2022-06-13 07:12:45 -06:00
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2025-02-27 14:39:14 -08:00
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2022-06-13 07:12:45 -06:00
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2025-09-04 11:08:58 -06:00
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2022-06-13 07:12:45 -06:00
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2024-03-27 14:59:09 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2022-06-13 07:12:45 -06:00
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2025-02-27 14:39:16 -08:00
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2022-07-25 10:52:05 +01:00
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2022-06-13 07:12:45 -06:00
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2022-07-25 10:52:05 +01:00
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2022-06-13 07:12:45 -06:00
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2022-07-14 18:33:01 +02:00
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2022-06-13 07:12:45 -06:00
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2022-07-14 18:33:01 +02:00
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2022-06-13 07:12:45 -06:00
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2025-11-04 14:44:54 -08:00
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2022-06-13 07:12:45 -06:00
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2025-11-04 14:44:54 -08:00
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2022-06-13 07:12:45 -06:00
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2025-11-04 14:44:54 -08:00
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2022-06-13 07:12:45 -06:00
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2025-11-04 14:44:54 -08:00
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2022-06-13 07:12:45 -06:00
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2025-11-04 14:44:54 -08:00
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2022-06-13 07:12:45 -06:00
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2025-11-04 14:44:54 -08:00
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2022-06-13 07:12:45 -06:00
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2025-05-01 13:17:14 +01:00
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2022-06-13 07:12:45 -06:00
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2025-05-01 13:17:14 +01:00
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2022-06-13 07:12:45 -06:00
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2026-05-04 05:42:51 -06:00
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2025-05-01 13:17:14 +01:00
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2026-05-04 05:42:51 -06:00
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2025-05-01 13:17:14 +01:00
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2025-02-27 14:39:14 -08:00
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2022-06-13 07:12:45 -06:00
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2025-02-27 14:39:14 -08:00
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2022-06-13 07:12:45 -06:00
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2025-06-24 14:40:33 +01:00
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2026-05-28 18:59:03 +01:00
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2025-06-24 14:40:33 +01:00
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2025-02-27 14:39:14 -08:00
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2025-02-27 14:39:16 -08:00
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2026-02-21 17:06:51 -08:00
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2025-02-27 14:39:16 -08:00
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2025-03-04 12:48:12 -07:00
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2025-02-27 14:39:16 -08:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2025-02-27 14:39:14 -08:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2025-06-19 08:34:34 -06:00
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2025-02-27 14:39:14 -08:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2025-02-27 14:39:14 -08:00
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2025-02-27 14:39:16 -08:00
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2022-06-13 07:12:45 -06:00
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2025-02-27 14:39:16 -08:00
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2023-04-04 13:39:52 +01:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2023-04-04 13:39:52 +01:00
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2025-02-27 14:39:16 -08:00
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2024-10-26 06:43:44 -06:00
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2024-11-07 19:01:35 +08:00
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2024-10-26 06:43:44 -06:00
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2025-02-27 14:39:16 -08:00
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2023-04-04 13:39:54 +01:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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2025-02-27 14:39:16 -08:00
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2026-04-20 13:15:41 -06:00
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2025-02-27 14:39:16 -08:00
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2025-04-04 15:46:34 +01:00
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2025-02-27 14:39:16 -08:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2024-11-07 19:01:34 +08:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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treewide: Replace kmalloc with kmalloc_obj for non-scalar types
This is the result of running the Coccinelle script from
scripts/coccinelle/api/kmalloc_objs.cocci. The script is designed to
avoid scalar types (which need careful case-by-case checking), and
instead replace kmalloc-family calls that allocate struct or union
object instances:
Single allocations: kmalloc(sizeof(TYPE), ...)
are replaced with: kmalloc_obj(TYPE, ...)
Array allocations: kmalloc_array(COUNT, sizeof(TYPE), ...)
are replaced with: kmalloc_objs(TYPE, COUNT, ...)
Flex array allocations: kmalloc(struct_size(PTR, FAM, COUNT), ...)
are replaced with: kmalloc_flex(*PTR, FAM, COUNT, ...)
(where TYPE may also be *VAR)
The resulting allocations no longer return "void *", instead returning
"TYPE *".
Signed-off-by: Kees Cook <kees@kernel.org>
2026-02-20 23:49:23 -08:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-27 09:08:31 -06:00
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2026-04-20 13:14:54 -06:00
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2024-11-07 19:01:34 +08:00
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2022-06-13 07:12:45 -06:00
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2024-10-29 09:02:38 -06:00
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2022-06-13 07:12:45 -06:00
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2023-06-20 13:32:35 +02:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2023-06-20 13:32:35 +02:00
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2022-06-13 07:12:45 -06:00
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2023-12-19 12:36:34 -07:00
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2022-06-13 07:12:45 -06:00
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2025-02-27 14:39:16 -08:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2024-10-26 14:50:13 -06:00
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2024-10-26 10:41:51 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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2024-05-23 17:45:35 -04:00
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2024-08-28 09:42:33 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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2024-08-28 09:42:33 -06:00
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2026-03-14 08:41:04 -06:00
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2024-05-23 17:45:35 -04:00
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2022-06-13 07:12:45 -06:00
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2024-05-23 17:45:35 -04:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-30 09:51:58 -06:00
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2024-10-26 14:50:13 -06:00
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2024-11-07 19:01:34 +08:00
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2024-10-26 14:50:13 -06:00
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2026-03-14 08:41:04 -06:00
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2024-08-28 09:42:33 -06:00
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2022-06-13 07:12:45 -06:00
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2023-04-11 12:06:04 +01:00
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2022-06-13 07:12:45 -06:00
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2022-09-01 11:54:02 +01:00
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2022-06-13 07:12:45 -06:00
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2022-08-11 09:11:15 +02:00
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2022-06-13 07:12:45 -06:00
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2022-08-11 09:11:15 +02:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2025-11-03 11:02:54 -07:00
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2022-06-13 07:12:45 -06:00
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2025-11-03 11:02:54 -07:00
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2022-06-13 04:42:56 -06:00
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2022-06-13 07:12:45 -06:00
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2022-09-01 11:54:02 +01:00
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2022-06-13 07:12:45 -06:00
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2022-08-11 09:11:15 +02:00
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2022-06-13 07:12:45 -06:00
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2025-05-08 14:48:33 -06:00
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2022-06-13 07:12:45 -06:00
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2024-11-07 19:01:34 +08:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
|
|
|
|
2024-11-03 08:17:28 -07:00
|
|
|
|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
|
|
|
|
2024-11-07 19:01:35 +08:00
|
|
|
|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
|
|
|
|
2025-02-28 16:59:14 -07:00
|
|
|
|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2025-02-28 16:59:14 -07:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2023-04-04 13:39:52 +01:00
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2022-06-13 07:12:45 -06:00
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2025-03-04 12:48:12 -07:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-11-07 19:01:34 +08:00
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2023-03-21 19:44:02 +00:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-11-07 19:01:34 +08:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
|
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|
|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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2023-12-19 12:36:34 -07:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
|
|
|
|
2025-02-27 14:39:16 -08:00
|
|
|
|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2024-10-26 14:50:13 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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2022-06-25 11:55:38 +01:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2025-04-04 15:46:34 +01:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-11-07 19:01:34 +08:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2022-06-13 07:12:45 -06:00
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|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2022-06-13 07:12:45 -06:00
|
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|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2022-06-13 07:12:45 -06:00
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|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2022-06-13 07:12:45 -06:00
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|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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|
2024-10-30 09:51:58 -06:00
|
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|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
|
|
|
|
2022-06-13 07:12:45 -06:00
|
|
|
|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2022-06-13 07:12:45 -06:00
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|
|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
|
|
|
|
2022-06-13 07:12:45 -06:00
|
|
|
|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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|
2022-06-13 07:12:45 -06:00
|
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|
|
|
|
|
|
|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
|
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|
|
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|
|
|
2022-06-13 07:12:45 -06:00
|
|
|
|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2022-06-13 07:12:45 -06:00
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2024-11-29 13:34:23 +00:00
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2024-07-31 17:01:33 +08:00
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2025-04-19 18:47:05 +01:00
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2024-07-31 17:01:33 +08:00
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2026-02-21 16:37:42 -08:00
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2024-07-31 17:01:33 +08:00
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2025-04-19 18:47:05 +01:00
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2024-07-31 17:01:33 +08:00
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2025-04-19 18:47:05 +01:00
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2024-07-31 17:01:33 +08:00
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2025-04-19 18:47:05 +01:00
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2024-07-31 17:01:33 +08:00
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2025-04-19 18:47:05 +01:00
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2024-07-31 17:01:33 +08:00
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2024-11-29 13:34:23 +00:00
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2024-07-31 17:01:33 +08:00
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2025-06-24 14:40:34 +01:00
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2024-12-08 21:46:01 +00:00
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2024-07-31 17:01:33 +08:00
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2024-11-29 13:34:23 +00:00
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2024-07-31 17:01:33 +08:00
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2024-11-29 13:34:23 +00:00
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2024-07-31 17:01:33 +08:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
|
|
|
|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
|
|
|
|
2022-06-13 07:12:45 -06:00
|
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|
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|
|
|
|
|
|
|
|
|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
|
|
|
|
2022-06-13 07:12:45 -06:00
|
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2024-07-31 17:01:33 +08:00
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|
2024-11-29 13:34:23 +00:00
|
|
|
|
2022-06-13 07:12:45 -06:00
|
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|
2026-02-16 13:55:30 +00:00
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2024-10-30 09:51:58 -06:00
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2026-02-16 13:55:30 +00:00
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2024-10-26 14:50:13 -06:00
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2025-02-27 14:39:16 -08:00
|
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|
|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
|
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|
|
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2022-06-13 07:12:45 -06:00
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2024-07-31 17:01:33 +08:00
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2024-12-08 21:46:01 +00:00
|
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2023-02-22 14:36:51 +00:00
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2025-02-27 14:39:16 -08:00
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2022-06-13 07:12:45 -06:00
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2025-02-27 14:39:16 -08:00
|
|
|
|
io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
|
|
|
|
2025-06-17 09:56:44 -07:00
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2022-06-13 07:12:45 -06:00
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2023-02-22 14:36:51 +00:00
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2024-09-15 08:53:45 -06:00
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2024-07-31 17:01:32 +08:00
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2025-02-27 14:39:14 -08:00
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2026-02-09 14:31:22 +00:00
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2026-06-12 11:48:40 -07:00
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2024-09-15 08:51:20 -06:00
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2024-07-31 17:01:33 +08:00
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2024-09-11 13:54:32 -06:00
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2025-06-24 14:40:34 +01:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2023-02-22 14:36:51 +00:00
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2022-06-13 07:12:45 -06:00
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2024-07-31 17:01:33 +08:00
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2023-02-03 16:06:29 +01:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2025-02-27 14:39:16 -08:00
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2025-06-24 14:40:33 +01:00
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2025-03-04 12:48:12 -07:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2024-05-23 17:45:35 -04:00
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2024-08-28 09:42:33 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-05-23 17:45:35 -04:00
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2024-10-26 14:50:13 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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2024-08-28 09:42:33 -06:00
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2026-03-14 08:41:04 -06:00
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2024-05-23 17:45:35 -04:00
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2026-03-14 08:41:04 -06:00
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2024-08-28 09:42:33 -06:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2022-06-13 07:12:45 -06:00
|
|
|
|
io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2024-10-30 09:51:58 -06:00
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2024-10-26 10:41:51 -06:00
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2024-10-30 09:51:58 -06:00
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2024-10-26 14:50:13 -06:00
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2022-06-13 07:12:45 -06:00
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2024-10-26 14:50:13 -06:00
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2025-04-04 15:46:34 +01:00
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2024-10-26 14:50:13 -06:00
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2025-04-04 15:46:34 +01:00
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2022-06-13 07:12:45 -06:00
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2022-06-20 01:25:59 +01:00
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2026-06-12 11:48:38 -07:00
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2025-02-27 14:39:14 -08:00
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2026-06-12 11:48:38 -07:00
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2025-02-27 14:39:14 -08:00
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2026-06-12 11:48:38 -07:00
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2025-02-27 14:39:14 -08:00
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2025-02-27 14:39:16 -08:00
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2026-06-12 11:48:38 -07:00
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2025-02-27 14:39:14 -08:00
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2026-06-12 11:48:38 -07:00
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2026-06-12 11:48:37 -07:00
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2025-02-27 14:39:14 -08:00
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2025-11-11 12:15:29 -07:00
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2026-06-12 11:48:38 -07:00
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2025-02-27 14:39:14 -08:00
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2026-06-12 11:48:38 -07:00
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2025-02-27 14:39:14 -08:00
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2025-11-11 12:15:29 -07:00
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2025-02-27 14:39:14 -08:00
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2026-06-12 11:48:37 -07:00
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2025-02-27 14:39:14 -08:00
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2026-06-12 11:48:39 -07:00
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2025-02-27 14:39:14 -08:00
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2026-06-12 11:48:37 -07:00
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2025-02-27 14:39:14 -08:00
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2025-02-28 16:14:31 -07:00
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2025-02-27 14:39:14 -08:00
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2025-02-28 16:14:31 -07:00
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2025-02-27 14:39:14 -08:00
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2025-02-28 16:14:31 -07:00
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2025-02-27 14:39:14 -08:00
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2025-02-28 16:14:31 -07:00
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2025-02-27 14:39:14 -08:00
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2025-02-28 16:14:31 -07:00
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2026-02-09 14:31:22 +00:00
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2025-02-28 16:14:31 -07:00
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2025-02-27 14:39:14 -08:00
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2025-02-28 16:14:31 -07:00
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2025-02-27 14:39:14 -08:00
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2026-06-12 11:48:37 -07:00
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2025-02-27 14:39:14 -08:00
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2025-03-25 21:51:50 +08:00
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2022-06-20 01:25:59 +01:00
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2024-09-15 08:53:45 -06:00
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2022-06-20 01:25:59 +01:00
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2025-03-31 19:40:21 +01:00
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2025-03-25 21:51:50 +08:00
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2025-04-16 16:48:26 -06:00
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2025-03-25 21:51:50 +08:00
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2025-04-17 10:32:31 +01:00
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2025-04-17 10:32:34 +01:00
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2025-04-17 10:32:33 +01:00
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2025-03-25 21:51:50 +08:00
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2025-02-27 14:39:14 -08:00
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2026-03-30 00:49:36 +08:00
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2022-06-20 01:25:59 +01:00
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2025-04-17 10:32:32 +01:00
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2026-02-09 14:31:22 +00:00
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2025-04-16 16:48:26 -06:00
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2025-04-17 10:32:32 +01:00
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2025-04-17 10:32:31 +01:00
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2025-04-17 10:32:34 +01:00
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2025-04-17 10:32:31 +01:00
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2025-04-17 10:32:33 +01:00
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2025-04-17 10:32:31 +01:00
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2022-06-20 01:25:59 +01:00
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2025-04-17 10:32:31 +01:00
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2025-04-17 10:32:33 +01:00
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2025-04-17 10:32:34 +01:00
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2022-06-20 01:25:59 +01:00
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2025-04-17 10:32:34 +01:00
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2025-04-17 10:32:33 +01:00
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2022-06-20 01:25:59 +01:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2025-02-28 17:16:07 -07:00
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2025-02-24 13:31:10 -08:00
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2025-04-16 13:25:03 -06:00
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2025-02-24 13:31:10 -08:00
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2025-04-16 13:25:03 -06:00
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2025-02-24 13:31:10 -08:00
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2025-04-16 13:25:03 -06:00
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2025-02-24 13:31:10 -08:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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2025-01-15 21:26:03 +01:00
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2024-10-28 18:43:13 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2024-10-26 14:50:13 -06:00
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2024-10-29 07:50:56 -06:00
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2025-01-15 21:26:03 +01:00
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2025-01-14 18:49:00 +01:00
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2024-10-29 07:50:56 -06:00
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2025-01-15 21:26:03 +01:00
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2025-12-04 13:51:14 -08:00
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2024-10-29 07:50:56 -06:00
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2025-12-04 13:51:14 -08:00
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2024-10-29 07:50:56 -06:00
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2025-06-15 08:09:14 -06:00
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2024-10-29 07:50:56 -06:00
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2025-12-04 13:51:16 -08:00
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2024-10-29 07:50:56 -06:00
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2025-12-04 13:51:15 -08:00
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2024-10-29 07:50:56 -06:00
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2025-12-04 13:51:15 -08:00
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2024-10-29 07:50:56 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2024-10-28 18:43:13 -06:00
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2024-10-27 09:08:31 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2024-10-27 09:08:31 -06:00
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2024-10-30 09:51:58 -06:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2025-02-27 14:39:16 -08:00
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2024-10-26 14:50:13 -06:00
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2025-12-04 13:51:14 -08:00
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2024-10-26 14:50:13 -06:00
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2024-10-26 10:41:51 -06:00
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io_uring/rsrc: add huge page accounting for registered buffers
Track huge page references in a per-ring xarray to prevent double
accounting when the same huge page is used by multiple registered
buffers, either within the same ring or across cloned rings.
When registering buffers backed by huge pages, we need to account for
RLIMIT_MEMLOCK. But if multiple buffers share the same huge page (common
with cloned buffers), we must not account for the same page multiple
times. Similarly, we must only unaccount when the last reference to a
huge page is released.
Maintain a per-ring xarray (hpage_acct) that tracks reference counts for
each huge page. When registering a buffer, for each unique huge page,
increment its accounting reference count, and only account pages that
are newly added.
When unregistering a buffer, for each unique huge page, decrement its
refcount. Once the refcount hits zero, the page is unaccounted.
Note: any account is done against the ctx->user that was assigned when
the ring was setup. As before, if root is running the operation, no
accounting is done.
With these changes, any use of imu->acct_pages is also dead, hence kill
it from struct io_mapped_ubuf. This shrinks it from 56b to 48b on a
64-bit arch. Additionally, hpage_already_acct() is gone, which was an
O(M*M) scan over current + previous registrations.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-01-24 10:02:41 -07:00
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io_uring/rsrc: get rid of per-ring io_rsrc_node list
Work in progress, but get rid of the per-ring serialization of resource
nodes, like registered buffers and files. Main issue here is that one
node can otherwise hold up a bunch of other nodes from getting freed,
which is especially a problem for file resource nodes and networked
workloads where some descriptors may not see activity in a long time.
As an example, instantiate an io_uring ring fd and create a sparse
registered file table. Even 2 will do. Then create a socket and register
it as fixed file 0, F0. The number of open files in the app is now 5,
with 0/1/2 being the usual stdin/out/err, 3 being the ring fd, and 4
being the socket. Register this socket (eg "the listener") in slot 0 of
the registered file table. Now add an operation on the socket that uses
slot 0. Finally, loop N times, where each loop creates a new socket,
registers said socket as a file, then unregisters the socket, and
finally closes the socket. This is roughly similar to what a basic
accept loop would look like.
At the end of this loop, it's not unreasonable to expect that there
would still be 5 open files. Each socket created and registered in the
loop is also unregistered and closed. But since the listener socket
registered first still has references to its resource node due to still
being active, each subsequent socket unregistration is stuck behind it
for reclaim. Hence 5 + N files are still open at that point, where N is
awaiting the final put held up by the listener socket.
Rewrite the io_rsrc_node handling to NOT rely on serialization. Struct
io_kiocb now gets explicit resource nodes assigned, with each holding a
reference to the parent node. A parent node is either of type FILE or
BUFFER, which are the two types of nodes that exist. A request can have
two nodes assigned, if it's using both registered files and buffers.
Since request issue and task_work completion is both under the ring
private lock, no atomics are needed to handle these references. It's a
simple unlocked inc/dec. As before, the registered buffer or file table
each hold a reference as well to the registered nodes. Final put of the
node will remove the node and free the underlying resource, eg unmap the
buffer or put the file.
Outside of removing the stall in resource reclaim described above, it
has the following advantages:
1) It's a lot simpler than the previous scheme, and easier to follow.
No need to specific quiesce handling anymore.
2) There are no resource node allocations in the fast path, all of that
happens at resource registration time.
3) The structs related to resource handling can all get simplified
quite a bit, like io_rsrc_node and io_rsrc_data. io_rsrc_put can
go away completely.
4) Handling of resource tags is much simpler, and doesn't require
persistent storage as it can simply get assigned up front at
registration time. Just copy them in one-by-one at registration time
and assign to the resource node.
The only real downside is that a request is now explicitly limited to
pinning 2 resources, one file and one buffer, where before just
assigning a resource node to a request would pin all of them. The upside
is that it's easier to follow now, as an individual resource is
explicitly referenced and assigned to the request.
With this in place, the above mentioned example will be using exactly 5
files at the end of the loop, not N.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-10-25 19:27:39 -06:00
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2024-10-28 18:43:13 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2025-12-04 13:51:16 -08:00
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2024-10-29 07:50:56 -06:00
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2024-11-07 19:01:34 +08:00
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2024-10-29 07:50:56 -06:00
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2025-01-15 21:26:03 +01:00
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2024-10-29 07:50:56 -06:00
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2025-01-15 21:26:03 +01:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2024-09-14 08:51:15 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2024-09-14 08:51:15 -06:00
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2025-01-15 21:26:03 +01:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2024-10-29 07:50:56 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2024-10-29 07:50:56 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2026-04-08 11:56:02 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2025-01-15 21:26:03 +01:00
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2025-09-04 11:08:59 -06:00
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2025-01-15 21:26:03 +01:00
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2025-09-04 11:08:59 -06:00
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2025-01-15 21:26:03 +01:00
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2026-04-08 11:50:08 -06:00
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io_uring: add IORING_REGISTER_COPY_BUFFERS method
Buffers can get registered with io_uring, which allows to skip the
repeated pin_pages, unpin/unref pages for each O_DIRECT operation. This
reduces the overhead of O_DIRECT IO.
However, registrering buffers can take some time. Normally this isn't an
issue as it's done at initialization time (and hence less critical), but
for cases where rings can be created and destroyed as part of an IO
thread pool, registering the same buffers for multiple rings become a
more time sensitive proposition. As an example, let's say an application
has an IO memory pool of 500G. Initial registration takes:
Got 500 huge pages (each 1024MB)
Registered 500 pages in 409 msec
or about 0.4 seconds. If we go higher to 900 1GB huge pages being
registered:
Registered 900 pages in 738 msec
which is, as expected, a fully linear scaling.
Rather than have each ring pin/map/register the same buffer pool,
provide an io_uring_register(2) opcode to simply duplicate the buffers
that are registered with another ring. Adding the same 900GB of
registered buffers to the target ring can then be accomplished in:
Copied 900 pages in 17 usec
While timing differs a bit, this provides around a 25,000-40,000x
speedup for this use case.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2024-09-11 13:56:08 -06:00
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2025-03-07 16:00:29 +00:00
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2025-03-07 16:00:30 +00:00
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2026-01-25 10:07:35 -07:00
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2025-03-07 16:00:30 +00:00
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treewide: Replace kmalloc with kmalloc_obj for non-scalar types
This is the result of running the Coccinelle script from
scripts/coccinelle/api/kmalloc_objs.cocci. The script is designed to
avoid scalar types (which need careful case-by-case checking), and
instead replace kmalloc-family calls that allocate struct or union
object instances:
Single allocations: kmalloc(sizeof(TYPE), ...)
are replaced with: kmalloc_obj(TYPE, ...)
Array allocations: kmalloc_array(COUNT, sizeof(TYPE), ...)
are replaced with: kmalloc_objs(TYPE, COUNT, ...)
Flex array allocations: kmalloc(struct_size(PTR, FAM, COUNT), ...)
are replaced with: kmalloc_flex(*PTR, FAM, COUNT, ...)
(where TYPE may also be *VAR)
The resulting allocations no longer return "void *", instead returning
"TYPE *".
Signed-off-by: Kees Cook <kees@kernel.org>
2026-02-20 23:49:23 -08:00
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2025-03-07 16:00:30 +00:00
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io_uring/rsrc: fix folio size overflow in io_vec_fill_bvec()
io_vec_fill_bvec() computes the folio size with a plain int 1:
unsigned long folio_size = 1 << imu->folio_shift;
imu->folio_shift is unsigned int and comes from folio_shift() of the
folio backing the registered buffer, so it can be 32 or more on a 64 bit
kernel. Shifting int 1 that far is undefined, and on x86 and arm64 the
count is taken modulo 32, so a shift of 34 yields 4 rather than 16G.
Every other folio_shift shift in this file already uses 1UL.
The result is that the segment estimate and the fill loop disagree.
io_estimate_bvec_size() sizes the bvec array with the real shift:
max_segs += (iov[i].iov_len >> shift) + 2;
so a 1M iovec on a 16G folio is charged 2 segments, while
io_vec_fill_bvec() then walks the same iovec in folio_size chunks of 4
bytes and writes res_bvec[bvec_idx] a quarter of a million times, past
the end of the array it was given. src_bvec is advanced once per
iteration as well, so imu->bvec is read past its end at the same time.
validate_fixed_range() only checks that the range is inside the
registered buffer and does not bound the segment count.
Reaching it needs a folio with a shift of at least 32, which means a
gigantic hugetlb page: 16G on arm64 with 64K pages, where
CONT_PMD_SHIFT is 34 and hugetlb_add_hstate(CONT_PMD_SHIFT - PAGE_SHIFT)
registers that size, and likewise on powerpc. x86_64 tops out at 1G, so
a shift of 30, which still fits in int and is unaffected.
Use 1UL, as the rest of the file does.
Fixes: 9ef4cbbcb4ac ("io_uring: add infra for importing vectored reg buffers")
Cc: stable@vger.kernel.org
Signed-off-by: Ali Ahmet Memis <ali@iusegentoo.com>
Link: https://patch.msgid.link/20260802163030.51005-1-ali@iusegentoo.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2026-08-02 16:30:30 +00:00
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2025-03-07 16:00:30 +00:00
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2025-03-25 21:51:50 +08:00
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2025-03-07 16:00:30 +00:00
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2025-06-24 14:40:35 +01:00
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2025-03-07 16:00:30 +00:00
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2025-11-07 18:41:26 +00:00
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2025-03-07 16:00:30 +00:00
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2025-11-07 18:41:26 +00:00
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2025-03-07 16:00:30 +00:00
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2025-03-25 21:51:52 +08:00
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2025-03-07 16:00:30 +00:00
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2025-03-08 18:21:16 +00:00
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2025-03-07 16:00:30 +00:00
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2025-03-08 18:21:16 +00:00
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2025-03-07 16:00:30 +00:00
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2025-03-08 18:21:16 +00:00
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2025-03-07 16:00:30 +00:00
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2025-03-25 21:51:52 +08:00
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2026-02-09 14:31:22 +00:00
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2025-03-25 21:51:52 +08:00
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2025-11-07 18:41:26 +00:00
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2025-03-25 21:51:52 +08:00
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2025-03-07 16:00:30 +00:00
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2026-08-12 20:30:42 +00:00
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2025-03-07 16:00:30 +00:00
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2025-03-08 18:21:16 +00:00
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2025-03-07 16:00:30 +00:00
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2026-02-09 14:31:22 +00:00
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2025-03-25 21:51:52 +08:00
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2025-03-07 16:00:30 +00:00
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2025-03-08 18:21:15 +00:00
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