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drm/i915: Use 'enabled' instead of 'enable' consistently in sprite WM code
Let's be consistent and always call our variables 'enabled' insted of the occasional 'enable'. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> [danvet: Spelling fix in the commit message, spotted by Chris.] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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