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media: rockchip: rga: use stride for offset calculation
Use the stride instead of the width for the offset calculation. This ensures that the bytesperline value doesn't need to match the width value of the image. Furthermore this patch removes the dependency on the uv_factor property and instead reuses the v4l2_format_info to determine the correct division factor. Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Signed-off-by: Sven Püschel <s.pueschel@pengutronix.de> Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Signed-off-by: Hans Verkuil <hverkuil+cisco@kernel.org>
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