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bitfield: add FIELD_GET_SIGNED()
The bitfields are designed in assumption that fields contain unsigned
integer values, thus extracting the values from the field implies
zero-extending.
Some drivers need to sign-extend their fields, and currently do it like:
dc_re += sign_extend32(FIELD_GET(0xfff000, tmp), 11);
dc_im += sign_extend32(FIELD_GET(0xfff, tmp), 11);
It's error-prone because it relies on user to provide the correct
index of the most significant bit and proper 32 vs 64 function flavor.
Thus, introduce a FIELD_GET_SIGNED(). With the new API, the above
snippet turns into the more convenient:
dc_re += FIELD_GET_SIGNED(0xfff000, tmp);
dc_im += FIELD_GET_SIGNED(0xfff, tmp);
It compiles (on x86_64) into just a couple instructions: shl and sar.
When the mask includes MSB, the '<< __builtin_clzll(mask)' part becomes
a NOP, and the compiler only emits a single sar:
long long foo(long long reg)
{
10: f3 0f 1e fa endbr64
return FIELD_GET_SIGNED(GENMASK_ULL(63, 60), reg);
14: 48 89 f8 mov %rdi,%rax
17: 48 c1 f8 3c sar $0x3c,%rax
}
32-bit code generation is equally well. On arm32:
long long foo(long long reg)
{
return FIELD_GET_SIGNED(0x00f00000ULL, reg);
}
generates:
foo(long long):
lsls r1, r0, #8
asrs r0, r1, #28
asrs r1, r1, #31
bx lr
Signed-off-by: Yury Norov <ynorov@nvidia.com>
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