RDMA/pvrdma: Use bitmap_zalloc() when applicable

Use 'bitmap_zalloc()' to simplify code, improve the semantic and avoid
some open-coded arithmetic in allocator arguments.

Also change the corresponding 'kfree()' into 'bitmap_free()' to keep
consistency.

Link: https://lore.kernel.org/r/33e8b993bfa6b7164e9bee95e3c27fb2c53949ce.1637870667.git.christophe.jaillet@wanadoo.fr
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
This commit is contained in:
Christophe JAILLET 2021-11-25 21:05:40 +01:00 • committed by Jason Gunthorpe
commit 67ec0fdfc5