linux/net/ipv4/af_inet.c

1865 lines
44 KiB

include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 17:04:11 +09:00
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 11:10:57 -08:00
net: ipv4: add IPPROTO_ICMP socket kind This patch adds IPPROTO_ICMP socket kind. It makes it possible to send ICMP_ECHO messages and receive the corresponding ICMP_ECHOREPLY messages without any special privileges. In other words, the patch makes it possible to implement setuid-less and CAP_NET_RAW-less /bin/ping. In order not to increase the kernel's attack surface, the new functionality is disabled by default, but is enabled at bootup by supporting Linux distributions, optionally with restriction to a group or a group range (see below). Similar functionality is implemented in Mac OS X: http://www.manpagez.com/man/4/icmp/ A new ping socket is created with socket(PF_INET, SOCK_DGRAM, PROT_ICMP) Message identifiers (octets 4-5 of ICMP header) are interpreted as local ports. Addresses are stored in struct sockaddr_in. No port numbers are reserved for privileged processes, port 0 is reserved for API ("let the kernel pick a free number"). There is no notion of remote ports, remote port numbers provided by the user (e.g. in connect()) are ignored. Data sent and received include ICMP headers. This is deliberate to: 1) Avoid the need to transport headers values like sequence numbers by other means. 2) Make it easier to port existing programs using raw sockets. ICMP headers given to send() are checked and sanitized. The type must be ICMP_ECHO and the code must be zero (future extensions might relax this, see below). The id is set to the number (local port) of the socket, the checksum is always recomputed. ICMP reply packets received from the network are demultiplexed according to their id's, and are returned by recv() without any modifications. IP header information and ICMP errors of those packets may be obtained via ancillary data (IP_RECVTTL, IP_RETOPTS, and IP_RECVERR). ICMP source quenches and redirects are reported as fake errors via the error queue (IP_RECVERR); the next hop address for redirects is saved to ee_info (in network order). socket(2) is restricted to the group range specified in "/proc/sys/net/ipv4/ping_group_range". It is "1 0" by default, meaning that nobody (not even root) may create ping sockets. Setting it to "100 100" would grant permissions to the single group (to either make /sbin/ping g+s and owned by this group or to grant permissions to the "netadmins" group), "0 4294967295" would enable it for the world, "100 4294967295" would enable it for the users, but not daemons. The existing code might be (in the unlikely case anyone needs it) extended rather easily to handle other similar pairs of ICMP messages (Timestamp/Reply, Information Request/Reply, Address Mask Request/Reply etc.). Userspace ping util & patch for it: http://openwall.info/wiki/people/segoon/ping For Openwall GNU/*/Linux it was the last step on the road to the setuid-less distro. A revision of this patch (for RHEL5/OpenVZ kernels) is in use in Owl-current, such as in the 2011/03/12 LiveCD ISOs: http://mirrors.kernel.org/openwall/Owl/current/iso/ Initially this functionality was written by Pavel Kankovsky for Linux 2.4.32, but unfortunately it was never made public. All ping options (-b, -p, -Q, -R, -s, -t, -T, -M, -I), are tested with the patch. PATCH v3: - switched to flowi4. - minor changes to be consistent with raw sockets code. PATCH v2: - changed ping_debug() to pr_debug(). - removed CONFIG_IP_PING. - removed ping_seq_fops.owner field (unused for procfs). - switched to proc_net_fops_create(). - switched to %pK in seq_printf(). PATCH v1: - fixed checksumming bug. - CAP_NET_RAW may not create icmp sockets anymore. RFC v2: - minor cleanups. - introduced sysctl'able group range to restrict socket(2). Signed-off-by: Vasiliy Kulikov <segoon@openwall.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-05-13 10:01:00 +00:00
net: Allow userns root to control ipv4 Allow an unpriviled user who has created a user namespace, and then created a network namespace to effectively use the new network namespace, by reducing capable(CAP_NET_ADMIN) and capable(CAP_NET_RAW) calls to be ns_capable(net->user_ns, CAP_NET_ADMIN), or capable(net->user_ns, CAP_NET_RAW) calls. Settings that merely control a single network device are allowed. Either the network device is a logical network device where restrictions make no difference or the network device is hardware NIC that has been explicity moved from the initial network namespace. In general policy and network stack state changes are allowed while resource control is left unchanged. Allow creating raw sockets. Allow the SIOCSARP ioctl to control the arp cache. Allow the SIOCSIFFLAG ioctl to allow setting network device flags. Allow the SIOCSIFADDR ioctl to allow setting a netdevice ipv4 address. Allow the SIOCSIFBRDADDR ioctl to allow setting a netdevice ipv4 broadcast address. Allow the SIOCSIFDSTADDR ioctl to allow setting a netdevice ipv4 destination address. Allow the SIOCSIFNETMASK ioctl to allow setting a netdevice ipv4 netmask. Allow the SIOCADDRT and SIOCDELRT ioctls to allow adding and deleting ipv4 routes. Allow the SIOCADDTUNNEL, SIOCCHGTUNNEL and SIOCDELTUNNEL ioctls for adding, changing and deleting gre tunnels. Allow the SIOCADDTUNNEL, SIOCCHGTUNNEL and SIOCDELTUNNEL ioctls for adding, changing and deleting ipip tunnels. Allow the SIOCADDTUNNEL, SIOCCHGTUNNEL and SIOCDELTUNNEL ioctls for adding, changing and deleting ipsec virtual tunnel interfaces. Allow setting the MRT_INIT, MRT_DONE, MRT_ADD_VIF, MRT_DEL_VIF, MRT_ADD_MFC, MRT_DEL_MFC, MRT_ASSERT, MRT_PIM, MRT_TABLE socket options on multicast routing sockets. Allow setting and receiving IPOPT_CIPSO, IP_OPT_SEC, IP_OPT_SID and arbitrary ip options. Allow setting IP_SEC_POLICY/IP_XFRM_POLICY ipv4 socket option. Allow setting the IP_TRANSPARENT ipv4 socket option. Allow setting the TCP_REPAIR socket option. Allow setting the TCP_CONGESTION socket option. Signed-off-by: "Eric W. Biederman" <ebiederm@xmission.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2012-11-16 03:03:05 +00:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 16:01:27 -07:00
net: ipv4: add IPPROTO_ICMP socket kind This patch adds IPPROTO_ICMP socket kind. It makes it possible to send ICMP_ECHO messages and receive the corresponding ICMP_ECHOREPLY messages without any special privileges. In other words, the patch makes it possible to implement setuid-less and CAP_NET_RAW-less /bin/ping. In order not to increase the kernel's attack surface, the new functionality is disabled by default, but is enabled at bootup by supporting Linux distributions, optionally with restriction to a group or a group range (see below). Similar functionality is implemented in Mac OS X: http://www.manpagez.com/man/4/icmp/ A new ping socket is created with socket(PF_INET, SOCK_DGRAM, PROT_ICMP) Message identifiers (octets 4-5 of ICMP header) are interpreted as local ports. Addresses are stored in struct sockaddr_in. No port numbers are reserved for privileged processes, port 0 is reserved for API ("let the kernel pick a free number"). There is no notion of remote ports, remote port numbers provided by the user (e.g. in connect()) are ignored. Data sent and received include ICMP headers. This is deliberate to: 1) Avoid the need to transport headers values like sequence numbers by other means. 2) Make it easier to port existing programs using raw sockets. ICMP headers given to send() are checked and sanitized. The type must be ICMP_ECHO and the code must be zero (future extensions might relax this, see below). The id is set to the number (local port) of the socket, the checksum is always recomputed. ICMP reply packets received from the network are demultiplexed according to their id's, and are returned by recv() without any modifications. IP header information and ICMP errors of those packets may be obtained via ancillary data (IP_RECVTTL, IP_RETOPTS, and IP_RECVERR). ICMP source quenches and redirects are reported as fake errors via the error queue (IP_RECVERR); the next hop address for redirects is saved to ee_info (in network order). socket(2) is restricted to the group range specified in "/proc/sys/net/ipv4/ping_group_range". It is "1 0" by default, meaning that nobody (not even root) may create ping sockets. Setting it to "100 100" would grant permissions to the single group (to either make /sbin/ping g+s and owned by this group or to grant permissions to the "netadmins" group), "0 4294967295" would enable it for the world, "100 4294967295" would enable it for the users, but not daemons. The existing code might be (in the unlikely case anyone needs it) extended rather easily to handle other similar pairs of ICMP messages (Timestamp/Reply, Information Request/Reply, Address Mask Request/Reply etc.). Userspace ping util & patch for it: http://openwall.info/wiki/people/segoon/ping For Openwall GNU/*/Linux it was the last step on the road to the setuid-less distro. A revision of this patch (for RHEL5/OpenVZ kernels) is in use in Owl-current, such as in the 2011/03/12 LiveCD ISOs: http://mirrors.kernel.org/openwall/Owl/current/iso/ Initially this functionality was written by Pavel Kankovsky for Linux 2.4.32, but unfortunately it was never made public. All ping options (-b, -p, -Q, -R, -s, -t, -T, -M, -I), are tested with the patch. PATCH v3: - switched to flowi4. - minor changes to be consistent with raw sockets code. PATCH v2: - changed ping_debug() to pr_debug(). - removed CONFIG_IP_PING. - removed ping_seq_fops.owner field (unused for procfs). - switched to proc_net_fops_create(). - switched to %pK in seq_printf(). PATCH v1: - fixed checksumming bug. - CAP_NET_RAW may not create icmp sockets anymore. RFC v2: - minor cleanups. - introduced sysctl'able group range to restrict socket(2). Signed-off-by: Vasiliy Kulikov <segoon@openwall.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-05-13 10:01:00 +00:00
net: tcp: GRO should be ECN friendly While doing TCP ECN tests, I discovered GRO was reordering packets if it receives one packet with CE set, while previous packets in same NAPI run have ECT(0) for the same flow : 09:25:25.857620 IP (tos 0x2,ECT(0), ttl 64, id 27893, offset 0, flags [DF], proto TCP (6), length 4396) 172.30.42.19.54550 > 172.30.42.13.44139: Flags [.], seq 233801:238145, ack 1, win 115, options [nop,nop,TS val 3397779 ecr 1990627], length 4344 09:25:25.857626 IP (tos 0x3,CE, ttl 64, id 27892, offset 0, flags [DF], proto TCP (6), length 1500) 172.30.42.19.54550 > 172.30.42.13.44139: Flags [.], seq 232353:233801, ack 1, win 115, options [nop,nop,TS val 3397779 ecr 1990627], length 1448 09:25:25.857638 IP (tos 0x0, ttl 64, id 34581, offset 0, flags [DF], proto TCP (6), length 64) 172.30.42.13.44139 > 172.30.42.19.54550: Flags [.], cksum 0xac8f (incorrect -> 0xca69), ack 232353, win 1271, options [nop,nop,TS val 1990627 ecr 3397779,nop,nop,sack 1 {233801:238145}], length 0 We have two problems here : 1) GRO reorders packets If NIC gave packet1, then packet2, which happen to be from "different flows" GRO feeds stack with packet2, then packet1. I have yet to understand how to solve this problem. 2) GRO is not ECN friendly Delivering packets out of order makes TCP stack not as fast as it could be. In this patch I suggest we make the tos test not part of the 'same_flow' determination, but part of the 'should flush' logic Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2012-08-05 22:34:50 +00:00
net: tcp: GRO should be ECN friendly While doing TCP ECN tests, I discovered GRO was reordering packets if it receives one packet with CE set, while previous packets in same NAPI run have ECT(0) for the same flow : 09:25:25.857620 IP (tos 0x2,ECT(0), ttl 64, id 27893, offset 0, flags [DF], proto TCP (6), length 4396) 172.30.42.19.54550 > 172.30.42.13.44139: Flags [.], seq 233801:238145, ack 1, win 115, options [nop,nop,TS val 3397779 ecr 1990627], length 4344 09:25:25.857626 IP (tos 0x3,CE, ttl 64, id 27892, offset 0, flags [DF], proto TCP (6), length 1500) 172.30.42.19.54550 > 172.30.42.13.44139: Flags [.], seq 232353:233801, ack 1, win 115, options [nop,nop,TS val 3397779 ecr 1990627], length 1448 09:25:25.857638 IP (tos 0x0, ttl 64, id 34581, offset 0, flags [DF], proto TCP (6), length 64) 172.30.42.13.44139 > 172.30.42.19.54550: Flags [.], cksum 0xac8f (incorrect -> 0xca69), ack 232353, win 1271, options [nop,nop,TS val 1990627 ecr 3397779,nop,nop,sack 1 {233801:238145}], length 0 We have two problems here : 1) GRO reorders packets If NIC gave packet1, then packet2, which happen to be from "different flows" GRO feeds stack with packet2, then packet1. I have yet to understand how to solve this problem. 2) GRO is not ECN friendly Delivering packets out of order makes TCP stack not as fast as it could be. In this patch I suggest we make the tos test not part of the 'same_flow' determination, but part of the 'should flush' logic Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2012-08-05 22:34:50 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
snmp: reduce percpu needs by 50% SNMP mibs use two percpu arrays, one used in BH context, another in USER context. With increasing number of cpus in machines, and fact that ipv6 uses per network device ipstats_mib, this is consuming a lot of memory if many network devices are registered. commit be281e554e2a (ipv6: reduce per device ICMP mib sizes) shrinked percpu needs for ipv6, but we can reduce memory use a bit more. With recent percpu infrastructure (irqsafe_cpu_inc() ...), we no longer need this BH/USER separation since we can update counters in a single x86 instruction, regardless of the BH/USER context. Other arches than x86 might need to disable irq in their irqsafe_cpu_inc() implementation : If this happens to be a problem, we can make SNMP_ARRAY_SZ arch dependent, but a previous poll ( https://lkml.org/lkml/2011/3/17/174 ) to arch maintainers did not raise strong opposition. Only on 32bit arches, we need to disable BH for 64bit counters updates done from USER context (currently used for IP MIB) This also reduces vmlinux size : 1) x86_64 build $ size vmlinux.before vmlinux.after text data bss dec hex filename 7853650 1293772 1896448 11043870 a8841e vmlinux.before 7850578 1293772 1896448 11040798 a8781e vmlinux.after 2) i386 build $ size vmlinux.before vmlinux.afterpatch text data bss dec hex filename 6039335 635076 3670016 10344427 9dd7eb vmlinux.before 6037342 635076 3670016 10342434 9dd022 vmlinux.afterpatch Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> CC: Andi Kleen <andi@firstfloor.org> CC: Ingo Molnar <mingo@elte.hu> CC: Tejun Heo <tj@kernel.org> CC: Christoph Lameter <cl@linux-foundation.org> CC: Benjamin Herrenschmidt <benh@kernel.crashing.org CC: linux-arch@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-10 19:45:51 +00:00
net: ipv4: add IPPROTO_ICMP socket kind This patch adds IPPROTO_ICMP socket kind. It makes it possible to send ICMP_ECHO messages and receive the corresponding ICMP_ECHOREPLY messages without any special privileges. In other words, the patch makes it possible to implement setuid-less and CAP_NET_RAW-less /bin/ping. In order not to increase the kernel's attack surface, the new functionality is disabled by default, but is enabled at bootup by supporting Linux distributions, optionally with restriction to a group or a group range (see below). Similar functionality is implemented in Mac OS X: http://www.manpagez.com/man/4/icmp/ A new ping socket is created with socket(PF_INET, SOCK_DGRAM, PROT_ICMP) Message identifiers (octets 4-5 of ICMP header) are interpreted as local ports. Addresses are stored in struct sockaddr_in. No port numbers are reserved for privileged processes, port 0 is reserved for API ("let the kernel pick a free number"). There is no notion of remote ports, remote port numbers provided by the user (e.g. in connect()) are ignored. Data sent and received include ICMP headers. This is deliberate to: 1) Avoid the need to transport headers values like sequence numbers by other means. 2) Make it easier to port existing programs using raw sockets. ICMP headers given to send() are checked and sanitized. The type must be ICMP_ECHO and the code must be zero (future extensions might relax this, see below). The id is set to the number (local port) of the socket, the checksum is always recomputed. ICMP reply packets received from the network are demultiplexed according to their id's, and are returned by recv() without any modifications. IP header information and ICMP errors of those packets may be obtained via ancillary data (IP_RECVTTL, IP_RETOPTS, and IP_RECVERR). ICMP source quenches and redirects are reported as fake errors via the error queue (IP_RECVERR); the next hop address for redirects is saved to ee_info (in network order). socket(2) is restricted to the group range specified in "/proc/sys/net/ipv4/ping_group_range". It is "1 0" by default, meaning that nobody (not even root) may create ping sockets. Setting it to "100 100" would grant permissions to the single group (to either make /sbin/ping g+s and owned by this group or to grant permissions to the "netadmins" group), "0 4294967295" would enable it for the world, "100 4294967295" would enable it for the users, but not daemons. The existing code might be (in the unlikely case anyone needs it) extended rather easily to handle other similar pairs of ICMP messages (Timestamp/Reply, Information Request/Reply, Address Mask Request/Reply etc.). Userspace ping util & patch for it: http://openwall.info/wiki/people/segoon/ping For Openwall GNU/*/Linux it was the last step on the road to the setuid-less distro. A revision of this patch (for RHEL5/OpenVZ kernels) is in use in Owl-current, such as in the 2011/03/12 LiveCD ISOs: http://mirrors.kernel.org/openwall/Owl/current/iso/ Initially this functionality was written by Pavel Kankovsky for Linux 2.4.32, but unfortunately it was never made public. All ping options (-b, -p, -Q, -R, -s, -t, -T, -M, -I), are tested with the patch. PATCH v3: - switched to flowi4. - minor changes to be consistent with raw sockets code. PATCH v2: - changed ping_debug() to pr_debug(). - removed CONFIG_IP_PING. - removed ping_seq_fops.owner field (unused for procfs). - switched to proc_net_fops_create(). - switched to %pK in seq_printf(). PATCH v1: - fixed checksumming bug. - CAP_NET_RAW may not create icmp sockets anymore. RFC v2: - minor cleanups. - introduced sysctl'able group range to restrict socket(2). Signed-off-by: Vasiliy Kulikov <segoon@openwall.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-05-13 10:01:00 +00:00
[NET]: Supporting UDP-Lite (RFC 3828) in Linux This is a revision of the previously submitted patch, which alters the way files are organized and compiled in the following manner: * UDP and UDP-Lite now use separate object files * source file dependencies resolved via header files net/ipv{4,6}/udp_impl.h * order of inclusion files in udp.c/udplite.c adapted accordingly [NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828) This patch adds support for UDP-Lite to the IPv4 stack, provided as an extension to the existing UDPv4 code: * generic routines are all located in net/ipv4/udp.c * UDP-Lite specific routines are in net/ipv4/udplite.c * MIB/statistics support in /proc/net/snmp and /proc/net/udplite * shared API with extensions for partial checksum coverage [NET/IPv6]: Extension for UDP-Lite over IPv6 It extends the existing UDPv6 code base with support for UDP-Lite in the same manner as per UDPv4. In particular, * UDPv6 generic and shared code is in net/ipv6/udp.c * UDP-Litev6 specific extensions are in net/ipv6/udplite.c * MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6 * support for IPV6_ADDRFORM * aligned the coding style of protocol initialisation with af_inet6.c * made the error handling in udpv6_queue_rcv_skb consistent; to return `-1' on error on all error cases * consolidation of shared code [NET]: UDP-Lite Documentation and basic XFRM/Netfilter support The UDP-Lite patch further provides * API documentation for UDP-Lite * basic xfrm support * basic netfilter support for IPv4 and IPv6 (LOG target) Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
2006-11-27 11:10:57 -08:00
net: ipv4: add IPPROTO_ICMP socket kind This patch adds IPPROTO_ICMP socket kind. It makes it possible to send ICMP_ECHO messages and receive the corresponding ICMP_ECHOREPLY messages without any special privileges. In other words, the patch makes it possible to implement setuid-less and CAP_NET_RAW-less /bin/ping. In order not to increase the kernel's attack surface, the new functionality is disabled by default, but is enabled at bootup by supporting Linux distributions, optionally with restriction to a group or a group range (see below). Similar functionality is implemented in Mac OS X: http://www.manpagez.com/man/4/icmp/ A new ping socket is created with socket(PF_INET, SOCK_DGRAM, PROT_ICMP) Message identifiers (octets 4-5 of ICMP header) are interpreted as local ports. Addresses are stored in struct sockaddr_in. No port numbers are reserved for privileged processes, port 0 is reserved for API ("let the kernel pick a free number"). There is no notion of remote ports, remote port numbers provided by the user (e.g. in connect()) are ignored. Data sent and received include ICMP headers. This is deliberate to: 1) Avoid the need to transport headers values like sequence numbers by other means. 2) Make it easier to port existing programs using raw sockets. ICMP headers given to send() are checked and sanitized. The type must be ICMP_ECHO and the code must be zero (future extensions might relax this, see below). The id is set to the number (local port) of the socket, the checksum is always recomputed. ICMP reply packets received from the network are demultiplexed according to their id's, and are returned by recv() without any modifications. IP header information and ICMP errors of those packets may be obtained via ancillary data (IP_RECVTTL, IP_RETOPTS, and IP_RECVERR). ICMP source quenches and redirects are reported as fake errors via the error queue (IP_RECVERR); the next hop address for redirects is saved to ee_info (in network order). socket(2) is restricted to the group range specified in "/proc/sys/net/ipv4/ping_group_range". It is "1 0" by default, meaning that nobody (not even root) may create ping sockets. Setting it to "100 100" would grant permissions to the single group (to either make /sbin/ping g+s and owned by this group or to grant permissions to the "netadmins" group), "0 4294967295" would enable it for the world, "100 4294967295" would enable it for the users, but not daemons. The existing code might be (in the unlikely case anyone needs it) extended rather easily to handle other similar pairs of ICMP messages (Timestamp/Reply, Information Request/Reply, Address Mask Request/Reply etc.). Userspace ping util & patch for it: http://openwall.info/wiki/people/segoon/ping For Openwall GNU/*/Linux it was the last step on the road to the setuid-less distro. A revision of this patch (for RHEL5/OpenVZ kernels) is in use in Owl-current, such as in the 2011/03/12 LiveCD ISOs: http://mirrors.kernel.org/openwall/Owl/current/iso/ Initially this functionality was written by Pavel Kankovsky for Linux 2.4.32, but unfortunately it was never made public. All ping options (-b, -p, -Q, -R, -s, -t, -T, -M, -I), are tested with the patch. PATCH v3: - switched to flowi4. - minor changes to be consistent with raw sockets code. PATCH v2: - changed ping_debug() to pr_debug(). - removed CONFIG_IP_PING. - removed ping_seq_fops.owner field (unused for procfs). - switched to proc_net_fops_create(). - switched to %pK in seq_printf(). PATCH v1: - fixed checksumming bug. - CAP_NET_RAW may not create icmp sockets anymore. RFC v2: - minor cleanups. - introduced sysctl'able group range to restrict socket(2). Signed-off-by: Vasiliy Kulikov <segoon@openwall.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-05-13 10:01:00 +00:00
net: ipv4: add IPPROTO_ICMP socket kind This patch adds IPPROTO_ICMP socket kind. It makes it possible to send ICMP_ECHO messages and receive the corresponding ICMP_ECHOREPLY messages without any special privileges. In other words, the patch makes it possible to implement setuid-less and CAP_NET_RAW-less /bin/ping. In order not to increase the kernel's attack surface, the new functionality is disabled by default, but is enabled at bootup by supporting Linux distributions, optionally with restriction to a group or a group range (see below). Similar functionality is implemented in Mac OS X: http://www.manpagez.com/man/4/icmp/ A new ping socket is created with socket(PF_INET, SOCK_DGRAM, PROT_ICMP) Message identifiers (octets 4-5 of ICMP header) are interpreted as local ports. Addresses are stored in struct sockaddr_in. No port numbers are reserved for privileged processes, port 0 is reserved for API ("let the kernel pick a free number"). There is no notion of remote ports, remote port numbers provided by the user (e.g. in connect()) are ignored. Data sent and received include ICMP headers. This is deliberate to: 1) Avoid the need to transport headers values like sequence numbers by other means. 2) Make it easier to port existing programs using raw sockets. ICMP headers given to send() are checked and sanitized. The type must be ICMP_ECHO and the code must be zero (future extensions might relax this, see below). The id is set to the number (local port) of the socket, the checksum is always recomputed. ICMP reply packets received from the network are demultiplexed according to their id's, and are returned by recv() without any modifications. IP header information and ICMP errors of those packets may be obtained via ancillary data (IP_RECVTTL, IP_RETOPTS, and IP_RECVERR). ICMP source quenches and redirects are reported as fake errors via the error queue (IP_RECVERR); the next hop address for redirects is saved to ee_info (in network order). socket(2) is restricted to the group range specified in "/proc/sys/net/ipv4/ping_group_range". It is "1 0" by default, meaning that nobody (not even root) may create ping sockets. Setting it to "100 100" would grant permissions to the single group (to either make /sbin/ping g+s and owned by this group or to grant permissions to the "netadmins" group), "0 4294967295" would enable it for the world, "100 4294967295" would enable it for the users, but not daemons. The existing code might be (in the unlikely case anyone needs it) extended rather easily to handle other similar pairs of ICMP messages (Timestamp/Reply, Information Request/Reply, Address Mask Request/Reply etc.). Userspace ping util & patch for it: http://openwall.info/wiki/people/segoon/ping For Openwall GNU/*/Linux it was the last step on the road to the setuid-less distro. A revision of this patch (for RHEL5/OpenVZ kernels) is in use in Owl-current, such as in the 2011/03/12 LiveCD ISOs: http://mirrors.kernel.org/openwall/Owl/current/iso/ Initially this functionality was written by Pavel Kankovsky for Linux 2.4.32, but unfortunately it was never made public. All ping options (-b, -p, -Q, -R, -s, -t, -T, -M, -I), are tested with the patch. PATCH v3: - switched to flowi4. - minor changes to be consistent with raw sockets code. PATCH v2: - changed ping_debug() to pr_debug(). - removed CONFIG_IP_PING. - removed ping_seq_fops.owner field (unused for procfs). - switched to proc_net_fops_create(). - switched to %pK in seq_printf(). PATCH v1: - fixed checksumming bug. - CAP_NET_RAW may not create icmp sockets anymore. RFC v2: - minor cleanups. - introduced sysctl'able group range to restrict socket(2). Signed-off-by: Vasiliy Kulikov <segoon@openwall.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-05-13 10:01:00 +00:00
net: ipv4: add IPPROTO_ICMP socket kind This patch adds IPPROTO_ICMP socket kind. It makes it possible to send ICMP_ECHO messages and receive the corresponding ICMP_ECHOREPLY messages without any special privileges. In other words, the patch makes it possible to implement setuid-less and CAP_NET_RAW-less /bin/ping. In order not to increase the kernel's attack surface, the new functionality is disabled by default, but is enabled at bootup by supporting Linux distributions, optionally with restriction to a group or a group range (see below). Similar functionality is implemented in Mac OS X: http://www.manpagez.com/man/4/icmp/ A new ping socket is created with socket(PF_INET, SOCK_DGRAM, PROT_ICMP) Message identifiers (octets 4-5 of ICMP header) are interpreted as local ports. Addresses are stored in struct sockaddr_in. No port numbers are reserved for privileged processes, port 0 is reserved for API ("let the kernel pick a free number"). There is no notion of remote ports, remote port numbers provided by the user (e.g. in connect()) are ignored. Data sent and received include ICMP headers. This is deliberate to: 1) Avoid the need to transport headers values like sequence numbers by other means. 2) Make it easier to port existing programs using raw sockets. ICMP headers given to send() are checked and sanitized. The type must be ICMP_ECHO and the code must be zero (future extensions might relax this, see below). The id is set to the number (local port) of the socket, the checksum is always recomputed. ICMP reply packets received from the network are demultiplexed according to their id's, and are returned by recv() without any modifications. IP header information and ICMP errors of those packets may be obtained via ancillary data (IP_RECVTTL, IP_RETOPTS, and IP_RECVERR). ICMP source quenches and redirects are reported as fake errors via the error queue (IP_RECVERR); the next hop address for redirects is saved to ee_info (in network order). socket(2) is restricted to the group range specified in "/proc/sys/net/ipv4/ping_group_range". It is "1 0" by default, meaning that nobody (not even root) may create ping sockets. Setting it to "100 100" would grant permissions to the single group (to either make /sbin/ping g+s and owned by this group or to grant permissions to the "netadmins" group), "0 4294967295" would enable it for the world, "100 4294967295" would enable it for the users, but not daemons. The existing code might be (in the unlikely case anyone needs it) extended rather easily to handle other similar pairs of ICMP messages (Timestamp/Reply, Information Request/Reply, Address Mask Request/Reply etc.). Userspace ping util & patch for it: http://openwall.info/wiki/people/segoon/ping For Openwall GNU/*/Linux it was the last step on the road to the setuid-less distro. A revision of this patch (for RHEL5/OpenVZ kernels) is in use in Owl-current, such as in the 2011/03/12 LiveCD ISOs: http://mirrors.kernel.org/openwall/Owl/current/iso/ Initially this functionality was written by Pavel Kankovsky for Linux 2.4.32, but unfortunately it was never made public. All ping options (-b, -p, -Q, -R, -s, -t, -T, -M, -I), are tested with the patch. PATCH v3: - switched to flowi4. - minor changes to be consistent with raw sockets code. PATCH v2: - changed ping_debug() to pr_debug(). - removed CONFIG_IP_PING. - removed ping_seq_fops.owner field (unused for procfs). - switched to proc_net_fops_create(). - switched to %pK in seq_printf(). PATCH v1: - fixed checksumming bug. - CAP_NET_RAW may not create icmp sockets anymore. RFC v2: - minor cleanups. - introduced sysctl'able group range to restrict socket(2). Signed-off-by: Vasiliy Kulikov <segoon@openwall.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-05-13 10:01:00 +00:00
net: ipv4: add IPPROTO_ICMP socket kind This patch adds IPPROTO_ICMP socket kind. It makes it possible to send ICMP_ECHO messages and receive the corresponding ICMP_ECHOREPLY messages without any special privileges. In other words, the patch makes it possible to implement setuid-less and CAP_NET_RAW-less /bin/ping. In order not to increase the kernel's attack surface, the new functionality is disabled by default, but is enabled at bootup by supporting Linux distributions, optionally with restriction to a group or a group range (see below). Similar functionality is implemented in Mac OS X: http://www.manpagez.com/man/4/icmp/ A new ping socket is created with socket(PF_INET, SOCK_DGRAM, PROT_ICMP) Message identifiers (octets 4-5 of ICMP header) are interpreted as local ports. Addresses are stored in struct sockaddr_in. No port numbers are reserved for privileged processes, port 0 is reserved for API ("let the kernel pick a free number"). There is no notion of remote ports, remote port numbers provided by the user (e.g. in connect()) are ignored. Data sent and received include ICMP headers. This is deliberate to: 1) Avoid the need to transport headers values like sequence numbers by other means. 2) Make it easier to port existing programs using raw sockets. ICMP headers given to send() are checked and sanitized. The type must be ICMP_ECHO and the code must be zero (future extensions might relax this, see below). The id is set to the number (local port) of the socket, the checksum is always recomputed. ICMP reply packets received from the network are demultiplexed according to their id's, and are returned by recv() without any modifications. IP header information and ICMP errors of those packets may be obtained via ancillary data (IP_RECVTTL, IP_RETOPTS, and IP_RECVERR). ICMP source quenches and redirects are reported as fake errors via the error queue (IP_RECVERR); the next hop address for redirects is saved to ee_info (in network order). socket(2) is restricted to the group range specified in "/proc/sys/net/ipv4/ping_group_range". It is "1 0" by default, meaning that nobody (not even root) may create ping sockets. Setting it to "100 100" would grant permissions to the single group (to either make /sbin/ping g+s and owned by this group or to grant permissions to the "netadmins" group), "0 4294967295" would enable it for the world, "100 4294967295" would enable it for the users, but not daemons. The existing code might be (in the unlikely case anyone needs it) extended rather easily to handle other similar pairs of ICMP messages (Timestamp/Reply, Information Request/Reply, Address Mask Request/Reply etc.). Userspace ping util & patch for it: http://openwall.info/wiki/people/segoon/ping For Openwall GNU/*/Linux it was the last step on the road to the setuid-less distro. A revision of this patch (for RHEL5/OpenVZ kernels) is in use in Owl-current, such as in the 2011/03/12 LiveCD ISOs: http://mirrors.kernel.org/openwall/Owl/current/iso/ Initially this functionality was written by Pavel Kankovsky for Linux 2.4.32, but unfortunately it was never made public. All ping options (-b, -p, -Q, -R, -s, -t, -T, -M, -I), are tested with the patch. PATCH v3: - switched to flowi4. - minor changes to be consistent with raw sockets code. PATCH v2: - changed ping_debug() to pr_debug(). - removed CONFIG_IP_PING. - removed ping_seq_fops.owner field (unused for procfs). - switched to proc_net_fops_create(). - switched to %pK in seq_printf(). PATCH v1: - fixed checksumming bug. - CAP_NET_RAW may not create icmp sockets anymore. RFC v2: - minor cleanups. - introduced sysctl'able group range to restrict socket(2). Signed-off-by: Vasiliy Kulikov <segoon@openwall.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-05-13 10:01:00 +00:00