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bpf: Preserve inner map identity in callback frames
Callback frame constructors initialize map-typed argument registers with __mark_reg_known_zero() and then restore map_ptr. This clears map_uid, which is the only field distinguishing inner maps that share an inner_map_meta template. When a timer callback invokes bpf_for_each_map_elem() on a second inner map, both the saved first map and the second map value can reach the nested callback as the same template with map_uid zero. bpf_timer_init() then accepts pairing the timer from the second map with the first map. The runtime records the first map in the timer without taking a reference. Freeing that map does not find the timer stored in the second map, so a later timer callback dereferences the freed map. Copy map_uid from the same caller register as map_ptr when constructing for-each, timer/workqueue, and task-work callback arguments. The existing identity check can then reject mismatched inner maps while allowing a callback value to be paired with its actual map. Fixes:3e8ce29850("bpf: Prevent pointer mismatch in bpf_timer_init.") Fixes:69c087ba62("bpf: Add bpf_for_each_map_elem() helper") Fixes:5c8fd7e2b5("bpf: bpf task work plumbing") Reported-by: Nicholas Carlini <npc@anthropic.com> Suggested-by: Nicholas Carlini <npc@anthropic.com> Signed-off-by: Kumar Kartikeya Dwivedi <memxor@gmail.com> Link: https://lore.kernel.org/r/20260904104203.345917-8-memxor@gmail.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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