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drm/i915: Use fb->format->is_yuv for the g4x+ sprite RGB vs. YUV check
g4x+ sprites have an extra cdclk limitation listed for RGB formats. For some random reason I chose to use cpp>=4 as the check for that. While that does actually work let's deobfuscate it by checking for !is_yuv instead. I suspect is_yuv didn't exist way back when I originally write the code. Also drop the duplicate comment. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200206201204.31704-2-ville.syrjala@linux.intel.com Acked-by: Jani Nikula <jani.nikula@intel.com>
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