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md/md-llbitmap: finish reshape geometry
Commit the staged llbitmap geometry when reshape finishes. When assembling a stopped reshape, md_run() creates the bitmap before publishing mddev->pers. llbitmap_read_sb() can therefore only initialize the reshape fields from the old on-disk sync size. Refresh the staged reshape geometry again from llbitmap_load(), after mddev->pers is available, and expand the in-memory page controls before replaying bitmap state. Reproduce on the old kernel by creating a RAID10 llbitmap with four active disks and two spares, growing it to six disks, then stopping and assembling while reshape is still running. The llbitmap chunk count was 32704 before grow, 49056 during reshape, then rolled back to 32704 after reassemble. The fixed kernel kept the target geometry across the same stop/reassemble flow: 65440 chunks before grow, 98160 during reshape, and 98160 after reassemble. Link: https://lore.kernel.org/all/20260726185916.2223460-1-mykola@meshstor.io/ Tested-by: Mykola Marzhan <mykola@meshstor.io> Link: https://patch.msgid.link/20260802195038.164272-18-yukuai@kernel.org Signed-off-by: Yu Kuai <yukuai@fygo.io>
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