linux/drivers/misc/ntsync.c

1212 lines
26 KiB

ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Honour caller's time namespace for absolute MONOTONIC timeouts ntsync_schedule() takes the absolute timeout from userspace and hands it to schedule_hrtimeout_range_clock() with HRTIMER_MODE_ABS. For the default CLOCK_MONOTONIC path, it does not call timens_ktime_to_host() first. A process inside a CLOCK_MONOTONIC time namespace computes the absolute timeout in its own clock view. The kernel reads the same value against the host clock. The two differ by the namespace offset. The timeout then fires too early or too late. Other users of absolute timeouts run the ktime through timens_ktime_to_host() before starting the hrtimer. ntsync was added later and missed that step. /dev/ntsync is mode 0666. Any user inside a time namespace that can open it is affected. The visible effect is wrong timeout behaviour for Wine in a container that sets a CLOCK_MONOTONIC offset. Reproducer: unshare --user --time, set the monotonic offset to -10s, issue NTSYNC_IOC_WAIT_ANY with a 100 ms absolute MONOTONIC timeout. The baseline run elapses about 100 ms. The run inside the namespace elapses about 0 ms. Apply timens_ktime_to_host() to the parsed timeout when the caller did not set NTSYNC_WAIT_REALTIME. The helper does nothing in the initial time namespace, so the fast path is unchanged. Fixes: b4a7b5fe3f51 ("ntsync: Introduce NTSYNC_IOC_WAIT_ANY.") Signed-off-by: Maoyi Xie <maoyixie.tju@gmail.com> Signed-off-by: Thomas Gleixner <tglx@kernel.org> Reviewed-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://patch.msgid.link/20260528063311.3300393-3-maoyixie.tju@gmail.com
2026-05-28 14:33:11 +08:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Honour caller's time namespace for absolute MONOTONIC timeouts ntsync_schedule() takes the absolute timeout from userspace and hands it to schedule_hrtimeout_range_clock() with HRTIMER_MODE_ABS. For the default CLOCK_MONOTONIC path, it does not call timens_ktime_to_host() first. A process inside a CLOCK_MONOTONIC time namespace computes the absolute timeout in its own clock view. The kernel reads the same value against the host clock. The two differ by the namespace offset. The timeout then fires too early or too late. Other users of absolute timeouts run the ktime through timens_ktime_to_host() before starting the hrtimer. ntsync was added later and missed that step. /dev/ntsync is mode 0666. Any user inside a time namespace that can open it is affected. The visible effect is wrong timeout behaviour for Wine in a container that sets a CLOCK_MONOTONIC offset. Reproducer: unshare --user --time, set the monotonic offset to -10s, issue NTSYNC_IOC_WAIT_ANY with a 100 ms absolute MONOTONIC timeout. The baseline run elapses about 100 ms. The run inside the namespace elapses about 0 ms. Apply timens_ktime_to_host() to the parsed timeout when the caller did not set NTSYNC_WAIT_REALTIME. The helper does nothing in the initial time namespace, so the fast path is unchanged. Fixes: b4a7b5fe3f51 ("ntsync: Introduce NTSYNC_IOC_WAIT_ANY.") Signed-off-by: Maoyi Xie <maoyixie.tju@gmail.com> Signed-off-by: Thomas Gleixner <tglx@kernel.org> Reviewed-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://patch.msgid.link/20260528063311.3300393-3-maoyixie.tju@gmail.com
2026-05-28 14:33:11 +08:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00
ntsync: Introduce NTSYNC_IOC_WAIT_ANY. This corresponds to part of the functionality of the NT syscall NtWaitForMultipleObjects(). Specifically, it implements the behaviour where the third argument (wait_any) is TRUE, and it does not handle alertable waits. Those features have been split out into separate patches to ease review. This patch therefore implements the wait/wake infrastructure which comprises the core of ntsync's functionality. NTSYNC_IOC_WAIT_ANY is a vectored wait function similar to poll(). Unlike poll(), it "consumes" objects when they are signaled. For semaphores, this means decreasing one from the internal counter. At most one object can be consumed by this function. This wait/wake model is fundamentally different from that used anywhere else in the kernel, and for that reason ntsync does not use any existing infrastructure, such as futexes, kernel mutexes or semaphores, or wait_event(). Up to 64 objects can be waited on at once. As soon as one is signaled, the object with the lowest index is consumed, and that index is returned via the "index" field. A timeout is supported. The timeout is passed as a u64 nanosecond value, which represents absolute time measured against either the MONOTONIC or REALTIME clock (controlled by the flags argument). If U64_MAX is passed, the ioctl waits indefinitely. This ioctl validates that all objects belong to the relevant device. This is not necessary for any technical reason related to NTSYNC_IOC_WAIT_ANY, but will be necessary for NTSYNC_IOC_WAIT_ALL introduced in the following patch. Some padding fields are added for alignment and for fields which will be added in future patches (split out to ease review). Signed-off-by: Elizabeth Figura <zfigura@codeweavers.com> Link: https://lore.kernel.org/r/20241213193511.457338-4-zfigura@codeweavers.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2024-12-13 13:34:44 -06:00