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gpu/buddy: Track per-order free blocks with a scoreboard
Reporting per-order free block counts in drm_buddy_print() currently requires walking all rbtrees, which is O(n) over the total number of free blocks and holds the allocator lock for the duration. This becomes expensive on large VRAM heaps with many small free fragments. Maintain a free_scoreboard[] array indexed by order instead, so that the count for any order is always available in O(1). The scoreboard is kept accurate by hooking into the four places where a block's free state changes: mark_free(), mark_allocated(), mark_split(), and the sites in __gpu_buddy_free(), __force_merge(), and the four err_undo paths that call rbtree_remove() directly on free blocks without going through mark_*(). The print functions are simplified as a result: the rbtree traversal is replaced by a direct array lookup. v3: Update after introducing __gpu_buddy_undo_splits() helper v2: Update after fix for use-after-free in split_block() call sites Assisted-by: GitHub Copilot:claude-sonnet-4.6 Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://lore.kernel.org/r/20260522092600.32818-5-francois.dugast@intel.com Signed-off-by: Francois Dugast <francois.dugast@intel.com>
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