drm/v3d: Use DRM_GPU_SCHED_STAT_NO_HANG to skip the reset

When a CL/CSD job times out, we check if the GPU has made any progress
since the last timeout. If so, instead of resetting the hardware, we skip
the reset and allow the timer to be rearmed. This gives long-running jobs
a chance to complete.

Instead of manipulating scheduler's internals, inform the scheduler that
the job did not actually timeout and no reset was performed through
the new status code DRM_GPU_SCHED_STAT_NO_HANG.

Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://lore.kernel.org/r/20250714-sched-skip-reset-v6-5-5c5ba4f55039@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
This commit is contained in:
Maíra Canal 2025-07-14 19:07:06 -03:00
commit 6b37fbacd0
No known key found for this signature in database
GPG key ID: 3FF30E8A7688FAAA