linux/scripts/Kbuild.include

476 lines
18 KiB

kbuild: fix if_change and friends to consider argument order Currently, arg-check is implemented as follows: arg-check = $(strip $(filter-out $(cmd_$(1)), $(cmd_$@)) \ $(filter-out $(cmd_$@), $(cmd_$(1))) ) This does not care about the order of arguments that appear in $(cmd_$(1)) and $(cmd_$@). So, if_changed and friends never rebuild the target if only the argument order is changed. This is a problem when the link order is changed. Apparently, obj-y += foo.o obj-y += bar.o and obj-y += bar.o obj-y += foo.o should be distinguished because the link order determines the probe order of drivers. So, built-in.o should be rebuilt when the order of objects is changed. This commit fixes arg-check to compare the old/current commands including the argument order. Of course, this change has a side effect; Kbuild will react to the change of compile option order. For example, "-DFOO -DBAR" and "-DBAR -DFOO" should give no difference to the build result, but false positive should be better than false negative. I am moving space_escape to the top of Kbuild.include just for a matter of preference. In practical terms, space_escape can be defined after arg-check because arg-check uses "=" flavor, not ":=". Having said that, collecting convenient variables in one place makes sense from the point of readability. Chaining "%%%SPACE%%%" to "_-_SPACE_-_" is also a matter of taste at this point. Actually, it can be arbitrary as long as it is an unlikely used string. The only problem I see in "%%%SPACE%%%" is that "%" is a special character in "$(patsubst ...)" context. This commit just uses "$(subst ...)" for arg-check, but I am fixing it now in case we might want to use it in $(patsubst ...) context in the future. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com> Signed-off-by: Michal Marek <mmarek@suse.com>
2016-05-07 15:48:26 +09:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
Kbuild: fix # escaping in .cmd files for future Make I tried building using a freshly built Make (4.2.1-69-g8a731d1), but already the objtool build broke with orc_dump.c: In function ‘orc_dump’: orc_dump.c:106:2: error: ‘elf_getshnum’ is deprecated [-Werror=deprecated-declarations] if (elf_getshdrnum(elf, &nr_sections)) { Turns out that with that new Make, the backslash was not removed, so cpp didn't see a #include directive, grep found nothing, and -DLIBELF_USE_DEPRECATED was wrongly put in CFLAGS. Now, that new Make behaviour is documented in their NEWS file: * WARNING: Backward-incompatibility! Number signs (#) appearing inside a macro reference or function invocation no longer introduce comments and should not be escaped with backslashes: thus a call such as: foo := $(shell echo '#') is legal. Previously the number sign needed to be escaped, for example: foo := $(shell echo '\#') Now this latter will resolve to "\#". If you want to write makefiles portable to both versions, assign the number sign to a variable: C := \# foo := $(shell echo '$C') This was claimed to be fixed in 3.81, but wasn't, for some reason. To detect this change search for 'nocomment' in the .FEATURES variable. This also fixes up the two make-cmd instances to replace # with $(pound) rather than with \#. There might very well be other places that need similar fixup in preparation for whatever future Make release contains the above change, but at least this builds an x86_64 defconfig with the new make. Link: https://bugzilla.kernel.org/show_bug.cgi?id=197847 Cc: Randy Dunlap <rdunlap@infradead.org> Signed-off-by: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2018-04-08 23:35:28 +02:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
x86/build: Mostly disable '-maccumulate-outgoing-args' The GCC '-maccumulate-outgoing-args' flag is enabled for most configs, mostly because of issues which are no longer relevant. For most configs, and with most recent versions of GCC, it's no longer needed. Clarify which cases need it, and only enable it for those cases. Also produce a compile-time error for the ftrace graph + mcount + '-Os' case, which will otherwise cause runtime failures. The main benefit of '-maccumulate-outgoing-args' is that it prevents an ugly prologue for functions which have aligned stacks. But removing the option also has some benefits: more readable argument saves, smaller text size, and (presumably) slightly improved performance. Here are the object size savings for 32-bit and 64-bit defconfig kernels: text data bss dec hex filename 10006710 3543328 1773568 15323606 e9d1d6 vmlinux.x86-32.before 9706358 3547424 1773568 15027350 e54c96 vmlinux.x86-32.after text data bss dec hex filename 10652105 4537576 843776 16033457 f4a6b1 vmlinux.x86-64.before 10639629 4537576 843776 16020981 f475f5 vmlinux.x86-64.after That comes out to a 3% text size improvement on x86-32 and a 0.1% text size improvement on x86-64. Signed-off-by: Josh Poimboeuf <jpoimboe@redhat.com> Cc: Andrew Lutomirski <luto@kernel.org> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Borislav Petkov <bp@alien8.de> Cc: Brian Gerst <brgerst@gmail.com> Cc: Denys Vlasenko <dvlasenk@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Pavel Machek <pavel@ucw.cz> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/20170316193133.zrj6gug53766m6nn@treble Signed-off-by: Ingo Molnar <mingo@kernel.org>
2017-03-16 14:31:33 -05:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: fix linker feature test macros when cross compiling with Clang I was not seeing my linker flags getting added when using ld-option when cross compiling with Clang. Upon investigation, this seems to be due to a difference in how GCC vs Clang handle cross compilation. GCC is configured at build time to support one backend, that is implicit when compiling. Clang is explicit via the use of `-target <triple>` and ships with all supported backends by default. GNU Make feature test macros that compile then link will always fail when cross compiling with Clang unless Clang's triple is passed along to the compiler. For example: $ clang -x c /dev/null -c -o temp.o $ aarch64-linux-android/bin/ld -E temp.o aarch64-linux-android/bin/ld: unknown architecture of input file `temp.o' is incompatible with aarch64 output aarch64-linux-android/bin/ld: warning: cannot find entry symbol _start; defaulting to 0000000000400078 $ echo $? 1 $ clang -target aarch64-linux-android- -x c /dev/null -c -o temp.o $ aarch64-linux-android/bin/ld -E temp.o aarch64-linux-android/bin/ld: warning: cannot find entry symbol _start; defaulting to 00000000004002e4 $ echo $? 0 This causes conditional checks that invoke $(CC) without the target triple, then $(LD) on the result, to always fail. Suggested-by: Masahiro Yamada <yamada.masahiro@socionext.com> Signed-off-by: Nick Desaulniers <ndesaulniers@google.com> Reviewed-by: Matthias Kaehlcke <mka@chromium.org> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-11-06 10:47:54 -08:00
kbuild: simplify ld-option implementation Currently, linker options are tested by the coordination of $(CC) and $(LD) because $(LD) needs some object to link. As commit 86a9df597cdd ("kbuild: fix linker feature test macros when cross compiling with Clang") addressed, we need to make sure $(CC) and $(LD) agree the underlying architecture of the passed object. This could be a bit complex when we combine tools from different groups. For example, we can use clang for $(CC), but we still need to rely on GCC toolchain for $(LD). So, I was searching for a way of standalone testing of linker options. A trick I found is to use '-v'; this not only prints the version string, but also tests if the given option is recognized. If a given option is supported, $ aarch64-linux-gnu-ld -v --fix-cortex-a53-843419 GNU ld (Linaro_Binutils-2017.11) 2.28.2.20170706 $ echo $? 0 If unsupported, $ aarch64-linux-gnu-ld -v --fix-cortex-a53-843419 GNU ld (crosstool-NG linaro-1.13.1-4.7-2013.04-20130415 - Linaro GCC 2013.04) 2.23.1 aarch64-linux-gnu-ld: unrecognized option '--fix-cortex-a53-843419' aarch64-linux-gnu-ld: use the --help option for usage information $ echo $? 1 Gold works likewise. $ aarch64-linux-gnu-ld.gold -v --fix-cortex-a53-843419 GNU gold (Linaro_Binutils-2017.11 2.28.2.20170706) 1.14 masahiro@pug:~/ref/linux$ echo $? 0 $ aarch64-linux-gnu-ld.gold -v --fix-cortex-a53-999999 GNU gold (Linaro_Binutils-2017.11 2.28.2.20170706) 1.14 aarch64-linux-gnu-ld.gold: --fix-cortex-a53-999999: unknown option aarch64-linux-gnu-ld.gold: use the --help option for usage information $ echo $? 1 LLD too. $ ld.lld -v --gc-sections LLD 7.0.0 (http://llvm.org/git/lld.git 4a0e4190e74cea19f8a8dc625ccaebdf8b5d1585) (compatible with GNU linkers) $ echo $? 0 $ ld.lld -v --fix-cortex-a53-843419 LLD 7.0.0 (http://llvm.org/git/lld.git 4a0e4190e74cea19f8a8dc625ccaebdf8b5d1585) (compatible with GNU linkers) $ echo $? 0 $ ld.lld -v --fix-cortex-a53-999999 ld.lld: error: unknown argument: --fix-cortex-a53-999999 LLD 7.0.0 (http://llvm.org/git/lld.git 4a0e4190e74cea19f8a8dc625ccaebdf8b5d1585) (compatible with GNU linkers) $ echo $? 1 Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com> Tested-by: Nick Desaulniers <ndesaulniers@google.com>
2018-02-23 13:56:53 +09:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
kbuild: Add a cache for generated variables While timing a "no-op" build of the kernel (incrementally building the kernel even though nothing changed) in the Chrome OS build system I found that it was much slower than I expected. Digging into things a bit, I found that quite a bit of the time was spent invoking the C compiler even though we weren't actually building anything. Currently in the Chrome OS build system the C compiler is called through a number of wrappers (one of which is written in python!) and can take upwards of 100 ms to invoke even if we're not doing anything difficult, so these invocations of the compiler were taking a lot of time. Worse the invocations couldn't seem to take advantage of the multiple cores on my system. Certainly it seems like we could make the compiler invocations in the Chrome OS build system faster, but only to a point. Inherently invoking a program as big as a C compiler is a fairly heavy operation. Thus even if we can speed the compiler calls it made sense to track down what was happening. It turned out that all the compiler invocations were coming from usages like this in the kernel's Makefile: KBUILD_CFLAGS += $(call cc-option,-fno-delete-null-pointer-checks,) Due to the way cc-option and similar statements work the above contains an implicit call to the C compiler. ...and due to the fact that we're storing the result in KBUILD_CFLAGS, a simply expanded variable, the call will happen every time the Makefile is parsed, even if there are no users of KBUILD_CFLAGS. Rather than redoing this computation every time, it makes a lot of sense to cache the result of all of the Makefile's compiler calls just like we do when we compile a ".c" file to a ".o" file. Conceptually this is quite a simple idea. ...and since the calls to invoke the compiler and similar tools are centrally located in the Kbuild.include file this doesn't even need to be super invasive. Implementing the cache in a simple-to-use and efficient way is not quite as simple as it first sounds, though. To get maximum speed we really want the cache in a format that make can natively understand and make doesn't really have an ability to load/parse files. ...but make _can_ import other Makefiles, so the solution is to store the cache in Makefile format. This requires coming up with a valid/unique Makefile variable name for each value to be cached, but that's solvable with some cleverness. After this change, we'll automatically create a ".cache.mk" file that will contain our cached variables. We'll load this on each invocation of make and will avoid recomputing anything that's already in our cache. The cache is stored in a format that it shouldn't need any invalidation since anything that might change should affect the "key" and any old cached value won't be used. Signed-off-by: Douglas Anderson <dianders@chromium.org> Tested-by: Ingo Molnar <mingo@kernel.org> Tested-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2017-10-16 10:12:45 -07:00
[PATCH] vDSO hash-style fix The latest toolchains can produce a new ELF section in DSOs and dynamically-linked executables. The new section ".gnu.hash" replaces ".hash", and allows for more efficient runtime symbol lookups by the dynamic linker. The new ld option --hash-style={sysv|gnu|both} controls whether to produce the old ".hash", the new ".gnu.hash", or both. In some new systems such as Fedora Core 6, gcc by default passes --hash-style=gnu to the linker, so that a standard invocation of "gcc -shared" results in producing a DSO with only ".gnu.hash". The new ".gnu.hash" sections need to be dealt with the same way as ".hash" sections in all respects; only the dynamic linker cares about their contents. To work with older dynamic linkers (i.e. preexisting releases of glibc), a binary must have the old ".hash" section. The --hash-style=both option produces binaries that a new dynamic linker can use more efficiently, but an old dynamic linker can still handle. The new section runs afoul of the custom linker scripts used to build vDSO images for the kernel. On ia64, the failure mode for this is a boot-time panic because the vDSO's PT_IA_64_UNWIND segment winds up ill-formed. This patch addresses the problem in two ways. First, it mentions ".gnu.hash" in all the linker scripts alongside ".hash". This produces correct vDSO images with --hash-style=sysv (or old tools), with --hash-style=gnu, or with --hash-style=both. Second, it passes the --hash-style=sysv option when building the vDSO images, so that ".gnu.hash" is not actually produced. This is the most conservative choice for compatibility with any old userland. There is some concern that some ancient glibc builds (though not any known old production system) might choke on --hash-style=both binaries. The optimizations provided by the new style of hash section do not really matter for a DSO with a tiny number of symbols, as the vDSO has. If someone wants to use =gnu or =both for their vDSO builds and worry less about that compatibility, just change the option and the linker script changes will make any choice work fine. Signed-off-by: Roland McGrath <roland@redhat.com> Cc: "Luck, Tony" <tony.luck@intel.com> Cc: Kyle McMartin <kyle@mcmartin.ca> Cc: Paul Mackerras <paulus@samba.org> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Jeff Dike <jdike@addtoit.com> Cc: Andi Kleen <ak@muc.de> Cc: Sam Ravnborg <sam@ravnborg.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-07-30 03:04:06 -07:00
kbuild: fix if_change and friends to consider argument order Currently, arg-check is implemented as follows: arg-check = $(strip $(filter-out $(cmd_$(1)), $(cmd_$@)) \ $(filter-out $(cmd_$@), $(cmd_$(1))) ) This does not care about the order of arguments that appear in $(cmd_$(1)) and $(cmd_$@). So, if_changed and friends never rebuild the target if only the argument order is changed. This is a problem when the link order is changed. Apparently, obj-y += foo.o obj-y += bar.o and obj-y += bar.o obj-y += foo.o should be distinguished because the link order determines the probe order of drivers. So, built-in.o should be rebuilt when the order of objects is changed. This commit fixes arg-check to compare the old/current commands including the argument order. Of course, this change has a side effect; Kbuild will react to the change of compile option order. For example, "-DFOO -DBAR" and "-DBAR -DFOO" should give no difference to the build result, but false positive should be better than false negative. I am moving space_escape to the top of Kbuild.include just for a matter of preference. In practical terms, space_escape can be defined after arg-check because arg-check uses "=" flavor, not ":=". Having said that, collecting convenient variables in one place makes sense from the point of readability. Chaining "%%%SPACE%%%" to "_-_SPACE_-_" is also a matter of taste at this point. Actually, it can be arbitrary as long as it is an unlikely used string. The only problem I see in "%%%SPACE%%%" is that "%" is a special character in "$(patsubst ...)" context. This commit just uses "$(subst ...)" for arg-check, but I am fixing it now in case we might want to use it in $(patsubst ...) context in the future. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com> Signed-off-by: Michal Marek <mmarek@suse.com>
2016-05-07 15:48:26 +09:00
Kbuild: fix # escaping in .cmd files for future Make I tried building using a freshly built Make (4.2.1-69-g8a731d1), but already the objtool build broke with orc_dump.c: In function ‘orc_dump’: orc_dump.c:106:2: error: ‘elf_getshnum’ is deprecated [-Werror=deprecated-declarations] if (elf_getshdrnum(elf, &nr_sections)) { Turns out that with that new Make, the backslash was not removed, so cpp didn't see a #include directive, grep found nothing, and -DLIBELF_USE_DEPRECATED was wrongly put in CFLAGS. Now, that new Make behaviour is documented in their NEWS file: * WARNING: Backward-incompatibility! Number signs (#) appearing inside a macro reference or function invocation no longer introduce comments and should not be escaped with backslashes: thus a call such as: foo := $(shell echo '#') is legal. Previously the number sign needed to be escaped, for example: foo := $(shell echo '\#') Now this latter will resolve to "\#". If you want to write makefiles portable to both versions, assign the number sign to a variable: C := \# foo := $(shell echo '$C') This was claimed to be fixed in 3.81, but wasn't, for some reason. To detect this change search for 'nocomment' in the .FEATURES variable. This also fixes up the two make-cmd instances to replace # with $(pound) rather than with \#. There might very well be other places that need similar fixup in preparation for whatever future Make release contains the above change, but at least this builds an x86_64 defconfig with the new make. Link: https://bugzilla.kernel.org/show_bug.cgi?id=197847 Cc: Randy Dunlap <rdunlap@infradead.org> Signed-off-by: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2018-04-08 23:35:28 +02:00
Kbuild: fix # escaping in .cmd files for future Make I tried building using a freshly built Make (4.2.1-69-g8a731d1), but already the objtool build broke with orc_dump.c: In function ‘orc_dump’: orc_dump.c:106:2: error: ‘elf_getshnum’ is deprecated [-Werror=deprecated-declarations] if (elf_getshdrnum(elf, &nr_sections)) { Turns out that with that new Make, the backslash was not removed, so cpp didn't see a #include directive, grep found nothing, and -DLIBELF_USE_DEPRECATED was wrongly put in CFLAGS. Now, that new Make behaviour is documented in their NEWS file: * WARNING: Backward-incompatibility! Number signs (#) appearing inside a macro reference or function invocation no longer introduce comments and should not be escaped with backslashes: thus a call such as: foo := $(shell echo '#') is legal. Previously the number sign needed to be escaped, for example: foo := $(shell echo '\#') Now this latter will resolve to "\#". If you want to write makefiles portable to both versions, assign the number sign to a variable: C := \# foo := $(shell echo '$C') This was claimed to be fixed in 3.81, but wasn't, for some reason. To detect this change search for 'nocomment' in the .FEATURES variable. This also fixes up the two make-cmd instances to replace # with $(pound) rather than with \#. There might very well be other places that need similar fixup in preparation for whatever future Make release contains the above change, but at least this builds an x86_64 defconfig with the new make. Link: https://bugzilla.kernel.org/show_bug.cgi?id=197847 Cc: Randy Dunlap <rdunlap@infradead.org> Signed-off-by: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
2018-04-08 23:35:28 +02:00
kbuild: add fine grained build dependencies for exported symbols Like with kconfig options, we now have the ability to compile in and out individual EXPORT_SYMBOL() declarations based on the content of include/generated/autoksyms.h. However we don't want the entire world to be rebuilt whenever that file is touched. Let's apply the same build dependency trick used for CONFIG_* symbols where the time stamp of empty files whose paths matching those symbols is used to trigger fine grained rebuilds. In our case the key is the symbol name passed to EXPORT_SYMBOL(). However, unlike config options, we cannot just use fixdep to parse the source code for EXPORT_SYMBOL(ksym) because several variants exist and parsing them all in a separate tool, and keeping it in synch, is not trivially maintainable. Furthermore, there are variants such as EXPORT_SYMBOL_GPL(pci_user_read_config_##size); that are instanciated via a macro for which we can't easily determine the actual exported symbol name(s) short of actually running the preprocessor on them. Storing the symbol name string in a special ELF section doesn't work for targets that output assembly or preprocessed source. So the best way is really to leverage the preprocessor by having it output actual symbol names anchored by a special sequence that can be easily filtered out. Then the list of symbols is simply fed to fixdep to be merged with the other dependencies. That implies the preprocessor is executed twice for each source file. A previous attempt relied on a warning pragma for each EXPORT_SYMBOL() instance that was filtered apart from stderr by the build system with a sed script during the actual compilation pass. Unfortunately the preprocessor/compiler diagnostic output isn't stable between versions and this solution, although more efficient, was deemed too fragile. Because of the lowercasing performed by fixdep, there might be name collisions triggering spurious rebuilds for similar symbols. But this shouldn't be a big issue in practice. (This is the case for CONFIG_* symbols and I didn't want to be different here, whatever the original reason for doing so.) To avoid needless build overhead, the exported symbol name gathering is performed only when CONFIG_TRIM_UNUSED_KSYMS is selected. Signed-off-by: Nicolas Pitre <nico@linaro.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au>
2016-01-22 13:41:57 -05:00
kbuild: add fine grained build dependencies for exported symbols Like with kconfig options, we now have the ability to compile in and out individual EXPORT_SYMBOL() declarations based on the content of include/generated/autoksyms.h. However we don't want the entire world to be rebuilt whenever that file is touched. Let's apply the same build dependency trick used for CONFIG_* symbols where the time stamp of empty files whose paths matching those symbols is used to trigger fine grained rebuilds. In our case the key is the symbol name passed to EXPORT_SYMBOL(). However, unlike config options, we cannot just use fixdep to parse the source code for EXPORT_SYMBOL(ksym) because several variants exist and parsing them all in a separate tool, and keeping it in synch, is not trivially maintainable. Furthermore, there are variants such as EXPORT_SYMBOL_GPL(pci_user_read_config_##size); that are instanciated via a macro for which we can't easily determine the actual exported symbol name(s) short of actually running the preprocessor on them. Storing the symbol name string in a special ELF section doesn't work for targets that output assembly or preprocessed source. So the best way is really to leverage the preprocessor by having it output actual symbol names anchored by a special sequence that can be easily filtered out. Then the list of symbols is simply fed to fixdep to be merged with the other dependencies. That implies the preprocessor is executed twice for each source file. A previous attempt relied on a warning pragma for each EXPORT_SYMBOL() instance that was filtered apart from stderr by the build system with a sed script during the actual compilation pass. Unfortunately the preprocessor/compiler diagnostic output isn't stable between versions and this solution, although more efficient, was deemed too fragile. Because of the lowercasing performed by fixdep, there might be name collisions triggering spurious rebuilds for similar symbols. But this shouldn't be a big issue in practice. (This is the case for CONFIG_* symbols and I didn't want to be different here, whatever the original reason for doing so.) To avoid needless build overhead, the exported symbol name gathering is performed only when CONFIG_TRIM_UNUSED_KSYMS is selected. Signed-off-by: Nicolas Pitre <nico@linaro.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au>
2016-01-22 13:41:57 -05:00
kbuild: add fine grained build dependencies for exported symbols Like with kconfig options, we now have the ability to compile in and out individual EXPORT_SYMBOL() declarations based on the content of include/generated/autoksyms.h. However we don't want the entire world to be rebuilt whenever that file is touched. Let's apply the same build dependency trick used for CONFIG_* symbols where the time stamp of empty files whose paths matching those symbols is used to trigger fine grained rebuilds. In our case the key is the symbol name passed to EXPORT_SYMBOL(). However, unlike config options, we cannot just use fixdep to parse the source code for EXPORT_SYMBOL(ksym) because several variants exist and parsing them all in a separate tool, and keeping it in synch, is not trivially maintainable. Furthermore, there are variants such as EXPORT_SYMBOL_GPL(pci_user_read_config_##size); that are instanciated via a macro for which we can't easily determine the actual exported symbol name(s) short of actually running the preprocessor on them. Storing the symbol name string in a special ELF section doesn't work for targets that output assembly or preprocessed source. So the best way is really to leverage the preprocessor by having it output actual symbol names anchored by a special sequence that can be easily filtered out. Then the list of symbols is simply fed to fixdep to be merged with the other dependencies. That implies the preprocessor is executed twice for each source file. A previous attempt relied on a warning pragma for each EXPORT_SYMBOL() instance that was filtered apart from stderr by the build system with a sed script during the actual compilation pass. Unfortunately the preprocessor/compiler diagnostic output isn't stable between versions and this solution, although more efficient, was deemed too fragile. Because of the lowercasing performed by fixdep, there might be name collisions triggering spurious rebuilds for similar symbols. But this shouldn't be a big issue in practice. (This is the case for CONFIG_* symbols and I didn't want to be different here, whatever the original reason for doing so.) To avoid needless build overhead, the exported symbol name gathering is performed only when CONFIG_TRIM_UNUSED_KSYMS is selected. Signed-off-by: Nicolas Pitre <nico@linaro.org> Acked-by: Rusty Russell <rusty@rustcorp.com.au>
2016-01-22 13:41:57 -05:00