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[GFS2] Get inode buffer only once per block map call
In the case that we needed to grow the height of the metadata tree we were looking up the inode buffer and then brelse()ing it despite the fact that it is needed later in the block map process. This patch ensures that we look up the inode's buffer once and only once during the block map process. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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