2019-05-29 16:57:42 -07:00
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2016-09-17 08:38:44 -06:00
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2017-02-03 09:57:00 +01:00
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2016-09-17 01:28:25 -07:00
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2016-09-17 08:38:44 -06:00
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2017-01-25 14:32:13 -08:00
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2016-09-17 08:38:44 -06:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2022-10-09 20:44:02 -06:00
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2021-01-22 10:33:07 +08:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2022-10-09 20:44:02 -06:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2021-01-22 10:33:08 +08:00
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2021-01-22 10:33:07 +08:00
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2018-12-11 18:39:41 -07:00
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2020-11-22 15:35:45 +00:00
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2018-12-11 18:39:41 -07:00
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2020-11-22 15:35:47 +00:00
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2018-12-11 18:39:41 -07:00
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2020-11-22 15:35:46 +00:00
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2018-12-11 18:39:41 -07:00
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2020-11-22 15:35:45 +00:00
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2018-12-11 18:39:41 -07:00
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2020-11-22 15:35:47 +00:00
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2020-11-22 15:35:46 +00:00
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2018-12-11 18:39:41 -07:00
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2016-09-17 08:38:44 -06:00
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2021-01-22 10:33:08 +08:00
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2016-09-17 08:38:44 -06:00
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2021-01-22 10:33:10 +08:00
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2016-09-17 08:38:44 -06:00
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2021-01-22 10:33:06 +08:00
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2016-09-17 08:38:44 -06:00
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2021-01-22 10:33:08 +08:00
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2022-03-16 09:27:08 +08:00
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2021-01-22 10:33:08 +08:00
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2016-09-17 08:38:44 -06:00
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2021-01-22 10:33:08 +08:00
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2016-09-17 08:38:44 -06:00
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2018-12-11 18:39:41 -07:00
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2020-11-22 15:35:45 +00:00
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2018-12-11 18:39:41 -07:00
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2016-09-17 08:38:44 -06:00
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2017-04-14 00:59:58 -07:00
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2016-09-17 08:38:44 -06:00
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2020-11-22 15:35:48 +00:00
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2016-09-17 08:38:44 -06:00
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2017-04-14 00:59:58 -07:00
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2016-09-17 08:38:44 -06:00
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2020-11-22 15:35:48 +00:00
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2016-09-17 08:38:44 -06:00
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2018-02-27 16:56:43 -08:00
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2016-09-17 08:38:44 -06:00
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2017-04-14 00:59:58 -07:00
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2016-09-17 08:38:44 -06:00
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2023-01-17 04:50:57 +08:00
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2018-11-30 13:18:06 -07:00
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2023-01-17 04:50:57 +08:00
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2018-11-30 13:18:06 -07:00
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2020-11-22 15:35:45 +00:00
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2018-11-30 13:18:06 -07:00
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2023-01-17 04:50:58 +08:00
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2016-09-17 08:38:44 -06:00
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2023-01-17 04:50:58 +08:00
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2016-09-17 08:38:44 -06:00
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2023-01-17 04:50:57 +08:00
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2023-01-17 04:50:58 +08:00
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2016-09-17 08:38:44 -06:00
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2018-11-29 12:35:16 -07:00
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2016-09-17 08:38:44 -06:00
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2021-01-22 10:33:08 +08:00
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2023-01-17 04:50:58 +08:00
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2021-01-22 10:33:08 +08:00
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2016-09-17 08:38:44 -06:00
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2021-01-22 10:33:08 +08:00
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2017-04-14 00:59:58 -07:00
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2023-01-17 04:50:58 +08:00
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2017-04-14 00:59:58 -07:00
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2023-01-17 04:50:55 +08:00
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2017-04-14 00:59:58 -07:00
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2023-01-17 04:50:58 +08:00
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2017-04-14 00:59:58 -07:00
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2021-01-22 10:33:08 +08:00
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2017-04-14 00:59:58 -07:00
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2016-09-17 08:38:44 -06:00
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2018-12-11 18:39:41 -07:00
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2016-09-17 08:38:44 -06:00
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2018-11-30 13:18:06 -07:00
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2016-09-17 08:38:44 -06:00
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2016-09-19 14:34:08 +01:00
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2016-09-17 08:38:44 -06:00
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2022-01-10 15:29:45 +08:00
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2016-09-17 08:38:44 -06:00
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2018-11-30 13:18:06 -07:00
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2022-01-10 15:29:45 +08:00
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2018-11-30 13:18:06 -07:00
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2022-01-10 15:29:45 +08:00
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2016-09-17 08:38:44 -06:00
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2018-11-30 13:18:06 -07:00
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2021-01-22 10:33:09 +08:00
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2018-11-30 13:18:06 -07:00
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2021-01-22 10:33:09 +08:00
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2018-11-30 13:18:06 -07:00
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2021-01-22 10:33:09 +08:00
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2018-11-30 13:18:06 -07:00
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2021-01-22 10:33:09 +08:00
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2018-11-30 13:18:06 -07:00
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2021-01-22 10:33:09 +08:00
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2016-09-17 08:38:44 -06:00
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2017-01-25 14:32:13 -08:00
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2021-01-22 10:33:09 +08:00
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2018-11-30 13:18:06 -07:00
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2017-01-25 14:32:13 -08:00
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2020-07-01 16:06:25 +08:00
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2022-01-10 15:29:45 +08:00
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2017-01-25 14:32:13 -08:00
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2020-07-01 16:06:25 +08:00
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2017-01-25 14:32:13 -08:00
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2018-05-09 17:16:31 -07:00
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2016-09-17 08:38:44 -06:00
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2018-05-09 17:16:31 -07:00
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2016-09-17 08:38:44 -06:00
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2018-05-09 17:16:31 -07:00
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2016-09-17 08:38:44 -06:00
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2018-05-09 17:16:31 -07:00
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2016-09-17 08:38:44 -06:00
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2016-09-17 01:28:24 -07:00
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2016-09-17 08:38:44 -06:00
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2021-01-22 10:33:06 +08:00
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2021-01-22 10:33:08 +08:00
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2016-09-17 08:38:44 -06:00
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2018-05-09 17:16:31 -07:00
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2016-09-17 08:38:44 -06:00
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2018-11-29 17:36:41 -07:00
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sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
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2016-09-17 08:38:44 -06:00
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2016-09-17 01:28:22 -07:00
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2016-09-17 08:38:44 -06:00
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sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
|
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2016-09-17 08:38:44 -06:00
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2016-09-17 01:28:24 -07:00
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2016-09-17 08:38:44 -06:00
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2022-01-13 10:55:36 +08:00
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|
|
sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
|
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2022-01-13 10:55:36 +08:00
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2022-01-27 18:00:47 +08:00
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2022-01-13 10:55:36 +08:00
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2022-01-27 18:00:47 +08:00
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2023-01-17 04:50:59 +08:00
|
|
|
|
sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
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2022-01-13 10:55:36 +08:00
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2018-05-09 17:16:31 -07:00
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2016-09-17 08:38:44 -06:00
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2016-09-17 01:28:24 -07:00
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2016-09-17 01:28:23 -07:00
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2021-01-22 10:33:08 +08:00
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2016-09-17 01:28:23 -07:00
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2021-10-09 13:02:23 -06:00
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2022-01-10 15:29:45 +08:00
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2021-10-09 13:02:23 -06:00
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2022-01-10 15:29:45 +08:00
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2022-06-05 22:58:35 +08:00
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2021-10-09 13:02:23 -06:00
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2022-01-10 15:29:45 +08:00
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2021-10-09 13:02:23 -06:00
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2022-09-08 17:12:00 +02:00
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2021-10-09 13:02:23 -06:00
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2022-08-26 11:14:13 +08:00
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2022-09-08 17:12:00 +02:00
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2023-01-17 04:50:56 +08:00
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2022-09-08 17:12:00 +02:00
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2021-10-09 13:02:23 -06:00
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2022-08-26 11:14:13 +08:00
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2021-10-09 13:02:23 -06:00
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2022-06-05 22:58:35 +08:00
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2021-10-09 13:02:23 -06:00
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2022-02-08 20:07:04 +08:00
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2017-04-14 00:59:58 -07:00
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2018-05-09 17:29:24 -07:00
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2021-01-22 10:33:08 +08:00
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2017-04-14 00:59:58 -07:00
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2022-02-08 20:07:04 +08:00
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2017-04-14 00:59:58 -07:00
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2018-05-09 17:16:31 -07:00
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2022-11-15 17:45:53 -05:00
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2016-09-17 08:38:44 -06:00
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2023-07-21 17:57:15 +08:00
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2016-09-17 08:38:44 -06:00
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2018-11-29 17:36:41 -07:00
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2022-11-15 17:45:53 -05:00
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2018-11-29 17:36:41 -07:00
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2016-09-17 08:38:44 -06:00
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2022-11-15 17:45:51 -05:00
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2016-09-17 08:38:44 -06:00
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2022-11-15 17:45:51 -05:00
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2023-07-21 17:57:15 +08:00
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2016-09-17 08:38:44 -06:00
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2022-11-15 17:45:53 -05:00
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2016-09-17 08:38:44 -06:00
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sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
|
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|
2016-09-17 08:38:44 -06:00
|
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|
|
sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
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2016-09-17 08:38:44 -06:00
|
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|
sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
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2022-09-09 11:40:22 -07:00
|
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|
sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
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2016-09-17 08:38:44 -06:00
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2022-09-09 11:40:22 -07:00
|
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|
|
sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
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sbitmap: fix race in wait batch accounting
If we have multiple callers of sbq_wake_up(), we can end up in a
situation where the wait_cnt will continually go more and more
negative. Consider the case where our wake batch is 1, hence
wait_cnt will start out as 1.
wait_cnt == 1
CPU0 CPU1
atomic_dec_return(), cnt == 0
atomic_dec_return(), cnt == -1
cmpxchg(-1, 0) (succeeds)
[wait_cnt now 0]
cmpxchg(0, 1) (fails)
This ends up with wait_cnt being 0, we'll wakeup immediately
next time. Going through the same loop as above again, and
we'll have wait_cnt -1.
For the case where we have a larger wake batch, the only
difference is that the starting point will be higher. We'll
still end up with continually smaller batch wakeups, which
defeats the purpose of the rolling wakeups.
Always reset the wait_cnt to the batch value. Then it doesn't
matter who wins the race. But ensure that whomever does win
the race is the one that increments the ws index and wakes up
our batch count, loser gets to call __sbq_wake_up() again to
account his wakeups towards the next active wait state index.
Fixes: 6c0ca7ae292a ("sbitmap: fix wakeup hang after sbq resize")
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2018-05-14 12:17:31 -06:00
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2022-11-15 17:45:53 -05:00
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2016-09-17 08:38:44 -06:00
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2022-09-04 06:39:25 -06:00
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2016-09-17 08:38:44 -06:00
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2021-10-08 05:44:23 -06:00
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2021-10-25 10:45:01 -06:00
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2021-10-08 05:44:23 -06:00
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2022-09-09 11:40:22 -07:00
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2021-10-08 05:44:23 -06:00
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2016-09-17 01:28:23 -07:00
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2016-09-17 01:28:24 -07:00
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2016-09-17 08:38:44 -06:00
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sbitmap: order READ/WRITE freed instance and setting clear bit
Inside sbitmap_queue_clear(), once the clear bit is set, it will be
visiable to allocation path immediately. Meantime READ/WRITE on old
associated instance(such as request in case of blk-mq) may be
out-of-order with the setting clear bit, so race with re-allocation
may be triggered.
Adds one memory barrier for ordering READ/WRITE of the freed associated
instance with setting clear bit for avoiding race with re-allocation.
The following kernel oops triggerd by block/006 on aarch64 may be fixed:
[ 142.330954] Unable to handle kernel NULL pointer dereference at virtual address 0000000000000330
[ 142.338794] Mem abort info:
[ 142.341554] ESR = 0x96000005
[ 142.344632] Exception class = DABT (current EL), IL = 32 bits
[ 142.350500] SET = 0, FnV = 0
[ 142.353544] EA = 0, S1PTW = 0
[ 142.356678] Data abort info:
[ 142.359528] ISV = 0, ISS = 0x00000005
[ 142.363343] CM = 0, WnR = 0
[ 142.366305] user pgtable: 64k pages, 48-bit VAs, pgdp = 000000002a3c51c0
[ 142.372983] [0000000000000330] pgd=0000000000000000, pud=0000000000000000
[ 142.379777] Internal error: Oops: 96000005 [#1] SMP
[ 142.384613] Modules linked in: null_blk ib_isert iscsi_target_mod ib_srpt target_core_mod ib_srp scsi_transport_srp vfat fat rpcrdma sunrpc rdma_ucm ib_iser rdma_cm iw_cm libiscsi ib_umad scsi_transport_iscsi ib_ipoib ib_cm mlx5_ib ib_uverbs ib_core sbsa_gwdt crct10dif_ce ghash_ce ipmi_ssif sha2_ce ipmi_devintf sha256_arm64 sg sha1_ce ipmi_msghandler ip_tables xfs libcrc32c mlx5_core sdhci_acpi mlxfw ahci_platform at803x sdhci libahci_platform qcom_emac mmc_core hdma hdma_mgmt i2c_dev [last unloaded: null_blk]
[ 142.429753] CPU: 7 PID: 1983 Comm: fio Not tainted 5.0.0.cki #2
[ 142.449458] pstate: 00400005 (nzcv daif +PAN -UAO)
[ 142.454239] pc : __blk_mq_free_request+0x4c/0xa8
[ 142.458830] lr : blk_mq_free_request+0xec/0x118
[ 142.463344] sp : ffff00003360f6a0
[ 142.466646] x29: ffff00003360f6a0 x28: ffff000010e70000
[ 142.471941] x27: ffff801729a50048 x26: 0000000000010000
[ 142.477232] x25: ffff00003360f954 x24: ffff7bdfff021440
[ 142.482529] x23: 0000000000000000 x22: 00000000ffffffff
[ 142.487830] x21: ffff801729810000 x20: 0000000000000000
[ 142.493123] x19: ffff801729a50000 x18: 0000000000000000
[ 142.498413] x17: 0000000000000000 x16: 0000000000000001
[ 142.503709] x15: 00000000000000ff x14: ffff7fe000000000
[ 142.509003] x13: ffff8017dcde09a0 x12: 0000000000000000
[ 142.514308] x11: 0000000000000001 x10: 0000000000000008
[ 142.519597] x9 : ffff8017dcde09a0 x8 : 0000000000002000
[ 142.524889] x7 : ffff8017dcde0a00 x6 : 000000015388f9be
[ 142.530187] x5 : 0000000000000001 x4 : 0000000000000000
[ 142.535478] x3 : 0000000000000000 x2 : 0000000000000000
[ 142.540777] x1 : 0000000000000001 x0 : ffff00001041b194
[ 142.546071] Process fio (pid: 1983, stack limit = 0x000000006460a0ea)
[ 142.552500] Call trace:
[ 142.554926] __blk_mq_free_request+0x4c/0xa8
[ 142.559181] blk_mq_free_request+0xec/0x118
[ 142.563352] blk_mq_end_request+0xfc/0x120
[ 142.567444] end_cmd+0x3c/0xa8 [null_blk]
[ 142.571434] null_complete_rq+0x20/0x30 [null_blk]
[ 142.576194] blk_mq_complete_request+0x108/0x148
[ 142.580797] null_handle_cmd+0x1d4/0x718 [null_blk]
[ 142.585662] null_queue_rq+0x60/0xa8 [null_blk]
[ 142.590171] blk_mq_try_issue_directly+0x148/0x280
[ 142.594949] blk_mq_try_issue_list_directly+0x9c/0x108
[ 142.600064] blk_mq_sched_insert_requests+0xb0/0xd0
[ 142.604926] blk_mq_flush_plug_list+0x16c/0x2a0
[ 142.609441] blk_flush_plug_list+0xec/0x118
[ 142.613608] blk_finish_plug+0x3c/0x4c
[ 142.617348] blkdev_direct_IO+0x3b4/0x428
[ 142.621336] generic_file_read_iter+0x84/0x180
[ 142.625761] blkdev_read_iter+0x50/0x78
[ 142.629579] aio_read.isra.6+0xf8/0x190
[ 142.633409] __io_submit_one.isra.8+0x148/0x738
[ 142.637912] io_submit_one.isra.9+0x88/0xb8
[ 142.642078] __arm64_sys_io_submit+0xe0/0x238
[ 142.646428] el0_svc_handler+0xa0/0x128
[ 142.650238] el0_svc+0x8/0xc
[ 142.653104] Code: b9402a63 f9000a7f 3100047f 540000a0 (f9419a81)
[ 142.659202] ---[ end trace 467586bc175eb09d ]---
Fixes: ea86ea2cdced20057da ("sbitmap: ammortize cost of clearing bits")
Reported-and-bisected_and_tested-by: Yi Zhang <yi.zhang@redhat.com>
Cc: Yi Zhang <yi.zhang@redhat.com>
Cc: "jianchao.wang" <jianchao.w.wang@oracle.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-03-22 09:13:51 +08:00
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2021-07-07 18:07:31 -07:00
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sbitmap: order READ/WRITE freed instance and setting clear bit
Inside sbitmap_queue_clear(), once the clear bit is set, it will be
visiable to allocation path immediately. Meantime READ/WRITE on old
associated instance(such as request in case of blk-mq) may be
out-of-order with the setting clear bit, so race with re-allocation
may be triggered.
Adds one memory barrier for ordering READ/WRITE of the freed associated
instance with setting clear bit for avoiding race with re-allocation.
The following kernel oops triggerd by block/006 on aarch64 may be fixed:
[ 142.330954] Unable to handle kernel NULL pointer dereference at virtual address 0000000000000330
[ 142.338794] Mem abort info:
[ 142.341554] ESR = 0x96000005
[ 142.344632] Exception class = DABT (current EL), IL = 32 bits
[ 142.350500] SET = 0, FnV = 0
[ 142.353544] EA = 0, S1PTW = 0
[ 142.356678] Data abort info:
[ 142.359528] ISV = 0, ISS = 0x00000005
[ 142.363343] CM = 0, WnR = 0
[ 142.366305] user pgtable: 64k pages, 48-bit VAs, pgdp = 000000002a3c51c0
[ 142.372983] [0000000000000330] pgd=0000000000000000, pud=0000000000000000
[ 142.379777] Internal error: Oops: 96000005 [#1] SMP
[ 142.384613] Modules linked in: null_blk ib_isert iscsi_target_mod ib_srpt target_core_mod ib_srp scsi_transport_srp vfat fat rpcrdma sunrpc rdma_ucm ib_iser rdma_cm iw_cm libiscsi ib_umad scsi_transport_iscsi ib_ipoib ib_cm mlx5_ib ib_uverbs ib_core sbsa_gwdt crct10dif_ce ghash_ce ipmi_ssif sha2_ce ipmi_devintf sha256_arm64 sg sha1_ce ipmi_msghandler ip_tables xfs libcrc32c mlx5_core sdhci_acpi mlxfw ahci_platform at803x sdhci libahci_platform qcom_emac mmc_core hdma hdma_mgmt i2c_dev [last unloaded: null_blk]
[ 142.429753] CPU: 7 PID: 1983 Comm: fio Not tainted 5.0.0.cki #2
[ 142.449458] pstate: 00400005 (nzcv daif +PAN -UAO)
[ 142.454239] pc : __blk_mq_free_request+0x4c/0xa8
[ 142.458830] lr : blk_mq_free_request+0xec/0x118
[ 142.463344] sp : ffff00003360f6a0
[ 142.466646] x29: ffff00003360f6a0 x28: ffff000010e70000
[ 142.471941] x27: ffff801729a50048 x26: 0000000000010000
[ 142.477232] x25: ffff00003360f954 x24: ffff7bdfff021440
[ 142.482529] x23: 0000000000000000 x22: 00000000ffffffff
[ 142.487830] x21: ffff801729810000 x20: 0000000000000000
[ 142.493123] x19: ffff801729a50000 x18: 0000000000000000
[ 142.498413] x17: 0000000000000000 x16: 0000000000000001
[ 142.503709] x15: 00000000000000ff x14: ffff7fe000000000
[ 142.509003] x13: ffff8017dcde09a0 x12: 0000000000000000
[ 142.514308] x11: 0000000000000001 x10: 0000000000000008
[ 142.519597] x9 : ffff8017dcde09a0 x8 : 0000000000002000
[ 142.524889] x7 : ffff8017dcde0a00 x6 : 000000015388f9be
[ 142.530187] x5 : 0000000000000001 x4 : 0000000000000000
[ 142.535478] x3 : 0000000000000000 x2 : 0000000000000000
[ 142.540777] x1 : 0000000000000001 x0 : ffff00001041b194
[ 142.546071] Process fio (pid: 1983, stack limit = 0x000000006460a0ea)
[ 142.552500] Call trace:
[ 142.554926] __blk_mq_free_request+0x4c/0xa8
[ 142.559181] blk_mq_free_request+0xec/0x118
[ 142.563352] blk_mq_end_request+0xfc/0x120
[ 142.567444] end_cmd+0x3c/0xa8 [null_blk]
[ 142.571434] null_complete_rq+0x20/0x30 [null_blk]
[ 142.576194] blk_mq_complete_request+0x108/0x148
[ 142.580797] null_handle_cmd+0x1d4/0x718 [null_blk]
[ 142.585662] null_queue_rq+0x60/0xa8 [null_blk]
[ 142.590171] blk_mq_try_issue_directly+0x148/0x280
[ 142.594949] blk_mq_try_issue_list_directly+0x9c/0x108
[ 142.600064] blk_mq_sched_insert_requests+0xb0/0xd0
[ 142.604926] blk_mq_flush_plug_list+0x16c/0x2a0
[ 142.609441] blk_flush_plug_list+0xec/0x118
[ 142.613608] blk_finish_plug+0x3c/0x4c
[ 142.617348] blkdev_direct_IO+0x3b4/0x428
[ 142.621336] generic_file_read_iter+0x84/0x180
[ 142.625761] blkdev_read_iter+0x50/0x78
[ 142.629579] aio_read.isra.6+0xf8/0x190
[ 142.633409] __io_submit_one.isra.8+0x148/0x738
[ 142.637912] io_submit_one.isra.9+0x88/0xb8
[ 142.642078] __arm64_sys_io_submit+0xe0/0x238
[ 142.646428] el0_svc_handler+0xa0/0x128
[ 142.650238] el0_svc+0x8/0xc
[ 142.653104] Code: b9402a63 f9000a7f 3100047f 540000a0 (f9419a81)
[ 142.659202] ---[ end trace 467586bc175eb09d ]---
Fixes: ea86ea2cdced20057da ("sbitmap: ammortize cost of clearing bits")
Reported-and-bisected_and_tested-by: Yi Zhang <yi.zhang@redhat.com>
Cc: Yi Zhang <yi.zhang@redhat.com>
Cc: "jianchao.wang" <jianchao.w.wang@oracle.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-03-22 09:13:51 +08:00
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2018-11-30 13:18:06 -07:00
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2018-05-24 11:00:39 -06:00
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2022-09-09 11:40:22 -07:00
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2021-10-08 05:44:23 -06:00
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2016-09-17 08:38:44 -06:00
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2017-01-18 11:55:21 -08:00
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2018-05-24 11:00:39 -06:00
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2016-09-17 08:38:44 -06:00
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2017-01-25 14:32:13 -08:00
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2021-01-22 10:33:08 +08:00
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2017-01-25 14:32:13 -08:00
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2018-11-29 17:36:41 -07:00
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2017-01-25 14:32:13 -08:00
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sbitmap: Use single per-bitmap counting to wake up queued tags
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.
The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.
This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.
Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.
For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.
Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.
queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)
The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device
queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)
It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.
[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/
Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-11-05 19:10:55 -04:00
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2017-01-25 14:32:13 -08:00
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2021-01-22 10:33:06 +08:00
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2018-05-09 17:16:31 -07:00
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2017-01-25 14:32:13 -08:00
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2018-11-29 17:36:41 -07:00
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2018-12-20 08:49:00 -07:00
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2019-12-17 11:00:24 -05:00
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2018-12-20 08:49:00 -07:00
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2018-11-29 17:36:41 -07:00
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2018-12-20 08:49:00 -07:00
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2018-11-29 17:36:41 -07:00
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2018-12-20 08:49:00 -07:00
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2018-11-29 17:36:41 -07:00
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2018-12-20 08:49:00 -07:00
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2018-11-29 17:36:41 -07:00
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2018-12-20 08:49:00 -07:00
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2018-11-29 17:36:41 -07:00
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