linux/mm/percpu.c

2015 lines
59 KiB

percpu: remove rbtree and use page->index instead Impact: use page->index for addr to chunk mapping instead of dedicated rbtree The rbtree is used to determine the chunk from the virtual address. However, we can already determine the page struct from a virtual address and there are several unused fields in page struct used by vmalloc. Use the index field to store a pointer to the chunk. Then there is no need anymore for an rbtree. tj: * s/(set|get)_chunk/pcpu_\1_page_chunk/ * Drop inline from the above two functions and moved them upwards so that they are with other simple helpers. * Initial pages might not (actually most of the time don't) live in the vmalloc area. With the previous patch to manually reverse-map both first chunks, this is no longer an issue. Removed pcpu_set_chunk() call on initial pages. Signed-off-by: Christoph Lameter <cl@linux.com> Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Martin Schwidefsky <schwidefsky@de.ibm.com> Cc: rusty@rustcorp.com.au Cc: Paul Mundt <lethal@linux-sh.org> Cc: rmk@arm.linux.org.uk Cc: starvik@axis.com Cc: ralf@linux-mips.org Cc: davem@davemloft.net Cc: cooloney@kernel.org Cc: kyle@mcmartin.ca Cc: matthew@wil.cx Cc: grundler@parisc-linux.org Cc: takata@linux-m32r.org Cc: benh@kernel.crashing.org Cc: rth@twiddle.net Cc: ink@jurassic.park.msu.ru Cc: heiko.carstens@de.ibm.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Nick Piggin <npiggin@suse.de> LKML-Reference: <49D43D58.4050102@kernel.org> Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-04-02 13:21:44 +09:00
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 19:07:44 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: remove rbtree and use page->index instead Impact: use page->index for addr to chunk mapping instead of dedicated rbtree The rbtree is used to determine the chunk from the virtual address. However, we can already determine the page struct from a virtual address and there are several unused fields in page struct used by vmalloc. Use the index field to store a pointer to the chunk. Then there is no need anymore for an rbtree. tj: * s/(set|get)_chunk/pcpu_\1_page_chunk/ * Drop inline from the above two functions and moved them upwards so that they are with other simple helpers. * Initial pages might not (actually most of the time don't) live in the vmalloc area. With the previous patch to manually reverse-map both first chunks, this is no longer an issue. Removed pcpu_set_chunk() call on initial pages. Signed-off-by: Christoph Lameter <cl@linux.com> Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Martin Schwidefsky <schwidefsky@de.ibm.com> Cc: rusty@rustcorp.com.au Cc: Paul Mundt <lethal@linux-sh.org> Cc: rmk@arm.linux.org.uk Cc: starvik@axis.com Cc: ralf@linux-mips.org Cc: davem@davemloft.net Cc: cooloney@kernel.org Cc: kyle@mcmartin.ca Cc: matthew@wil.cx Cc: grundler@parisc-linux.org Cc: takata@linux-m32r.org Cc: benh@kernel.crashing.org Cc: rth@twiddle.net Cc: ink@jurassic.park.msu.ru Cc: heiko.carstens@de.ibm.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Nick Piggin <npiggin@suse.de> LKML-Reference: <49D43D58.4050102@kernel.org> Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-04-02 13:21:44 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: remove rbtree and use page->index instead Impact: use page->index for addr to chunk mapping instead of dedicated rbtree The rbtree is used to determine the chunk from the virtual address. However, we can already determine the page struct from a virtual address and there are several unused fields in page struct used by vmalloc. Use the index field to store a pointer to the chunk. Then there is no need anymore for an rbtree. tj: * s/(set|get)_chunk/pcpu_\1_page_chunk/ * Drop inline from the above two functions and moved them upwards so that they are with other simple helpers. * Initial pages might not (actually most of the time don't) live in the vmalloc area. With the previous patch to manually reverse-map both first chunks, this is no longer an issue. Removed pcpu_set_chunk() call on initial pages. Signed-off-by: Christoph Lameter <cl@linux.com> Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Martin Schwidefsky <schwidefsky@de.ibm.com> Cc: rusty@rustcorp.com.au Cc: Paul Mundt <lethal@linux-sh.org> Cc: rmk@arm.linux.org.uk Cc: starvik@axis.com Cc: ralf@linux-mips.org Cc: davem@davemloft.net Cc: cooloney@kernel.org Cc: kyle@mcmartin.ca Cc: matthew@wil.cx Cc: grundler@parisc-linux.org Cc: takata@linux-m32r.org Cc: benh@kernel.crashing.org Cc: rth@twiddle.net Cc: ink@jurassic.park.msu.ru Cc: heiko.carstens@de.ibm.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Nick Piggin <npiggin@suse.de> LKML-Reference: <49D43D58.4050102@kernel.org> Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-04-02 13:21:44 +09:00
percpu: remove rbtree and use page->index instead Impact: use page->index for addr to chunk mapping instead of dedicated rbtree The rbtree is used to determine the chunk from the virtual address. However, we can already determine the page struct from a virtual address and there are several unused fields in page struct used by vmalloc. Use the index field to store a pointer to the chunk. Then there is no need anymore for an rbtree. tj: * s/(set|get)_chunk/pcpu_\1_page_chunk/ * Drop inline from the above two functions and moved them upwards so that they are with other simple helpers. * Initial pages might not (actually most of the time don't) live in the vmalloc area. With the previous patch to manually reverse-map both first chunks, this is no longer an issue. Removed pcpu_set_chunk() call on initial pages. Signed-off-by: Christoph Lameter <cl@linux.com> Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Martin Schwidefsky <schwidefsky@de.ibm.com> Cc: rusty@rustcorp.com.au Cc: Paul Mundt <lethal@linux-sh.org> Cc: rmk@arm.linux.org.uk Cc: starvik@axis.com Cc: ralf@linux-mips.org Cc: davem@davemloft.net Cc: cooloney@kernel.org Cc: kyle@mcmartin.ca Cc: matthew@wil.cx Cc: grundler@parisc-linux.org Cc: takata@linux-m32r.org Cc: benh@kernel.crashing.org Cc: rth@twiddle.net Cc: ink@jurassic.park.msu.ru Cc: heiko.carstens@de.ibm.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Nick Piggin <npiggin@suse.de> LKML-Reference: <49D43D58.4050102@kernel.org> Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-04-02 13:21:44 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: drop pcpu_chunk->page[] percpu core doesn't need to tack all the allocated pages. It needs to know whether certain pages are populated and a way to reverse map address to page when freeing. This patch drops pcpu_chunk->page[] and use populated bitmap and vmalloc_to_page() lookup instead. Using vmalloc_to_page() exclusively is also possible but complicates first chunk handling, inflates cache footprint and prevents non-standard memory allocation for percpu memory. pcpu_chunk->page[] was used to track each page's allocation and allowed asymmetric population which happens during failure path; however, with single bitmap for all units, this is no longer possible. Bite the bullet and rewrite (de)populate functions so that things are done in clearly separated steps such that asymmetric population doesn't happen. This makes the (de)population process much more modular and will also ease implementing non-standard memory usage in the future (e.g. large pages). This makes @get_page_fn parameter to pcpu_setup_first_chunk() unnecessary. The parameter is dropped and all first chunk helpers are updated accordingly. Please note that despite the volume most changes to first chunk helpers are symbol renames for variables which don't need to be referenced outside of the helper anymore. This change reduces memory usage and cache footprint of pcpu_chunk. Now only #unit_pages bits are necessary per chunk. [ Impact: reduced memory usage and cache footprint for bookkeeping ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-07-04 08:11:00 +09:00
percpu: introduce pcpu_alloc_info and pcpu_group_info Till now, non-linear cpu->unit map was expressed using an integer array which maps each cpu to a unit and used only by lpage allocator. Although how many units have been placed in a single contiguos area (group) is known while building unit_map, the information is lost when the result is recorded into the unit_map array. For lpage allocator, as all allocations are done by lpages and whether two adjacent lpages are in the same group or not is irrelevant, this didn't cause any problem. Non-linear cpu->unit mapping will be used for sparse embedding and this grouping information is necessary for that. This patch introduces pcpu_alloc_info which contains all the information necessary for initializing percpu allocator. pcpu_alloc_info contains array of pcpu_group_info which describes how units are grouped and mapped to cpus. pcpu_group_info also has base_offset field to specify its offset from the chunk's base address. pcpu_build_alloc_info() initializes this field as if all groups are allocated back-to-back as is currently done but this will be used to sparsely place groups. pcpu_alloc_info is a rather complex data structure which contains a flexible array which in turn points to nested cpu_map arrays. * pcpu_alloc_alloc_info() and pcpu_free_alloc_info() are provided to help dealing with pcpu_alloc_info. * pcpu_lpage_build_unit_map() is updated to build pcpu_alloc_info, generalized and renamed to pcpu_build_alloc_info(). @cpu_distance_fn may be NULL indicating that all cpus are of LOCAL_DISTANCE. * pcpul_lpage_dump_cfg() is updated to process pcpu_alloc_info, generalized and renamed to pcpu_dump_alloc_info(). It now also prints which group each alloc unit belongs to. * pcpu_setup_first_chunk() now takes pcpu_alloc_info instead of the separate parameters. All first chunk allocators are updated to use pcpu_build_alloc_info() to build alloc_info and call pcpu_setup_first_chunk() with it. This has the side effect of packing units for sparse possible cpus. ie. if cpus 0, 2 and 4 are possible, they'll be assigned unit 0, 1 and 2 instead of 0, 2 and 4. * x86 setup_pcpu_lpage() is updated to deal with alloc_info. * sparc64 setup_per_cpu_areas() is updated to build alloc_info. Although the changes made by this patch are pretty pervasive, it doesn't cause any behavior difference other than packing of sparse cpus. It mostly changes how information is passed among initialization functions and makes room for more flexibility. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
2009-08-14 15:00:51 +09:00
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 19:07:44 +09:00
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 19:07:44 +09:00
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 19:07:44 +09:00
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 19:07:44 +09:00
percpu: use dynamic percpu allocator as the default percpu allocator This patch makes most !CONFIG_HAVE_SETUP_PER_CPU_AREA archs use dynamic percpu allocator. The first chunk is allocated using embedding helper and 8k is reserved for modules. This ensures that the new allocator behaves almost identically to the original allocator as long as static percpu variables are concerned, so it shouldn't introduce much breakage. s390 and alpha use custom SHIFT_PERCPU_PTR() to work around addressing range limit the addressing model imposes. Unfortunately, this breaks if the address is specified using a variable, so for now, the two archs aren't converted. The following architectures are affected by this change. * sh * arm * cris * mips * sparc(32) * blackfin * avr32 * parisc (broken, under investigation) * m32r * powerpc(32) As this change makes the dynamic allocator the default one, CONFIG_HAVE_DYNAMIC_PER_CPU_AREA is replaced with its invert - CONFIG_HAVE_LEGACY_PER_CPU_AREA, which is added to yet-to-be converted archs. These archs implement their own setup_per_cpu_areas() and the conversion is not trivial. * powerpc(64) * sparc(64) * ia64 * alpha * s390 Boot and batch alloc/free tests on x86_32 with debug code (x86_32 doesn't use default first chunk initialization). Compile tested on sparc(32), powerpc(32), arm and alpha. Kyle McMartin reported that this change breaks parisc. The problem is still under investigation and he is okay with pushing this patch forward and fixing parisc later. [ Impact: use dynamic allocator for most archs w/o custom percpu setup ] Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Martin Schwidefsky <schwidefsky@de.ibm.com> Reviewed-by: Christoph Lameter <cl@linux.com> Cc: Paul Mundt <lethal@linux-sh.org> Cc: Russell King <rmk@arm.linux.org.uk> Cc: Mikael Starvik <starvik@axis.com> Cc: Ralf Baechle <ralf@linux-mips.org> Cc: Bryan Wu <cooloney@kernel.org> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Matthew Wilcox <matthew@wil.cx> Cc: Grant Grundler <grundler@parisc-linux.org> Cc: Hirokazu Takata <takata@linux-m32r.org> Cc: Richard Henderson <rth@twiddle.net> Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Cc: Heiko Carstens <heiko.carstens@de.ibm.com> Cc: Ingo Molnar <mingo@elte.hu>
2009-03-30 19:07:44 +09:00