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iommu/arm-smmu-v3: Change vmid alloc strategy from bitmap to ida
For current implementation of vmid allocation of arm smmu-v3, a per-smmu devide bitmap of 64K bits(8K bytes) is allocated on behalf of possible VMID range, which is two pages for some architectures. Besides that, its memory consumption is 'static', despite of how many VMIDs are allocated actually. That's memory inefficient and lack of scalability. So an IDA based implementation is introduced to address this issue, which is capable of self-expanding on the actual need of VMID allocation. Signed-off-by: Dawei Li <set_pte_at@outlook.com> Reviewed-by: Jason Gunthorpe <jgg@nvidia.com> Link: https://lore.kernel.org/r/TYCP286MB2323E0C525FF9F94E3B07C7ACA35A@TYCP286MB2323.JPNP286.PROD.OUTLOOK.COM Signed-off-by: Will Deacon <will@kernel.org>
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