gpu/buddy: Fix use-after-free in split_block() call sites

When split_block() fails it returns before calling mark_split(), leaving
the block in the FREE state and still linked in the rbtree.  The four
err_undo paths then call __gpu_buddy_free() without first removing the
block from the tree, which leads to two distinct bugs:

 - If the buddy is also free, __gpu_buddy_free() merges the two siblings
   by calling gpu_block_free(mm, block) while block->rb is still linked
   in the tree.  Any subsequent rbtree traversal will follow the now-
   dangling pointer, causing a use-after-free.

 - In alloc_from_freetree(), where there is no buddy guard,
   __gpu_buddy_free() always reaches mark_free() -> rbtree_insert() with
   block still in the tree, corrupting the rbtree.

The same pattern is already used correctly in __force_merge(): call
rbtree_remove() to unlink the block before handing it to
__gpu_buddy_free().  Apply the same fix to all four err_undo sites.

Reported-by: Sashiko <sashiko-bot@kernel.org>
Assisted-by: GitHub Copilot:claude-sonnet-4.6
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://lore.kernel.org/r/20260522092600.32818-2-francois.dugast@intel.com
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
This commit is contained in:
Francois Dugast 2026-05-22 11:25:28 +02:00
commit 0251963afd