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HID: steam: Rearrange teardown sequence
This fixes a narrow window during the teardown sequence where callbacks could still be scheduled during cleanup that would then have a dangling pointer to the now-freed steam struct. This also puts work canceling for rumble and mode switch in steam_unregister, as that shouldn't persist while the client hdev is open. Signed-off-by: Vicki Pfau <vi@endrift.com> Signed-off-by: Jiri Kosina <jkosina@suse.com>
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