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drm/i915: Check that the relocation points to within the target
Eric noted a potential concern with the low bits not being strictly used as part of the absolute offset (instead part of the command stream to the GPU), but in practice that should not be an issue. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Andy Whitcroft <apw@canonical.com> Cc: Eric Anholt <eric@anholt.net> CC: stable@kernel.org Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
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