drm/xe: Drop vram_id

The VRAM ID is always the tile ID; there's no need to track it
separately within a GT.

Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20230601215244.678611-17-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This commit is contained in:
Matt Roper 2023-06-01 14:52:29 -07:00 • committed by Rodrigo Vivi
commit 68ccb9b2f7