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gpu/buddy: Fix use-after-free in split_block() call sites
When split_block() fails it returns before calling mark_split(), leaving the block in the FREE state and still linked in the rbtree. The four err_undo paths then call __gpu_buddy_free() without first removing the block from the tree, which leads to two distinct bugs: - If the buddy is also free, __gpu_buddy_free() merges the two siblings by calling gpu_block_free(mm, block) while block->rb is still linked in the tree. Any subsequent rbtree traversal will follow the now- dangling pointer, causing a use-after-free. - In alloc_from_freetree(), where there is no buddy guard, __gpu_buddy_free() always reaches mark_free() -> rbtree_insert() with block still in the tree, corrupting the rbtree. The same pattern is already used correctly in __force_merge(): call rbtree_remove() to unlink the block before handing it to __gpu_buddy_free(). Apply the same fix to all four err_undo sites. Reported-by: Sashiko <sashiko-bot@kernel.org> Assisted-by: GitHub Copilot:claude-sonnet-4.6 Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://lore.kernel.org/r/20260522092600.32818-2-francois.dugast@intel.com Signed-off-by: Francois Dugast <francois.dugast@intel.com>
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