vlanx -> -- Signed-off-by: John Fastabend <john.r.fastabend@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-06-03 09:30:11 +00:00
net: deliver skbs on inactive slaves to exact matches Currently, the accelerated receive path for VLAN's will drop packets if the real device is an inactive slave and is not one of the special pkts tested for in skb_bond_should_drop(). This behavior is different then the non-accelerated path and for pkts over a bonded vlan. For example, vlanx -> bond0 -> ethx will be dropped in the vlan path and not delivered to any packet handlers at all. However, bond0 -> vlanx -> ethx and bond0 -> ethx will be delivered to handlers that match the exact dev, because the VLAN path checks the real_dev which is not a slave and netif_recv_skb() doesn't drop frames but only delivers them to exact matches. This patch adds a sk_buff flag which is used for tagging skbs that would previously been dropped and allows the skb to continue to skb_netif_recv(). Here we add logic to check for the deliver_no_wcard flag and if it is set only deliver to handlers that match exactly. This makes both paths above consistent and gives pkt handlers a way to identify skbs that come from inactive slaves. Without this patch in some configurations skbs will be delivered to handlers with exact matches and in others be dropped out right in the vlan path. I have tested the following 4 configurations in failover modes and load balancing modes. # bond0 -> ethx # vlanx -> bond0 -> ethx # bond0 -> vlanx -> ethx # bond0 -> ethx | vlanx -> -- Signed-off-by: John Fastabend <john.r.fastabend@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-06-03 09:30:11 +00:00
vlan: Centralize handling of hardware acceleration. Currently each driver that is capable of vlan hardware acceleration must be aware of the vlan groups that are configured and then pass the stripped tag to a specialized receive function. This is different from other types of hardware offload in that it places a significant amount of knowledge in the driver itself rather keeping it in the networking core. This makes vlan offloading function more similarly to other forms of offloading (such as checksum offloading or TSO) by doing the following: * On receive, stripped vlans are passed directly to the network core, without attempting to check for vlan groups or reconstructing the header if no group * vlans are made less special by folding the logic into the main receive routines * On transmit, the device layer will add the vlan header in software if the hardware doesn't support it, instead of spreading that logic out in upper layers, such as bonding. There are a number of advantages to this: * Fixes all bugs with drivers incorrectly dropping vlan headers at once. * Avoids having to disable VLAN acceleration when in promiscuous mode (good for bridging since it always puts devices in promiscuous mode). * Keeps VLAN tag separate until given to ultimate consumer, which avoids needing to do header reconstruction as in tg3 unless absolutely necessary. * Consolidates common code in core networking. Signed-off-by: Jesse Gross <jesse@nicira.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-10-20 13:56:06 +00:00
bonding: allow arp_ip_targets on separate vlans to use arp validation This allows a bond device to specify an arp_ip_target as a host that is not on the same vlan as the base bond device and still use arp validation. A configuration like this, now works: BONDING_OPTS="mode=active-backup arp_interval=1000 arp_ip_target=10.0.100.1 arp_validate=3" 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth1: <BROADCAST,MULTICAST,SLAVE,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast master bond0 qlen 1000 link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff 3: eth0: <BROADCAST,MULTICAST,SLAVE,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast master bond0 qlen 1000 link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff 8: bond0: <BROADCAST,MULTICAST,MASTER,UP,LOWER_UP> mtu 1500 qdisc noqueue link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff inet6 fe80::213:21ff:febe:33e9/64 scope link valid_lft forever preferred_lft forever 9: bond0.100@bond0: <BROADCAST,MULTICAST,MASTER,UP,LOWER_UP> mtu 1500 qdisc noqueue link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff inet 10.0.100.2/24 brd 10.0.100.255 scope global bond0.100 inet6 fe80::213:21ff:febe:33e9/64 scope link valid_lft forever preferred_lft forever Ethernet Channel Bonding Driver: v3.6.0 (September 26, 2009) Bonding Mode: fault-tolerance (active-backup) Primary Slave: None Currently Active Slave: eth1 MII Status: up MII Polling Interval (ms): 0 Up Delay (ms): 0 Down Delay (ms): 0 ARP Polling Interval (ms): 1000 ARP IP target/s (n.n.n.n form): 10.0.100.1 Slave Interface: eth1 MII Status: up Link Failure Count: 1 Permanent HW addr: 00:40:05:30:ff:30 Slave Interface: eth0 MII Status: up Link Failure Count: 0 Permanent HW addr: 00:13:21:be:33:e9 Signed-off-by: Andy Gospodarek <andy@greyhouse.net> Signed-off-by: Jay Vosburgh <fubar@us.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-12-14 10:48:58 +00:00
bonding: allow arp_ip_targets on separate vlans to use arp validation This allows a bond device to specify an arp_ip_target as a host that is not on the same vlan as the base bond device and still use arp validation. A configuration like this, now works: BONDING_OPTS="mode=active-backup arp_interval=1000 arp_ip_target=10.0.100.1 arp_validate=3" 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth1: <BROADCAST,MULTICAST,SLAVE,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast master bond0 qlen 1000 link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff 3: eth0: <BROADCAST,MULTICAST,SLAVE,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast master bond0 qlen 1000 link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff 8: bond0: <BROADCAST,MULTICAST,MASTER,UP,LOWER_UP> mtu 1500 qdisc noqueue link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff inet6 fe80::213:21ff:febe:33e9/64 scope link valid_lft forever preferred_lft forever 9: bond0.100@bond0: <BROADCAST,MULTICAST,MASTER,UP,LOWER_UP> mtu 1500 qdisc noqueue link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff inet 10.0.100.2/24 brd 10.0.100.255 scope global bond0.100 inet6 fe80::213:21ff:febe:33e9/64 scope link valid_lft forever preferred_lft forever Ethernet Channel Bonding Driver: v3.6.0 (September 26, 2009) Bonding Mode: fault-tolerance (active-backup) Primary Slave: None Currently Active Slave: eth1 MII Status: up MII Polling Interval (ms): 0 Up Delay (ms): 0 Down Delay (ms): 0 ARP Polling Interval (ms): 1000 ARP IP target/s (n.n.n.n form): 10.0.100.1 Slave Interface: eth1 MII Status: up Link Failure Count: 1 Permanent HW addr: 00:40:05:30:ff:30 Slave Interface: eth0 MII Status: up Link Failure Count: 0 Permanent HW addr: 00:13:21:be:33:e9 Signed-off-by: Andy Gospodarek <andy@greyhouse.net> Signed-off-by: Jay Vosburgh <fubar@us.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-12-14 10:48:58 +00:00
bonding: allow arp_ip_targets on separate vlans to use arp validation This allows a bond device to specify an arp_ip_target as a host that is not on the same vlan as the base bond device and still use arp validation. A configuration like this, now works: BONDING_OPTS="mode=active-backup arp_interval=1000 arp_ip_target=10.0.100.1 arp_validate=3" 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth1: <BROADCAST,MULTICAST,SLAVE,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast master bond0 qlen 1000 link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff 3: eth0: <BROADCAST,MULTICAST,SLAVE,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast master bond0 qlen 1000 link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff 8: bond0: <BROADCAST,MULTICAST,MASTER,UP,LOWER_UP> mtu 1500 qdisc noqueue link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff inet6 fe80::213:21ff:febe:33e9/64 scope link valid_lft forever preferred_lft forever 9: bond0.100@bond0: <BROADCAST,MULTICAST,MASTER,UP,LOWER_UP> mtu 1500 qdisc noqueue link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff inet 10.0.100.2/24 brd 10.0.100.255 scope global bond0.100 inet6 fe80::213:21ff:febe:33e9/64 scope link valid_lft forever preferred_lft forever Ethernet Channel Bonding Driver: v3.6.0 (September 26, 2009) Bonding Mode: fault-tolerance (active-backup) Primary Slave: None Currently Active Slave: eth1 MII Status: up MII Polling Interval (ms): 0 Up Delay (ms): 0 Down Delay (ms): 0 ARP Polling Interval (ms): 1000 ARP IP target/s (n.n.n.n form): 10.0.100.1 Slave Interface: eth1 MII Status: up Link Failure Count: 1 Permanent HW addr: 00:40:05:30:ff:30 Slave Interface: eth0 MII Status: up Link Failure Count: 0 Permanent HW addr: 00:13:21:be:33:e9 Signed-off-by: Andy Gospodarek <andy@greyhouse.net> Signed-off-by: Jay Vosburgh <fubar@us.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-12-14 10:48:58 +00:00
bonding: allow arp_ip_targets on separate vlans to use arp validation This allows a bond device to specify an arp_ip_target as a host that is not on the same vlan as the base bond device and still use arp validation. A configuration like this, now works: BONDING_OPTS="mode=active-backup arp_interval=1000 arp_ip_target=10.0.100.1 arp_validate=3" 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth1: <BROADCAST,MULTICAST,SLAVE,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast master bond0 qlen 1000 link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff 3: eth0: <BROADCAST,MULTICAST,SLAVE,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast master bond0 qlen 1000 link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff 8: bond0: <BROADCAST,MULTICAST,MASTER,UP,LOWER_UP> mtu 1500 qdisc noqueue link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff inet6 fe80::213:21ff:febe:33e9/64 scope link valid_lft forever preferred_lft forever 9: bond0.100@bond0: <BROADCAST,MULTICAST,MASTER,UP,LOWER_UP> mtu 1500 qdisc noqueue link/ether 00:13:21:be:33:e9 brd ff:ff:ff:ff:ff:ff inet 10.0.100.2/24 brd 10.0.100.255 scope global bond0.100 inet6 fe80::213:21ff:febe:33e9/64 scope link valid_lft forever preferred_lft forever Ethernet Channel Bonding Driver: v3.6.0 (September 26, 2009) Bonding Mode: fault-tolerance (active-backup) Primary Slave: None Currently Active Slave: eth1 MII Status: up MII Polling Interval (ms): 0 Up Delay (ms): 0 Down Delay (ms): 0 ARP Polling Interval (ms): 1000 ARP IP target/s (n.n.n.n form): 10.0.100.1 Slave Interface: eth1 MII Status: up Link Failure Count: 1 Permanent HW addr: 00:40:05:30:ff:30 Slave Interface: eth0 MII Status: up Link Failure Count: 0 Permanent HW addr: 00:13:21:be:33:e9 Signed-off-by: Andy Gospodarek <andy@greyhouse.net> Signed-off-by: Jay Vosburgh <fubar@us.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-12-14 10:48:58 +00:00
fix bonding: allow arp_ip_targets on separate vlans to use arp validation On Wed, Jan 06, 2010 at 10:10:03PM +0100, Eric Dumazet wrote: > Le 06/01/2010 19:38, Eric Dumazet a écrit : > > > > (net-next-2.6 doesnt work well on my bond/vlan setup, I suspect I need a bisection) > > David, I had to revert 1f3c8804acba841b5573b953f5560d2683d2db0d > (bonding: allow arp_ip_targets on separate vlans to use arp validation) > > Or else, my vlan devices dont work (unfortunatly I dont have much time > these days to debug the thing) > > My config : > > +---------+ > vlan.103 -----+ bond0 +--- eth1 (bnx2) > | + > vlan.825 -----+ +--- eth2 (tg3) > +---------+ > > $ cat /proc/net/bonding/bond0 > Ethernet Channel Bonding Driver: v3.6.0 (September 26, 2009) > > Bonding Mode: fault-tolerance (active-backup) > Primary Slave: None > Currently Active Slave: eth2 > MII Status: up > MII Polling Interval (ms): 100 > Up Delay (ms): 0 > Down Delay (ms): 0 > > Slave Interface: eth1 (bnx2) > MII Status: down > Link Failure Count: 1 > Permanent HW addr: 00:1e:0b:ec:d3:d2 > > Slave Interface: eth2 (tg3) > MII Status: up > Link Failure Count: 0 > Permanent HW addr: 00:1e:0b:92:78:50 > This patch fixes up a problem with found with commit 1f3c8804acba841b5573b953f5560d2683d2db0d. The original change overloaded null_or_orig, but doing that prevented any packet handlers that were not tied to a specific device (i.e. ptype->dev == NULL) from ever receiving any frames. The null_or_orig variable cannot be overloaded, and must be kept as NULL to prevent the frame from being ignored by packet handlers designed to accept frames on any interface. Signed-off-by: Andy Gospodarek <andy@greyhouse.net> Signed-off-by: Jay Vosburgh <fubar@us.ibm.com> Acked-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-06 12:56:37 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
vlan: Centralize handling of hardware acceleration. Currently each driver that is capable of vlan hardware acceleration must be aware of the vlan groups that are configured and then pass the stripped tag to a specialized receive function. This is different from other types of hardware offload in that it places a significant amount of knowledge in the driver itself rather keeping it in the networking core. This makes vlan offloading function more similarly to other forms of offloading (such as checksum offloading or TSO) by doing the following: * On receive, stripped vlans are passed directly to the network core, without attempting to check for vlan groups or reconstructing the header if no group * vlans are made less special by folding the logic into the main receive routines * On transmit, the device layer will add the vlan header in software if the hardware doesn't support it, instead of spreading that logic out in upper layers, such as bonding. There are a number of advantages to this: * Fixes all bugs with drivers incorrectly dropping vlan headers at once. * Avoids having to disable VLAN acceleration when in promiscuous mode (good for bridging since it always puts devices in promiscuous mode). * Keeps VLAN tag separate until given to ultimate consumer, which avoids needing to do header reconstruction as in tg3 unless absolutely necessary. * Consolidates common code in core networking. Signed-off-by: Jesse Gross <jesse@nicira.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-10-20 13:56:06 +00:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
vlan: Centralize handling of hardware acceleration. Currently each driver that is capable of vlan hardware acceleration must be aware of the vlan groups that are configured and then pass the stripped tag to a specialized receive function. This is different from other types of hardware offload in that it places a significant amount of knowledge in the driver itself rather keeping it in the networking core. This makes vlan offloading function more similarly to other forms of offloading (such as checksum offloading or TSO) by doing the following: * On receive, stripped vlans are passed directly to the network core, without attempting to check for vlan groups or reconstructing the header if no group * vlans are made less special by folding the logic into the main receive routines * On transmit, the device layer will add the vlan header in software if the hardware doesn't support it, instead of spreading that logic out in upper layers, such as bonding. There are a number of advantages to this: * Fixes all bugs with drivers incorrectly dropping vlan headers at once. * Avoids having to disable VLAN acceleration when in promiscuous mode (good for bridging since it always puts devices in promiscuous mode). * Keeps VLAN tag separate until given to ultimate consumer, which avoids needing to do header reconstruction as in tg3 unless absolutely necessary. * Consolidates common code in core networking. Signed-off-by: Jesse Gross <jesse@nicira.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-10-20 13:56:06 +00:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
[NET]: Make NAPI polling independent of struct net_device objects. Several devices have multiple independant RX queues per net device, and some have a single interrupt doorbell for several queues. In either case, it's easier to support layouts like that if the structure representing the poll is independant from the net device itself. The signature of the ->poll() call back goes from: int foo_poll(struct net_device *dev, int *budget) to int foo_poll(struct napi_struct *napi, int budget) The caller is returned the number of RX packets processed (or the number of "NAPI credits" consumed if you want to get abstract). The callee no longer messes around bumping dev->quota, *budget, etc. because that is all handled in the caller upon return. The napi_struct is to be embedded in the device driver private data structures. Furthermore, it is the driver's responsibility to disable all NAPI instances in it's ->stop() device close handler. Since the napi_struct is privatized into the driver's private data structures, only the driver knows how to get at all of the napi_struct instances it may have per-device. With lots of help and suggestions from Rusty Russell, Roland Dreier, Michael Chan, Jeff Garzik, and Jamal Hadi Salim. Bug fixes from Thomas Graf, Roland Dreier, Peter Zijlstra, Joseph Fannin, Scott Wood, Hans J. Koch, and Michael Chan. [ Ported to current tree and all drivers converted. Integrated Stephen's follow-on kerneldoc additions, and restored poll_list handling to the old style to fix mutual exclusion issues. -DaveM ] Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-03 16:41:36 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Add net_device change_rx_mode callback Currently the set_multicast_list (and set_rx_mode) callbacks are responsible for configuring the device according to the IFF_PROMISC, IFF_MULTICAST and IFF_ALLMULTI flags and the mc_list (and uc_list in case of set_rx_mode). These callbacks can be invoked from BH context without the rtnl_mutex by dev_mc_add/dev_mc_delete, which makes reading the device flags and promiscous/allmulti count racy. For real hardware drivers that just commit all changes to the hardware this is not a real problem since the stack guarantees to call them for every change, so at least the final call will not race and commit the correct configuration to the hardware. For software devices that want to synchronize promiscous and multicast state to an underlying device however this can cause corruption of the underlying device's flags or promisc/allmulti counts. When the software device is concurrently put in promiscous or allmulti mode while set_multicast_list is invoked from bottem half context, the device might synchronize the change to the underlying device without holding the rtnl_mutex, which races with concurrent changes to the underlying device. Add a dev->change_rx_flags hook that is invoked when any of the flags that affect rx filtering change (under the rtnl_mutex), which allows drivers to perform synchronization immediately and only synchronize the address lists in set_multicast_list/set_rx_mode. Signed-off-by: Patrick McHardy <kaber@trash.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-07-14 18:51:31 -07:00
[NET]: Add net_device change_rx_mode callback Currently the set_multicast_list (and set_rx_mode) callbacks are responsible for configuring the device according to the IFF_PROMISC, IFF_MULTICAST and IFF_ALLMULTI flags and the mc_list (and uc_list in case of set_rx_mode). These callbacks can be invoked from BH context without the rtnl_mutex by dev_mc_add/dev_mc_delete, which makes reading the device flags and promiscous/allmulti count racy. For real hardware drivers that just commit all changes to the hardware this is not a real problem since the stack guarantees to call them for every change, so at least the final call will not race and commit the correct configuration to the hardware. For software devices that want to synchronize promiscous and multicast state to an underlying device however this can cause corruption of the underlying device's flags or promisc/allmulti counts. When the software device is concurrently put in promiscous or allmulti mode while set_multicast_list is invoked from bottem half context, the device might synchronize the change to the underlying device without holding the rtnl_mutex, which races with concurrent changes to the underlying device. Add a dev->change_rx_flags hook that is invoked when any of the flags that affect rx filtering change (under the rtnl_mutex), which allows drivers to perform synchronization immediately and only synchronize the address lists in set_multicast_list/set_rx_mode. Signed-off-by: Patrick McHardy <kaber@trash.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-07-14 18:51:31 -07:00
[NET]: Add net_device change_rx_mode callback Currently the set_multicast_list (and set_rx_mode) callbacks are responsible for configuring the device according to the IFF_PROMISC, IFF_MULTICAST and IFF_ALLMULTI flags and the mc_list (and uc_list in case of set_rx_mode). These callbacks can be invoked from BH context without the rtnl_mutex by dev_mc_add/dev_mc_delete, which makes reading the device flags and promiscous/allmulti count racy. For real hardware drivers that just commit all changes to the hardware this is not a real problem since the stack guarantees to call them for every change, so at least the final call will not race and commit the correct configuration to the hardware. For software devices that want to synchronize promiscous and multicast state to an underlying device however this can cause corruption of the underlying device's flags or promisc/allmulti counts. When the software device is concurrently put in promiscous or allmulti mode while set_multicast_list is invoked from bottem half context, the device might synchronize the change to the underlying device without holding the rtnl_mutex, which races with concurrent changes to the underlying device. Add a dev->change_rx_flags hook that is invoked when any of the flags that affect rx filtering change (under the rtnl_mutex), which allows drivers to perform synchronization immediately and only synchronize the address lists in set_multicast_list/set_rx_mode. Signed-off-by: Patrick McHardy <kaber@trash.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-07-14 18:51:31 -07:00
[NET]: Add net_device change_rx_mode callback Currently the set_multicast_list (and set_rx_mode) callbacks are responsible for configuring the device according to the IFF_PROMISC, IFF_MULTICAST and IFF_ALLMULTI flags and the mc_list (and uc_list in case of set_rx_mode). These callbacks can be invoked from BH context without the rtnl_mutex by dev_mc_add/dev_mc_delete, which makes reading the device flags and promiscous/allmulti count racy. For real hardware drivers that just commit all changes to the hardware this is not a real problem since the stack guarantees to call them for every change, so at least the final call will not race and commit the correct configuration to the hardware. For software devices that want to synchronize promiscous and multicast state to an underlying device however this can cause corruption of the underlying device's flags or promisc/allmulti counts. When the software device is concurrently put in promiscous or allmulti mode while set_multicast_list is invoked from bottem half context, the device might synchronize the change to the underlying device without holding the rtnl_mutex, which races with concurrent changes to the underlying device. Add a dev->change_rx_flags hook that is invoked when any of the flags that affect rx filtering change (under the rtnl_mutex), which allows drivers to perform synchronization immediately and only synchronize the address lists in set_multicast_list/set_rx_mode. Signed-off-by: Patrick McHardy <kaber@trash.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-07-14 18:51:31 -07:00
[NET]: Add net_device change_rx_mode callback Currently the set_multicast_list (and set_rx_mode) callbacks are responsible for configuring the device according to the IFF_PROMISC, IFF_MULTICAST and IFF_ALLMULTI flags and the mc_list (and uc_list in case of set_rx_mode). These callbacks can be invoked from BH context without the rtnl_mutex by dev_mc_add/dev_mc_delete, which makes reading the device flags and promiscous/allmulti count racy. For real hardware drivers that just commit all changes to the hardware this is not a real problem since the stack guarantees to call them for every change, so at least the final call will not race and commit the correct configuration to the hardware. For software devices that want to synchronize promiscous and multicast state to an underlying device however this can cause corruption of the underlying device's flags or promisc/allmulti counts. When the software device is concurrently put in promiscous or allmulti mode while set_multicast_list is invoked from bottem half context, the device might synchronize the change to the underlying device without holding the rtnl_mutex, which races with concurrent changes to the underlying device. Add a dev->change_rx_flags hook that is invoked when any of the flags that affect rx filtering change (under the rtnl_mutex), which allows drivers to perform synchronization immediately and only synchronize the address lists in set_multicast_list/set_rx_mode. Signed-off-by: Patrick McHardy <kaber@trash.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-07-14 18:51:31 -07:00
[NET]: Add net_device change_rx_mode callback Currently the set_multicast_list (and set_rx_mode) callbacks are responsible for configuring the device according to the IFF_PROMISC, IFF_MULTICAST and IFF_ALLMULTI flags and the mc_list (and uc_list in case of set_rx_mode). These callbacks can be invoked from BH context without the rtnl_mutex by dev_mc_add/dev_mc_delete, which makes reading the device flags and promiscous/allmulti count racy. For real hardware drivers that just commit all changes to the hardware this is not a real problem since the stack guarantees to call them for every change, so at least the final call will not race and commit the correct configuration to the hardware. For software devices that want to synchronize promiscous and multicast state to an underlying device however this can cause corruption of the underlying device's flags or promisc/allmulti counts. When the software device is concurrently put in promiscous or allmulti mode while set_multicast_list is invoked from bottem half context, the device might synchronize the change to the underlying device without holding the rtnl_mutex, which races with concurrent changes to the underlying device. Add a dev->change_rx_flags hook that is invoked when any of the flags that affect rx filtering change (under the rtnl_mutex), which allows drivers to perform synchronization immediately and only synchronize the address lists in set_multicast_list/set_rx_mode. Signed-off-by: Patrick McHardy <kaber@trash.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-07-14 18:51:31 -07:00
[NET]: Add net_device change_rx_mode callback Currently the set_multicast_list (and set_rx_mode) callbacks are responsible for configuring the device according to the IFF_PROMISC, IFF_MULTICAST and IFF_ALLMULTI flags and the mc_list (and uc_list in case of set_rx_mode). These callbacks can be invoked from BH context without the rtnl_mutex by dev_mc_add/dev_mc_delete, which makes reading the device flags and promiscous/allmulti count racy. For real hardware drivers that just commit all changes to the hardware this is not a real problem since the stack guarantees to call them for every change, so at least the final call will not race and commit the correct configuration to the hardware. For software devices that want to synchronize promiscous and multicast state to an underlying device however this can cause corruption of the underlying device's flags or promisc/allmulti counts. When the software device is concurrently put in promiscous or allmulti mode while set_multicast_list is invoked from bottem half context, the device might synchronize the change to the underlying device without holding the rtnl_mutex, which races with concurrent changes to the underlying device. Add a dev->change_rx_flags hook that is invoked when any of the flags that affect rx filtering change (under the rtnl_mutex), which allows drivers to perform synchronization immediately and only synchronize the address lists in set_multicast_list/set_rx_mode. Signed-off-by: Patrick McHardy <kaber@trash.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-07-14 18:51:31 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Fix free_netdev on register_netdev failure. Point 1: The unregistering of a network device schedule a netdev_run_todo. This function calls dev->destructor when it is set and the destructor calls free_netdev. Point 2: In the case of an initialization of a network device the usual code is: * alloc_netdev * register_netdev -> if this one fails, call free_netdev and exit with error. Point 3: In the register_netdevice function at the later state, when the device is at the registered state, a call to the netdevice_notifiers is made. If one of the notification falls into an error, a rollback to the registered state is done using unregister_netdevice. Conclusion: When a network device fails to register during initialization because one network subsystem returned an error during a notification call chain, the network device is freed twice because of fact 1 and fact 2. The second free_netdev will be done with an invalid pointer. Proposed solution: The following patch move all the code of unregister_netdevice *except* the call to net_set_todo, to a new function "rollback_registered". The following functions are changed in this way: * register_netdevice: calls rollback_registered when a notification fails * unregister_netdevice: calls rollback_register + net_set_todo, the call order to net_set_todo is changed because it is the latest now. Since it justs add an element to a list that should not break anything. Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-10-30 15:38:18 -07:00
linkwatch: linkwatch_forget_dev() to speedup device dismantle Herbert Xu a écrit : > On Tue, Nov 17, 2009 at 04:26:04AM -0800, David Miller wrote: >> Really, the link watch stuff is just due for a redesign. I don't >> think a simple hack is going to cut it this time, sorry Eric :-) > > I have no objections against any redesigns, but since the only > caller of linkwatch_forget_dev runs in process context with the > RTNL, it could also legally emit those events. Thanks guys, here an updated version then, before linkwatch surgery ? In this version, I force the event to be sent synchronously. [PATCH net-next-2.6] linkwatch: linkwatch_forget_dev() to speedup device dismantle time ip link del eth3.103 ; time ip link del eth3.104 ; time ip link del eth3.105 real 0m0.266s user 0m0.000s sys 0m0.001s real 0m0.770s user 0m0.000s sys 0m0.000s real 0m1.022s user 0m0.000s sys 0m0.000s One problem of current schem in vlan dismantle phase is the holding of device done by following chain : vlan_dev_stop() -> netif_carrier_off(dev) -> linkwatch_fire_event(dev) -> dev_hold() ... And __linkwatch_run_queue() runs up to one second later... A generic fix to this problem is to add a linkwatch_forget_dev() method to unlink the device from the list of watched devices. dev->link_watch_next becomes dev->link_watch_list (and use a bit more memory), to be able to unlink device in O(1). After patch : time ip link del eth3.103 ; time ip link del eth3.104 ; time ip link del eth3.105 real 0m0.024s user 0m0.000s sys 0m0.000s real 0m0.032s user 0m0.000s sys 0m0.001s real 0m0.033s user 0m0.000s sys 0m0.000s Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-11-17 05:59:21 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
[NET]: Add per-connection option to set max TSO frame size Update: My mailer ate one of Jarek's feedback mails... Fixed the parameter in netif_set_gso_max_size() to be u32, not u16. Fixed the whitespace issue due to a patch import botch. Changed the types from u32 to unsigned int to be more consistent with other variables in the area. Also brought the patch up to the latest net-2.6.26 tree. Update: Made gso_max_size container 32 bits, not 16. Moved the location of gso_max_size within netdev to be less hotpath. Made more consistent names between the sock and netdev layers, and added a define for the max GSO size. Update: Respun for net-2.6.26 tree. Update: changed max_gso_frame_size and sk_gso_max_size from signed to unsigned - thanks Stephen! This patch adds the ability for device drivers to control the size of the TSO frames being sent to them, per TCP connection. By setting the netdevice's gso_max_size value, the socket layer will set the GSO frame size based on that value. This will propogate into the TCP layer, and send TSO's of that size to the hardware. This can be desirable to help tune the bursty nature of TSO on a per-adapter basis, where one may have 1 GbE and 10 GbE devices coexisting in a system, one running multiqueue and the other not, etc. This can also be desirable for devices that cannot support full 64 KB TSO's, but still want to benefit from some level of segmentation offloading. Signed-off-by: Peter P Waskiewicz Jr <peter.p.waskiewicz.jr@intel.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-03-21 03:43:19 -07:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
linkwatch: linkwatch_forget_dev() to speedup device dismantle Herbert Xu a écrit : > On Tue, Nov 17, 2009 at 04:26:04AM -0800, David Miller wrote: >> Really, the link watch stuff is just due for a redesign. I don't >> think a simple hack is going to cut it this time, sorry Eric :-) > > I have no objections against any redesigns, but since the only > caller of linkwatch_forget_dev runs in process context with the > RTNL, it could also legally emit those events. Thanks guys, here an updated version then, before linkwatch surgery ? In this version, I force the event to be sent synchronously. [PATCH net-next-2.6] linkwatch: linkwatch_forget_dev() to speedup device dismantle time ip link del eth3.103 ; time ip link del eth3.104 ; time ip link del eth3.105 real 0m0.266s user 0m0.000s sys 0m0.001s real 0m0.770s user 0m0.000s sys 0m0.000s real 0m1.022s user 0m0.000s sys 0m0.000s One problem of current schem in vlan dismantle phase is the holding of device done by following chain : vlan_dev_stop() -> netif_carrier_off(dev) -> linkwatch_fire_event(dev) -> dev_hold() ... And __linkwatch_run_queue() runs up to one second later... A generic fix to this problem is to add a linkwatch_forget_dev() method to unlink the device from the list of watched devices. dev->link_watch_next becomes dev->link_watch_list (and use a bit more memory), to be able to unlink device in O(1). After patch : time ip link del eth3.103 ; time ip link del eth3.104 ; time ip link del eth3.105 real 0m0.024s user 0m0.000s sys 0m0.000s real 0m0.032s user 0m0.000s sys 0m0.001s real 0m0.033s user 0m0.000s sys 0m0.000s Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-11-17 05:59:21 +00:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
net: Add Generic Receive Offload infrastructure This patch adds the top-level GRO (Generic Receive Offload) infrastructure. This is pretty similar to LRO except that this is protocol-independent. Instead of holding packets in an lro_mgr structure, they're now held in napi_struct. For drivers that intend to use this, they can set the NETIF_F_GRO bit and call napi_gro_receive instead of netif_receive_skb or just call netif_rx. The latter will call napi_receive_skb automatically. When napi_gro_receive is used, the driver must either call napi_complete/napi_rx_complete, or call napi_gro_flush in softirq context if the driver uses the primitives __napi_complete/__napi_rx_complete. Protocols will set the gro_receive and gro_complete function pointers in order to participate in this scheme. In addition to the packet, gro_receive will get a list of currently held packets. Each packet in the list has a same_flow field which is non-zero if it is a potential match for the new packet. For each packet that may match, they also have a flush field which is non-zero if the held packet must not be merged with the new packet. Once gro_receive has determined that the new skb matches a held packet, the held packet may be processed immediately if the new skb cannot be merged with it. In this case gro_receive should return the pointer to the existing skb in gro_list. Otherwise the new skb should be merged into the existing packet and NULL should be returned, unless the new skb makes it impossible for any further merges to be made (e.g., FIN packet) where the merged skb should be returned. Whenever the skb is merged into an existing entry, the gro_receive function should set NAPI_GRO_CB(skb)->same_flow. Note that if an skb merely matches an existing entry but can't be merged with it, then this shouldn't be set. If gro_receive finds it pointless to hold the new skb for future merging, it should set NAPI_GRO_CB(skb)->flush. Held packets will be flushed by napi_gro_flush which is called by napi_complete and napi_rx_complete. Currently held packets are stored in a singly liked list just like LRO. The list is limited to a maximum of 8 entries. In future, this may be expanded to use a hash table to allow more flows to be held for merging. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2008-12-15 23:38:52 -08:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
[NET]: Make the device list and device lookups per namespace. This patch makes most of the generic device layer network namespace safe. This patch makes dev_base_head a network namespace variable, and then it picks up a few associated variables. The functions: dev_getbyhwaddr dev_getfirsthwbytype dev_get_by_flags dev_get_by_name __dev_get_by_name dev_get_by_index __dev_get_by_index dev_ioctl dev_ethtool dev_load wireless_process_ioctl were modified to take a network namespace argument, and deal with it. vlan_ioctl_set and brioctl_set were modified so their hooks will receive a network namespace argument. So basically anthing in the core of the network stack that was affected to by the change of dev_base was modified to handle multiple network namespaces. The rest of the network stack was simply modified to explicitly use &init_net the initial network namespace. This can be fixed when those components of the network stack are modified to handle multiple network namespaces. For now the ifindex generator is left global. Fundametally ifindex numbers are per namespace, or else we will have corner case problems with migration when we get that far. At the same time there are assumptions in the network stack that the ifindex of a network device won't change. Making the ifindex number global seems a good compromise until the network stack can cope with ifindex changes when you change namespaces, and the like. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2007-09-17 11:56:21 -07:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00