qedr: Change the MSI-X vectors selection to be based on affined engine

Use the msix vectors of the affined hwfn and not the
leading one.

Signed-off-by: Ariel Elior <ariel.elior@marvell.com>
Signed-off-by: Michal Kalderon <michal.kalderon@marvell.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Michal Kalderon 2019-05-26 15:22:24 +03:00 • committed by David S. Miller
commit 443473d2f3
3 changed files with 11 additions and 4 deletions