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drm/amd/display: Destroy aux_engines only once
[Why] In the dce112 function to destroy the resource pool, engines (the aux engines) is destroyed twice. This has no ill effects but is a tad redundant. [How] Remove the redundant call Signed-off-by: David Francis <David.Francis@amd.com> Reviewed-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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