x86/debug: Use UD2 for WARN()

commit 3b3a371cc9 upstream.

Since the Intel SDM added an ModR/M byte to UD0 and binutils followed
that specification, we now cannot disassemble our kernel anymore.

This now means Intel and AMD disagree on the encoding of UD0. And instead
of playing games with additional bytes that are valid ModR/M and single
byte instructions (0xd6 for instance), simply use UD2 for both WARN() and
BUG().

Requested-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Andy Lutomirski <luto@kernel.org>
Cc: Arjan van de Ven <arjan@linux.intel.com>
Cc: Borislav Petkov <bp@alien8.de>
Cc: Brian Gerst <brgerst@gmail.com>
Cc: Denys Vlasenko <dvlasenk@redhat.com>
Cc: H. Peter Anvin <hpa@zytor.com>
Cc: Josh Poimboeuf <jpoimboe@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: http://lkml.kernel.org/r/20180208194406.GD25181@hirez.programming.kicks-ass.net
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
Peter Zijlstra 2018-02-09 13:16:59 +01:00 • committed by Greg Kroah-Hartman
commit 41d3154825
2 changed files with 7 additions and 10 deletions