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[media] coda: increase frame stride to 16 for h.264
When encoding into h.264, the input frame stride needs to be a multiple of 16. During allocation of the input buffers, it may not be known yet whether the encoder should create h.264 or not. Assume the worst and always use a frame stride that is a multiple of 16. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
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