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drm/radeon: Set depth on low mem to 16 bpp instead of 8 bpp
The radeon driver reduces the framebuffer resolution to 8bpp if a device with less than 32MB VRAM is found. This causes the framebuffer to run in 8 bit paletted mode. For a text console this is not an issue as 256 different colors is more than one gets on a VGA text console. However this leads to a poor 8bit pseudo-color visual when running X on fbdev, too, which is quite ugly. In this patch, we try to give some moderate compromise: limit the framebuffer bpp to 8 only when VRAM is 8MB or less, and use 16 bpp otherwise for 32MB or less VRAM. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> Signed-off-by: Egbert Eich <eich@suse.de> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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