drm/nvc0/gr: calculate some more of our magic numbers

Again, doesn't quite match NVIDIA's, but not sure it really matters.  This
will however, match the same rules we use to calculate the other related
grctx magics.

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit is contained in:
Ben Skeggs 2011-04-18 12:52:47 +10:00
commit aa58c40563
2 changed files with 19 additions and 38 deletions