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gfs2: Only use struct gfs2_rbm for bitmap manipulations
GFS2 uses struct gfs2_rbm to represent a filesystem block number as a bit position within a resource group. This representation is used in the bitmap manipulation code to prevent excessive conversions between block numbers and bit positions, but also in struct gfs2_blkreserv which is part of struct gfs2_inode, to mark the start of a reservation. In the inode, the bit position representation makes less sense: first, the start position is used as a block number about as often as a bit position; second, the bit position representation makes the code unnecessarily complicated and difficult to read. Therefore, change struct gfs2_blkreserv to represent the start of a reservation as a block number instead of a bit position. (This requires keeping track of the resource group in gfs2_blkreserv separately.) With that change, various things can be slightly simplified, and struct gfs2_rbm can be moved to rgrp.c. Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com>
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