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net/mlx5: LAG, allocate v2p_map dynamically
v2p_map was a fixed array sized MLX5_MAX_PORTS * MLX5_LAG_MAX_HASH_BUCKETS embedded in struct mlx5_lag. Turn it into a pointer allocated in mlx5_lag_dev_alloc() once ldev->ports is known, sized by the actual port count, and free it in mlx5_ldev_free(). The ldev->ports / ldev->buckets initialization is moved up so the allocation can use it. The matching scratch buffer in mlx5_modify_lag() is converted from a MLX5_MAX_PORTS-sized stack array to a kcalloc() of the same extent, with the trailing teardown reworked through a goto so the buffer is freed on every path. The memcpy() that previously relied on sizeof() of the stack array now uses the explicit ldev->ports * MLX5_LAG_MAX_HASH_BUCKETS span. No functional change; this removes v2p_map's dependency on MLX5_MAX_PORTS. Signed-off-by: Shay Drory <shayd@nvidia.com> Reviewed-by: Moshe Shemesh <moshe@nvidia.com> Reviewed-by: Akiva Goldberger <agoldberger@nvidia.com> Signed-off-by: Tariq Toukan <tariqt@nvidia.com> Link: https://patch.msgid.link/20260923103830.1183-4-tariqt@nvidia.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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