drm/nv50: add new accelerated bo move funtion

Hopefully this one will be better able to cope with moving tiled buffers
around without getting them all scrambled as a result.

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit is contained in:
Ben Skeggs 2010-08-26 11:32:01 +10:00
commit f1ab0cc9ba