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GFS2: Add a bug trap in allocation code
This adds a check to ensure that if we reach the block allocator that we don't try and proceed if there is no alloc structure hanging off the inode. This should only happen if there is a bug in GFS2. The error return code is distinctive in order that it will be easily spotted. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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