vmwgfx: Be more strict with fb depths when using screen objects

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Jakob Bornecrantz 2011-10-04 20:13:34 +02:00 • committed by Dave Airlie
commit c337ada7e7