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drm/xe: Drop vram_id
The VRAM ID is always the tile ID; there's no need to track it separately within a GT. Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com> Link: https://lore.kernel.org/r/20230601215244.678611-17-matthew.d.roper@intel.com Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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