2005-04-16 15:20:36 -07:00
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2005-05-05 16:16:16 -07:00
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2005-04-16 15:20:36 -07:00
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2007-08-28 15:50:33 -07:00
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2005-04-16 15:20:36 -07:00
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2008-11-16 19:39:21 -08:00
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2005-04-16 15:20:36 -07:00
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2006-07-03 00:25:35 -07:00
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2005-04-16 15:20:36 -07:00
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2006-12-03 23:15:30 -05:00
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2005-04-16 15:20:36 -07:00
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2008-11-16 19:39:21 -08:00
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2009-07-08 12:09:13 +00:00
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2005-04-16 15:20:36 -07:00
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2008-03-21 15:54:53 -07:00
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2005-04-16 15:20:36 -07:00
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2007-09-12 10:44:19 +02:00
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2005-04-16 15:20:36 -07:00
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2006-07-03 00:25:35 -07:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 20:09:30 -07:00
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2007-12-04 01:15:45 -08:00
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2005-04-16 15:20:36 -07:00
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2005-05-01 08:59:25 -07:00
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2009-07-15 23:13:10 +00:00
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2005-05-01 08:59:25 -07:00
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2005-08-09 20:09:30 -07:00
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2007-09-12 11:58:02 +02:00
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2005-05-01 08:59:25 -07:00
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2005-08-09 20:09:30 -07:00
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2005-04-16 15:20:36 -07:00
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2009-07-15 23:13:10 +00:00
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2008-11-16 19:39:21 -08:00
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2005-04-16 15:20:36 -07:00
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2009-07-15 23:13:10 +00:00
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[INET]: speedup inet (tcp/dccp) lookups
Arnaldo and I agreed it could be applied now, because I have other
pending patches depending on this one (Thank you Arnaldo)
(The other important patch moves skc_refcnt in a separate cache line,
so that the SMP/NUMA performance doesnt suffer from cache line ping pongs)
1) First some performance data :
--------------------------------
tcp_v4_rcv() wastes a *lot* of time in __inet_lookup_established()
The most time critical code is :
sk_for_each(sk, node, &head->chain) {
if (INET_MATCH(sk, acookie, saddr, daddr, ports, dif))
goto hit; /* You sunk my battleship! */
}
The sk_for_each() does use prefetch() hints but only the begining of
"struct sock" is prefetched.
As INET_MATCH first comparison uses inet_sk(__sk)->daddr, wich is far
away from the begining of "struct sock", it has to bring into CPU
cache cold cache line. Each iteration has to use at least 2 cache
lines.
This can be problematic if some chains are very long.
2) The goal
-----------
The idea I had is to change things so that INET_MATCH() may return
FALSE in 99% of cases only using the data already in the CPU cache,
using one cache line per iteration.
3) Description of the patch
---------------------------
Adds a new 'unsigned int skc_hash' field in 'struct sock_common',
filling a 32 bits hole on 64 bits platform.
struct sock_common {
unsigned short skc_family;
volatile unsigned char skc_state;
unsigned char skc_reuse;
int skc_bound_dev_if;
struct hlist_node skc_node;
struct hlist_node skc_bind_node;
atomic_t skc_refcnt;
+ unsigned int skc_hash;
struct proto *skc_prot;
};
Store in this 32 bits field the full hash, not masked by (ehash_size -
1) Using this full hash as the first comparison done in INET_MATCH
permits us immediatly skip the element without touching a second cache
line in case of a miss.
Suppress the sk_hashent/tw_hashent fields since skc_hash (aliased to
sk_hash and tw_hash) already contains the slot number if we mask with
(ehash_size - 1)
File include/net/inet_hashtables.h
64 bits platforms :
#define INET_MATCH(__sk, __hash, __cookie, __saddr, __daddr, __ports, __dif)\
(((__sk)->sk_hash == (__hash))
((*((__u64 *)&(inet_sk(__sk)->daddr)))== (__cookie)) && \
((*((__u32 *)&(inet_sk(__sk)->dport))) == (__ports)) && \
(!((__sk)->sk_bound_dev_if) || ((__sk)->sk_bound_dev_if == (__dif))))
32bits platforms:
#define TCP_IPV4_MATCH(__sk, __hash, __cookie, __saddr, __daddr, __ports, __dif)\
(((__sk)->sk_hash == (__hash)) && \
(inet_sk(__sk)->daddr == (__saddr)) && \
(inet_sk(__sk)->rcv_saddr == (__daddr)) && \
(!((__sk)->sk_bound_dev_if) || ((__sk)->sk_bound_dev_if == (__dif))))
- Adds a prefetch(head->chain.first) in
__inet_lookup_established()/__tcp_v4_check_established() and
__inet6_lookup_established()/__tcp_v6_check_established() and
__dccp_v4_check_established() to bring into cache the first element of the
list, before the {read|write}_lock(&head->lock);
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Acked-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
2005-10-03 14:13:38 -07:00
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2009-07-15 23:13:10 +00:00
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2005-08-09 20:09:30 -07:00
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2008-03-26 02:26:21 +09:00
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2007-09-12 11:58:02 +02:00
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2008-03-26 02:26:21 +09:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 20:09:30 -07:00
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2005-05-01 08:59:25 -07:00
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2006-05-23 17:55:33 -07:00
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2005-05-01 08:59:25 -07:00
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2007-11-13 20:30:01 -08:00
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2009-02-12 05:03:38 +00:00
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2005-05-01 08:59:25 -07:00
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2006-06-30 13:36:35 -07:00
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[NET]: Add per-connection option to set max TSO frame size
Update: My mailer ate one of Jarek's feedback mails... Fixed the
parameter in netif_set_gso_max_size() to be u32, not u16. Fixed the
whitespace issue due to a patch import botch. Changed the types from
u32 to unsigned int to be more consistent with other variables in the
area. Also brought the patch up to the latest net-2.6.26 tree.
Update: Made gso_max_size container 32 bits, not 16. Moved the
location of gso_max_size within netdev to be less hotpath. Made more
consistent names between the sock and netdev layers, and added a
define for the max GSO size.
Update: Respun for net-2.6.26 tree.
Update: changed max_gso_frame_size and sk_gso_max_size from signed to
unsigned - thanks Stephen!
This patch adds the ability for device drivers to control the size of
the TSO frames being sent to them, per TCP connection. By setting the
netdevice's gso_max_size value, the socket layer will set the GSO
frame size based on that value. This will propogate into the TCP
layer, and send TSO's of that size to the hardware.
This can be desirable to help tune the bursty nature of TSO on a
per-adapter basis, where one may have 1 GbE and 10 GbE devices
coexisting in a system, one running multiqueue and the other not, etc.
This can also be desirable for devices that cannot support full 64 KB
TSO's, but still want to benefit from some level of segmentation
offloading.
Signed-off-by: Peter P Waskiewicz Jr <peter.p.waskiewicz.jr@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-03-21 03:43:19 -07:00
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2005-05-01 08:59:25 -07:00
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2007-11-13 20:30:01 -08:00
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2005-05-01 08:59:25 -07:00
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2007-11-13 20:30:01 -08:00
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2008-06-17 21:04:56 -07:00
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2005-05-01 08:59:25 -07:00
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2005-05-01 08:59:26 -07:00
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2008-02-18 20:52:13 -08:00
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2005-05-01 08:59:25 -07:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 20:09:30 -07:00
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2005-04-16 15:20:36 -07:00
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2009-07-15 23:13:10 +00:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 20:09:30 -07:00
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2007-09-12 11:58:02 +02:00
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2009-02-26 14:46:57 +01:00
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2005-04-16 15:20:36 -07:00
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2009-02-26 14:46:57 +01:00
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2005-04-16 15:20:36 -07:00
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2007-03-04 16:05:44 -08:00
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2005-04-16 15:20:36 -07:00
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2008-10-28 13:24:06 -07:00
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2005-04-16 15:20:36 -07:00
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2008-10-28 13:24:06 -07:00
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2005-04-16 15:20:36 -07:00
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2007-05-29 13:17:47 -07:00
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2005-04-16 15:20:36 -07:00
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2008-11-12 23:25:32 -08:00
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2006-05-23 17:55:33 -07:00
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2008-11-12 23:25:32 -08:00
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2005-04-16 15:20:36 -07:00
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2005-10-21 03:20:43 -04:00
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2005-04-16 15:20:36 -07:00
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2006-06-30 13:36:35 -07:00
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[NET]: Add per-connection option to set max TSO frame size
Update: My mailer ate one of Jarek's feedback mails... Fixed the
parameter in netif_set_gso_max_size() to be u32, not u16. Fixed the
whitespace issue due to a patch import botch. Changed the types from
u32 to unsigned int to be more consistent with other variables in the
area. Also brought the patch up to the latest net-2.6.26 tree.
Update: Made gso_max_size container 32 bits, not 16. Moved the
location of gso_max_size within netdev to be less hotpath. Made more
consistent names between the sock and netdev layers, and added a
define for the max GSO size.
Update: Respun for net-2.6.26 tree.
Update: changed max_gso_frame_size and sk_gso_max_size from signed to
unsigned - thanks Stephen!
This patch adds the ability for device drivers to control the size of
the TSO frames being sent to them, per TCP connection. By setting the
netdevice's gso_max_size value, the socket layer will set the GSO
frame size based on that value. This will propogate into the TCP
layer, and send TSO's of that size to the hardware.
This can be desirable to help tune the bursty nature of TSO on a
per-adapter basis, where one may have 1 GbE and 10 GbE devices
coexisting in a system, one running multiqueue and the other not, etc.
This can also be desirable for devices that cannot support full 64 KB
TSO's, but still want to benefit from some level of segmentation
offloading.
Signed-off-by: Peter P Waskiewicz Jr <peter.p.waskiewicz.jr@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-03-21 03:43:19 -07:00
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2006-03-24 15:12:37 -08:00
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2005-04-16 15:20:36 -07:00
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2005-05-05 13:35:15 -07:00
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2005-04-16 15:20:36 -07:00
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2007-11-13 20:30:01 -08:00
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2005-04-16 15:20:36 -07:00
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2007-04-19 16:16:32 -07:00
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2005-04-16 15:20:36 -07:00
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2008-11-04 14:45:58 -08:00
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2005-04-16 15:20:36 -07:00
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2008-11-04 14:45:58 -08:00
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2008-01-30 19:08:16 -08:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 20:09:46 -07:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 20:09:46 -07:00
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2005-04-16 15:20:36 -07:00
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2008-11-16 19:39:21 -08:00
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2005-08-09 20:09:46 -07:00
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2005-04-16 15:20:36 -07:00
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2008-11-16 19:39:21 -08:00
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2005-08-09 20:09:46 -07:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 20:09:46 -07:00
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2005-04-16 15:20:36 -07:00
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2006-04-28 15:21:23 -07:00
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2005-04-16 15:20:36 -07:00
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2008-11-16 19:39:21 -08:00
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2005-04-16 15:20:36 -07:00
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2008-11-16 19:39:21 -08:00
|
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|
udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
|
|
|
|
|
|
|
|
|
2008-11-16 19:39:21 -08:00
|
|
|
|
udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
|
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|
2008-11-16 19:39:21 -08:00
|
|
|
|
udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
|
|
|
|
2008-11-16 19:39:21 -08:00
|
|
|
|
udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
|
|
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|
2005-04-16 15:20:36 -07:00
|
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|
2008-11-16 19:39:21 -08:00
|
|
|
|
udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
|
|
|
|
2008-11-16 19:39:21 -08:00
|
|
|
|
udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
|
|
|
|
|
|
|
|
|
2008-11-16 19:39:21 -08:00
|
|
|
|
udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
|
|
|
|
|
|
|
|
|
2008-11-16 19:39:21 -08:00
|
|
|
|
udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
|
|
|
|
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|
|
|
2005-04-16 15:20:36 -07:00
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2008-11-16 19:39:21 -08:00
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2005-04-16 15:20:36 -07:00
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2008-11-16 19:39:21 -08:00
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2005-04-16 15:20:36 -07:00
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2007-03-25 22:14:49 -07:00
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2005-04-16 15:20:36 -07:00
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2009-02-12 05:03:38 +00:00
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2005-04-16 15:20:36 -07:00
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2005-08-23 10:11:30 -07:00
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2005-04-16 15:20:36 -07:00
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2007-03-06 11:21:05 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-21 03:07:41 -08:00
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2005-04-16 15:20:36 -07:00
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2005-11-08 09:39:42 -08:00
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2005-04-16 15:20:36 -07:00
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2008-10-07 14:18:42 -07:00
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2007-10-09 01:59:42 -07:00
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2005-04-16 15:20:36 -07:00
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2005-06-18 22:47:21 -07:00
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2005-12-13 23:25:19 -08:00
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[SOCK] proto: Add hashinfo member to struct proto
This way we can remove TCP and DCCP specific versions of
sk->sk_prot->get_port: both v4 and v6 use inet_csk_get_port
sk->sk_prot->hash: inet_hash is directly used, only v6 need
a specific version to deal with mapped sockets
sk->sk_prot->unhash: both v4 and v6 use inet_hash directly
struct inet_connection_sock_af_ops also gets a new member, bind_conflict, so
that inet_csk_get_port can find the per family routine.
Now only the lookup routines receive as a parameter a struct inet_hashtable.
With this we further reuse code, reducing the difference among INET transport
protocols.
Eventually work has to be done on UDP and SCTP to make them share this
infrastructure and get as a bonus inet_diag interfaces so that iproute can be
used with these protocols.
net-2.6/net/ipv4/inet_hashtables.c:
struct proto | +8
struct inet_connection_sock_af_ops | +8
2 structs changed
__inet_hash_nolisten | +18
__inet_hash | -210
inet_put_port | +8
inet_bind_bucket_create | +1
__inet_hash_connect | -8
5 functions changed, 27 bytes added, 218 bytes removed, diff: -191
net-2.6/net/core/sock.c:
proto_seq_show | +3
1 function changed, 3 bytes added, diff: +3
net-2.6/net/ipv4/inet_connection_sock.c:
inet_csk_get_port | +15
1 function changed, 15 bytes added, diff: +15
net-2.6/net/ipv4/tcp.c:
tcp_set_state | -7
1 function changed, 7 bytes removed, diff: -7
net-2.6/net/ipv4/tcp_ipv4.c:
tcp_v4_get_port | -31
tcp_v4_hash | -48
tcp_v4_destroy_sock | -7
tcp_v4_syn_recv_sock | -2
tcp_unhash | -179
5 functions changed, 267 bytes removed, diff: -267
net-2.6/net/ipv6/inet6_hashtables.c:
__inet6_hash | +8
1 function changed, 8 bytes added, diff: +8
net-2.6/net/ipv4/inet_hashtables.c:
inet_unhash | +190
inet_hash | +242
2 functions changed, 432 bytes added, diff: +432
vmlinux:
16 functions changed, 485 bytes added, 492 bytes removed, diff: -7
/home/acme/git/net-2.6/net/ipv6/tcp_ipv6.c:
tcp_v6_get_port | -31
tcp_v6_hash | -7
tcp_v6_syn_recv_sock | -9
3 functions changed, 47 bytes removed, diff: -47
/home/acme/git/net-2.6/net/dccp/proto.c:
dccp_destroy_sock | -7
dccp_unhash | -179
dccp_hash | -49
dccp_set_state | -7
dccp_done | +1
5 functions changed, 1 bytes added, 242 bytes removed, diff: -241
/home/acme/git/net-2.6/net/dccp/ipv4.c:
dccp_v4_get_port | -31
dccp_v4_request_recv_sock | -2
2 functions changed, 33 bytes removed, diff: -33
/home/acme/git/net-2.6/net/dccp/ipv6.c:
dccp_v6_get_port | -31
dccp_v6_hash | -7
dccp_v6_request_recv_sock | +5
3 functions changed, 5 bytes added, 38 bytes removed, diff: -33
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-02-03 04:06:04 -08:00
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2008-03-22 16:56:51 -07:00
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[NET] Generalise TCP's struct open_request minisock infrastructure
Kept this first changeset minimal, without changing existing names to
ease peer review.
Basicaly tcp_openreq_alloc now receives the or_calltable, that in turn
has two new members:
->slab, that replaces tcp_openreq_cachep
->obj_size, to inform the size of the openreq descendant for
a specific protocol
The protocol specific fields in struct open_request were moved to a
class hierarchy, with the things that are common to all connection
oriented PF_INET protocols in struct inet_request_sock, the TCP ones
in tcp_request_sock, that is an inet_request_sock, that is an
open_request.
I.e. this uses the same approach used for the struct sock class
hierarchy, with sk_prot indicating if the protocol wants to use the
open_request infrastructure by filling in sk_prot->rsk_prot with an
or_calltable.
Results? Performance is improved and TCP v4 now uses only 64 bytes per
open request minisock, down from 96 without this patch :-)
Next changeset will rename some of the structs, fields and functions
mentioned above, struct or_calltable is way unclear, better name it
struct request_sock_ops, s/struct open_request/struct request_sock/g,
etc.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
2005-06-18 22:46:52 -07:00
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2005-04-16 15:20:36 -07:00
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2008-06-14 17:04:49 -07:00
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2005-04-16 15:20:36 -07:00
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2008-08-28 02:53:51 -07:00
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2006-03-20 22:45:21 -08:00
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2008-08-28 02:53:51 -07:00
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2005-04-16 15:20:36 -07:00
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[NET]: Define infrastructure to keep 'inuse' changes in an efficent SMP/NUMA way.
"struct proto" currently uses an array stats[NR_CPUS] to track change on
'inuse' sockets per protocol.
If NR_CPUS is big, this means we use a big memory area for this.
Moreover, all this memory area is located on a single node on NUMA
machines, increasing memory pressure on the boot node.
In this patch, I tried to :
- Keep a fast !CONFIG_SMP implementation
- Keep a fast CONFIG_SMP implementation for often used protocols
(tcp,udp,raw,...)
- Introduce a NUMA efficient implementation
Some helper macros are defined in include/net/sock.h
These macros take into account CONFIG_SMP
If a "struct proto" is declared without using DEFINE_PROTO_INUSE /
REF_PROTO_INUSE
macros, it will automatically use a default implementation, using a
dynamically allocated percpu zone.
This default implementation will be NUMA efficient, but might use 32/64
bytes per possible cpu
because of current alloc_percpu() implementation.
However it still should be better than previous implementation based on
stats[NR_CPUS] field.
When a "struct proto" is changed to use the new macros, we use a single
static "int" percpu variable,
lowering the memory and cpu costs, still preserving NUMA efficiency.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2007-11-05 23:38:39 -08:00
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2008-01-03 20:46:48 -08:00
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2008-03-28 16:38:17 -07:00
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2008-01-03 20:46:48 -08:00
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2007-11-21 22:08:50 +08:00
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2005-04-16 15:20:36 -07:00
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2008-07-16 20:28:10 -07:00
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2005-04-16 15:20:36 -07:00
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2008-11-25 21:16:35 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
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|
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2005-04-16 15:20:36 -07:00
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|
udp: RCU handling for Unicast packets.
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-10-29 02:11:14 -07:00
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2005-04-16 15:20:36 -07:00
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2008-11-25 21:17:14 -08:00
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2005-08-09 20:09:30 -07:00
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2005-06-18 22:47:21 -07:00
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2005-12-13 23:25:19 -08:00
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[NET] Generalise TCP's struct open_request minisock infrastructure
Kept this first changeset minimal, without changing existing names to
ease peer review.
Basicaly tcp_openreq_alloc now receives the or_calltable, that in turn
has two new members:
->slab, that replaces tcp_openreq_cachep
->obj_size, to inform the size of the openreq descendant for
a specific protocol
The protocol specific fields in struct open_request were moved to a
class hierarchy, with the things that are common to all connection
oriented PF_INET protocols in struct inet_request_sock, the TCP ones
in tcp_request_sock, that is an inet_request_sock, that is an
open_request.
I.e. this uses the same approach used for the struct sock class
hierarchy, with sk_prot indicating if the protocol wants to use the
open_request infrastructure by filling in sk_prot->rsk_prot with an
or_calltable.
Results? Performance is improved and TCP v4 now uses only 64 bytes per
open request minisock, down from 96 without this patch :-)
Next changeset will rename some of the structs, fields and functions
mentioned above, struct or_calltable is way unclear, better name it
struct request_sock_ops, s/struct open_request/struct request_sock/g,
etc.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
2005-06-18 22:46:52 -07:00
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2008-03-22 16:50:58 -07:00
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2008-10-29 01:41:45 -07:00
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2008-03-22 16:56:51 -07:00
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2008-03-22 16:50:58 -07:00
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|
[SOCK] proto: Add hashinfo member to struct proto
This way we can remove TCP and DCCP specific versions of
sk->sk_prot->get_port: both v4 and v6 use inet_csk_get_port
sk->sk_prot->hash: inet_hash is directly used, only v6 need
a specific version to deal with mapped sockets
sk->sk_prot->unhash: both v4 and v6 use inet_hash directly
struct inet_connection_sock_af_ops also gets a new member, bind_conflict, so
that inet_csk_get_port can find the per family routine.
Now only the lookup routines receive as a parameter a struct inet_hashtable.
With this we further reuse code, reducing the difference among INET transport
protocols.
Eventually work has to be done on UDP and SCTP to make them share this
infrastructure and get as a bonus inet_diag interfaces so that iproute can be
used with these protocols.
net-2.6/net/ipv4/inet_hashtables.c:
struct proto | +8
struct inet_connection_sock_af_ops | +8
2 structs changed
__inet_hash_nolisten | +18
__inet_hash | -210
inet_put_port | +8
inet_bind_bucket_create | +1
__inet_hash_connect | -8
5 functions changed, 27 bytes added, 218 bytes removed, diff: -191
net-2.6/net/core/sock.c:
proto_seq_show | +3
1 function changed, 3 bytes added, diff: +3
net-2.6/net/ipv4/inet_connection_sock.c:
inet_csk_get_port | +15
1 function changed, 15 bytes added, diff: +15
net-2.6/net/ipv4/tcp.c:
tcp_set_state | -7
1 function changed, 7 bytes removed, diff: -7
net-2.6/net/ipv4/tcp_ipv4.c:
tcp_v4_get_port | -31
tcp_v4_hash | -48
tcp_v4_destroy_sock | -7
tcp_v4_syn_recv_sock | -2
tcp_unhash | -179
5 functions changed, 267 bytes removed, diff: -267
net-2.6/net/ipv6/inet6_hashtables.c:
__inet6_hash | +8
1 function changed, 8 bytes added, diff: +8
net-2.6/net/ipv4/inet_hashtables.c:
inet_unhash | +190
inet_hash | +242
2 functions changed, 432 bytes added, diff: +432
vmlinux:
16 functions changed, 485 bytes added, 492 bytes removed, diff: -7
/home/acme/git/net-2.6/net/ipv6/tcp_ipv6.c:
tcp_v6_get_port | -31
tcp_v6_hash | -7
tcp_v6_syn_recv_sock | -9
3 functions changed, 47 bytes removed, diff: -47
/home/acme/git/net-2.6/net/dccp/proto.c:
dccp_destroy_sock | -7
dccp_unhash | -179
dccp_hash | -49
dccp_set_state | -7
dccp_done | +1
5 functions changed, 1 bytes added, 242 bytes removed, diff: -241
/home/acme/git/net-2.6/net/dccp/ipv4.c:
dccp_v4_get_port | -31
dccp_v4_request_recv_sock | -2
2 functions changed, 33 bytes removed, diff: -33
/home/acme/git/net-2.6/net/dccp/ipv6.c:
dccp_v6_get_port | -31
dccp_v6_hash | -7
dccp_v6_request_recv_sock | +5
3 functions changed, 5 bytes added, 38 bytes removed, diff: -33
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2008-02-03 04:06:04 -08:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 19:45:38 -07:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 19:45:38 -07:00
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2008-01-03 20:46:48 -08:00
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2005-04-16 15:20:36 -07:00
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2008-03-31 19:41:46 -07:00
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2008-01-03 20:46:48 -08:00
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2008-03-31 19:41:46 -07:00
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2008-01-03 20:46:48 -08:00
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2005-04-16 15:20:36 -07:00
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2005-08-09 19:47:37 -07:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-09-01 17:48:23 -07:00
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2007-12-31 00:11:19 -08:00
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2005-09-01 17:48:23 -07:00
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2007-12-31 00:11:19 -08:00
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2008-01-10 21:56:38 -08:00
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2007-12-31 00:11:19 -08:00
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2005-09-01 17:48:23 -07:00
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2005-04-16 15:20:36 -07:00
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2007-09-12 10:44:19 +02:00
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2005-04-16 15:20:36 -07:00
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2006-12-06 20:35:24 -08:00
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2008-11-12 01:38:36 +00:00
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2006-12-06 20:35:24 -08:00
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2007-12-12 10:46:51 -08:00
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2006-11-08 22:44:35 -08:00
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2007-12-12 10:46:51 -08:00
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2005-04-16 15:20:36 -07:00
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2006-07-03 00:25:13 -07:00
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2005-04-16 15:20:36 -07:00
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2007-10-08 23:24:22 -07:00
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2005-10-07 07:46:04 +01:00
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2007-11-01 00:39:31 -07:00
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2005-04-16 15:20:36 -07:00
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2008-02-29 11:18:32 -08:00
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2005-08-09 20:10:12 -07:00
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2005-10-07 07:46:04 +01:00
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2005-04-16 15:20:36 -07:00
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2005-10-07 07:46:04 +01:00
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2005-04-16 15:20:36 -07:00
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2005-10-07 07:46:04 +01:00
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2005-04-16 15:20:36 -07:00
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2009-02-04 16:55:54 -08:00
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2005-07-08 14:57:47 -07:00
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2005-10-07 07:46:04 +01:00
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2005-04-16 15:20:36 -07:00
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2006-03-20 22:45:21 -08:00
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2005-04-16 15:20:36 -07:00
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2006-11-23 17:56:13 -08:00
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2007-10-17 21:21:51 -07:00
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2007-10-17 21:22:42 -07:00
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2007-10-17 21:21:51 -07:00
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2005-04-16 15:20:36 -07:00
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2007-10-17 21:21:51 -07:00
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2005-04-16 15:20:36 -07:00
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2006-11-16 14:06:06 -02:00
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2005-12-27 02:42:22 -02:00
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2008-06-17 22:41:38 -07:00
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2005-04-16 15:20:36 -07:00
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2008-06-17 22:41:38 -07:00
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2005-04-16 15:20:36 -07:00
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2008-06-17 22:41:38 -07:00
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2006-07-24 23:32:50 -07:00
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2005-04-16 15:20:36 -07:00
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2006-03-28 01:08:21 -08:00
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2005-04-16 15:20:36 -07:00
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2006-03-28 01:08:21 -08:00
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2005-04-16 15:20:36 -07:00
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2006-06-30 13:36:35 -07:00
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2007-04-20 17:12:43 -07:00
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2005-08-09 19:49:02 -07:00
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2005-04-16 15:20:36 -07:00
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2006-11-14 21:36:34 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2009-06-16 10:12:03 +00:00
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2009-07-08 12:09:13 +00:00
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2009-07-08 12:10:31 +00:00
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2009-07-08 12:09:13 +00:00
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2009-07-08 12:10:31 +00:00
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2009-07-08 12:09:13 +00:00
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2005-04-16 15:20:36 -07:00
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2009-06-22 02:25:25 +00:00
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2005-04-16 15:20:36 -07:00
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net: No more expensive sock_hold()/sock_put() on each tx
One of the problem with sock memory accounting is it uses
a pair of sock_hold()/sock_put() for each transmitted packet.
This slows down bidirectional flows because the receive path
also needs to take a refcount on socket and might use a different
cpu than transmit path or transmit completion path. So these
two atomic operations also trigger cache line bounces.
We can see this in tx or tx/rx workloads (media gateways for example),
where sock_wfree() can be in top five functions in profiles.
We use this sock_hold()/sock_put() so that sock freeing
is delayed until all tx packets are completed.
As we also update sk_wmem_alloc, we could offset sk_wmem_alloc
by one unit at init time, until sk_free() is called.
Once sk_free() is called, we atomic_dec_and_test(sk_wmem_alloc)
to decrement initial offset and atomicaly check if any packets
are in flight.
skb_set_owner_w() doesnt call sock_hold() anymore
sock_wfree() doesnt call sock_put() anymore, but check if sk_wmem_alloc
reached 0 to perform the final freeing.
Drawback is that a skb->truesize error could lead to unfreeable sockets, or
even worse, prematurely calling __sk_free() on a live socket.
Nice speedups on SMP. tbench for example, going from 2691 MB/s to 2711 MB/s
on my 8 cpu dev machine, even if tbench was not really hitting sk_refcnt
contention point. 5 % speedup on a UDP transmit workload (depends
on number of flows), lowering TX completion cpu usage.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2009-06-11 02:55:43 -07:00
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2005-04-16 15:20:36 -07:00
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2009-06-22 02:25:25 +00:00
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2005-04-16 15:20:36 -07:00
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2007-12-31 00:11:19 -08:00
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2005-04-16 15:20:36 -07:00
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2006-03-28 01:08:21 -08:00
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2005-04-16 15:20:36 -07:00
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2005-12-13 23:22:19 -08:00
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2005-04-16 15:20:36 -07:00
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2007-12-21 03:07:41 -08:00
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2005-04-16 15:20:36 -07:00
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2007-11-29 21:22:33 +11:00
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2005-04-16 15:20:36 -07:00
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2005-09-01 17:48:59 -07:00
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2008-07-16 20:28:10 -07:00
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2005-04-16 15:20:36 -07:00
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2007-12-21 03:07:41 -08:00
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2005-04-16 15:20:36 -07:00
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2005-10-07 07:46:04 +01:00
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2005-04-16 15:20:36 -07:00
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2009-02-12 16:43:17 -08:00
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2005-04-16 15:20:36 -07:00
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2007-03-25 22:14:49 -07:00
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2005-04-16 15:20:36 -07:00
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2007-04-19 16:16:32 -07:00
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2009-02-12 05:03:38 +00:00
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2005-08-14 17:24:31 -07:00
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2009-02-12 05:03:38 +00:00
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2007-03-25 22:14:49 -07:00
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2007-04-19 16:16:32 -07:00
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2005-04-16 15:20:36 -07:00
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2009-02-12 05:03:38 +00:00
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2005-04-16 15:20:36 -07:00
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2005-05-01 08:59:25 -07:00
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2006-06-22 16:00:11 -07:00
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2005-04-16 15:20:36 -07:00
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2006-05-23 18:01:28 -07:00
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2005-04-16 15:20:36 -07:00
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2006-05-23 18:01:28 -07:00
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2005-04-16 15:20:36 -07:00
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2008-03-26 02:26:21 +09:00
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2008-03-26 00:48:17 -07:00
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2008-03-26 02:26:21 +09:00
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2008-02-29 11:18:32 -08:00
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2008-03-26 02:26:21 +09:00
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2008-04-16 01:59:46 -07:00
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2008-02-29 11:18:32 -08:00
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2008-10-07 12:41:01 -07:00
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2009-02-12 05:03:38 +00:00
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2005-04-16 15:20:36 -07:00
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2007-03-18 17:33:16 -07:00
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2005-04-16 15:20:36 -07:00
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2007-03-08 20:41:08 -08:00
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2005-04-16 15:20:36 -07:00
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2007-03-08 20:41:08 -08:00
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2005-04-16 15:20:36 -07:00
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2005-08-16 02:18:02 -03:00
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2005-09-05 18:14:11 -07:00
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2005-08-16 02:18:02 -03:00
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2005-04-16 15:20:36 -07:00
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