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drm/msm/adreno: Call pm_runtime_force_suspend() during unbind
The GPU specific pm_suspend code assumes that the hardware is active when the function is called, which it usually is when called as part of pm_runtime. But during unbind, the pm_suspend functions are called blindly resulting in a bit of a when the hardware wasn't already active (or booted, in the case of the GMU). Instead of calling the pm_suspend function directly, use pm_runtime_force_suspend() which should check the correct state of runtime and call the functions on our behalf or skip them if they are not needed. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
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