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drm/etnaviv: move GPU active handling to bo pin/unpin
The active count is used to check if the BO is idle, where idle is defined as not active on the GPU and all VM mappings and reference counts dropped to the initial state. As the idling of the mappings and references now only happens in the submit cleanup, the active state handling must be moved to the same location in order to keep the userspace semantics. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
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