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drm/amd/display: Support HW cursor 180 rot for any number of pipe splits
[ Upstream commit 8a359f0f13 ]
[Why]
For the HW cursor, its current position in the pipe_ctx->stream struct is
not affected by the 180 rotation, i. e. the top left corner is still at
0,0. However, the DPP & HUBP set_cursor_position functions require rotated
position.
The current approach is hard-coded for ODM 2:1, thus it's failing for
ODM 4:1, resulting in a double cursor.
[How]
Instead of calculating the new cursor position relatively to the
viewports, we calculate it using a viewavable clip_rect of each plane.
The clip_rects are first offset and scaled to the same space as the
src_rect, i. e. Stream space -> Plane space.
In case of a pipe split, which divides the plane into 2 or more viewports,
the clip_rect is the union of all the viewports of the given plane.
With the assumption that the viewports in HUBP's set_cursor_position are
in the Plane space as well, it should produce a correct cursor position
for any number of pipe splits.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Ivan Lipski <ivan.lipski@amd.com>
Signed-off-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Tested-by: Dan Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
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