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drm/i915: grab dev->struct_mutex around framebuffer_init
We look at gem state (like obj->tiling/obj->stride), we better have the relevant locks. Right now this doesn't matter much since most of these checks are a curtesy to safe buggy userspace, but I'd like to freeze the tiling once we have framebuffer objects attached. And then locking matters. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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