drm/vc4: Fix memory leak of BO array in hang state

[ Upstream commit f4dfd6847b ]

The hang state's BO array is allocated separately with kzalloc() in
vc4_save_hang_state() but never freed in vc4_free_hang_state(). Add the
missing kfree() for the BO array before freeing the hang state struct.

Fixes: 214613656b ("drm/vc4: Add an interface for capturing the GPU state after a hang.")
Reviewed-by: Melissa Wen <mwen@igalia.com>
Link: https://patch.msgid.link/20260330-vc4-misc-fixes-v1-2-92defc940a29@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
Maíra Canal 2026-03-30 14:51:44 -03:00 • committed by Greg Kroah-Hartman
commit 686bb2fce0