media: vivid: drop overlay support

Destructive overlay support (i.e. where the video frame is DMA-ed
straight into a framebuffer) is effectively dead. It was a
necessary evil in the early days when computers were not fast enough
to copy SDTV video frames around, but today that's no longer a problem.

It requires access to the framebuffer memory, which is a bad idea and
very hard to do safely. In addition, in drm it is today almost
impossible to get hold of the framebuffer address.

So drop support for this.

Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
This commit is contained in:
Hans Verkuil 2023-03-02 13:57:26 +01:00 • committed by Mauro Carvalho Chehab
commit ccaa9d50ca
5 changed files with 6 additions and 438 deletions