linux/ipc/mqueue.c

1646 lines
40 KiB

ipc/mqueue: update maximums for the mqueue subsystem Commit b231cca4381e ("message queues: increase range limits") changed the maximum size of a message in a message queue from INT_MAX to 8192*128. Unfortunately, we had customers that relied on a size much larger than 8192*128 on their production systems. After reviewing POSIX, we found that it is silent on the maximum message size. We did find a couple other areas in which it was not silent. Fix up the mqueue maximums so that the customer's system can continue to work, and document both the POSIX and real world requirements in ipc_namespace.h so that we don't have this issue crop back up. Also, commit 9cf18e1dd74cd0 ("ipc: HARD_MSGMAX should be higher not lower on 64bit") fiddled with HARD_MSGMAX without realizing that the number was intentionally in place to limit the msg queue depth to one that was small enough to kmalloc an array of pointers (hence why we divided 128k by sizeof(long)). If we wish to meet POSIX requirements, we have no choice but to change our allocation to a vmalloc instead (at least for the large queue size case). With that, it's possible to increase our allowed maximum to the POSIX requirements (or more if we choose). [sfr@canb.auug.org.au: using vmalloc requires including vmalloc.h] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Serge E. Hallyn <serue@us.ibm.com> Cc: Amerigo Wang <amwang@redhat.com> Cc: Joe Korty <joe.korty@ccur.com> Cc: Jiri Slaby <jslaby@suse.cz> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Cc: Manfred Spraul <manfred@colorfullife.com> Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:30 -07:00
user namespace: make signal.c respect user namespaces ipc/mqueue.c: for __SI_MESQ, convert the uid being sent to recipient's user namespace. (new, thanks Oleg) __send_signal: convert current's uid to the recipient's user namespace for any siginfo which is not SI_FROMKERNEL (patch from Oleg, thanks again :) do_notify_parent and do_notify_parent_cldstop: map task's uid to parent's user namespace ptrace_signal maps parent's uid into current's user namespace before including in signal to current. IIUC Oleg has argued that this shouldn't matter as the debugger will play with it, but it seems like not converting the value currently being set is misleading. Changelog: Sep 20: Inspired by Oleg's suggestion, define map_cred_ns() helper to simplify callers and help make clear what we are translating (which uid into which namespace). Passing the target task would make callers even easier to read, but we pass in user_ns because current_user_ns() != task_cred_xxx(current, user_ns). Sep 20: As recommended by Oleg, also put task_pid_vnr() under rcu_read_lock in ptrace_signal(). Sep 23: In send_signal(), detect when (user) signal is coming from an ancestor or unrelated user namespace. Pass that on to __send_signal, which sets si_uid to 0 or overflowuid if needed. Oct 12: Base on Oleg's fixup_uid() patch. On top of that, handle all SI_FROMKERNEL cases at callers, because we can't assume sender is current in those cases. Nov 10: (mhelsley) rename fixup_uid to more meaningful usern_fixup_signal_uid Nov 10: (akpm) make the !CONFIG_USER_NS case clearer Signed-off-by: Serge Hallyn <serge.hallyn@canonical.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Matt Helsley <matthltc@us.ibm.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> From: Serge Hallyn <serge.hallyn@canonical.com> Subject: __send_signal: pass q->info, not info, to userns_fixup_signal_uid (v2) Eric Biederman pointed out that passing info is a bug and could lead to a NULL pointer deref to boot. A collection of signal, securebits, filecaps, cap_bounds, and a few other ltp tests passed with this kernel. Changelog: Nov 18: previous patch missed a leading '&' Signed-off-by: Serge Hallyn <serge.hallyn@canonical.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> From: Dan Carpenter <dan.carpenter@oracle.com> Subject: ipc/mqueue: lock() => unlock() typo There was a double lock typo introduced in b085f4bd6b21 "user namespace: make signal.c respect user namespaces" Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Matt Helsley <matthltc@us.ibm.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> Acked-by: Serge Hallyn <serge@hallyn.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-01-10 15:11:37 -08:00
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 17:04:11 +09:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
mm, fs: get rid of PAGE_CACHE_* and page_cache_{get,release} macros PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} macros were introduced *long* time ago with promise that one day it will be possible to implement page cache with bigger chunks than PAGE_SIZE. This promise never materialized. And unlikely will. We have many places where PAGE_CACHE_SIZE assumed to be equal to PAGE_SIZE. And it's constant source of confusion on whether PAGE_CACHE_* or PAGE_* constant should be used in a particular case, especially on the border between fs and mm. Global switching to PAGE_CACHE_SIZE != PAGE_SIZE would cause to much breakage to be doable. Let's stop pretending that pages in page cache are special. They are not. The changes are pretty straight-forward: - <foo> << (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - <foo> >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} -> PAGE_{SIZE,SHIFT,MASK,ALIGN}; - page_cache_get() -> get_page(); - page_cache_release() -> put_page(); This patch contains automated changes generated with coccinelle using script below. For some reason, coccinelle doesn't patch header files. I've called spatch for them manually. The only adjustment after coccinelle is revert of changes to PAGE_CAHCE_ALIGN definition: we are going to drop it later. There are few places in the code where coccinelle didn't reach. I'll fix them manually in a separate patch. Comments and documentation also will be addressed with the separate patch. virtual patch @@ expression E; @@ - E << (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ expression E; @@ - E >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ @@ - PAGE_CACHE_SHIFT + PAGE_SHIFT @@ @@ - PAGE_CACHE_SIZE + PAGE_SIZE @@ @@ - PAGE_CACHE_MASK + PAGE_MASK @@ expression E; @@ - PAGE_CACHE_ALIGN(E) + PAGE_ALIGN(E) @@ expression E; @@ - page_cache_get(E) + get_page(E) @@ expression E; @@ - page_cache_release(E) + put_page(E) Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com> Acked-by: Michal Hocko <mhocko@suse.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-04-01 15:29:47 +03:00
[PATCH] VFS: Permit filesystem to override root dentry on mount Extend the get_sb() filesystem operation to take an extra argument that permits the VFS to pass in the target vfsmount that defines the mountpoint. The filesystem is then required to manually set the superblock and root dentry pointers. For most filesystems, this should be done with simple_set_mnt() which will set the superblock pointer and then set the root dentry to the superblock's s_root (as per the old default behaviour). The get_sb() op now returns an integer as there's now no need to return the superblock pointer. This patch permits a superblock to be implicitly shared amongst several mount points, such as can be done with NFS to avoid potential inode aliasing. In such a case, simple_set_mnt() would not be called, and instead the mnt_root and mnt_sb would be set directly. The patch also makes the following changes: (*) the get_sb_*() convenience functions in the core kernel now take a vfsmount pointer argument and return an integer, so most filesystems have to change very little. (*) If one of the convenience function is not used, then get_sb() should normally call simple_set_mnt() to instantiate the vfsmount. This will always return 0, and so can be tail-called from get_sb(). (*) generic_shutdown_super() now calls shrink_dcache_sb() to clean up the dcache upon superblock destruction rather than shrink_dcache_anon(). This is required because the superblock may now have multiple trees that aren't actually bound to s_root, but that still need to be cleaned up. The currently called functions assume that the whole tree is rooted at s_root, and that anonymous dentries are not the roots of trees which results in dentries being left unculled. However, with the way NFS superblock sharing are currently set to be implemented, these assumptions are violated: the root of the filesystem is simply a dummy dentry and inode (the real inode for '/' may well be inaccessible), and all the vfsmounts are rooted on anonymous[*] dentries with child trees. [*] Anonymous until discovered from another tree. (*) The documentation has been adjusted, including the additional bit of changing ext2_* into foo_* in the documentation. [akpm@osdl.org: convert ipath_fs, do other stuff] Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Al Viro <viro@zeniv.linux.org.uk> Cc: Nathan Scott <nathans@sgi.com> Cc: Roland Dreier <rolandd@cisco.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-23 02:02:57 -07:00
Rename superblock flags (MS_xyz -> SB_xyz) This is a pure automated search-and-replace of the internal kernel superblock flags. The s_flags are now called SB_*, with the names and the values for the moment mirroring the MS_* flags that they're equivalent to. Note how the MS_xyz flags are the ones passed to the mount system call, while the SB_xyz flags are what we then use in sb->s_flags. The script to do this was: # places to look in; re security/*: it generally should *not* be # touched (that stuff parses mount(2) arguments directly), but # there are two places where we really deal with superblock flags. FILES="drivers/mtd drivers/staging/lustre fs ipc mm \ include/linux/fs.h include/uapi/linux/bfs_fs.h \ security/apparmor/apparmorfs.c security/apparmor/include/lib.h" # the list of MS_... constants SYMS="RDONLY NOSUID NODEV NOEXEC SYNCHRONOUS REMOUNT MANDLOCK \ DIRSYNC NOATIME NODIRATIME BIND MOVE REC VERBOSE SILENT \ POSIXACL UNBINDABLE PRIVATE SLAVE SHARED RELATIME KERNMOUNT \ I_VERSION STRICTATIME LAZYTIME SUBMOUNT NOREMOTELOCK NOSEC BORN \ ACTIVE NOUSER" SED_PROG= for i in $SYMS; do SED_PROG="$SED_PROG -e s/MS_$i/SB_$i/g"; done # we want files that contain at least one of MS_..., # with fs/namespace.c and fs/pnode.c excluded. L=$(for i in $SYMS; do git grep -w -l MS_$i $FILES; done| sort|uniq|grep -v '^fs/namespace.c'|grep -v '^fs/pnode.c') for f in $L; do sed -i $f $SED_PROG; done Requested-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2017-11-27 13:05:09 -08:00
2011-01-07 17:49:49 +11:00
2011-01-07 17:49:49 +11:00
2011-01-07 17:49:49 +11:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
ipc,mqueue: remove limits for the amount of system-wide queues Commit 93e6f119c0ce ("ipc/mqueue: cleanup definition names and locations") added global hardcoded limits to the amount of message queues that can be created. While these limits are per-namespace, reality is that it ends up breaking userspace applications. Historically users have, at least in theory, been able to create up to INT_MAX queues, and limiting it to just 1024 is way too low and dramatic for some workloads and use cases. For instance, Madars reports: "This update imposes bad limits on our multi-process application. As our app uses approaches that each process opens its own set of queues (usually something about 3-5 queues per process). In some scenarios we might run up to 3000 processes or more (which of-course for linux is not a problem). Thus we might need up to 9000 queues or more. All processes run under one user." Other affected users can be found in launchpad bug #1155695: https://bugs.launchpad.net/ubuntu/+source/manpages/+bug/1155695 Instead of increasing this limit, revert it entirely and fallback to the original way of dealing queue limits -- where once a user's resource limit is reached, and all memory is used, new queues cannot be created. Signed-off-by: Davidlohr Bueso <davidlohr@hp.com> Reported-by: Madars Vitolins <m@silodev.com> Acked-by: Doug Ledford <dledford@redhat.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: <stable@vger.kernel.org> [3.5+] Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2014-02-25 15:01:45 -08:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
user namespace: make signal.c respect user namespaces ipc/mqueue.c: for __SI_MESQ, convert the uid being sent to recipient's user namespace. (new, thanks Oleg) __send_signal: convert current's uid to the recipient's user namespace for any siginfo which is not SI_FROMKERNEL (patch from Oleg, thanks again :) do_notify_parent and do_notify_parent_cldstop: map task's uid to parent's user namespace ptrace_signal maps parent's uid into current's user namespace before including in signal to current. IIUC Oleg has argued that this shouldn't matter as the debugger will play with it, but it seems like not converting the value currently being set is misleading. Changelog: Sep 20: Inspired by Oleg's suggestion, define map_cred_ns() helper to simplify callers and help make clear what we are translating (which uid into which namespace). Passing the target task would make callers even easier to read, but we pass in user_ns because current_user_ns() != task_cred_xxx(current, user_ns). Sep 20: As recommended by Oleg, also put task_pid_vnr() under rcu_read_lock in ptrace_signal(). Sep 23: In send_signal(), detect when (user) signal is coming from an ancestor or unrelated user namespace. Pass that on to __send_signal, which sets si_uid to 0 or overflowuid if needed. Oct 12: Base on Oleg's fixup_uid() patch. On top of that, handle all SI_FROMKERNEL cases at callers, because we can't assume sender is current in those cases. Nov 10: (mhelsley) rename fixup_uid to more meaningful usern_fixup_signal_uid Nov 10: (akpm) make the !CONFIG_USER_NS case clearer Signed-off-by: Serge Hallyn <serge.hallyn@canonical.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Matt Helsley <matthltc@us.ibm.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> From: Serge Hallyn <serge.hallyn@canonical.com> Subject: __send_signal: pass q->info, not info, to userns_fixup_signal_uid (v2) Eric Biederman pointed out that passing info is a bug and could lead to a NULL pointer deref to boot. A collection of signal, securebits, filecaps, cap_bounds, and a few other ltp tests passed with this kernel. Changelog: Nov 18: previous patch missed a leading '&' Signed-off-by: Serge Hallyn <serge.hallyn@canonical.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> From: Dan Carpenter <dan.carpenter@oracle.com> Subject: ipc/mqueue: lock() => unlock() typo There was a double lock typo introduced in b085f4bd6b21 "user namespace: make signal.c respect user namespaces" Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Matt Helsley <matthltc@us.ibm.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> Acked-by: Serge Hallyn <serge@hallyn.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-01-10 15:11:37 -08:00
user namespace: make signal.c respect user namespaces ipc/mqueue.c: for __SI_MESQ, convert the uid being sent to recipient's user namespace. (new, thanks Oleg) __send_signal: convert current's uid to the recipient's user namespace for any siginfo which is not SI_FROMKERNEL (patch from Oleg, thanks again :) do_notify_parent and do_notify_parent_cldstop: map task's uid to parent's user namespace ptrace_signal maps parent's uid into current's user namespace before including in signal to current. IIUC Oleg has argued that this shouldn't matter as the debugger will play with it, but it seems like not converting the value currently being set is misleading. Changelog: Sep 20: Inspired by Oleg's suggestion, define map_cred_ns() helper to simplify callers and help make clear what we are translating (which uid into which namespace). Passing the target task would make callers even easier to read, but we pass in user_ns because current_user_ns() != task_cred_xxx(current, user_ns). Sep 20: As recommended by Oleg, also put task_pid_vnr() under rcu_read_lock in ptrace_signal(). Sep 23: In send_signal(), detect when (user) signal is coming from an ancestor or unrelated user namespace. Pass that on to __send_signal, which sets si_uid to 0 or overflowuid if needed. Oct 12: Base on Oleg's fixup_uid() patch. On top of that, handle all SI_FROMKERNEL cases at callers, because we can't assume sender is current in those cases. Nov 10: (mhelsley) rename fixup_uid to more meaningful usern_fixup_signal_uid Nov 10: (akpm) make the !CONFIG_USER_NS case clearer Signed-off-by: Serge Hallyn <serge.hallyn@canonical.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Matt Helsley <matthltc@us.ibm.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> From: Serge Hallyn <serge.hallyn@canonical.com> Subject: __send_signal: pass q->info, not info, to userns_fixup_signal_uid (v2) Eric Biederman pointed out that passing info is a bug and could lead to a NULL pointer deref to boot. A collection of signal, securebits, filecaps, cap_bounds, and a few other ltp tests passed with this kernel. Changelog: Nov 18: previous patch missed a leading '&' Signed-off-by: Serge Hallyn <serge.hallyn@canonical.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> From: Dan Carpenter <dan.carpenter@oracle.com> Subject: ipc/mqueue: lock() => unlock() typo There was a double lock typo introduced in b085f4bd6b21 "user namespace: make signal.c respect user namespaces" Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Matt Helsley <matthltc@us.ibm.com> Cc: "Eric W. Biederman" <ebiederm@xmission.com> Acked-by: Serge Hallyn <serge@hallyn.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-01-10 15:11:37 -08:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
audit: fix mq_open and mq_unlink to add the MQ root as a hidden parent audit_names record The old audit PATH records for mq_open looked like this: type=PATH msg=audit(1366282323.982:869): item=1 name=(null) inode=6777 dev=00:0c mode=041777 ouid=0 ogid=0 rdev=00:00 obj=system_u:object_r:tmpfs_t:s15:c0.c1023 type=PATH msg=audit(1366282323.982:869): item=0 name="test_mq" inode=26732 dev=00:0c mode=0100700 ouid=0 ogid=0 rdev=00:00 obj=staff_u:object_r:user_tmpfs_t:s15:c0.c1023 ...with the audit related changes that went into 3.7, they now look like this: type=PATH msg=audit(1366282236.776:3606): item=2 name=(null) inode=66655 dev=00:0c mode=0100700 ouid=0 ogid=0 rdev=00:00 obj=staff_u:object_r:user_tmpfs_t:s15:c0.c1023 type=PATH msg=audit(1366282236.776:3606): item=1 name=(null) inode=6926 dev=00:0c mode=041777 ouid=0 ogid=0 rdev=00:00 obj=system_u:object_r:tmpfs_t:s15:c0.c1023 type=PATH msg=audit(1366282236.776:3606): item=0 name="test_mq" Both of these look wrong to me. As Steve Grubb pointed out: "What we need is 1 PATH record that identifies the MQ. The other PATH records probably should not be there." Fix it to record the mq root as a parent, and flag it such that it should be hidden from view when the names are logged, since the root of the mq filesystem isn't terribly interesting. With this change, we get a single PATH record that looks more like this: type=PATH msg=audit(1368021604.836:484): item=0 name="test_mq" inode=16914 dev=00:0c mode=0100644 ouid=0 ogid=0 rdev=00:00 obj=unconfined_u:object_r:user_tmpfs_t:s0 In order to do this, a new audit_inode_parent_hidden() function is added. If we do it this way, then we avoid having the existing callers of audit_inode needing to do any sort of flag conversion if auditing is inactive. Signed-off-by: Jeff Layton <jlayton@redhat.com> Reported-by: Jiri Jaburek <jjaburek@redhat.com> Cc: Steve Grubb <sgrubb@redhat.com> Cc: Eric Paris <eparis@redhat.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-07-08 15:59:36 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
audit: fix mq_open and mq_unlink to add the MQ root as a hidden parent audit_names record The old audit PATH records for mq_open looked like this: type=PATH msg=audit(1366282323.982:869): item=1 name=(null) inode=6777 dev=00:0c mode=041777 ouid=0 ogid=0 rdev=00:00 obj=system_u:object_r:tmpfs_t:s15:c0.c1023 type=PATH msg=audit(1366282323.982:869): item=0 name="test_mq" inode=26732 dev=00:0c mode=0100700 ouid=0 ogid=0 rdev=00:00 obj=staff_u:object_r:user_tmpfs_t:s15:c0.c1023 ...with the audit related changes that went into 3.7, they now look like this: type=PATH msg=audit(1366282236.776:3606): item=2 name=(null) inode=66655 dev=00:0c mode=0100700 ouid=0 ogid=0 rdev=00:00 obj=staff_u:object_r:user_tmpfs_t:s15:c0.c1023 type=PATH msg=audit(1366282236.776:3606): item=1 name=(null) inode=6926 dev=00:0c mode=041777 ouid=0 ogid=0 rdev=00:00 obj=system_u:object_r:tmpfs_t:s15:c0.c1023 type=PATH msg=audit(1366282236.776:3606): item=0 name="test_mq" Both of these look wrong to me. As Steve Grubb pointed out: "What we need is 1 PATH record that identifies the MQ. The other PATH records probably should not be there." Fix it to record the mq root as a parent, and flag it such that it should be hidden from view when the names are logged, since the root of the mq filesystem isn't terribly interesting. With this change, we get a single PATH record that looks more like this: type=PATH msg=audit(1368021604.836:484): item=0 name="test_mq" inode=16914 dev=00:0c mode=0100644 ouid=0 ogid=0 rdev=00:00 obj=unconfined_u:object_r:user_tmpfs_t:s0 In order to do this, a new audit_inode_parent_hidden() function is added. If we do it this way, then we avoid having the existing callers of audit_inode needing to do any sort of flag conversion if auditing is inactive. Signed-off-by: Jeff Layton <jlayton@redhat.com> Reported-by: Jiri Jaburek <jjaburek@redhat.com> Cc: Steve Grubb <sgrubb@redhat.com> Cc: Eric Paris <eparis@redhat.com> Cc: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-07-08 15:59:36 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: improve performance of send/recv The existing implementation of the POSIX message queue send and recv functions is, well, abysmal. Even worse than abysmal. I submitted a patch to increase the maximum POSIX message queue limit to 65536 due to customer needs, however, upon looking over the send/recv implementation, I realized that my customer needs help with that too even if they don't know it. The basic problem is that, given the fairly typical use case scenario for a large queue of queueing lots of messages all at the same priority (I verified with my customer that this is indeed what their app does), the msg_insert routine is basically a frikkin' bubble sort. I mean, whoa, that's *so* middle school. OK, OK, to not slam the original author too much, I'm sure they didn't envision a queue depth of 50,000+ messages. No one would think that moving elements in an array, one at a time, and dereferencing each pointer in that array to check priority of the message being pointed too, again one at a time, for 50,000+ times would be good. So let's assume that, as is typical, the users have found a way to break our code simply by using it in a way we didn't envision. Fair enough. "So, just how broken is it?", you ask. I wondered the same thing, so I wrote an app to let me know. It's my next patch. It gave me some interesting results. Here's what it tested: Interference with other apps - In continuous mode, the app just sits there and hits a message queue forever, while you go do something productive on another terminal using other CPUs. You then measure how long it takes you to do that something productive. Then you restart the app in fake continuous mode, and it sits in a tight loop on a CPU while you repeat your tests. The whole point of this is to keep one CPU tied up (so it can't be used in your other work) but in one case tied up hitting the mqueue code so we can see the effect of walking that 65,528 element array one pointer at a time on the global CPU cache. If it's bad, then it will slow down your app on the other CPUs just by polluting cache mercilessly. In the fake case, it will be in a tight loop, but not polluting cache. Testing the mqueue subsystem directly - Here we just run a number of tests to see how the mqueue subsystem performs under different conditions. A couple conditions are known to be worst case for the old system, and some routines, so this tests all of them. So, on to the results already: Subsystem/Test Old New Time to compile linux kernel (make -j12 on a 6 core CPU) Running mqueue test user 49m10.744s user 45m26.294s sys 5m51.924s sys 4m59.894s total 55m02.668s total 50m26.188s Running fake test user 45m32.686s user 45m18.552s sys 5m12.465s sys 4m56.468s total 50m45.151s total 50m15.020s % slowdown from mqueue cache thrashing ~8% ~.5% Avg time to send/recv (in nanoseconds per message) when queue empty 305/288 349/318 when queue full (65528 messages) constant priority 526589/823 362/314 increasing priority 403105/916 495/445 decreasing priority 73420/594 482/409 random priority 280147/920 546/436 Time to fill/drain queue (65528 messages, in seconds) constant priority 17.37/.12 .13/.12 increasing priority 4.14/.14 .21/.18 decreasing priority 12.93/.13 .21/.18 random priority 8.88/.16 .22/.17 So, I think the results speak for themselves. It's possible this implementation could be improved by cacheing at least one priority level in the node tree (that would bring the queue empty performance more in line with the old implementation), but this works and is *so* much better than what we had, especially for the common case of a single priority in use, that further refinements can be in follow on patches. [akpm@linux-foundation.org: fix typo in comment, remove stray semicolon] [levinsasha928@gmail.com: use correct gfp flags in msg_insert] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: Manfred Spraul <manfred@colorfullife.com> Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:35 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: add rbtree node caching support When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2012-05-31 16:26:38 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
ipc/mqueue: Implement lockless pipelined wakeups This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-04 07:02:46 -07:00
llseek: automatically add .llseek fop All file_operations should get a .llseek operation so we can make nonseekable_open the default for future file operations without a .llseek pointer. The three cases that we can automatically detect are no_llseek, seq_lseek and default_llseek. For cases where we can we can automatically prove that the file offset is always ignored, we use noop_llseek, which maintains the current behavior of not returning an error from a seek. New drivers should normally not use noop_llseek but instead use no_llseek and call nonseekable_open at open time. Existing drivers can be converted to do the same when the maintainer knows for certain that no user code relies on calling seek on the device file. The generated code is often incorrectly indented and right now contains comments that clarify for each added line why a specific variant was chosen. In the version that gets submitted upstream, the comments will be gone and I will manually fix the indentation, because there does not seem to be a way to do that using coccinelle. Some amount of new code is currently sitting in linux-next that should get the same modifications, which I will do at the end of the merge window. Many thanks to Julia Lawall for helping me learn to write a semantic patch that does all this. ===== begin semantic patch ===== // This adds an llseek= method to all file operations, // as a preparation for making no_llseek the default. // // The rules are // - use no_llseek explicitly if we do nonseekable_open // - use seq_lseek for sequential files // - use default_llseek if we know we access f_pos // - use noop_llseek if we know we don't access f_pos, // but we still want to allow users to call lseek // @ open1 exists @ identifier nested_open; @@ nested_open(...) { <+... nonseekable_open(...) ...+> } @ open exists@ identifier open_f; identifier i, f; identifier open1.nested_open; @@ int open_f(struct inode *i, struct file *f) { <+... ( nonseekable_open(...) | nested_open(...) ) ...+> } @ read disable optional_qualifier exists @ identifier read_f; identifier f, p, s, off; type ssize_t, size_t, loff_t; expression E; identifier func; @@ ssize_t read_f(struct file *f, char *p, size_t s, loff_t *off) { <+... ( *off = E | *off += E | func(..., off, ...) | E = *off ) ...+> } @ read_no_fpos disable optional_qualifier exists @ identifier read_f; identifier f, p, s, off; type ssize_t, size_t, loff_t; @@ ssize_t read_f(struct file *f, char *p, size_t s, loff_t *off) { ... when != off } @ write @ identifier write_f; identifier f, p, s, off; type ssize_t, size_t, loff_t; expression E; identifier func; @@ ssize_t write_f(struct file *f, const char *p, size_t s, loff_t *off) { <+... ( *off = E | *off += E | func(..., off, ...) | E = *off ) ...+> } @ write_no_fpos @ identifier write_f; identifier f, p, s, off; type ssize_t, size_t, loff_t; @@ ssize_t write_f(struct file *f, const char *p, size_t s, loff_t *off) { ... when != off } @ fops0 @ identifier fops; @@ struct file_operations fops = { ... }; @ has_llseek depends on fops0 @ identifier fops0.fops; identifier llseek_f; @@ struct file_operations fops = { ... .llseek = llseek_f, ... }; @ has_read depends on fops0 @ identifier fops0.fops; identifier read_f; @@ struct file_operations fops = { ... .read = read_f, ... }; @ has_write depends on fops0 @ identifier fops0.fops; identifier write_f; @@ struct file_operations fops = { ... .write = write_f, ... }; @ has_open depends on fops0 @ identifier fops0.fops; identifier open_f; @@ struct file_operations fops = { ... .open = open_f, ... }; // use no_llseek if we call nonseekable_open //////////////////////////////////////////// @ nonseekable1 depends on !has_llseek && has_open @ identifier fops0.fops; identifier nso ~= "nonseekable_open"; @@ struct file_operations fops = { ... .open = nso, ... +.llseek = no_llseek, /* nonseekable */ }; @ nonseekable2 depends on !has_llseek @ identifier fops0.fops; identifier open.open_f; @@ struct file_operations fops = { ... .open = open_f, ... +.llseek = no_llseek, /* open uses nonseekable */ }; // use seq_lseek for sequential files ///////////////////////////////////// @ seq depends on !has_llseek @ identifier fops0.fops; identifier sr ~= "seq_read"; @@ struct file_operations fops = { ... .read = sr, ... +.llseek = seq_lseek, /* we have seq_read */ }; // use default_llseek if there is a readdir /////////////////////////////////////////// @ fops1 depends on !has_llseek && !nonseekable1 && !nonseekable2 && !seq @ identifier fops0.fops; identifier readdir_e; @@ // any other fop is used that changes pos struct file_operations fops = { ... .readdir = readdir_e, ... +.llseek = default_llseek, /* readdir is present */ }; // use default_llseek if at least one of read/write touches f_pos ///////////////////////////////////////////////////////////////// @ fops2 depends on !fops1 && !has_llseek && !nonseekable1 && !nonseekable2 && !seq @ identifier fops0.fops; identifier read.read_f; @@ // read fops use offset struct file_operations fops = { ... .read = read_f, ... +.llseek = default_llseek, /* read accesses f_pos */ }; @ fops3 depends on !fops1 && !fops2 && !has_llseek && !nonseekable1 && !nonseekable2 && !seq @ identifier fops0.fops; identifier write.write_f; @@ // write fops use offset struct file_operations fops = { ... .write = write_f, ... + .llseek = default_llseek, /* write accesses f_pos */ }; // Use noop_llseek if neither read nor write accesses f_pos /////////////////////////////////////////////////////////// @ fops4 depends on !fops1 && !fops2 && !fops3 && !has_llseek && !nonseekable1 && !nonseekable2 && !seq @ identifier fops0.fops; identifier read_no_fpos.read_f; identifier write_no_fpos.write_f; @@ // write fops use offset struct file_operations fops = { ... .write = write_f, .read = read_f, ... +.llseek = noop_llseek, /* read and write both use no f_pos */ }; @ depends on has_write && !has_read && !fops1 && !fops2 && !has_llseek && !nonseekable1 && !nonseekable2 && !seq @ identifier fops0.fops; identifier write_no_fpos.write_f; @@ struct file_operations fops = { ... .write = write_f, ... +.llseek = noop_llseek, /* write uses no f_pos */ }; @ depends on has_read && !has_write && !fops1 && !fops2 && !has_llseek && !nonseekable1 && !nonseekable2 && !seq @ identifier fops0.fops; identifier read_no_fpos.read_f; @@ struct file_operations fops = { ... .read = read_f, ... +.llseek = noop_llseek, /* read uses no f_pos */ }; @ depends on !has_read && !has_write && !fops1 && !fops2 && !has_llseek && !nonseekable1 && !nonseekable2 && !seq @ identifier fops0.fops; @@ struct file_operations fops = { ... +.llseek = noop_llseek, /* no read or write fn */ }; ===== End semantic patch ===== Signed-off-by: Arnd Bergmann <arnd@arndb.de> Cc: Julia Lawall <julia@diku.dk> Cc: Christoph Hellwig <hch@infradead.org>
2010-08-15 18:52:59 +02:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00
2016-01-14 15:18:21 -08:00
namespaces: ipc namespaces: implement support for posix msqueues Implement multiple mounts of the mqueue file system, and link it to usage of CLONE_NEWIPC. Each ipc ns has a corresponding mqueuefs superblock. When a user does clone(CLONE_NEWIPC) or unshare(CLONE_NEWIPC), the unshare will cause an internal mount of a new mqueuefs sb linked to the new ipc ns. When a user does 'mount -t mqueue mqueue /dev/mqueue', he mounts the mqueuefs superblock. Posix message queues can be worked with both through the mq_* system calls (see mq_overview(7)), and through the VFS through the mqueue mount. Any usage of mq_open() and friends will work with the acting task's ipc namespace. Any actions through the VFS will work with the mqueuefs in which the file was created. So if a user doesn't remount mqueuefs after unshare(CLONE_NEWIPC), mq_open("/ab") will not be reflected in "ls /dev/mqueue". If task a mounts mqueue for ipc_ns:1, then clones task b with a new ipcns, ipcns:2, and then task a is the last task in ipc_ns:1 to exit, then (1) ipc_ns:1 will be freed, (2) it's superblock will live on until task b umounts the corresponding mqueuefs, and vfs actions will continue to succeed, but (3) sb->s_fs_info will be NULL for the sb corresponding to the deceased ipc_ns:1. To make this happen, we must protect the ipc reference count when a) a task exits and drops its ipcns->count, since it might be dropping it to 0 and freeing the ipcns b) a task accesses the ipcns through its mqueuefs interface, since it bumps the ipcns refcount and might race with the last task in the ipcns exiting. So the kref is changed to an atomic_t so we can use atomic_dec_and_lock(&ns->count,mq_lock), and every access to the ipcns through ns = mqueuefs_sb->s_fs_info is protected by the same lock. Signed-off-by: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Serge E. Hallyn <serue@us.ibm.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2009-04-06 19:01:10 -07:00